337 GiN_nTonic Beta Testers 825 posts 7,027 battles Report post #1 Posted January 16, 2017 Is it just me or does it seem like RNG factors fires at a lower rate following a ship using fire suppression. To be clear, I am not talking about the short period after the repair consumable is used where its still in effect essentially. I'm talking about the seeming reality that its much harder to set someone on fire after they've used their repair consumable than before. Is there a decreased fire chance if someone's repair equipment is in cool-down? Share this post Link to post Share on other sites
679 [CVLOV] Francois424 Beta Testers 3,640 posts 2,638 battles Report post #2 Posted January 16, 2017 I've not noticed it on the receiving end... that would be cool tho. Share this post Link to post Share on other sites
797 [PSV] Personator Privateers 5,523 posts 6,129 battles Report post #3 Posted January 16, 2017 Is there a decreased fire chance if someone's repair equipment is in cool-down? "Problem solved sir!" *Immediately afterwards* "The ship is on fire!" No Share this post Link to post Share on other sites
191 [-KIA-] Ayanami_Kai Members 823 posts 12,421 battles Report post #4 Posted January 16, 2017 (edited) *Repairs floodings and fires* Captain/Crew: Problem Solved Sir! *1 Minute later, Torps incoming, Direct Hit* Captain/Crew: Were flooding quickly! *HE shells Incoming* Captain/Crew: The Ship is on Fire! *Player presses Enter key then Tab, and by pressing F11* Player/Captain/Crew: Son of a [Edited]! RNG just... What the heck! Edited January 16, 2017 by DJ_PON3_ZaNe Share this post Link to post Share on other sites