1,138 [BROOK] TheGreatBlasto Banned 2,260 posts Report post #1 Posted January 16, 2017 One of the things I learned fast was to plan my BB turns ahead and to start the turret rotation as early on as possible. You don't want to do a full-turn and then discover that your guns are all facing your own backfield instead of the enemy. It's not always possible to do this if something unexpected pops up but planning is a good habit to adopt. If I get sunk in a game I often stick around to watch how it ends and toggle between ships. I see BBs making this mistake constantly. For example, BB A finds itself late in the game heading straight toward enemy BB B. It then has to pick a left or right course change to avoid a collision. Since all of its turrets are pointed to starboard you expect it to turn to port so that they don't have to be spun around 180 degrees. Nope. It's as if tow-thirds of BBs will turn to starboard in such a situation and then find themselves unable to shoot for 60 seconds. Takeaway: Plan your BB turns with where the guns are facing in mind. Don't get killed because your guns are facing 180 degrees from the target. Sure there are a few exceptions which may necessitate the opposite move but they are far and few between. 3 Share this post Link to post Share on other sites
656 [GUYS] TabbyHopkins Alpha Tester 2,768 posts 4,462 battles Report post #2 Posted January 16, 2017 As much as I agree....the people who need to read this will never visit the forums. Share this post Link to post Share on other sites
2,596 [-KIA-] TenguBlade Banned 9,382 posts 28,311 battles Report post #3 Posted January 16, 2017 As much as I agree....the people who need to read this will never visit the forums. QFT. The average stormtrooper-approved idealistic bastard is playing BBs because they forgive mistakes, and thus will continue to make them. Share this post Link to post Share on other sites
1,138 [BROOK] TheGreatBlasto Banned 2,260 posts Report post #4 Posted January 16, 2017 It's particularly galling when that last BB has a chance to win the game for you but then turns the wrong way. Share this post Link to post Share on other sites
1,693 [FOXEH] BladedPheonix Alpha Tester 6,885 posts 21,740 battles Report post #5 Posted January 16, 2017 As much as I agree....the people who need to read this will never visit the forums. good! its nice to have easy prey to hunt! Share this post Link to post Share on other sites
4,554 [O_O] desmo_2 Members 7,888 posts 22,026 battles Report post #6 Posted January 17, 2017 Similarly, I have watched cruisers turn one side toward an opponent to fire torpedoes, and then stay broadside or point their butts at the target and run. I feel like yelling at them that they have torps on both sides of their ship. If you can survive the turn, make it! You can get off twice the torpedoes! Share this post Link to post Share on other sites
652 dionkraft Members 3,594 posts 7,435 battles Report post #7 Posted January 17, 2017 Yup fatal mistakes by some BB pilots when your turrets are SLOW and Pointing one way. They should be more like their real word counterparts Share this post Link to post Share on other sites
222 [AWP] Atom_Alchemist [AWP] Members 1,023 posts Report post #8 Posted January 17, 2017 One of the things I learned fast was to plan my BB turns ahead and to start the turret rotation as early on as possible. You don't want to do a full-turn and then discover that your guns are all facing your own backfield instead of the enemy. It's not always possible to do this if something unexpected pops up but planning is a good habit to adopt. If I get sunk in a game I often stick around to watch how it ends and toggle between ships. I see BBs making this mistake constantly. For example, BB A finds itself late in the game heading straight toward enemy BB B. It then has to pick a left or right course change to avoid a collision. Since all of its turrets are pointed to starboard you expect it to turn to port so that they don't have to be spun around 180 degrees. Nope. It's as if tow-thirds of BBs will turn to starboard in such a situation and then find themselves unable to shoot for 60 seconds. Takeaway: Plan your BB turns with where the guns are facing in mind. Don't get killed because your guns are facing 180 degrees from the target. Sure there are a few exceptions which may necessitate the opposite move but they are far and few between. Yep, fire volley, look to which new face you plan to present to the enemy, turn, freelook back onto teh enemy to monitor his movements while your guns start their 180 rotation. Share this post Link to post Share on other sites
10 Harry_Reckinrod Members 39 posts Report post #9 Posted January 17, 2017 CTRL+X is my best friend in battleships. When I know a turn is coming, I fire off my last salvo, rotate my view 180°, lock turrets, and go back to freely surveying the battlespace. Saves me the frustration of inadvertently dropping out of freelook and screwing up rotation. Share this post Link to post Share on other sites
520 [-FBS-] saagri Members 2,646 posts 4,290 battles Report post #10 Posted January 17, 2017 See this all the time. Share this post Link to post Share on other sites