113 Rangestalker Beta Testers 462 posts 6,275 battles Report post #1 Posted January 17, 2017 If you have played PvE (especially high tier) the implementation of RDF and how to counter it is nothing new to PvE players. Granted the players did not have RDF but the bots have always had it. So a leg up to the PvE players out there. Just stirring the pot. Share this post Link to post Share on other sites
1,363 [HYD] Aduial Members 7,105 posts 5,289 battles Report post #2 Posted January 17, 2017 Except people are not bots, and don't play like them. Also from my experience in co-op, the bots never use WASD hacks, so it doesn't really matter if they know where you are. Share this post Link to post Share on other sites
153 Jmthebigman Members 853 posts Report post #3 Posted January 17, 2017 If you have played PvE (especially high tier) the implementation of RDF and how to counter it is nothing new to PvE players. Granted the players did not have RDF but the bots have always had it. So a leg up to the PvE players out there. Just stirring the pot. Now if PvE players were any good... Santa convoy, quick final match cause its more time effective... ow how wrong... pure pve players seem to be worse than pvp potatoes. So much fun when you are forced to kill 6 bots solo as last man after already having 2 kills. Granted bots suck at dodging. Share this post Link to post Share on other sites
113 Rangestalker Beta Testers 462 posts 6,275 battles Report post #4 Posted January 17, 2017 Now if PvE players were any good... Santa convoy, quick final match cause its more time effective... ow how wrong... pure pve players seem to be worse than pvp potatoes. So much fun when you are forced to kill 6 bots solo as last man after already having 2 kills. Granted bots suck at dodging. Some people that play PvE from time to time are pretty good. I actually play high tier PvE just to have the challenge of trying to kill all the remaining bots. Share this post Link to post Share on other sites
3,326 [MUDDX] CAPTMUDDXX Banned 8,144 posts 25,482 battles Report post #5 Posted January 17, 2017 The bots in co op have never really been as great as such post give them credit for yes they have been improved but certainly not to such a high degree as knowing were you are all the time Share this post Link to post Share on other sites
113 Rangestalker Beta Testers 462 posts 6,275 battles Report post #6 Posted January 17, 2017 The bots in co op have never really been as great as such post give them credit for yes they have been improved but certainly not to such a high degree as knowing were you are all the time I disagree with this statement. They do know where you are all the time. Try playing a DD and get spotted. All the bots follow you know matter if they can see you or not. 1 Share this post Link to post Share on other sites
1,363 [HYD] Aduial Members 7,105 posts 5,289 battles Report post #7 Posted January 17, 2017 I disagree with this statement. They do know where you are all the time. Try playing a DD and get spotted. All the bots follow you know matter if they can see you or not. Unless I'm the only ship alive, no, this does not happen. Share this post Link to post Share on other sites
33 Lord_Man_Hammer Members 192 posts 1,650 battles Report post #8 Posted January 17, 2017 The bots in co op have never really been as great as such post give them credit for yes they have been improved but certainly not to such a high degree as knowing were you are all the time Speak for yourself, the bot ai is better than 1/3 of the players on every team I have been on since starting this game. What does that say? 2 Share this post Link to post Share on other sites
7,521 [HINON] RipNuN2 Members 14,340 posts Report post #9 Posted January 17, 2017 Bots do know the location of all players, this is why you will notice if players bunch up before even being spotted the vast majority of the bots will also head to the same area, you notice this on two brothers a lot, if the whole team camps the channel all the bots usually come down it, if you split up and have the team go around the islands the bots also then split up. 2 Share this post Link to post Share on other sites
1,520 Wombatmetal Members 4,515 posts 3,255 battles Report post #10 Posted January 17, 2017 Planes certainly have it. You can be sailing unspotted in clear ocean and they will make a beeline to you Share this post Link to post Share on other sites
410 [PLPTR] Cpt_RickSchwifty [PLPTR] Beta Testers 1,252 posts 6,371 battles Report post #11 Posted January 17, 2017 (edited) First off.... That is nothing like RPF, the computer AI has the location of every ship and moves in their direction for game play reasons. This is the preferable action to them just doing circles until someone is spotted or having a set path to follow. The AI has a priority target list that it operates off of, not simply the closest ship. Second... If you are implying that since the bots "generally" target the first DD spotted until its dead, and that allows anyone who does not lick paint for a living to easily use their dd to torp bots that they can not see because, they know they are not going to stop behind that island, they are just going to keep coming at the same speed with a minor random course adjustment....that again is no real comparison to RPF. Knowing how the AI behaves does not translate to an appreciable understanding of the effects of RPF on a person who will only know info about the closest ship. I see where you were going with this but they are not really the same and do not inspire the same kind of strategy. The fact I can hop into my Sims, Fletcher, or Kamikaze and bait the bots into a big train and then rack up 300k damage with torps over the length of the map is not teaching me how to respond to RPF. Edited January 17, 2017 by Cpt_RickSchwifty 2 Share this post Link to post Share on other sites
899 [RAEDE] Deputy276 Members 2,471 posts 7,591 battles Report post #12 Posted January 17, 2017 (edited) I disagree with this statement. They do know where you are all the time. Try playing a DD and get spotted. All the bots follow you know matter if they can see you or not. My recent experience with the Kamikaze and popping smoke seems to confirm this. They can see right through the smoke. Yet when the bots use smoke...they are invisible. Lots of little perks like this for bots to make them competitive vs humans. No sitting in smoke and invisi-firing. That's a strategy for PvP-only They will blast you out of the water. No real sense in carrying smoke and using it at all in PvE. I carry more Engine Boost and zig-zag for a torp attack at mazimum speed. Much more effective. Edited January 17, 2017 by Deputy276 Share this post Link to post Share on other sites
822 Wowzery Members 4,637 posts Report post #13 Posted January 17, 2017 Speak for yourself, the bot ai is better than 1/3 of the players on every team I have been on since starting this game. What does that say? ^This. I've had many games where I wished my team was bots. They would have at least put up a better fight. Share this post Link to post Share on other sites
17 Rowstralker Beta Testers 212 posts 9,032 battles Report post #14 Posted January 17, 2017 Unless I'm the only ship alive, no, this does not happen. You can't be more wrong if you tried. Last night as an example the bots locked onto our only DD and chased him around the map regardless of that fact that there are 4 other ships firing at them and chasing them down. The Bot AI has threat tree and DD's are the #1 and they will do everything in their power to sink them. Also, playing DD's, I have been targeted by bot carrier the moment the planes are sighted. They do veer as if they are scouting then turn but straight in and never waiver from their programing to sink the DD. Row Share this post Link to post Share on other sites
6,911 [RLGN] Estimated_Prophet Members 19,401 posts 36,245 battles Report post #15 Posted January 17, 2017 Granted bots suck at dodging. Tell that to all the SkyNet scum that keep dodging my torps... I don't think they got that particular memo... Though my last few torp kills in Co-op were "DODGE THAT! You bot (BLEEP!)" close... Share this post Link to post Share on other sites
186 [WOLF7] ThreeLineRifle Members 755 posts 23,870 battles Report post #16 Posted January 17, 2017 Unless I'm the only ship alive, no, this does not happen. If you look you can clearly see they have plenty of choices AND are being capped. I've seen this in the passed week with 1 of every class except CV. Share this post Link to post Share on other sites