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    • NikoPower

      Official Sweepstakes Rules

        OFFICIAL SWEEPSTAKES RULES PREAMBLE NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN ANY WARGAMING AMERICA INC. SWEEPSTAKES. A PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING. THIS SWEEPSTAKES IS VOID WHERE PROHIBITED BY LAW. THIS SWEEPSTAKES IS OPEN ONLY TO INDIVIDUALS (1) WHO ARE RESIDENTS OF A JURISDICTION WHICH DOES NOT PROHIBIT THE CONDUCT OF, OR THEIR PARTICIPATION IN, THIS SWEEPSTAKES, AND (2) WHO HAVE REACHED THE AGE OF MAJORITY IN THEIR JURISDICTION OF RESIDENCE AT THE TIME OF ENTRY, EXCEPT THAT RESIDENTS OF THE UNITED STATES MUST BE 18 YEARS OF AGE OR OLDER, OR OBTAIN THE PRIOR WRITTEN CONSENT OF A PARENT OR LEGAL GUARDIAN. PARTICIPANTS MUST ALSO MEET THE OTHER ELIGIBILITY REQUIREMENTS SET FORTH IN SECTION 4 BELOW. BY ENTERING THIS SWEEPSTAKES, EACH ENTRANT CERTIFIES THAT HE/SHE MEETS ALL ELIGIBILITY REQUIREMENTS AND AGREES TO ACCEPT AND BE BOUND BY ALL TERMS OF THESE OFFICIAL SWEEPSTAKES RULES (“OFFICIAL RULES”). If you do not agree to be bound by the official rules, you may not participate in this SWEEPSTAKES. PRIOR TO RECEIVING ANY PRIZE OR AWARD WORTH MORE THAN $500 IN THIS SWEEPSTAKES (EXCEPT A PRIZE OF IN-GAME CURRENCY), WINNERS ARE REQUIRED TO SUBMIT A COMPLETED W9 FORM AND CERTAIN OTHER PAPERWORK DETAILED BELOW. YOUR PARTICIPATION IN THIS SWEEPSTAKES REQUIRES YOU TO ACCEPT THE END USER LICENSE AGREEMENT: WORLD OF WARSHIPS [LINK]. IF YOU DO NOT AGREE TO THE TERMS OF THE END USER LICENSE AGREEMENT, YOU MAY NOT PARTICIPATE IN THE SWEEPSTAKES AND MAY NOT CONTINUE USING AND/OR PLAYING WORLD OF WARSHIPS (AS SPECIFIED IN OUR DETAILED RULES APPLICABLE TO THE SPECIFIC SWEEPSTAKES (“DETAILED RULES”)). SWEEPSTAKES RULES 1.Sponsor This sweepstakes (the “Sweepstakes”) is sponsored by Wargaming America, Inc. (the “Sponsor”), PO Box 8250, Emeryville, CA 94662. 2.Sweepstakes Dates ENTRIES WILL BE ACCEPTED ONLY DURING THE ENTRY PERIOD IDENTIFIED IN OUR DETAILED RULES (the “Entry Period”). In these Official Rules and Detailed Rules, all times are Pacific times in the USA. 3.Description of the Prize Subject to these Official Rules, the winning participant will receive the prize(s) described in the Detailed Rules (each, a “Prize”).   4.Eligibility Participation in this Sweepstakes is open only to individuals who enter in accordance with Section 5 of these Rules and provide all other eligibility requirements listed in the Detailed Rules. Notwithstanding the foregoing, the following are NOT ELIGIBLE to participate in this Sweepstakes: (i) employees, officers, directors and agents of Sponsor and/or Sponsor’s licensees (the “Sponsor Agents”); (ii) parents, spouses, children, brothers and sisters of Sponsor Agents; and (iii) individuals living in the same household as Sponsor Agents. Each Entrant is responsible for providing accurate information as to his/her name, age, residential mailing address, email address and phone number. Individuals that provide information reasonably determined by Sponsor (in its sole discretion) to be incomplete, false or deceptive, will be ineligible to participate or (if they have already participated) to win the Sweepstakes. 5.How to Enter To enter, an eligible individual must meet the Entry Criteria from Detailed Rules and enter during the Entry Period. 6.Entrant’s Certification as to His/Her Entry By entering, each entrant represents and warrants that his/her entry (and each element thereof): (i) complies with these Official Rules, and End User License Agreements applicable to Sponsor games themselves, and the Terms of Use of Sponsor’s Website; (ii) are true, accurate and correct. Entrant acknowledges and agrees that Sponsor reserves the right to disqualify any entries that, in Sponsor’s sole discretion, (a) include trademarks, logos, or copyrighted material not owned by entrant or used without permission (such as company names, music, photographs, works of art or images published on or in websites, television, movies or other media); (b) refer to public figures; © contain vulgar language, profanity, sexual content, content promoting the use of tobacco, alcohol, illegal drugs, firearms or weapons, content expressing or fomenting hate of any kind (including racism or sexism), content that promotes violence or harm to other living creatures, or any other offensive, obscene or inappropriate content; (d) promote a political agenda regardless of the political affiliation and regardless of Sponsor’s treatment of other entries that may or may not promote a political agenda; (e) misrepresent, defame or contain disparaging remarks about other people or companies; or (f) contain materials embodying the names, likenesses, photographs or other identifying elements of any person, living or dead, without submitted express written permission. 7.Receiving a Sweepstakes Prize Each entry received by one or more of the permissible entry methods will remain in a prize eligible pool until the end of the Sweepstakes. From this pool the Sponsor will select winners of Prizes on the dates indicated in the Detailed Rules. Winners will be notified by the method identified in the Detailed Rules. The potential Prize winner may be required to sign the following documents (the “Prize Claim Documents”) and return them via facsimile or email (by .pdf file attachment) within five (5) days of attempted notification (and subsequently return the original, unmodified, executed documents by mail to Sponsor’s address set forth above) [1]: (i) a W9 tax form; (ii) an Affidavit of Eligibility and Liability Waiver; and (iii) where lawful, a Personal Release. Sponsor reserves the right to substitute prizes for a less valuable prize upon the request of the participant. If the potential Prize winner is a USA resident under 18 years of age (if applicable) (or under the age of majority in his/her state of residence), the Prize Claim Documents must be signed by the potential Prize winner’s parent or legal guardian. If the Prize Claim Documents sent to the potential Prize winner by any means are returned as undeliverable, or if the potential Prize winner fails or refuses to properly sign and return all Prize Claim Documents within the above-stated time period, or if the potential Prize winner (and/or his/her entry content) is determined by Sponsor (in Sponsor’s sole discretion) to be ineligible or not in compliance with these Official Rules, the potential Prize winner will be disqualified and alternative entry will be selected as the potential Prize winner. In the event that a randomly-selected winner declines his or her prize for any reason, including to accept a prize of lesser value, the Sponsor may select any entry from the Sweepstakes in its sole discretion, (each an “Alternative Entrant”) and offer the declined prize to that Alternative Entrant, in each case in Sponsor’s sole discretion. At the end of the Sweepstakes, in Sponsor’s sole discretion, all Entry-related materials may remain posted and available for viewing on Sponsor’s website. If required, Entrant hereby grants to Sponsor a perpetual, irrevocable license to use and display the contents of any entry materials for commercial or non-commercial purposes. 8.Administration of the Sweepstakes The Sweepstakes Administration will be as set forth in the Detailed Rules. 9.Permissions Entrant grants Sponsor and its partners the right to use his or her names and certain personal information they communicate to Sponsor or its partners in Sponsor’s business and marketing efforts. Specifically, by entering this Sweepstakes, each entrant grants to Sponsor and its licensees (if any) the irrevocable, perpetual, royalty-free, non-exclusive, transferable and sublicenseable right and license to use, display, copy, edit, modify, create derivative works of, publish, distribute and otherwise exploit the content of, and elements embodied in, his/her entries in any and all media, including but not limited to digital and electronic media, audio and audiovisual media (whether now existing or hereafter devised), in any language, throughout the world, in any broadcast outlet and in any manner, for trade, advertising, promotional, commercial, or any other purposes without further approval or consideration. 10.Grant of Rights with respect to Entrants By entering this Sweepstakes, each entrant grants Sponsor and its licensees the right to use the Entrant’s name, image, likeness, voice, photograph, statements and/or Prize information, and/or any portion of any of the foregoing, for promotional, advertising and/or publicity purposes in any media, now or hereafter known, throughout the world and in perpetuity, without compensation or notice to, or further consent of, the Entrant, to the extent permitted by law. 11.Waiver and Release of Liability by Entrants By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, and without further compensation of any kind, waives and releases the Sponsor Agents, and each of their successor and assigns, from any and all claims that he/she may now or hereafter have in any jurisdiction based on “moral rights” or unfair competition with respect to Sponsor’s and/or Sponsor’s licensees’ exploitation of Entries or entry materials, and each entrant agrees not to instigate, support, maintain, or authorize any action, claim, or lawsuit against any Sponsor Agents, any of their heirs, successors, assigns, agents and representatives, or any other person, in connection with this Sweepstakes, the award, acceptance, possession, use or misuse of the Prize and/or on the grounds that any use of any user-generated content, or any derivative works thereof, infringes or violates any rights of entrant therein. None of the Sponsor Agents shall have any obligation, responsibility or liability with respect to: (i) notifications, communications or materials sent from an entrant to Sponsor or from Sponsor to an entrant, that are lost, late, misdirected, garbled, inaccurate, incomplete, illegible, unintelligible, damaged or otherwise not received by the intended recipient, in whole or in part, due to computer, post office or technical error of any kind, (ii) telephone, electronic, hardware, software, network, Internet or computer malfunctions, failures or difficulties, (iii) power-related or weather-related events of any kind, and/or to any events not under Sponsor’s direct control, (iv) entries or other communications from entrants that contain inaccurate information or do not comply with these Official Rules, (v) errors, omissions, interruptions, deletions, defects, delays in operation or transmissions, theft, destruction, unauthorized access or alterations by entrant or third parties, and/or (vi) any damage to entrant’s computer system that occurs in connection with accessing Sponsor’s Website and/or submitting entry materials. BY ENTERING THE SWEEPSTAKES, EACH ENTRANT, ON BEHALF OF HIMSELF/HERSELF AND HIS/HER HEIRS, SUCCESSORS, ASSIGNS, AGENTS AND REPRESENTATIVES, RELEASES EACH SPONSOR AGENT, AND EACH OF THEIR RESPECTIVE SUCCESSORS AND ASSIGNS, FROM AND OF ANY AND ALL CLAIMS AND DAMAGES ARISING OUT OF THEIR PARTICIPATION AND/OR ENTRY IN THIS SWEEPSTAKES AND/OR THE AWARD, ACCEPTANCE, POSSESSION, USE OR MISUSE OF THE PRIZE AWARDED IN THIS SWEEPSTAKES. Waiver of California Civil Code Section 1542. Further, entrants are advised that California Civil Code § 1542 provides that: A GENERAL RELEASE DOES NOT EXTEND TO CLAIMS WHICH THE CREDITOR DOES NOT KNOW OR SUSPECT TO EXIST IN HIS FAVOR AT THE TIME OF EXECUTING THE RELEASE, WHICH IF KNOWN BY HIM MUST HAVE MATERIALLY AFFECTED HIS SETTLEMENT WITH THE DEBTOR. By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, acknowledges that he/she understands the significance and consequences of California Civil Code § 1542 and, to the extent it may be applicable, elects to waive the benefits of its provisions, with the intent that this release and waiver of liability in these Sweepstakes Rules shall include claims known or unknown, and unknown and unsuspected. 12.Tampering Sponsor, in its sole discretion, reserves the right to disqualify and prohibit from participating any person, who Sponsor determines (in its sole discretion) is or is attempting to: (i) tamper with Sponsor’s Website and/or any part of the Sweepstakes; (ii) attempting to undermine the legitimate operation of the Sweepstakes by cheating, deception, or other unfair playing practices, (iii) intending to annoy, abuse, threaten or harass any other participants or Sponsor’s Agents; and/or (iv) otherwise violating these Official Rules or the Terms of Use of Sponsor’s Website. ANY ATTEMPT TO DELIBERATELY DAMAGE SPONSOR’S WEBSITE OR ANY OF SPONSOR’S GAMES (OR ANY PART OF EITHER) OR UNDERMINE THE OPERATION OF THIS SWEEPSTAKES MAY BE A VIOLATION OF CRIMINAL AND CIVIL LAWS. SHOULD ANY SUCH ATTEMPT BE MADE, SPONSOR AND ITS LICENSEES (IF ANY) RESERVE THE RIGHT TO SEEK DAMAGES AND ANY OTHER AVAILABLE REMEDIES FROM ANY SUCH PERSON(S) RESPONSIBLE FOR ANY SUCH ATTEMPT TO THE FULLEST EXTENT PERMITTED BY LAW. EACH ENTRANT (OR, IF THE ENTRANT IS NOT OF AGE OF MAJORITY IN HIS/HER STATE OF RESIDENCE, THE LEGAL GUARDIANS THEREOF) AGREES TO INDEMNIFY AND HOLD HARMLESS THE SPONSOR AGENTS FROM AND AGAINST ANY AND ALL CLAIMS, LOSSES, DAMAGES AND/OR LIABILITIES (INCLUDING REASONABLE ATTORNEYS' FEES AND EXPENSES) THAT MAY BE ASSERTED AGAINST OR INCURRED BY ANY OF THEM AT ANY TIME, IN CONNECTION WITH ENTRANT’S ENTRY MATERIALS, OR THE USE THEREOF, AND/OR BY ENTRANT’S BREACHES OF ANY REPRESENTATION, WARRANTY OR COVENANTS ASSOCIATED WITH THIS SWEEPSTAKES. 13.Sponsor’s Right to Void Entry Submission and Terminate this Sweepstakes If, in Sponsor’s opinion, there is any suspected or actual evidence of fraud, electronic or non-electronic tampering or unauthorized intervention with any portion of this Sweepstakes, or if fraud or technical difficulties of any sort (e.g., computer viruses, bugs) compromise the integrity of the Sweepstakes, the Sponsor reserves the right to void suspect entry submissions and/or evaluations and/or terminate the Sweepstakes and award the Prize in its sole discretion. The use of any automated launching or entry software or any other mechanical or electronic means that permits the participant to automatically enter or evaluate repeatedly is prohibited. In the event of a dispute as to the identity of an entrant based on an email address, the entry in question may be disqualified subject to the Sponsor’s discretion. 14.Identification of Winners To the extent permitted or required by law, the Prize winner(s)’ name, city and state of residence may be obtained by sending a self-addressed, stamped envelope, sixty (60) days after the announcement of the Prize winner, to: PO Box 8250, Emeryville, CA 94662. Please specify “ATTN: WINNER REQUEST: [Title] SWEEPSTAKES” on the envelope. Only one request per envelope. Such information will be available only for one (1) year after the award of the Prize. 15.General Terms This Sweepstakes is subject to these Official Rules and is governed by the laws of the State of California without reference to its rules concerning conflicts or law. By entering, each entrant agrees (and if the entrant is a United States resident who is under eighteen (or under the age of majority in his/her state of residence), his/her parent and/or legal guardian agrees) to comply with these Official Rules, the Terms of Use of Sponsor’s Website [LINK] and the Sponsor’s Privacy Policy [LINK]. Any claims relating to this Sweepstakes must be resolved in the state or federal courts of CALIFORNIA. BY ENTERING, ALL ENTRANTS AGREE TO BE BOUND BY THE DECISIONS OF SPONSOR, IN CONNECTION WITH THIS SWEEPSTAKES. In order to validly enter and in order to claim the Prize, entrants may be required to provide Sponsor with certain personally identifiable information such as name, residential address, telephone number, social security number, email address and/or other contact and/or tax information. Such information may be used for the purposes set forth in the Sponsor’s Privacy Policy, located at , in accordance with the terms set forth in that Privacy Policy and as specifically described (or licensed) in these Official Rules. Entrants (and, for entrants under 18 years of age, their parents or legal guardians) wishing that the Sponsor not contact them via postal mail, electronic mail and/or by telephone (except in connection with this Sweepstakes and/or as otherwise set forth in the Privacy Policy) may elect to opt-out of such disclosures (i.e., they may direct Sponsor not to make those disclosures other than those as to which “opting out” is not permitted) by following the procedure set forth in Sponsor’s Privacy Policy (except that contact shall be permitted in connection with this Sweepstakes and as permitted or required by law and that a winner may not opt out of providing a W9 form to claim his/her prize). The invalidity or unenforceability of any provision of these Official Rules shall not affect the validity or enforceability of any other provision. In the event that any provision is determined to be invalid or otherwise unenforceable or illegal, these Official Rules shall otherwise remain in effect and shall be construed in accordance with their terms as if the invalid or illegal provision were not contained herein. All taxes, fees and surcharges on the Prize are the sole responsibility of the Prize winner. In the event that the selected winner of the Prize is ineligible or refuses the Prize, the Prize will be forfeited and Sponsor, in its sole discretion, may choose whether to award the Prize to another entrant in the Sweepstakes.   [1] Affidavits of eligibility may be required to verify age unless we have another means of doing so. If we need persons under 18 to be allowed to participate, please call me to discuss.  
    • NikoPower

      World of Warships - Game Rules

        GAME RULES Additions to the End User License Agreement (“EULA”). End User License Agreement

      Terms of Service

      Privacy Policy IMPORTANT! PLEASE READ CAREFULLY!   BY INSTALLING, COPYING, OR OTHERWISE USING OUR GAME(S) OR SERVICE(S) IN ANY MANNER, YOU AGREE TO BE BOUND BY THE TERMS OF THESE RULES.   IF YOU DO NOT AGREE WITH OUR RULES, PLEASE DO NOT PROCEED WITH THE REGISTRATION PROCESS AND LEAVE OUR SITES IMMEDIATELY AND DO NOT ACCESS OR USE OUR WEBSITE(S), GAME(S), OR SERVICE(S).   1. General Provisions   1.01. In order to register, players must be thirteen (13) years of age or older, and are allowed only one account registered per server. All players are solely responsible for their behavior in both public and battle chat. Players are responsible for protecting their accounts from access by others, and are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly discouraged for users to share accounts with others. In the case of an account that has been lost or hacked, please inform technical support immediately through their website, Support. If you are under 13 years of age or other minimum legal age where it differs under local legal requirements, please ask your parent or guardian to review and approve this EULA on your behalf. If you are under the aforesaid age, you must not use or access the Game without a parent or legal guardian supervising you.   1.02. The developers (Wargaming.net) of this software are not responsible for the behavior of any individual player, as well as for the content of his or her messages in all game chats and channels. Players are solely responsible for their behavior and the content of their messages in all game chats and channels.   1.03. Wargaming.net reserves the right to evaluate each incident on a case by case basis. The action that may be taken may be more lenient or more severe than those listed under each category.   1.04. Wargaming.net may suspend, terminate, modify, or delete accounts at any time for any reason or for no reason, with or without notice to the owner of the account. Accounts terminated by Wargaming.net for any type of abuse, including without limitation a violation of these rules or the EULA, will not be reactivated for any reason. For purposes of explanation and not limitation, most account suspensions, terminations and/or deletions are the result of violations of these rules, the End User License Agreement (EULA), or other Wargaming.net policy. Players may cancel any account registered to themselves at any time by following the instructions on the Website. Wargaming.net may stop offering and/or supporting any service at any time.   1.05. Players who decide to be involved with the game acknowledge and agree to these and all other relevant rules and will abide by them regardless of the circumstances. In addition players also agree that these Rules will apply to anyone that is allowed to use their Wargaming.net account or user ID. By allowing another user to use the account, the account owner is personally responsible for all the consequences (including termination of said account) which may result, if the above discussed person violates any of the listed rules at any time. The account owner will not be entitled to a refund of any currency or any form of credit.   1.06. Administration does not bear responsibility for any inter-clan relationship. It is at sole discretion of clan leaders, their deputies, and officers to carefully choose clan members (especially whilst assigning clan members to important offices such as the clan treasury). By assigning a clan member to a respective office clan leader confirms his confidence in the member. Privates, from their side, confirm that they accept clan rules and regulations by entering the respective clan. Note, that in the event of a conflict within a clan, information, such as treasury logs (and similar) will not be provided on request.   2. Prohibitions, restrictions and conditions of use, for all game chats and channels You agree not to do any of the following while using the Game or any Wargaming.net game chat or channels.   2.01. Excessive profanity and inappropriate language is not welcome. It is suggested to ensure that the censor filter is switched on. The censor filter is not an excuse to break the existing game and chat rules, and excessive profanity will still be sanctioned.   2.02. Typing in such a way to bypass the censor filter is prohibited.   2.03. Insults, personal attacks, abuse or harassment are not tolerated on any level.   2.04. Derogatory comments based on race, nationality, religion, culture, sex, or sexual preference are prohibited.   2.05. Allusion of racial or national supremacy, as well as discriminative propaganda on any level is prohibited.   2.06. Spamming or posting nonsensical messages is prohibited in the game and battle chats. This also includes excessive use of caps, as well as excessive posting of battle results.   2.07. Begging/Soliciting in any form is prohibited in all game chats and channels. Begging/Soliciting includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional credits, and requests to transfer game gold.   2.08. All types of ads for sale, exchange, or other options for the transfer of accounts from one user to another violate EULA and are prohibited in all game chats and channels.   2.09. Distribution of user’s personal information without their consent is prohibited.   2.10. Slandering users or posting false information about users in all game chats and channels is prohibited.   2.11. Attempting to extort information from users, including information necessary for the use of their account is prohibited.   2.12. Discussion on, or linking to illegal activities, such as illicit drugs, is prohibited. This includes but is not limited to the linking of, or discussion on, websites dedicated to vulgar, racist, abusive, illegal, or any other content prohibited by the EULA, or linking to the resources that contain such advertisement or content.   2.13. Discussion on, or linking to unreleased content, cheats, hacks, Trojan horses, or malicious programs is prohibited. If you suspect that a cheat or hack exists or have any other problems or concerns on these topics, provide the necessary information to technical support.   2.14. Discussion on, advertising of, or linking to websites, in relation to the selling of gold, credits, promotional codes, leveling services, or game accounts is prohibited.   2.15. Threats of destroying allied player vehicles as well as the threats of disclosure of ally positions to enemies, regardless of whether the threat was carried out, or not, are prohibited.   2.16. Death threats and other threats of violence in real life, directed either against individual users, game masters or administration of the project, are prohibited.   2.17. All types of advertising messages are prohibited in general and battle chats. With the exception that WOT related advertising such as platoon forming, company recruiting, clan recruiting is permitted with the following restrictions. It may contain no more than three (3) lines on a standard chat window, and be posted no more than once every 15 minutes within the garage chats or once per game in battle   2.18. Mentioning and discussing of other games is permitted, but it should be discontinued if the character of the discussion turns into at a direct promotion of another gaming project.   2.19. Discussion of social, religious, political, illegal or other controversial topics that may create offense is prohibited. This includes but is not limited to negative portrayal of religious and political figures is prohibited.   2.20. Discussion of decisions or sanctions made by Game Masters or Administration in all game chats and channels is prohibited.   2.21. Any kind of provocations for other players to violate the EULA as well as additions to it is strictly prohibited.   2.22. Any statements or other actions that violate any applicable laws or regulations are strictly prohibited and will be strongly suppressed.   2.23. Any attempt to create nicknames, groups, or organized communities of players associated in any fashion with organizations which violate any applicable laws or regulations is prohibited. This includes but not limited to, direct or indirect references to Nazi symbols, abbreviations and well known leaders.   2.24. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.   3. Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos Please note that in certain Games clans are not available.   Certain content for names, avatars, images/video, signatures & clan logos, have no place on the forums or within the Game, due to their extremely offensive, annoying or inappropriate nature. The following list is only a summary, but it gives some idea of names, images, signatures, avatars and clan logos which are not accepted with the Game environment: Names, Avatars, Images/Video, Signatures & Clan logos ....   3.01 that contain profanity, including its abbreviated form.   3.02 that contain insults, personal attacks, abuse or harassment.   3.03 that contain unprintable words or abbreviations, or which are unattractive and/or unreadable.   3.04 which either in whole or partly contain copyrighted or registered trade mark elements.   3.05 which have (in any way) racist or nationalistic implications which may create offense to a certain nation, ethnic, religious or racial group.   3.06 that contain an allusion of racial or national supremacy, as well as discriminative propaganda on any level.   3.07 which contain insults or derogatory comments based on race, nationality, religion, culture, mental stature, sex, or sexual preference   3.08 which have an association with sexuality, pedophilia, sexual abuse; or have an offensive connection to the human body or bodily functions.   3.09 which contain nudity, sexually explicit material or content that is otherwise deemed inappropriate.   3.10 which contain excessive gore or violence, or are obscene/vulgar.   3.11 which make reference to addictive or illegal substances or their use, or any other illegal activities.   3.12 that contain Logotypes, symbols, emblems or figures connected in one way or another with organizations, that violate or were violating existing laws and rules; i.e. anything that may provoke strong negative reaction/association or promote national/ethnic/religious hatred. (For example, using different variations of Nazi symbolic, abridgments and signs [88, 14, 420, SS], or similar stylizing [such as, 55] as well as credentials, names and surnames of Nazi leaders.)   3.13 that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc.   3.14 that are connected with negative historical or political personalities, first of all those who are judged by international courts for crimes against humanity, those that generally arouse feelings of suffering or disgust in the majority of people, as well as members of currently existing terrorist organizations;   3.15 that negatively portrays the projects staff, or administration.   3.16 which in any other manner violates the End User License Agreement or local laws........ either implicitly or explicitly are prohibited (This also contains links to websites containing the above). If names (player or clan), avatars, signatures, images/video, clan logos within the forums or within the game violate these rules the offending account may be changed and/or the accounts may be sanctioned or suspended. Moreover, the administration reserves the right to delete, update or modify any names (player or clans) and avatars, images or clan images which are considered inappropriate on the forums or within the game environment.
      4. Inappropriate conduct in game / Fair play principles The following actions are prohibited in game:   4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).   4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).   4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.   4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.   4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.   4.06. Intentionally exploiting the physics system to damage an allied tank, plane, ship or similar actions. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.   4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)   5. Rules Enforcement   The "Automated Anti-TD/TK Reporting System" is the system that actively scans the game logs searching for players who massively cause damage to vehicles of their own team (team damage), or intentionally destroy vehicles of their teammates (team kill).   Please note that the Automated Anti-TD/TK Reporting System is not available in certain Games, for instance, World of Tanks Blitz, World of Warplanes and World of Warships. In such cases, please contact us through https://na.wargaming.net/support/.   5.01. Based on combat logs for a particular period of time, usually several days, the automated system finds players involved in friendly fire and team kill incidents. The calculations are quite complicated and the main factor that is taken into account is damage inflicted to allies to total damage ratio.   5.02. If the above ratio for a particular user exceeds a certain fixed threshold value, the system identifies the user as a violator, since his main target is doing damage to allied vehicles.   5.03. If the damage ratio for such user exceeds the verifying coefficient, introduced in order to make distinction between intentional and accidental team killers, such user is identified as an offender and goes onto the suspension list.   5.04. While calculating damage to allies / total damage ratio only the battles with team kill/damage incidents are taken into account.   5.05. In connection with the introduction of Automated Anti-TK Reporting System), listed below are set uniform measures that can be taken against offenders:*. First detection of a user as a team killer and team-damager leads to 1 hour game account suspension.*. Second detection of a user as a team killer and team-damager (recidivism) leads to 1 day game account suspension.*. Multiple detections of a user as a team killer and team-damager (systemic recidivism) will resort in escalating suspensions leading to a PERMANENT game account suspension. The "Automated Anti-Bot Reporting System" is the system that actively scans the game logs searching for players who use automated bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player.   5.06. In the case of detection of single or short-term signs of use of automated scripts (bot software) in user’s logs, user’s account is taken under thorough control by the administration. The owner of the account can be informed by special notifications sent to the registered e-mail.   5.07. In case of detection of signs of massive or overt use of automated scripts or botting software in user’s logs, the user’s account is suspended permanently, with a possibility of suspension being lifted in the future, after the administration conducts a complete rollback of vehicles, achievements, funds (credits) and research except premium tanks, premium consumables, premium shells and gold.   5.08. Automated Anti-Bot Reporting System is not meant to substitute the Technical Support service, the system aims at making their work easier. The most difficult cases thereby will be solved individually via Technical Support service.   6. Reporting in-game violations In certain Games you will be able to use the Automated Anti-TK Reporting System. In this case, an automated system of violations tracking (team damage, team kill) will operate and the administration draws your attention to the following information - with the introduction of this system, users’ complaints about the above mentioned violations will not be considered. From now on all punishments for team damage and team kill incidents will be executed automatically without support service workers' interference. The system has been customized, tested multiple times and currently works correctly. We also draw your attention to the fact that a multitude of all possible circumstances accompanying different violations (including extenuating and aggravating ones) has been taken into consideration. All requests relating to ban cancellation or minimizing the punishment period, laid by the system, will be ignored. 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60 posts in this topic

Oleg1.jpg
Bogatyr in a sexy black dress.
 
Quick Summary:  A stock Bogatyr-class protected cruiser.
Patch and Date Written:  0.6.0 - January 25th, 2017
Cost:  Undisclosed at the time of publishing.
 

Closest in-Game Contemporary

Bogatyr, Tier 3 Russian Protected Cruiser
Degree of Similarity: Clone / Sister-Ship / Related Class / Similar Role / Unique
 
The Oleg is a stock Bogatyr-class.  Lert and I will go on at length about the difference between the ships, so I'll keep it short here.  I was sorely tempted to compare her instead to the Aurora.  The Pallada-class is very similar in play style in World of Warships and short of an obvious difference in speed, it would be difficult to really set them apart in terms of performance.

 

PROs

  • The Oleg is very soft skinned leading to many over penetrating hits from battleship-caliber, armour piercing shells.
  • More hit points than the fully upgraded Bogatyr.
  • Fast for a protected cruiser at 24.0 knots.
  • Good HE performance, with 2,100 alpha strike per shell and 8% base fire chance.
  • Great handling, with a tighter turning circle than her sister ship at 450m.
  • Very easy to understand and with a very low skill floor.

 

CONs
  • Low DPM for a tier 3 cruiser with her 8-gun broadside and 9s reload.
  • Agonizingly slow turret rotation made all of the more noticeable by her small turning circle.  Guns will often slide off the target in a high speed turn.
  • Her top speed, while perfectly adequate when top tier is severely lacking when she faces tier 4 ships.
  • Short of the turrets, the entire ship has no more than 13mm of external armour plating. Much of it has 6mm. This makes her take high explosive penetrations from any size of shell that strikes her.
  • A small portion of the citadel is raised well over the waterline (found just beneath the two large lifeboats behind the last funnel). This portion has less sloping than the rest of the citadel.
  • Her AP shells are downright forgettable with poor penetration and requiring very short range engagements to be effective.
  • No anti-aircraft firepower whatsoever.
 
Oleg5.jpg
Doing the dance.  The Oleg cannot win by rate of fire alone.  Learn to WASD early and often with your cruisers.  It will serve you well.
 
If you ascended the Russian cruiser line, you've already played the Oleg.  It's disappointing to say, but there it is.  The Oleg is a stock Bogatyr with a few tweaks to her stat line.  They can be summarized by the following.  The Oleg:
 
  • Has more hit points.
  • Has a slightly smaller turning circle.
  • Has sexy black camouflage.

 

Good and we're done.  Review over.  Goodnight everybody!

Huh?  What do you mean that's not good enough!? Ugh!  Fine! 
 
I've asked Lert to once again join me in this review to provide his views.  Lert has more experience in the Bogatyr than anyone else I know and he's certain a better hand at it than I am.  He'll even deliberately up-tier his cruiser to face bigger opponents like the good ol' days.  Apparently baby seals aren't enough to sate his appetite anymore.  I totally approve of this behaviour.
 

The Lertbox

Hello and welcome to another Lertbox. This time we're discussing the russian tier 3 Bogatyr class cruiser Oleg. Is it worth your money? Is it worth being in this game at all?  For this Lertbox I will comparing her to Bogatyr, St Louis and Aurora. I feel these are very representative of the protected cruiser gameplay at the tier.

(He better make this review good cause I dunno how many times I can repeat myself in saying this is a stock Bogatyr and be expected to be entertaining!)
 
Options
No surprises here.  Low tier cruisers aren't terribly complicated.
 

Consumables:

  • Damage Control Party

 

Module Upgrades: Two slots, standard cruiser options.
Premium Camouflage: Tier 2 to 5 Standard. This provides 30% bonus experience gains, 3% reduction in surface detection and 4% reduction in enemy accuracy.  The Oleg's camouflage is pretty sexy looking.

 

Firepower
Primary Battery:  Twelve 152mm rifles.  Eight guns are mounted in casemates along the flanks of the ships, four to each side.  The remaining four are divided into two, two-gun turrets on the bow and stern.
Secondary Battery:  Twelve 75mm rifles, with six down each side of the ship in casemates.
 
Let's start with what was almost a deal breaker for me:  The Oleg has horrible gun handling.  It takes 30s to rotate her guns 180º.  This is so slow that in a turn, your guns will slide off your target every single time.  This is so slow that you're unable to shift fire from one side of the ship to another quickly because it will take so long for the guns to acquire their target.  Yes, even the casemate guns bolted to the sides of the ship which can only face on side will take too long to rotate onto your target.  This is so slow that you'll be using the rudder to line your guns up.  It's that bad.  Expert Marksman, the tier 2 Captain Skill, is almost a must.

The Oleg has less main battery firepower than the Aurora despite having the same broadside of eight 152mm/45 Canet guns.   This disparity comes from a difference in rate of fire.  The Pallada-class cruisers reload in 8.6s while the Bogatyr-class cruisers reload in 9.0s.  This places the Oleg third from the bottom in terms of HE DPM among the tier 3 cruisers.
 
  • 140,000 - Bogatyr (B-Hull) 152mm
  • 126,667 - Bogatyr (B-Hull) 130mm with Basic Fire Training
  • 126,000 - St.Louis
  • 118,800 - Kolberg with Basic Fire Training
  • 117,209 - Aurora
  • 114,000 - Bogatyr (B-Hull) 130mm
  • 112,000 - Oleg
  • 108,000 - Kolberg
  •   96,000 - Tenryu

 

But let's be clear here -- she's not that far behind the Bogatyr with 130mm before Captain Skills.  The 2,000 DPM between them is the difference of 1 extra hit from the Oleg's 152mm rifles.  In the real world with shot dispersion, the Oleg's damage is going to compare very closely with the Bogatyr until Basic Fire Training is added.  To this end, the Oleg won't feel that far behind ships like the Aurora or an upgraded Kolberg.
 
The Oleg's main battery is supplemented by twelve 75mm secondary guns.  However, like most low-tier vessels, her secondaries are hamstrung by painfully short range -- in this case, a mere 2.5km.  Their small caliber isn't too much of an issue against anything short of a Battleship.  While it's possible to engage targets with these guns, it's never going to end well unless you already have the upper hand by a significant margin.
 
Overall, the Oleg's firepower is pretty average with nothing really spectacular about it.   She has only a modest a 10.8km range,  her AP performance is hamstrung by poor ballistics and she can't out muscle any of her contemporaries in terms of raw damage.  This might be acceptable if the Oleg had other abilities to supplement her firepower but as you'll see in subsequent sections, these advantages fail to materialize.  While her guns are completely capable of doing damage and performing, the Oleg does not win any recognition for what she brings to the table as a gunship.
 

Rivals:  Versus the Bogatyr

Against a bone stock Bogatyr you actually stand a chance in an Oleg. Similar range, similar broadside with the same guns, similar reload, similar speed, same armor profile but more hit-points. It's when the Bogatyr starts upgrading though that Oleg is left choking in the dust. The B hull gives Bogatyr a heavier broadside, the FCS gives the tech tree ship better range and the 130mm guns give her a better fire chance. Plus, if the Bogatyr player has the 130mm guns mounted and AFT researched, he can keep you at arm's length without ever allowing you a chance to shoot back.

 

The best (and only) way to handle a Bogatyr is when the latter is distracted. Get your fire in, while he's concentrating on other things. Try not to be the easy target, because he outguns and out-ranges you.


Oleg2.jpg
The Oleg, doing what she does best:  Providing supporting firepower into an engagement from the second line.  She doesn't have the DPM, armour or hit point total to trade blows effectively.
 
Maneuverability
Top Speed: 24.0 knots
Turning Radius: 450m
Rudder Shift Time: 7.1s
 
This is probably the best bit of news about this ship.  The Oleg is, for a tier 3 protected cruiser, both fast and maneuverable.  Her 24.0 knots isn't a blistering top speed by any means, but it does give her longer legs than most of her contemporaries with the exception of the Tenryu and Caledon.  Her turning circle is also very tight at a mere 450m.  This is a marginal 10m improvement over the Bogatyr herself, though she loses out on rudder-shift time.  Still, she is very wiggly and this can be used to help dodge incoming fire and attack planes.
 
Her top speed really feels lacking when she's facing tier 4 ships, though.  She's easily outpaced by every other cruiser found at this tier and even some of the Battleships like the Ishizuchi and Myogi are outright faster.   Being kited is a real risk in this ship, especially if the Oleg is fool enough not to silence her guns and turn away to drop back into concealment.
 
A second drawback is that the Oleg WILL out turn her turrets.  Firing and maneuvering just isn't possible as your guns will slide off their targets.  Even with Expert Marksman, it's impossible to keep her guns tracking an enemy while she has her rudder hard over at full speed.
 
Durability
Hit Points: 24,100
Citadel Protection: Layered armour, with a 13mm outer hull and a sloped 70mm citadel deck.
Min Bow & Deck Armour: Between 6mm and 11mm.
 
 The Oleg is an experience and credits pinata in her matchmaking spread.  Hit her with anything and rewards leak out.  She can be penetrated almost everywhere even by the smallest caliber HE shells and her bows can be overmatched by even 88mm worth of AP fire. You're simply not going to bounce a whole lot in this ship.  Though she has more hit points than the Bogatyr, it isn't an appreciable gain over her sister ship, nor is it anywhere near enough to allow her to make up for the deficiencies in her DPM against vessels like the St.Louis.  The Oleg shares the raised citadel weakness of the Bogatyr.  There's a small section behind the funnels, found underneath the large lifeboats mounted there where the citadel rides significantly higher than the waterline.
 
The only defense the Oleg has is to use terrain and her maneuverability to attempt to avoid fire.
 

Rivals:  Versus the St.Louis

On paper, Oleg looks ok against a stock St Louis. You have a heavier broadside, slightly more range and are a hair faster. But that's where your advantages end. Even stock, a St Louis has more hit-points and better armor. When the American fighting lady is fully upgraded however, you're in trouble. A heavier broadside, much more hit-points, better armor, similar range and only a little bit slower, she'll outgun, out-tank and out-brawl you.

 

It helps a lot to know where to aim on a St Louis. While she has better armor, that only covers her machinery spaces. Her extremities and superstructure are still soft, and that's where you should put your HE. Other than that though, the best you can do is pray that the St Louis driver is a worse shot than you are. She will outlast you in a direct slugging match.

 
Concealment & Camouflage
Surface Detection Range:  10.3km
Air Detection Range:  5.7km
Minimum Surface Detection Range: 8.8km
Concealment Penalty while Firing: +4.56km (versus 10.8km maximum range)
 
The best that can be said for the Oleg is that at least her surface detection range doesn't outstrip her guns.  It's a very near thing, though, and something for players to be aware of.  In the claustrophobic maps found at tiers two through four, there's not a whole lot of room to use range to hide, but there are a plethora of islands behind which cover can be found to break line of sight.  Make judicious use of these to keep your Oleg not-sunk and to control the engagement.
 
Anti-Aircraft Defense
You can find it by reaching down and grabbing your ankles.  It's down there somewhere.  Just keep looking.
 

Rivals:  Versus the Aurora

Finally a comparison where Oleg comes out at least looking equal to her competitor. Where Aurora has slightly more range, she's considerably slower. Where she turns better, she has less hit-points. The differences are small though, except for a 5 knot speed difference. Even the armor scheme is close to the same. With Oleg's superior speed you might try to kite Aurora and rain down fire from range, but she can turn better to avoid your fire, and return fire from just outside our range. Conversely you might try closing the distance to knife fighting range and bringing your secondaries in, but you're not walking out of that trade smelling of roses.

 

In a 1v1 duel between these two Russian premium tier 3 cruisers, it usually comes down to who is the better shot and who manages his damage control party better. Both ships are underwhelming compared to their direct rivals, but between the two of them I would still choose Oleg. Her 5 knot superior speed cannot be underestimated, it gives her an edge in flexibility that Aurora simply cannot match.


Oleg4.jpg
The Oleg is utterly reliant on friendly ships to shoot down aircraft.  With it's good agility, it can be an annoying target for inexperienced carrier players, especially for torpedo bomber strikes.  But don't get complacent.
 

Overall Impressions
Skill Floor: Simple / Casual / Challenging / Difficult
Skill Ceiling: Low / Moderate / High / Extreme

 

Game play doesn't get much more simple than that found in the Oleg.  The only complexity to this ship is the choice of ammunition, the use of range, terrain and maneuver and the optimization found in the correct choices of Captain Skills.  This is one of the ship's greatest strengths.  It's also one of the ship's greatest weaknesses.  There's not going to be a whole lot that separates an experienced Oleg pilot and a great Oleg pilot.
 

The Lertbox

Welcome to the most superfluous ship in World of Warships. Yet another Russian premium ship, at a tier where one already exists, and offering a playstyle that is done better in the free tech tree ships. Oleg offers nothing that hasn't already been done better before. She doesn't really offer that great captain training, and did we really need another premium Russian cruiser?


Mouse's Impressions:
  • Dirt simple game play -- often devolving into simply trading damage.
  • There are a couple of ways to include sister ships in the game -- this isn't a very interesting way of doing it.
  • Not different enough from the Aurora to matter, IMO. 
  • Her awful gun traverse was almost a deal breaker for me.  Expert Marksman is a must-have.

 

The Oleg has it pretty rough.  Her big sister Bogatyr is arguably one of the best tier 3 ships in the game.  I had high expectations for the Oleg as a Bogatyr-class premium.  She looks really sharp in her black and gold camouflage.  However her performance is admittedly lacking.  She's not a bad ship, but she's definitely not a great one either.  She's just the sister ship of a vessel already available in the tech tree, accessible simply by not unlocking any improvements.  This is probably a big strike against her for some players, especially when she doesn't offer anything new in terms of game play.

 

The Oleg doesn't follow the example of the Missouri or Texas which are an improvements over the Iowa and New York respectively.  She also doesn't have a gimmick in the way the Lo Yang incorporates a Hydroacoustic Search to the Benson.  She's not even like the Shinonome which now offers a weapon configuration no longer available to the Fubuki.

 

I mean, if we thought the Prinz Eugen was pretty blah for being so similar to the Admiral Hipper, well at least the Prinz Eugen compared well to an upgraded Admiral Hipper.  And on top of that, she had a baked in bonus with her premium camouflage.  But the Oleg doesn't even have that going for her.  And worse still, it's not like there's a drought of low-tier Russian protected cruiser premiums.  The Diana and Aurora are so similar in play style as to be almost comical.

 

Taken in isolation?  Yeah, the Oleg is an okay-ish premium if you absolutely must have a low-tier cruiser to help train Captains.  But she's not good and she's not special.
 
 Would I Recommend?
No, I wouldn't. 

For a start, the Oleg isn't that different from a stock Bogatyr -- meaning if you really wanted to try this ship out, play a stock Bogatyr.  The differences are so minor as to be near trivial.  On top of that, there are comparable ships in and around that Matchmaking spread.  While she's objectively better than the Aurora grace of her speed, that doesn't make her a "good" ship.
 
  • For Random Battle Grinding

Mouse:  I did earn Confederate medals very easily in the Oleg.  But then again, I earn Confederate medals very easy in an Aurora, St.Louis or a Bogatyr so... yeah.  Nothing special there.  So overall?  Nope.

Lert:  No. She barely makes more than a tech tree ship, and she doesn't offer that much in captain training. If you really need a captain trainer or credit grinder there are better options out there.
 
  • For Competitive Gaming

Mouse:  No, the Bogatyr is hands down better.  And free.

Lert:  Ha. You make good joke.
 
  • For Collectors

Mouse:  The Oleg is a well storied ship and for those interested in Imperial Russian Naval History, she's a little gem.  Aside from that?  Meh.

Lert:  Maybe. Oleg's combat history is actually quite extensive. She fought at Tsushima and survived, she fought in World War I and survived, finally meeting her end in combat in the Russian Revolution, being sunk by a Royal Navy torpedoboat. All that still doesn't make her a good ship though.
 
  • For Fun Factor
Mouse:  Meh.  I love riding on a sleek, black vessel as much as the next girl but I didn't get my jollies on the Oleg.
Lert:  No. There are tech tree ships that offer the same play style but are more fun to drive and flat-out better. Plus, they're free.
 
Oleg3.jpg
Fire is a huge problem for low tier ships.  Proper use of your Damage Control Party is paramount to survival.
 
How to Equip your Oleg
 
Recommended Modules
As a low tier ship, the Oleg doesn't have a whole lot of options to choose from.  Take Main Armaments Modification 1 in your first slot and back that up with Damage Control System Modification 1 in your second slot.
 

Recommended Consumables
There's only one consumable here.  You'd be wise to upgrade to the premium version of the Damage Control Party.  Fires will be everywhere and the shorter reset timer can really help mitigate the damage here.

 

Recommended Captain Skills
The essential skills for the Oleg on your first pass through the tree are:
 
  • At tier one, Priority Target.  This will let you know when it's absolutely imperative that you start wiggling your tush.  You should be going semi-evasive anyway to avoid torpedoes, but this is less of a concern at lower tiers.
  • Follow this up with Expert Marksman at tier two.  You'll almost be able to keep your guns on target while turning.
  • At tier 3, Demolition Expert is probably your best choice as the rest of the skills are pretty lackluster for the Oleg.
  • And finally, at tier 4, Concealment Expert is your best choice to let you go gun silent and sneak away when things get scary.

 

Other useful skill include:  Preventative Maintenance (T1) and Last Stand (T2).  The Oleg loses her engines and steering gears frequently and each of these skills can help with that.  If you take Last Stand, you won't necessarily need Preventative Maintenance, so make it an either-or choice.  High Alert and Adrenaline Rush are both good skills from Tier 2.  The former will reduce your reset timer on your Damage Control Party to as low as 54s if you're using a premium consumable.  Adrenaline Rush will help accelerate your DPM as you take damage.  And you will take damage in almost every game. 

Skip Tier 3 skills.  Vigilance would be the only other one worth while here.
 
None of the other Tier 4 skills are particularly useful for the Oleg though there's two interesting choices at least.   Inertia Fuse for HE Shells is curious.  There isn't enough 25mm armour at tiers 2, 3 and 4.  Most Battleships have 16mm of armour on their decks and extremities and your 152mm HE shells will handle that just fine.  However, the decks of all of the  IJN cruisers found at this tier are vulnerable if you take this skill, letting you land citadel hits against them. If this feels like a worthwhile investment for you, go for it.  It's a lot of points to spend to help against one specific enemy.
 
 Radio Location may look appealing and you can certainly consider it but you won't get much use out of it in low tier games unless you come across an Isokaze seal-clubbing division.
Edited by LittleWhiteMouse

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ONTXNOo.gif

 

I love riding on a sleek, black vessel as much as the next girl

 

bn2pnT6.gif

 


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Would I Recommend?
 
No, I wouldn't. 

 

Alright, you convinced me to buy it.

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I mean, if we thought the Prinz Eugen was pretty blah for being so similar to the Admiral Hipper, well at least the Prinz Eugen compared well to an upgraded Admiral Hipper.  And on top of that, she had a baked in bonus with her premium camouflage.  But the Oleg doesn't even have that going for her.  And worse still, it's not like there's a drought of low-tier Russian protected cruiser premiums.  The Diana and Aurora are so similar in play style as to be almost comical.

 

And this is pretty much why I hate WG reusing stock hulls for Premiums, rather than middle or final hulls.

 

Good review, but I probably won't get her.

 

And I agree; we didn't need yet another Russian Premium cruiser.


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So she's a shameless low tier money grab aimed at the RU server, that NA is getting 'cause why not. Got it.


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To be honest, why does WG make low-tier premiums?  They would be better served as prizes for campaigns / newbie events than as purchasable goods...


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Another low tier Soviet Premium cruiser?

 

I'm sure that was on everyone's wish list. Then again, perhaps this is the best... Otherwise get get an OP or borderline OP DD or BB as a premium... And it's not like Russia's got many high tier cruisers to pick from as Premiums.


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 (He better make this review good cause I dunno how many times I can repeat myself in saying this is a stock Bogatyr and be expected to be entertaining!)

 

No pressure, Lert.  Edited by Yoshiblue

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Makes you wonder why WG didn't just give Bogatyr that sexy black dress, or make her one of the Christmas Convoy rewards.


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To be honest, why does WG make low-tier premiums?

 

Not everyone has a fat wallet (or very generous friends). A game held afloat by microtransactions does well to have content that can be paid by transactions that are in fact micro. Plus, an attempt to appeal to the fans of history, there are many ships with a very interesting history that aren't tier 6 / 7 / 8 material. There will be people who like Oleg for her history. Not many on the NA server I wager, but still.

 

The fact that these low tier ships also make good campaign / newbie event prizes is a bonus.

 

Makes you wonder why WG didn't just give Bogatyr that sexy black dress, or make her one of the Christmas Convoy rewards.

 

As a big fan of Bogatyr I would've much preferred that, yes.


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To be honest, why does WG make low-tier premiums?  They would be better served as prizes for campaigns / newbie events than as purchasable goods...

 

There are several reasons.

 

  • The first is for collectors that love historical ships.

    The pinnacle of this is the Mikasa and Emden, both found at tier 2. Don't under-estimate the value of these boats in the eyes of collectors.

     

  • Second, it does what's advertised on the tin.

    These ships allow you to "double dip" into the First-Win-of-the-Day mechanic in World of Warships which results in more experience gains.  For someone looking to retrain a Captain without penalty (and get to use all of their skills while doing so), these ships do the same job as their higher tier cousins.  It just takes a little longer.

     

  • Third, people like seal clubbing.

    What?  They do...  Low tier games can be derpy fun.

     

  • And finally, the price is right.

    For someone that wants to spend money on the game but finds the $20 or even the $30 costs  of the midtier ships to be outside of their reach, this lets them feel like they're buying something special within a price point that meets their budget.  Wargaming would be fools not to offer something less expensive to meet this need.


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There are several reasons.

 

  • The first is for collectors that love historical ships.

    The pinnacle of this is the Mikasa and Emden, both found at tier 2. Don't under-estimate the value of these boats in the eyes of collectors.

     

  • Second, it does what's advertised on the tin.

    These ships allow you to "double dip" into the First-Win-of-the-Day mechanic in World of Warships which results in more experience gains.  For someone looking to retrain a Captain without penalty (and get to use all of their skills while doing so), these ships do the same job as their higher tier cousins.  It just takes a little longer.

     

  • Third, people like seal clubbing.

    What?  They do...  Low tier games can be derpy fun.

     

  • And finally, the price is right.

    For someone that wants to spend money on the game but finds the $20 or even the $30 costs  of the midtier ships to be outside of their reach, this lets them feel like they're buying something special within a price point that meets their budget.  Wargaming would be fools not to offer something less expensive to meet this need.

 

Oh!  Those are definitely good points!  I try not to seal-club, but I usually can't resist show-boating my Arkansas Beta in the lower tiers :P.

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View PostLert, on 28 January 2017 - 05:18 PM, said:

ONTXNOo.gif

 

 

I have to admit, as much as I love LWM's reviews, part of me just clicks to see whatever awesome upvote GIF Lert's selected to reply with. They get better every time. 

Edited by poeticmotion

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ONTXNOo.gif

 

 

I have to admit, as much as I love LWM's reviews, part of me just clicks to see whatever awesome upvote GIF Lert's selected to reply with. They get better every time. 

 

Ditto, they're always hilarious!


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When I first heard of this boat I assumed it was going to be a free reward/gift for christmas, but then it never came out. They aren't actually going to try to sell it are they?


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To be honest, why does WG make low-tier premiums?  They would be better served as prizes for campaigns / newbie events than as purchasable goods...

 

Have to train the suckers early....:trollface:

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 Would I Recommend?

No, I wouldn't. 

 And that was what I thought when I read about it too.

 

A re-skinned mediocre ship.


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To be honest, why does WG make low-tier premiums?  They would be better served as prizes for campaigns / newbie events than as purchasable goods...

 

Some are incredibly fun.  Others are good performers, while some mix the 2 well together.

It's good that they aren't only catering to the high-tier crowd.

As for contests/newbie event... never dis your existing customers that have money but no time to do contests.  For us paying 15-20$ is far better.

 

 

To OPs :

Thanks for the review you guys, it confirms the rumors I have heard, and will skip this one.

I already have a sexy black ship called Mikasa and I'll play her instead when in the mood for low-tier... and I have the St.Louis too !


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Hmm, fail div's uptiering for carnage. Have a buddy just starting. My Umikaze might need to pair with his Tier-3's. *evil laugh*

Edited by cheereereerios

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