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    • NikoPower

      Official Sweepstakes Rules

        OFFICIAL SWEEPSTAKES RULES PREAMBLE NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN ANY WARGAMING AMERICA INC. SWEEPSTAKES. A PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING. THIS SWEEPSTAKES IS VOID WHERE PROHIBITED BY LAW. THIS SWEEPSTAKES IS OPEN ONLY TO INDIVIDUALS (1) WHO ARE RESIDENTS OF A JURISDICTION WHICH DOES NOT PROHIBIT THE CONDUCT OF, OR THEIR PARTICIPATION IN, THIS SWEEPSTAKES, AND (2) WHO HAVE REACHED THE AGE OF MAJORITY IN THEIR JURISDICTION OF RESIDENCE AT THE TIME OF ENTRY, EXCEPT THAT RESIDENTS OF THE UNITED STATES MUST BE 18 YEARS OF AGE OR OLDER, OR OBTAIN THE PRIOR WRITTEN CONSENT OF A PARENT OR LEGAL GUARDIAN. PARTICIPANTS MUST ALSO MEET THE OTHER ELIGIBILITY REQUIREMENTS SET FORTH IN SECTION 4 BELOW. BY ENTERING THIS SWEEPSTAKES, EACH ENTRANT CERTIFIES THAT HE/SHE MEETS ALL ELIGIBILITY REQUIREMENTS AND AGREES TO ACCEPT AND BE BOUND BY ALL TERMS OF THESE OFFICIAL SWEEPSTAKES RULES (“OFFICIAL RULES”). If you do not agree to be bound by the official rules, you may not participate in this SWEEPSTAKES. PRIOR TO RECEIVING ANY PRIZE OR AWARD WORTH MORE THAN $500 IN THIS SWEEPSTAKES (EXCEPT A PRIZE OF IN-GAME CURRENCY), WINNERS ARE REQUIRED TO SUBMIT A COMPLETED W9 FORM AND CERTAIN OTHER PAPERWORK DETAILED BELOW. YOUR PARTICIPATION IN THIS SWEEPSTAKES REQUIRES YOU TO ACCEPT THE END USER LICENSE AGREEMENT: WORLD OF WARSHIPS [LINK]. IF YOU DO NOT AGREE TO THE TERMS OF THE END USER LICENSE AGREEMENT, YOU MAY NOT PARTICIPATE IN THE SWEEPSTAKES AND MAY NOT CONTINUE USING AND/OR PLAYING WORLD OF WARSHIPS (AS SPECIFIED IN OUR DETAILED RULES APPLICABLE TO THE SPECIFIC SWEEPSTAKES (“DETAILED RULES”)). SWEEPSTAKES RULES 1.Sponsor This sweepstakes (the “Sweepstakes”) is sponsored by Wargaming America, Inc. (the “Sponsor”), PO Box 8250, Emeryville, CA 94662. 2.Sweepstakes Dates ENTRIES WILL BE ACCEPTED ONLY DURING THE ENTRY PERIOD IDENTIFIED IN OUR DETAILED RULES (the “Entry Period”). In these Official Rules and Detailed Rules, all times are Pacific times in the USA. 3.Description of the Prize Subject to these Official Rules, the winning participant will receive the prize(s) described in the Detailed Rules (each, a “Prize”).   4.Eligibility Participation in this Sweepstakes is open only to individuals who enter in accordance with Section 5 of these Rules and provide all other eligibility requirements listed in the Detailed Rules. Notwithstanding the foregoing, the following are NOT ELIGIBLE to participate in this Sweepstakes: (i) employees, officers, directors and agents of Sponsor and/or Sponsor’s licensees (the “Sponsor Agents”); (ii) parents, spouses, children, brothers and sisters of Sponsor Agents; and (iii) individuals living in the same household as Sponsor Agents. Each Entrant is responsible for providing accurate information as to his/her name, age, residential mailing address, email address and phone number. Individuals that provide information reasonably determined by Sponsor (in its sole discretion) to be incomplete, false or deceptive, will be ineligible to participate or (if they have already participated) to win the Sweepstakes. 5.How to Enter To enter, an eligible individual must meet the Entry Criteria from Detailed Rules and enter during the Entry Period. 6.Entrant’s Certification as to His/Her Entry By entering, each entrant represents and warrants that his/her entry (and each element thereof): (i) complies with these Official Rules, and End User License Agreements applicable to Sponsor games themselves, and the Terms of Use of Sponsor’s Website; (ii) are true, accurate and correct. Entrant acknowledges and agrees that Sponsor reserves the right to disqualify any entries that, in Sponsor’s sole discretion, (a) include trademarks, logos, or copyrighted material not owned by entrant or used without permission (such as company names, music, photographs, works of art or images published on or in websites, television, movies or other media); (b) refer to public figures; © contain vulgar language, profanity, sexual content, content promoting the use of tobacco, alcohol, illegal drugs, firearms or weapons, content expressing or fomenting hate of any kind (including racism or sexism), content that promotes violence or harm to other living creatures, or any other offensive, obscene or inappropriate content; (d) promote a political agenda regardless of the political affiliation and regardless of Sponsor’s treatment of other entries that may or may not promote a political agenda; (e) misrepresent, defame or contain disparaging remarks about other people or companies; or (f) contain materials embodying the names, likenesses, photographs or other identifying elements of any person, living or dead, without submitted express written permission. 7.Receiving a Sweepstakes Prize Each entry received by one or more of the permissible entry methods will remain in a prize eligible pool until the end of the Sweepstakes. From this pool the Sponsor will select winners of Prizes on the dates indicated in the Detailed Rules. Winners will be notified by the method identified in the Detailed Rules. The potential Prize winner may be required to sign the following documents (the “Prize Claim Documents”) and return them via facsimile or email (by .pdf file attachment) within five (5) days of attempted notification (and subsequently return the original, unmodified, executed documents by mail to Sponsor’s address set forth above) [1]: (i) a W9 tax form; (ii) an Affidavit of Eligibility and Liability Waiver; and (iii) where lawful, a Personal Release. Sponsor reserves the right to substitute prizes for a less valuable prize upon the request of the participant. If the potential Prize winner is a USA resident under 18 years of age (if applicable) (or under the age of majority in his/her state of residence), the Prize Claim Documents must be signed by the potential Prize winner’s parent or legal guardian. If the Prize Claim Documents sent to the potential Prize winner by any means are returned as undeliverable, or if the potential Prize winner fails or refuses to properly sign and return all Prize Claim Documents within the above-stated time period, or if the potential Prize winner (and/or his/her entry content) is determined by Sponsor (in Sponsor’s sole discretion) to be ineligible or not in compliance with these Official Rules, the potential Prize winner will be disqualified and alternative entry will be selected as the potential Prize winner. In the event that a randomly-selected winner declines his or her prize for any reason, including to accept a prize of lesser value, the Sponsor may select any entry from the Sweepstakes in its sole discretion, (each an “Alternative Entrant”) and offer the declined prize to that Alternative Entrant, in each case in Sponsor’s sole discretion. At the end of the Sweepstakes, in Sponsor’s sole discretion, all Entry-related materials may remain posted and available for viewing on Sponsor’s website. If required, Entrant hereby grants to Sponsor a perpetual, irrevocable license to use and display the contents of any entry materials for commercial or non-commercial purposes. 8.Administration of the Sweepstakes The Sweepstakes Administration will be as set forth in the Detailed Rules. 9.Permissions Entrant grants Sponsor and its partners the right to use his or her names and certain personal information they communicate to Sponsor or its partners in Sponsor’s business and marketing efforts. Specifically, by entering this Sweepstakes, each entrant grants to Sponsor and its licensees (if any) the irrevocable, perpetual, royalty-free, non-exclusive, transferable and sublicenseable right and license to use, display, copy, edit, modify, create derivative works of, publish, distribute and otherwise exploit the content of, and elements embodied in, his/her entries in any and all media, including but not limited to digital and electronic media, audio and audiovisual media (whether now existing or hereafter devised), in any language, throughout the world, in any broadcast outlet and in any manner, for trade, advertising, promotional, commercial, or any other purposes without further approval or consideration. 10.Grant of Rights with respect to Entrants By entering this Sweepstakes, each entrant grants Sponsor and its licensees the right to use the Entrant’s name, image, likeness, voice, photograph, statements and/or Prize information, and/or any portion of any of the foregoing, for promotional, advertising and/or publicity purposes in any media, now or hereafter known, throughout the world and in perpetuity, without compensation or notice to, or further consent of, the Entrant, to the extent permitted by law. 11.Waiver and Release of Liability by Entrants By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, and without further compensation of any kind, waives and releases the Sponsor Agents, and each of their successor and assigns, from any and all claims that he/she may now or hereafter have in any jurisdiction based on “moral rights” or unfair competition with respect to Sponsor’s and/or Sponsor’s licensees’ exploitation of Entries or entry materials, and each entrant agrees not to instigate, support, maintain, or authorize any action, claim, or lawsuit against any Sponsor Agents, any of their heirs, successors, assigns, agents and representatives, or any other person, in connection with this Sweepstakes, the award, acceptance, possession, use or misuse of the Prize and/or on the grounds that any use of any user-generated content, or any derivative works thereof, infringes or violates any rights of entrant therein. None of the Sponsor Agents shall have any obligation, responsibility or liability with respect to: (i) notifications, communications or materials sent from an entrant to Sponsor or from Sponsor to an entrant, that are lost, late, misdirected, garbled, inaccurate, incomplete, illegible, unintelligible, damaged or otherwise not received by the intended recipient, in whole or in part, due to computer, post office or technical error of any kind, (ii) telephone, electronic, hardware, software, network, Internet or computer malfunctions, failures or difficulties, (iii) power-related or weather-related events of any kind, and/or to any events not under Sponsor’s direct control, (iv) entries or other communications from entrants that contain inaccurate information or do not comply with these Official Rules, (v) errors, omissions, interruptions, deletions, defects, delays in operation or transmissions, theft, destruction, unauthorized access or alterations by entrant or third parties, and/or (vi) any damage to entrant’s computer system that occurs in connection with accessing Sponsor’s Website and/or submitting entry materials. BY ENTERING THE SWEEPSTAKES, EACH ENTRANT, ON BEHALF OF HIMSELF/HERSELF AND HIS/HER HEIRS, SUCCESSORS, ASSIGNS, AGENTS AND REPRESENTATIVES, RELEASES EACH SPONSOR AGENT, AND EACH OF THEIR RESPECTIVE SUCCESSORS AND ASSIGNS, FROM AND OF ANY AND ALL CLAIMS AND DAMAGES ARISING OUT OF THEIR PARTICIPATION AND/OR ENTRY IN THIS SWEEPSTAKES AND/OR THE AWARD, ACCEPTANCE, POSSESSION, USE OR MISUSE OF THE PRIZE AWARDED IN THIS SWEEPSTAKES. Waiver of California Civil Code Section 1542. Further, entrants are advised that California Civil Code § 1542 provides that: A GENERAL RELEASE DOES NOT EXTEND TO CLAIMS WHICH THE CREDITOR DOES NOT KNOW OR SUSPECT TO EXIST IN HIS FAVOR AT THE TIME OF EXECUTING THE RELEASE, WHICH IF KNOWN BY HIM MUST HAVE MATERIALLY AFFECTED HIS SETTLEMENT WITH THE DEBTOR. By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, acknowledges that he/she understands the significance and consequences of California Civil Code § 1542 and, to the extent it may be applicable, elects to waive the benefits of its provisions, with the intent that this release and waiver of liability in these Sweepstakes Rules shall include claims known or unknown, and unknown and unsuspected. 12.Tampering Sponsor, in its sole discretion, reserves the right to disqualify and prohibit from participating any person, who Sponsor determines (in its sole discretion) is or is attempting to: (i) tamper with Sponsor’s Website and/or any part of the Sweepstakes; (ii) attempting to undermine the legitimate operation of the Sweepstakes by cheating, deception, or other unfair playing practices, (iii) intending to annoy, abuse, threaten or harass any other participants or Sponsor’s Agents; and/or (iv) otherwise violating these Official Rules or the Terms of Use of Sponsor’s Website. ANY ATTEMPT TO DELIBERATELY DAMAGE SPONSOR’S WEBSITE OR ANY OF SPONSOR’S GAMES (OR ANY PART OF EITHER) OR UNDERMINE THE OPERATION OF THIS SWEEPSTAKES MAY BE A VIOLATION OF CRIMINAL AND CIVIL LAWS. SHOULD ANY SUCH ATTEMPT BE MADE, SPONSOR AND ITS LICENSEES (IF ANY) RESERVE THE RIGHT TO SEEK DAMAGES AND ANY OTHER AVAILABLE REMEDIES FROM ANY SUCH PERSON(S) RESPONSIBLE FOR ANY SUCH ATTEMPT TO THE FULLEST EXTENT PERMITTED BY LAW. EACH ENTRANT (OR, IF THE ENTRANT IS NOT OF AGE OF MAJORITY IN HIS/HER STATE OF RESIDENCE, THE LEGAL GUARDIANS THEREOF) AGREES TO INDEMNIFY AND HOLD HARMLESS THE SPONSOR AGENTS FROM AND AGAINST ANY AND ALL CLAIMS, LOSSES, DAMAGES AND/OR LIABILITIES (INCLUDING REASONABLE ATTORNEYS' FEES AND EXPENSES) THAT MAY BE ASSERTED AGAINST OR INCURRED BY ANY OF THEM AT ANY TIME, IN CONNECTION WITH ENTRANT’S ENTRY MATERIALS, OR THE USE THEREOF, AND/OR BY ENTRANT’S BREACHES OF ANY REPRESENTATION, WARRANTY OR COVENANTS ASSOCIATED WITH THIS SWEEPSTAKES. 13.Sponsor’s Right to Void Entry Submission and Terminate this Sweepstakes If, in Sponsor’s opinion, there is any suspected or actual evidence of fraud, electronic or non-electronic tampering or unauthorized intervention with any portion of this Sweepstakes, or if fraud or technical difficulties of any sort (e.g., computer viruses, bugs) compromise the integrity of the Sweepstakes, the Sponsor reserves the right to void suspect entry submissions and/or evaluations and/or terminate the Sweepstakes and award the Prize in its sole discretion. The use of any automated launching or entry software or any other mechanical or electronic means that permits the participant to automatically enter or evaluate repeatedly is prohibited. In the event of a dispute as to the identity of an entrant based on an email address, the entry in question may be disqualified subject to the Sponsor’s discretion. 14.Identification of Winners To the extent permitted or required by law, the Prize winner(s)’ name, city and state of residence may be obtained by sending a self-addressed, stamped envelope, sixty (60) days after the announcement of the Prize winner, to: PO Box 8250, Emeryville, CA 94662. Please specify “ATTN: WINNER REQUEST: [Title] SWEEPSTAKES” on the envelope. Only one request per envelope. Such information will be available only for one (1) year after the award of the Prize. 15.General Terms This Sweepstakes is subject to these Official Rules and is governed by the laws of the State of California without reference to its rules concerning conflicts or law. By entering, each entrant agrees (and if the entrant is a United States resident who is under eighteen (or under the age of majority in his/her state of residence), his/her parent and/or legal guardian agrees) to comply with these Official Rules, the Terms of Use of Sponsor’s Website [LINK] and the Sponsor’s Privacy Policy [LINK]. Any claims relating to this Sweepstakes must be resolved in the state or federal courts of CALIFORNIA. BY ENTERING, ALL ENTRANTS AGREE TO BE BOUND BY THE DECISIONS OF SPONSOR, IN CONNECTION WITH THIS SWEEPSTAKES. In order to validly enter and in order to claim the Prize, entrants may be required to provide Sponsor with certain personally identifiable information such as name, residential address, telephone number, social security number, email address and/or other contact and/or tax information. Such information may be used for the purposes set forth in the Sponsor’s Privacy Policy, located at , in accordance with the terms set forth in that Privacy Policy and as specifically described (or licensed) in these Official Rules. Entrants (and, for entrants under 18 years of age, their parents or legal guardians) wishing that the Sponsor not contact them via postal mail, electronic mail and/or by telephone (except in connection with this Sweepstakes and/or as otherwise set forth in the Privacy Policy) may elect to opt-out of such disclosures (i.e., they may direct Sponsor not to make those disclosures other than those as to which “opting out” is not permitted) by following the procedure set forth in Sponsor’s Privacy Policy (except that contact shall be permitted in connection with this Sweepstakes and as permitted or required by law and that a winner may not opt out of providing a W9 form to claim his/her prize). The invalidity or unenforceability of any provision of these Official Rules shall not affect the validity or enforceability of any other provision. In the event that any provision is determined to be invalid or otherwise unenforceable or illegal, these Official Rules shall otherwise remain in effect and shall be construed in accordance with their terms as if the invalid or illegal provision were not contained herein. All taxes, fees and surcharges on the Prize are the sole responsibility of the Prize winner. In the event that the selected winner of the Prize is ineligible or refuses the Prize, the Prize will be forfeited and Sponsor, in its sole discretion, may choose whether to award the Prize to another entrant in the Sweepstakes.   [1] Affidavits of eligibility may be required to verify age unless we have another means of doing so. If we need persons under 18 to be allowed to participate, please call me to discuss.  
    • NikoPower

      World of Warships - Game Rules

        GAME RULES Additions to the End User License Agreement (“EULA”). End User License Agreement

      Terms of Service

      Privacy Policy IMPORTANT! PLEASE READ CAREFULLY!   BY INSTALLING, COPYING, OR OTHERWISE USING OUR GAME(S) OR SERVICE(S) IN ANY MANNER, YOU AGREE TO BE BOUND BY THE TERMS OF THESE RULES.   IF YOU DO NOT AGREE WITH OUR RULES, PLEASE DO NOT PROCEED WITH THE REGISTRATION PROCESS AND LEAVE OUR SITES IMMEDIATELY AND DO NOT ACCESS OR USE OUR WEBSITE(S), GAME(S), OR SERVICE(S).   1. General Provisions   1.01. In order to register, players must be thirteen (13) years of age or older, and are allowed only one account registered per server. All players are solely responsible for their behavior in both public and battle chat. Players are responsible for protecting their accounts from access by others, and are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly discouraged for users to share accounts with others. In the case of an account that has been lost or hacked, please inform technical support immediately through their website, Support. If you are under 13 years of age or other minimum legal age where it differs under local legal requirements, please ask your parent or guardian to review and approve this EULA on your behalf. If you are under the aforesaid age, you must not use or access the Game without a parent or legal guardian supervising you.   1.02. The developers (Wargaming.net) of this software are not responsible for the behavior of any individual player, as well as for the content of his or her messages in all game chats and channels. Players are solely responsible for their behavior and the content of their messages in all game chats and channels.   1.03. Wargaming.net reserves the right to evaluate each incident on a case by case basis. The action that may be taken may be more lenient or more severe than those listed under each category.   1.04. Wargaming.net may suspend, terminate, modify, or delete accounts at any time for any reason or for no reason, with or without notice to the owner of the account. Accounts terminated by Wargaming.net for any type of abuse, including without limitation a violation of these rules or the EULA, will not be reactivated for any reason. For purposes of explanation and not limitation, most account suspensions, terminations and/or deletions are the result of violations of these rules, the End User License Agreement (EULA), or other Wargaming.net policy. Players may cancel any account registered to themselves at any time by following the instructions on the Website. Wargaming.net may stop offering and/or supporting any service at any time.   1.05. Players who decide to be involved with the game acknowledge and agree to these and all other relevant rules and will abide by them regardless of the circumstances. In addition players also agree that these Rules will apply to anyone that is allowed to use their Wargaming.net account or user ID. By allowing another user to use the account, the account owner is personally responsible for all the consequences (including termination of said account) which may result, if the above discussed person violates any of the listed rules at any time. The account owner will not be entitled to a refund of any currency or any form of credit.   1.06. Administration does not bear responsibility for any inter-clan relationship. It is at sole discretion of clan leaders, their deputies, and officers to carefully choose clan members (especially whilst assigning clan members to important offices such as the clan treasury). By assigning a clan member to a respective office clan leader confirms his confidence in the member. Privates, from their side, confirm that they accept clan rules and regulations by entering the respective clan. Note, that in the event of a conflict within a clan, information, such as treasury logs (and similar) will not be provided on request.   2. Prohibitions, restrictions and conditions of use, for all game chats and channels You agree not to do any of the following while using the Game or any Wargaming.net game chat or channels.   2.01. Excessive profanity and inappropriate language is not welcome. It is suggested to ensure that the censor filter is switched on. The censor filter is not an excuse to break the existing game and chat rules, and excessive profanity will still be sanctioned.   2.02. Typing in such a way to bypass the censor filter is prohibited.   2.03. Insults, personal attacks, abuse or harassment are not tolerated on any level.   2.04. Derogatory comments based on race, nationality, religion, culture, sex, or sexual preference are prohibited.   2.05. Allusion of racial or national supremacy, as well as discriminative propaganda on any level is prohibited.   2.06. Spamming or posting nonsensical messages is prohibited in the game and battle chats. This also includes excessive use of caps, as well as excessive posting of battle results.   2.07. Begging/Soliciting in any form is prohibited in all game chats and channels. Begging/Soliciting includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional credits, and requests to transfer game gold.   2.08. All types of ads for sale, exchange, or other options for the transfer of accounts from one user to another violate EULA and are prohibited in all game chats and channels.   2.09. Distribution of user’s personal information without their consent is prohibited.   2.10. Slandering users or posting false information about users in all game chats and channels is prohibited.   2.11. Attempting to extort information from users, including information necessary for the use of their account is prohibited.   2.12. Discussion on, or linking to illegal activities, such as illicit drugs, is prohibited. This includes but is not limited to the linking of, or discussion on, websites dedicated to vulgar, racist, abusive, illegal, or any other content prohibited by the EULA, or linking to the resources that contain such advertisement or content.   2.13. Discussion on, or linking to unreleased content, cheats, hacks, Trojan horses, or malicious programs is prohibited. If you suspect that a cheat or hack exists or have any other problems or concerns on these topics, provide the necessary information to technical support.   2.14. Discussion on, advertising of, or linking to websites, in relation to the selling of gold, credits, promotional codes, leveling services, or game accounts is prohibited.   2.15. Threats of destroying allied player vehicles as well as the threats of disclosure of ally positions to enemies, regardless of whether the threat was carried out, or not, are prohibited.   2.16. Death threats and other threats of violence in real life, directed either against individual users, game masters or administration of the project, are prohibited.   2.17. All types of advertising messages are prohibited in general and battle chats. With the exception that WOT related advertising such as platoon forming, company recruiting, clan recruiting is permitted with the following restrictions. It may contain no more than three (3) lines on a standard chat window, and be posted no more than once every 15 minutes within the garage chats or once per game in battle   2.18. Mentioning and discussing of other games is permitted, but it should be discontinued if the character of the discussion turns into at a direct promotion of another gaming project.   2.19. Discussion of social, religious, political, illegal or other controversial topics that may create offense is prohibited. This includes but is not limited to negative portrayal of religious and political figures is prohibited.   2.20. Discussion of decisions or sanctions made by Game Masters or Administration in all game chats and channels is prohibited.   2.21. Any kind of provocations for other players to violate the EULA as well as additions to it is strictly prohibited.   2.22. Any statements or other actions that violate any applicable laws or regulations are strictly prohibited and will be strongly suppressed.   2.23. Any attempt to create nicknames, groups, or organized communities of players associated in any fashion with organizations which violate any applicable laws or regulations is prohibited. This includes but not limited to, direct or indirect references to Nazi symbols, abbreviations and well known leaders.   2.24. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.   3. Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos Please note that in certain Games clans are not available.   Certain content for names, avatars, images/video, signatures & clan logos, have no place on the forums or within the Game, due to their extremely offensive, annoying or inappropriate nature. The following list is only a summary, but it gives some idea of names, images, signatures, avatars and clan logos which are not accepted with the Game environment: Names, Avatars, Images/Video, Signatures & Clan logos ....   3.01 that contain profanity, including its abbreviated form.   3.02 that contain insults, personal attacks, abuse or harassment.   3.03 that contain unprintable words or abbreviations, or which are unattractive and/or unreadable.   3.04 which either in whole or partly contain copyrighted or registered trade mark elements.   3.05 which have (in any way) racist or nationalistic implications which may create offense to a certain nation, ethnic, religious or racial group.   3.06 that contain an allusion of racial or national supremacy, as well as discriminative propaganda on any level.   3.07 which contain insults or derogatory comments based on race, nationality, religion, culture, mental stature, sex, or sexual preference   3.08 which have an association with sexuality, pedophilia, sexual abuse; or have an offensive connection to the human body or bodily functions.   3.09 which contain nudity, sexually explicit material or content that is otherwise deemed inappropriate.   3.10 which contain excessive gore or violence, or are obscene/vulgar.   3.11 which make reference to addictive or illegal substances or their use, or any other illegal activities.   3.12 that contain Logotypes, symbols, emblems or figures connected in one way or another with organizations, that violate or were violating existing laws and rules; i.e. anything that may provoke strong negative reaction/association or promote national/ethnic/religious hatred. (For example, using different variations of Nazi symbolic, abridgments and signs [88, 14, 420, SS], or similar stylizing [such as, 55] as well as credentials, names and surnames of Nazi leaders.)   3.13 that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc.   3.14 that are connected with negative historical or political personalities, first of all those who are judged by international courts for crimes against humanity, those that generally arouse feelings of suffering or disgust in the majority of people, as well as members of currently existing terrorist organizations;   3.15 that negatively portrays the projects staff, or administration.   3.16 which in any other manner violates the End User License Agreement or local laws........ either implicitly or explicitly are prohibited (This also contains links to websites containing the above). If names (player or clan), avatars, signatures, images/video, clan logos within the forums or within the game violate these rules the offending account may be changed and/or the accounts may be sanctioned or suspended. Moreover, the administration reserves the right to delete, update or modify any names (player or clans) and avatars, images or clan images which are considered inappropriate on the forums or within the game environment.
      4. Inappropriate conduct in game / Fair play principles The following actions are prohibited in game:   4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).   4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).   4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.   4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.   4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.   4.06. Intentionally exploiting the physics system to damage an allied tank, plane, ship or similar actions. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.   4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)   5. Rules Enforcement   The "Automated Anti-TD/TK Reporting System" is the system that actively scans the game logs searching for players who massively cause damage to vehicles of their own team (team damage), or intentionally destroy vehicles of their teammates (team kill).   Please note that the Automated Anti-TD/TK Reporting System is not available in certain Games, for instance, World of Tanks Blitz, World of Warplanes and World of Warships. In such cases, please contact us through https://na.wargaming.net/support/.   5.01. Based on combat logs for a particular period of time, usually several days, the automated system finds players involved in friendly fire and team kill incidents. The calculations are quite complicated and the main factor that is taken into account is damage inflicted to allies to total damage ratio.   5.02. If the above ratio for a particular user exceeds a certain fixed threshold value, the system identifies the user as a violator, since his main target is doing damage to allied vehicles.   5.03. If the damage ratio for such user exceeds the verifying coefficient, introduced in order to make distinction between intentional and accidental team killers, such user is identified as an offender and goes onto the suspension list.   5.04. While calculating damage to allies / total damage ratio only the battles with team kill/damage incidents are taken into account.   5.05. In connection with the introduction of Automated Anti-TK Reporting System), listed below are set uniform measures that can be taken against offenders:*. First detection of a user as a team killer and team-damager leads to 1 hour game account suspension.*. Second detection of a user as a team killer and team-damager (recidivism) leads to 1 day game account suspension.*. Multiple detections of a user as a team killer and team-damager (systemic recidivism) will resort in escalating suspensions leading to a PERMANENT game account suspension. The "Automated Anti-Bot Reporting System" is the system that actively scans the game logs searching for players who use automated bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player.   5.06. In the case of detection of single or short-term signs of use of automated scripts (bot software) in user’s logs, user’s account is taken under thorough control by the administration. The owner of the account can be informed by special notifications sent to the registered e-mail.   5.07. In case of detection of signs of massive or overt use of automated scripts or botting software in user’s logs, the user’s account is suspended permanently, with a possibility of suspension being lifted in the future, after the administration conducts a complete rollback of vehicles, achievements, funds (credits) and research except premium tanks, premium consumables, premium shells and gold.   5.08. Automated Anti-Bot Reporting System is not meant to substitute the Technical Support service, the system aims at making their work easier. The most difficult cases thereby will be solved individually via Technical Support service.   6. Reporting in-game violations In certain Games you will be able to use the Automated Anti-TK Reporting System. In this case, an automated system of violations tracking (team damage, team kill) will operate and the administration draws your attention to the following information - with the introduction of this system, users’ complaints about the above mentioned violations will not be considered. From now on all punishments for team damage and team kill incidents will be executed automatically without support service workers' interference. The system has been customized, tested multiple times and currently works correctly. We also draw your attention to the fact that a multitude of all possible circumstances accompanying different violations (including extenuating and aggravating ones) has been taken into consideration. All requests relating to ban cancellation or minimizing the punishment period, laid by the system, will be ignored. Additional information on the automated system of team killers and bot users tracking you will find on this page: Automated Anti-TK Reporting System   7. Official Language   7.01. General chat: The preferred language of the In Game Garage Chat & Company lobby (or General Chat in World of Tanks Blitz)  is any of our supported languages (English, Spanish, and Portuguese). Players who wish to communicate in their native language are urged to do so in channels created specifically for their language.   7.02. In Game Battles and other In Game Chats: The preferred language is English, however non-English is allowed. Please be patient with players whose first language may not be your own. Please note that chat channels are not available in World of Tanks Blitz.   8. Important/Miscellaneous 8.01. Repeated violations any area of these Rules or the EULA, including the areas detailed above, will often result in permanent suspension from the game and/or forums. 8.02. This policy is not language-restrictive. Language that falls under this policy will always be subject to the repercussions listed, whether it is inappropriate in English or any other language. 8.03. Players may provide feedback or address any concerns to: Technical Support service (forum and game suspension appeals), website: https://na.wargaming.net/support/.    
    • NikoPower

      World of Warships Forum Rules   07/25/2017

      Welcome to the World of Warships Official Forum of the Americas!   This forum is here to provide you with a friendly atmosphere where you can discuss ideas, participate in events, share and receive game play advice, and discuss any other aspects of World of Warships with other players.   Community forums are at their best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating on this forum and respect the rules.   However your access to the forum is a “privilege”, and not a “right.” Wargaming.net reserves the right to suspend your access to the forum at any time for reasons that include, but are not necessarily limited to, your failure to abide by these rules. If a member is found to violate any of the forum rules listed below, the current Rules Violations policy will be followed.   Note that the following guidelines are not exhaustive, and may not address all manner of offensive behavior. As such, the forum moderators and administrators shall have full discretion to address any behavior that they feel is inappropriate.   1. GENERAL PROVISIONS   2. PROHIBITIONS and RESTRICTIONS 2.1 Forum etiquette Users are not allowed to abuse others, make personal attacks or behave disrespectfully. This prohibition applies to both public threads and private messages (PMs). 2.2 Distribution of real life information and real-life threats Postings and discussions which have users’ personal data - regardless of whether this is their own or that of other users - will be removed. Threats of out-of-game violence are never warranted, and will be removed.   2.3 Advertising   2.4 Accounts, Gold/Credits, Pre-order & Promotional codes, Leveling services, Begging 2.5 Off Topic, spamming and trolling Off topic posting in an attempt to derail valid posts, or creating topics/threads for the purpose of causing unrest are not allowed.  2.6 Politics, Major Religions or Religious Figures The World of Warships forums are for discussions regarding World of Warships. This is not the place for controversial topics, and the Off-Topic section shall not be used for these topics as well.   2.7 Law Violations    2.8 Discussing disciplinary actions 3. MISCELLANEOUS 3.1 Language 3.2 Hard-to-Read Posts 3.3 Links and Images   3.4 Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos 4. FORUM ADMINISTRATION and MODERATION  5. CONTACT LIST  
  • You need to play a total of 5 battles to post in this section.

163 posts in this topic

The fact that you cannot manually drop torps and bombs on CV's now is complete garbage and makes the CV horrible to play.  I came back from a break to see this, and Cv used to be my favorite ship to play. the AI drop for CV is absolutely ridiculous, a blind man can avoid my torps now, also for self defence, say a dd or cv get on you close quarters.. pretty much ruins your defense, I used to be able to drop into a DD's smoke and get the occasional kill.. not anymore.. your Ai for the cv aim is horrible give us manual drop back.

Edited by Dedd

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Hi, playing on test server (6.4) with the German DD Z-23.

 

I have the PM skill (had to check!), but am still finding that 2-3 modules are breaking every volley I get hit by (mainly enemy DD hits). This is on Co-Op (as I am only on Tier IV on normal game so just wanted to try to see what line to progress with).


 

With the Fletcher/Gearing, nothing is falling off. Unsure if it is the German ships?


 

Thank you.:honoring:


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The game is nearly unplayable now for CVs, the manual drop was the only feature that made them usable. Due to the horrible AI, it's now impossible to land more than 1 torpedo per spread and Fighters are impossible to beat if the enemy has a tier advantage or more than 1 squad.

 

Please bring back manual controls to CVs.


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Put the ship flaggs back in their correct positions. Dukerque and Warspite are wrong, but didnt used to be...please fix


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The task bar is no longer isolated from the main (battle) playing screen.

I hide my task bar on the bottom. In the previous version it wouldn't

come up in the play screen. now it does. It causes much confusion

and freezes the game and or causes you to luanch items in the task

bar. There is no way to tell where the cursor is during game play and

the task bar may pop up at any time. In the middle of battle it's

hardly noticeable probably due to familiarity.

Regards

Mike


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When in the new port "drydock" all of my ships that have camo turn invisible in port. Also my game (MAC version) keeps crashing when attempting to play a match. PLEASE FIX ASAP!

 


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When in the new port "drydock" all of my ships that have camo turn invisible in port. Also my game (MAC version) keeps crashing when attempting to play a match. PLEASE FIX ASAP!

 

 

I have the same issue.  Says there is a problem with Wine or WoWS.  I have the latest version of Wine, so this HAS to be a WoWS issue.  Please fix ASAP.  My Premium Account is running out of days.   This is NOT inspiring me to purchase one again.  No purchase - no money.  

 

You want money, don't you? 

 

Then please fix for Mac OSX.  I'm running 10.10.5.   

 

All was perfect until this last update.   What did you do?


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In the middle of a game........

 

Unhandled exception: page fault on write access to 0x00000008 in 32-bit code (0x4bb477a5).

Register dump:

 CS:001b SS:0023 DS:0023 ES:0023 FS:104f GS:000f

 EIP:4bb477a5 ESP:0c02efc0 EBP:0c02efe8 EFLAGS:00010202(  R- --  I   - - - )

 EAX:00000000 EBX:7eaf7560 ECX:00000000 EDX:4038d190

 ESI:4038d190 EDI:4c843860

Stack dump:

0x0c02efc0:  7efe5744 4985fe00 0c02efe8 ffffffff

0x0c02efd0:  4038d190 420a0c00 4c8438dc 7eaf7560

0x0c02efe0:  4038d190 ffffffff 0c02f138 4bb47cf8

0x0c02eff0:  4c6b0150 000017e3 0000001a 00000001

0x0c02f000:  00000019 7efe8670 0c02f038 4bb41258

0x0c02f010:  41872860 7efe8670 7eaf7560 4c8438dc

0209: sel=104f base=81f70000 limit=00000fff 32-bit rw-

Backtrace:

=>0 0x4bb477a5 in geforcegldriver (+0x3477a5) (0x0c02efe8)

  1 0x4bb47cf8 in geforcegldriver (+0x347cf7) (0x0c02f138)

  2 0x4bb48236 in geforcegldriver (+0x348235) (0x0c02f158)

  3 0x4bb7fab2 in geforcegldriver (+0x37fab1) (0x0c02f198)

  4 0x4bb59e44 gldUpdateDispatch+0x41e() in geforcegldriver (0x0c02f1f8)

  5 0x4a9aef9b gleDoDrawDispatchCore+0x247() in glengine (0x0c02f228)

  6 0x4a96a983 glDrawElementsInstancedBaseVertex_ACC_Exec+0x122() in glengine (0x0c02f2b8)

  7 0x928e6575 glDrawElementsInstancedBaseVertex+0x43() in libgl.dylib (0x0c02f2e8)

  8 0x43ad51b3 in wined3d (+0x551b2) (0x0c02f5d8)

  9 0x43ab367c in wined3d (+0x3367b) (0x0c02f638)

  10 0x43ab2ee7 in wined3d (+0x32ee6) (0x0c02f698)

  11 0x7bc6eabc call_thread_func_wrapper+0xb() in ntdll (0x0c02f6a8)

  12 0x7bc70bdd call_thread_func+0x6c() in ntdll (0x0c02f728)

  13 0x7bc6ea82 call_thread_entry_point+0x11() in ntdll (0x0c02f748)

  14 0x7bc790e0 RtlCreateUserThread+0x59f() in ntdll (0x0c02ff88)

  15 0x9b63ec25 _pthread_body+0x89() in libsystem_pthread.dylib (0x0c02ffa8)

  16 0x9b63eb9b _pthread_start+0xa1() in libsystem_pthread.dylib (0x0c02ffc8)

  17 0x9b63be32 thread_start+0x21() in libsystem_pthread.dylib (0x0c02ffec)

0x4bb477a5: orl    $64,0x8(%eax)

Modules:

Module    Address            Debug info    Name (347 modules)

PE      240000-  28c000    Deferred        ortp

PE      290000-  2c4000    Deferred        ilu_x86r

PE      2d0000-  2e0000    Deferred        gettext_x86r

PE      400000- 1fb7000    Deferred        worldofwarships

PE     1fc0000- 2213000    Deferred        resil_x86r

PE    10000000-104fc000    Deferred        vivoxsdk

PE    37e20000-3819c000    Deferred        tobii.eyex.client

PE    40001000-401b5000    Deferred        libwine.1.dylib

ELF    42b1e000-42b8b000    Deferred        advapi32<elf>

  \-PE    42b20000-42b82000    \               advapi32

ELF    42b8b000-42ba4000    Deferred        version<elf>

  \-PE    42b90000-42ba3000    \               version

ELF    42ba4000-42bc6000    Deferred        imm32<elf>

  \-PE    42bb0000-42bc4000    \               imm32

ELF    42bc6000-42beb000    Deferred        iphlpapi<elf>

  \-PE    42bd0000-42be9000    \               iphlpapi

ELF    42beb000-42bff000    Deferred        sensapi<elf>

  \-PE    42bf0000-42bfe000    \               sensapi

ELF    42d00000-42e3e000    Deferred        user32<elf>

  \-PE    42d10000-42e12000    \               user32

ELF    42e3e000-42f5d000    Deferred        gdi32<elf>

  \-PE    42e40000-42f05000    \               gdi32

ELF    42f5d000-42f99000    Deferred        ws2_32<elf>

  \-PE    42f60000-42f96000    \               ws2_32

ELF    42f99000-4304e000    Deferred        winmm<elf>

  \-PE    42fa0000-4304a000    \               winmm

ELF    4304e000-4306c000    Deferred        dnsapi<elf>

  \-PE    43050000-4306b000    \               dnsapi

ELF    4306c000-43098000    Deferred        netapi32<elf>

  \-PE    43070000-43096000    \               netapi32

ELF    43098000-432b6000    Deferred        shell32<elf>

  \-PE    430a0000-432af000    \               shell32

ELF    432b6000-43322000    Deferred        shlwapi<elf>

  \-PE    432c0000-4331a000    \               shlwapi

ELF    43322000-43431000    Deferred        ole32<elf>

  \-PE    43330000-43421000    \               ole32

ELF    43431000-434a5000    Deferred        rpcrt4<elf>

  \-PE    43440000-4349f000    \               rpcrt4

ELF    434a5000-4356e000    Deferred        crypt32<elf>

  \-PE    434b0000-43566000    \               crypt32

ELF    4356e000-435e1000    Deferred        wininet<elf>

  \-PE    43570000-435dd000    \               wininet

ELF    435e1000-43607000    Deferred        mpr<elf>

  \-PE    435f0000-43605000    \               mpr

ELF    43607000-4361d000    Deferred        wtsapi32<elf>

  \-PE    43610000-4361c000    \               wtsapi32

ELF    4361d000-4363e000    Deferred        cabinet<elf>

  \-PE    43620000-4363d000    \               cabinet

ELF    4363e000-4372b000    Deferred        msi<elf>

  \-PE    43640000-43725000    \               msi

ELF    4372b000-437b7000    Deferred        urlmon<elf>

  \-PE    43730000-437b2000    \               urlmon

ELF    437b7000-438ca000    Deferred        oleaut32<elf>

  \-PE    437c0000-4389f000    \               oleaut32

ELF    438ca000-439c0000    Deferred        comctl32<elf>

  \-PE    438d0000-439bc000    \               comctl32

ELF    439c0000-43a42000    Deferred        gdiplus<elf>

  \-PE    439d0000-43a39000    \               gdiplus

ELF    43a42000-43a77000    Deferred        d3d9<elf>

  \-PE    43a50000-43a76000    \               d3d9

ELF    43a77000-43b98000    Stabs           wined3d<elf>

  \-PE    43a80000-43b91000    \               wined3d

ELF    43b98000-43bea000    Deferred        wldap32<elf>

  \-PE    43ba0000-43be5000    \               wldap32

ELF    43bea000-43c00000    Deferred        vcruntime140<elf>

  \-PE    43bf0000-43bff000    \               vcruntime140

ELF    43c00000-43cd2000    Deferred        ucrtbase<elf>

  \-PE    43c10000-43cbd000    \               ucrtbase

ELF    43cd2000-43ce6000    Deferred        api-ms-win-crt-heap-l1-1-0<elf>

  \-PE    43ce0000-43ce5000    \               api-ms-win-crt-heap-l1-1-0

ELF    43ce6000-43cfb000    Deferred        api-ms-win-crt-runtime-l1-1-0<el

PE    43cf0000-43cfa000    Deferred        api-ms-win-crt-runtime-l1-1-0

PE    43cfb000-43d0f000    Deferred        api-ms-win-crt-environment-l1-1-

PE    43d00000-43d0e000    Deferred        api-ms-win-crt-environment-l1-1-C:\windows\system32\api-ms-win-crt-environment-l1-1-0.dll

ELF    43d0f000-43d24000    Deferred        api-ms-win-crt-string-l1-1-0<elf

PE    43d10000-43d23000    Deferred        api-ms-win-crt-string-l1-1-0

ELF    43d24000-43d39000    Deferred        api-ms-win-crt-convert-l1-1-0<el

PE    43d30000-43d38000    Deferred        api-ms-win-crt-convert-l1-1-0

ELF    43d39000-43d4e000    Deferred        api-ms-win-crt-stdio-l1-1-0<elf>

  \-PE    43d40000-43d4d000    \               api-ms-win-crt-stdio-l1-1-0

ELF    43d4e000-43d62000    Deferred        api-ms-win-crt-utility-l1-1-0<el

PE    43d50000-43d61000    Deferred        api-ms-win-crt-utility-l1-1-0

ELF    43d62000-43e77000    Deferred        msvcp140<elf>

  \-PE    43d70000-43e36000    \               msvcp140

PE    43e77000-43e8b000    Deferred        api-ms-win-crt-filesystem-l1-1-0

PE    43e80000-43e8a000    Deferred        api-ms-win-crt-filesystem-l1-1-0C:\windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll

ELF    43e8b000-43e9f000    Deferred        api-ms-win-crt-time-l1-1-0<elf>

  \-PE    43e90000-43e9e000    \               api-ms-win-crt-time-l1-1-0

ELF    43e9f000-43eb7000    Deferred        api-ms-win-crt-math-l1-1-0<elf>

  \-PE    43ea0000-43eb6000    \               api-ms-win-crt-math-l1-1-0

ELF    43eb7000-43ecb000    Deferred        api-ms-win-crt-locale-l1-1-0<elf

PE    43ec0000-43eca000    Deferred        api-ms-win-crt-locale-l1-1-0

ELF    43ecb000-43edf000    Deferred        api-ms-win-crt-conio-l1-1-0<elf>

  \-PE    43ed0000-43ede000    \               api-ms-win-crt-conio-l1-1-0

ELF    43edf000-43ef3000    Deferred        api-ms-win-crt-process-l1-1-0<el

PE    43ee0000-43ef2000    Deferred        api-ms-win-crt-process-l1-1-0

ELF    43ef3000-43f09000    Deferred        api-ms-win-crt-multibyte-l1-1-0<

PE    43f00000-43f08000    Deferred        api-ms-win-crt-multibyte-l1-1-0

ELF    43f09000-43fee000    Deferred        comdlg32<elf>

  \-PE    43f10000-43fed000    \               comdlg32

ELF    43fee000-4402d000    Deferred        winspool<elf>

  \-PE    43ff0000-4402a000    \               winspool

ELF    4402d000-44041000    Deferred        psapi<elf>

  \-PE    44030000-44040000    \               psapi

ELF    44041000-44069000    Deferred        msacm32<elf>

  \-PE    44050000-44068000    \               msacm32

ELF    44069000-44098000    Deferred        secur32<elf>

  \-PE    44070000-44096000    \               secur32

ELF    44098000-4411c000    Deferred        libcxfreetype.so

ELF    4411c000-441b0000    Deferred        winemac<elf>

  \-PE    44120000-441a2000    \               winemac

PE    47460000-474df000    Deferred        clouddocs

PE    474df000-474ef000    Deferred        libcgcms.a.dylib

ELF    48647000-48665000    Deferred        concrt140<elf>

  \-PE    48650000-48664000    \               concrt140

ELF    48665000-48728000    Deferred        msvcr120<elf>

  \-PE    48670000-48713000    \               msvcr120

ELF    48728000-48788000    Deferred        wineps<elf>

  \-PE    48730000-48787000    \               wineps

PE    488d2000-48909000    Deferred        librip.a.dylib

PE    49767000-49770000    Deferred        libcgxtype.a.dylib

PE    4a756000-4a86d000    Deferred        unorm8_bgra.dylib

PE    4a899000-4aa84000    Stabs           glengine

PE    4aa86000-4aabc000    Deferred        glrendererfloat

PE    4b800000-4c723000    Stabs           geforcegldriver

PE    4c75f000-4c768000    Deferred        applehdahalplugin

ELF    4cd69000-4cd9d000    Deferred        wbemprox<elf>

  \-PE    4cd70000-4cd9c000    \               wbemprox

ELF    4cd9d000-4cdc3000    Deferred        dxgi<elf>

  \-PE    4cda0000-4cdc2000    \               dxgi

ELF    4ce0b000-4ce2c000    Deferred        mmdevapi<elf>

  \-PE    4ce10000-4ce2b000    \               mmdevapi

ELF    4ce2c000-4ce57000    Deferred        winecoreaudio<elf>

  \-PE    4ce30000-4ce55000    \               winecoreaudio

PE    4ce57000-4ceb3000    Deferred        coremidi

PE    4ceb3000-4ced3000    Deferred        libexpat.1.dylib

PE    4ced3000-4cf22000    Deferred        hal plug-in

PE    4cfb4000-4cfe6000    Deferred        digidesign coreaudio

ELF    51d7e000-51dc1000    Deferred        rsaenh<elf>

  \-PE    51d80000-51dbf000    \               rsaenh

ELF    59789000-5989e000    Deferred        msvcp110<elf>

  \-PE    59790000-5985d000    \               msvcp110

ELF    5989e000-5995c000    Deferred        msvcr110<elf>

  \-PE    598a0000-59947000    \               msvcr110

ELF    7a800000-7a8c0000    Deferred        opengl32<elf>

  \-PE    7a810000-7a8b6000    \               opengl32

ELF    7b400000-7b7cc000    Deferred        kernel32<elf>

  \-PE    7b410000-7b7bb000    \               kernel32

ELF    7bc00000-7bcda000    Stabs           ntdll<elf>

  \-PE    7bc10000-7bcb8000    \               ntdll

ELF    7bf00000-7bf03000    Deferred        <wine-loader>

PE    90008000-9000b000    Deferred        libradiance.dylib

PE    9000b000-9000c000    Deferred        libunc.dylib

PE    9000c000-9001a000    Deferred        protocolbuffer

PE    902bc000-902cf000    Deferred        libsasl2.2.dylib

PE    902cf000-902ef000    Deferred        libsystem_kernel.dylib

PE    902ef000-902fe000    Deferred        opengl

PE    903b8000-9044b000    Deferred        coresymbolication

PE    9044b000-90451000    Deferred        libcompiler_rt.dylib

PE    90451000-90471000    Deferred        libresolv.9.dylib

PE    91467000-91560000    Deferred        libfontparser.dylib

PE    91560000-91585000    Deferred        apple80211

PE    91585000-91589000    Deferred        help

PE    91589000-916fb000    Deferred        libblas.dylib

PE    916fb000-916fe000    Deferred        efilogin

PE    916fe000-91ad8000    Deferred        hitoolbox

PE    91b2c000-91b2d000    Deferred        libopenscriptingutil.dylib

PE    91b5f000-91b6a000    Deferred        carbonsound

PE    91b6a000-91c36000    Deferred        discrecording

PE    91c36000-91c51000    Deferred        liblzma.5.dylib

PE    91cf2000-91e84000    Deferred        libsqlite3.dylib

PE    91e84000-91f22000    Deferred        ink

PE    91f22000-91f36000    Deferred        corebluetooth

PE    91f36000-91f37000    Deferred        coreservices

PE    91f37000-9236b000    Deferred        facecore

PE    928cd000-928dd000    Deferred        libxar.1.dylib

PE    928dd000-928ee000    Stabs           libgl.dylib

PE    928ee000-928f3000    Deferred        iosurface

PE    928f3000-928f4000    Deferred        liblaunch.dylib

PE    928f4000-928fc000    Deferred        speechrecognition

PE    928fc000-92946000    Deferred        libfontregistry.dylib

PE    929be000-92a2b000    Deferred        libcorecrypto.dylib

PE    92a2b000-92a7d000    Deferred        libcups.2.dylib

PE    92a7d000-92a7f000    Deferred        libsystem.b.dylib

PE    92a7f000-92a84000    Deferred        libgif.dylib

PE    92e1f000-92e60000    Deferred        symbolication

PE    92e6c000-92e9b000    Deferred        libarchive.2.dylib

PE    92e9b000-932d7000    Deferred        vimage

PE    932d7000-932d9000    Deferred        libremovefile.dylib

PE    932d9000-93be7000    Deferred        libclh.dylib

PE    93bf0000-93e88000    Deferred        coredata

PE    93e88000-93eb6000    Deferred        protectedcloudstorage

PE    93eb6000-93eb8000    Deferred        liblangid.dylib

PE    93eb8000-93f25000    Deferred        datadetectorscore

PE    93f25000-94115000    Deferred        libobjc.a.dylib

PE    945be000-947b5000    Deferred        libicucore.a.dylib

PE    947b5000-94807000    Deferred        opencl

PE    94807000-94808000    Deferred        applicationservices

PE    94808000-948fa000    Deferred        libiconv.2.dylib

PE    948fa000-94924000    Deferred        libsystem_info.dylib

PE    94924000-94940000    Deferred        openscripting

PE    94940000-94941000    Deferred        veclib

PE    94941000-9495b000    Deferred        kerberos

PE    9495b000-94a4c000    Deferred        diskimages

PE    94adb000-94adc000    Deferred        libkeymgr.dylib

PE    94adc000-94bf3000    Deferred        desktopservicespriv

PE    94c43000-94c44000    Deferred        carbon

PE    94c44000-94ceb000    Deferred        metadata

PE    94ceb000-94d09000    Deferred        libcrfsuite.dylib

PE    94d09000-94d97000    Deferred        performanceanalysis

PE    94d97000-94e17000    Deferred        systemconfiguration

PE    94e17000-94e2b000    Deferred        sharing

PE    94e85000-94f35000    Deferred        iobluetooth

PE    94f35000-94f46000    Deferred        langanalysis

PE    958f5000-9594b000    Deferred        coreaudio

PE    9594b000-959bf000    Deferred        corewlan

PE    959bf000-959c3000    Deferred        libextension.dylib

PE    959c3000-959eb000    Deferred        libdispatch.dylib

PE    959eb000-95a2f000    Deferred        libglu.dylib

PE    95a2f000-95e2f000    Deferred        coregraphics

PE    95e2f000-9612e000    Deferred        carboncore

PE    9612e000-96131000    Deferred        libsystem_secinit.dylib

PE    96131000-96134000    Deferred        libsystem_coreservices.dylib

PE    962aa000-964bb000    Deferred        cfnetwork

PE    964bb000-964c1000    Deferred        print

PE    964c1000-965f4000    Deferred        uifoundation

PE    965f4000-965f7000    Deferred        libquarantine.dylib

PE    965fa000-968ed000    Deferred        coreimage

PE    968ed000-968f2000    Deferred        libcorevmclient.dylib

PE    969fc000-96a06000    Deferred        diskarbitration

PE    96a06000-96a5d000    Deferred        libc++.1.dylib

PE    96a5d000-96a7b000    Deferred        ubiquity

PE    96a7b000-96a88000    Deferred        libcsfde.dylib

PE    96a88000-96a8c000    Deferred        libdyld.dylib

PE    96d63000-96d9e000    Deferred        ldap

PE    96d9e000-96dce000    Deferred        dictionaryservices

PE    96dce000-96dd0000    Deferred        trustevaluationagent

PE    96dfa000-96e2e000    Deferred        coreservicesinternal

PE    96e2e000-96e40000    Deferred        libbsm.0.dylib

PE    96e40000-96f44000    Deferred        libjp2.dylib

PE    96f44000-96fcc000    Deferred        osservices

PE    96fcc000-96fd4000    Deferred        libunwind.dylib

PE    97358000-975e3000    Deferred        security

PE    975e3000-975fd000    Deferred        libsystem_malloc.dylib

PE    975fd000-97607000    Deferred        commonauth

PE    97607000-976d3000    Deferred        backup

PE    976d3000-977be000    Deferred        libcrypto.0.9.8.dylib

PE    977c6000-977d3000    Deferred        libkxld.dylib

PE    977d3000-97823000    Deferred        libcurl.4.dylib

PE    97828000-979b1000    Deferred        audiotoolbox

PE    979b1000-979f1000    Deferred        navigationservices

PE    979f1000-979fe000    Deferred        libcommoncrypto.dylib

PE    979fe000-97a94000    Deferred        libsystem_c.dylib

PE    98419000-98420000    Deferred        libsystem_platform.dylib

PE    98420000-98423000    Deferred        loginsupport

PE    98423000-98510000    Deferred        libvmisc.dylib

PE    98510000-98524000    Deferred        libcmph.dylib

PE    98524000-9852e000    Deferred        libcopyfile.dylib

PE    9852e000-98534000    Deferred        libmacho.dylib

PE    98534000-98896000    Deferred        foundation

PE    988af000-988b2000    Deferred        securityhi

PE    988c0000-988e7000    Deferred        libxpc.dylib

PE    98943000-98a3a000    Deferred        libxml2.2.dylib

PE    98a3a000-98b3c000    Deferred        launchservices

PE    98b69000-98b9c000    Deferred        gss

PE    98b9c000-98bbf000    Deferred        multitouchsupport

PE    98c5a000-98c61000    Deferred        libsystem_networkextension.dylib

PE    98c61000-98ca9000    Deferred        applejpeg

PE    98ca9000-98cd9000    Deferred        corevideo

PE    98cd9000-98d05000    Deferred        libxslt.1.dylib

PE    9901c000-99377000    Deferred        libmecabra.dylib

PE    99377000-993f5000    Deferred        iokit

PE    993f5000-997aa000    Deferred        corefoundation

PE    997aa000-997e8000    Deferred        libsystem_network.dylib

PE    997e8000-99860000    Deferred        ats

PE    99860000-99864000    Deferred        libutil.dylib

PE    99864000-998db000    Deferred        securityfoundation

PE    999ea000-99a2b000    Deferred        libglimage.dylib

PE    99a2b000-99aa0000    Deferred        heimdal

PE    99aa0000-99af6000    Deferred        htmlrendering

PE    99af6000-99c3b000    Deferred        imageio

PE    99c3b000-99c3f000    Deferred        servicemanagement

PE    99c57000-99c60000    Deferred        findmydevice

PE    99c60000-99c65000    Deferred        tcc

PE    99c65000-99d94000    Deferred        coreui

PE    99f01000-99f06000    Deferred        libcache.dylib

PE    99f06000-99f43000    Deferred        remoteviewservices

PE    99f43000-99f84000    Deferred        libauto.dylib

PE    99f8b000-99ff0000    Deferred        ae

PE    99ff0000-99fff000    Deferred        speechrecognitioncore

PE    99fff000-9a02c000    Deferred        chunkinglibrary

PE    9a02c000-9ac59000    Deferred        appkit

PE    9ac5c000-9ac63000    Deferred        libsystem_trace.dylib

PE    9ac63000-9ac75000    Deferred        libsystem_coretls.dylib

PE    9ac75000-9ac84000    Deferred        libz.1.dylib

PE    9ac84000-9ae35000    Deferred        libglprogrammability.dylib

PE    9ae39000-9ae3c000    Deferred        libsystem_configuration.dylib

PE    9ae3c000-9ae91000    Deferred        hiservices

PE    9ae91000-9ae9b000    Deferred        libsystem_notify.dylib

PE    9ae9b000-9aebf000    Deferred        libjpeg.dylib

PE    9afb7000-9afba000    Deferred        libsystem_sandbox.dylib

PE    9afba000-9afbb000    Deferred        audiounit

PE    9afbb000-9afc0000    Deferred        commonpanels

PE    9afc0000-9b186000    Deferred        quartzcore

PE    9b186000-9b1f2000    Deferred        corewifi

PE    9b1f2000-9b20a000    Deferred        libsystem_asl.dylib

PE    9b20a000-9b23f000    Deferred        coredaemon

PE    9b23f000-9b34d000    Deferred        libvdsp.dylib

PE    9b34d000-9b35a000    Deferred        crashreportersupport

PE    9b35a000-9b363000    Deferred        libcldcpuengine.dylib

PE    9b363000-9b38a000    Deferred        libpng.dylib

PE    9b38d000-9b397000    Deferred        libgfxshared.dylib

PE    9b397000-9b3ac000    Deferred        imagecapture

PE    9b3ac000-9b40a000    Deferred        printcore

PE    9b40a000-9b418000    Deferred        opendirectory

PE    9b418000-9b422000    Deferred        applesrp

PE    9b422000-9b424000    Deferred        libsystem_blocks.dylib

PE    9b424000-9b480000    Deferred        languagemodeling

PE    9b480000-9b483000    Deferred        libcvmspluginsupport.dylib

PE    9b483000-9b488000    Deferred        libheimdal-asn1.dylib

PE    9b488000-9b48d000    Deferred        ioaccelerator

PE    9b48d000-9b49a000    Deferred        libgpusupportmercury.dylib

PE    9b49a000-9b4ba000    Deferred        generationalstorage

PE    9b4ba000-9b4be000    Deferred        libpam.2.dylib

PE    9b4be000-9b4c7000    Deferred        netfs

PE    9b4c7000-9b4fb000    Deferred        libsystem_m.dylib

PE    9b4fb000-9b613000    Deferred        coretext

PE    9b613000-9b63a000    Deferred        iconservices

PE    9b63a000-9b63b000    Deferred        accelerate

PE    9b63b000-9b644000    Stabs           libsystem_pthread.dylib

PE    9b6a0000-9b6a9000    Deferred        libsystem_dnssd.dylib

PE    9b6a9000-9b720000    Deferred        searchkit

PE    9b720000-9b7d3000    Deferred        libcorestorage.dylib

PE    9b7d3000-9b82f000    Deferred        libtiff.dylib

PE    9b82f000-9b86a000    Deferred        debugsymbols

PE    9b86a000-9b90b000    Deferred        qd

PE    9bebc000-9bee3000    Deferred        libc++abi.dylib

PE    9bee3000-9beff000    Deferred        cfopendirectory

PE    9bf35000-9bf43000    Deferred        libbz2.1.0.dylib

PE    9bf71000-9bf89000    Deferred        liblinearalgebra.dylib

PE    9bf89000-9c024000    Deferred        colorsync

PE    9c024000-9c026000    Deferred        libdiagnosticmessagesclient.dyli

PE    9c030000-9c03c000    Deferred        netauth

PE    9c03c000-9c045000    Deferred        fsevents

PE    9c045000-9c080000    Deferred        mediakit

PE    9c080000-9c469000    Deferred        liblapack.dylib

PE    9c469000-9c477000    Deferred        speechsynthesis

Threads:

process  tid      prio (all id:s are in hex)

00000008 winewrapper.exe

    00000009    0

0000000c services.exe

    00000036    0

    00000035    0

    0000001f    0

    00000018    0

    00000012    0

    0000000e    0

    0000000d    0

00000010 winedevice.exe

    0000001e    0

    00000017    0

    00000016    0

    00000011    0

0000001c plugplay.exe

    00000022    0

    00000021    0

    0000001d    0

00000023 explorer.exe

    0000002a    0

    00000029    0

    00000028    0

    00000025    0

    00000024    0

00000033 rpcss.exe

    0000003f    0

    0000003d    0

    0000003c    0

    0000003b    0

    00000039    0

    00000038    0

    00000037    0

    00000034    0

0000005d WargamingGameUpdater.exe

    00000062    0

    0000005e    0

000000c1 (D) C:\Games\World_of_Warships\worldofwarships.exe

    000000e2    0

    000000e1   15

    000000e0    0

    000000df    0

    000000de    0

    000000dd    0

    000000db    0

    000000da    0

    000000d9    0

    000000d8    0

    000000d7    0

    000000d6    0

    000000d5    0

    000000d4    0

    000000d3    1

    000000d2    0

    000000d1    0

    000000d0    0

    000000cf    1

    000000ce    0 <==

    000000cd    0

    000000cc    0

    000000cb    0

    000000ca    0

    000000c9    0

    000000c8    0

    000000c7    0

    000000c2    1

System information:

    Wine build: wine-1.9.21-7554-ga2b23f5

    Platform: i386

    Version: Windows XP

    Host system: Darwin

    Host version: 14.5.0

 

 


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I use my Touchpad on my gaming laptop.  I used to ZOOM IN with PgUp and out with PgDN.  From all my looking, these have been removed. Gone. I do NOT use a mouse on this laptop. I do when I play on my desktop.

 

1. Are zoom keys PgUP and PgDN really removed ?

2. Why ???


 

Thanks


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I am greatly upset AND quite angry over not being able to play warships anymore due to the recent patch. The game is no longer supported for Windows Vista users. I have no means to upgrade my computer to be able to get a new OS. I hope Tanks doesn't go the same way. This is a very sad day indeed. No love for beta testers and older systems.


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Did you folks research your ships properly? Like ADD 2 450mm submerged torpedo tubes to the Svetlana? Or the fact she could carry 100 mines? Or 5 submerged torpedo tubes on the IJN Kawachi? 2 port, 2 starboard and 1 stern? Type 43 torpedos, with a 209 pd. warhead max range of 5500 yds at a speed of 26 knots. Also I believe either the USS Wyoming or the Konig or both ALSO had submerged torpedo tubes. Check it out on Wikipedia.

 

Better late than never i guess...

 

Search will show you that WG has stated many times that they will not have submerged torpedo tubes in WOWS...

 

Love how 6.0 is the latest patch note posted.


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The arsonists award can only be won only one time and if you need to  complete the missions I have won the award it cant be won again!


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So I've been trying the new Ultra sound thingy dingy. First off, not sure where to adjust settings as it claims. Second, some sounds have issues, such as a delay between destroying a ship and hearing the "badink" sound, and no sound sometimes in battle loading screen. Other than that it seems fine, just think the Ultra sound thing needs to be tweaked. 


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The new co-op game mode freezes after the battle is over.

3 straight times so far.


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So far no issues. I just started back on the game and I'm enjoying the latest update.


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Some issues with the update with running on iMacs running OS X even with 32GB of RAM. System crashing in-game on multi-player battles, not vs bots, but real people players/captains.  Could be just overloaded servers? 


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I found a solution to the game does not work problem it is step 1 delete the game step 2 wait step 3 re-download the game step 4 wait for it to download step 5 when it has finished play the game only use this steps if you had world of wasrships before the update if you get it after the update you do not need to use this step

 


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when we were upped to level 15 it shows a whole bunch of consumables but when i check my inventory it says 0, what gives ????


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Posted (edited) · Report post

I get lags spike/game freeze of 1 sec every 5 seconds or so. 

 

It makes the game unplayable.

 

It drove me nuts to the point that I re-installed the game anew, and no, it did not solve the problem.

Edited by seejur

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Despite the battle music is unchecked, you can still hear the drums playing. I see no major differences with Ultra sounds. I expect louder and more bass for sound effects or something among those lines, but everything is the same as High. As a Headphone user, i was looking forward for the new improved sounds, but found nothing new.

 

Everything is perfect. I no longer get this odd sound, like if the game was going to crash. Although i would like to have an optional choice where you can select a port music for a different port. Example: Dragon's Lands from Dragon Port can be played in Sea port, along with a few other selected ones.


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I used to be able to see the distance of enemy but now I have to zoom to see the distance. Any way to change it back?


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Gearing,with torp armament reload special shows a reload of 122.4 secs

But in game it has no effect.


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Well I am not like your last post, all I have had since 0.6.0 is lagging, kicked out of battles or simply booted out of the game. My router has been turned off, my internet is I50 and I had no issues prior to the latest release. I am beyond a little frustrated. I will not play anymore until at least a new patch has been released.


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Thanks sumotomo, my big problem this morning and yesterday has been being disconnected during a battle since the major update and the LAG, I am in a clan ( KGBS ) and when all of us are disconnected in a battle we know it is not on our end with our isp provider. Please fix this problem we have a lot of premium players as well as me and it is getting irritating for this to be happening during battle and while sitting in port.


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Need to have the disconnect while in battle and port fixed since the major update, while being in a clan ( KGBS ) when all of us get disconnected while in battle we know it is not on our end with our ISP Provider.


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