337 GiN_nTonic Beta Testers 825 posts 7,027 battles Report post #1 Posted January 15, 2017 I've had a couple games today when the same person waits until the end of the match and then goes around friendly torping the best player (player making the most impact on the game). It was the only factor that swayed the games to a loss. How many torps does it take for someone to get booted from the game? The problem is that I ended up spending more time trying to dodge his torps and he wasn't even particularly good at torping but enough to change the entire outcome of the game dealing with that yahoo. I personally think 1 or 2 friendly torps should, as a 1st stage, turn off the ability of someone to cause friendly dmg when he turns pink before then being booted if more friendly fire is recorded. This way it still provides some realism for accidental torps but keeps jokers from ruining games. Share this post Link to post Share on other sites
2,848 Wulfgarn Members 5,597 posts 7,121 battles Report post #2 Posted January 15, 2017 (edited) If you have a replay, I'd contact WG. Most if not all damage should go back to the tker. Edited January 15, 2017 by Wulfgarn Share this post Link to post Share on other sites
33 [WORST] Tryne Members 69 posts 10,777 battles Report post #3 Posted January 15, 2017 We all feel this pain. However, it does go both ways. I have had teammates turn into my torpedoes both intentionally and out of lack of awareness. I remember one scenario very clearly where I was off the port quarter of an allied BB. He was facing another BB that was broadside to both of us about 3km away. Now, being that my ally had just fired and had done very little damage, I communicated with him in chat, saying "Bismarck do not turn left, I'm going to dump torps at the enemy NC" he responded by saying "go ahead" I took that as a green light and fired. He then proceeded to turn right into my salvo with a prompt "F you Benson" and in all chat, "Report our Benson" That's incredibly frustrating. Just remember that the trolling can go both ways. There isn't an easy solution :\ Share this post Link to post Share on other sites
3,880 [WTFS] TheKrimzonDemon Members 9,331 posts 13,756 battles Report post #4 Posted January 15, 2017 I know of at least 10 times where a team mate intentionally ran into my torps. It's beyond frustrating. I can live with a penalty when the TK is actually my fault, but getting punished when someone does it on purpose, gah. I lost count of idiot TK attempters long, long ago. Share this post Link to post Share on other sites
2,596 [-KIA-] TenguBlade Banned 9,382 posts 28,311 battles Report post #5 Posted January 15, 2017 If they're actually being persistent, then just fire back. From personal experience, I can say for certain that WG doesn't penalize you for self-defense if you file a support ticket. Of course, the last time I was in that situation was before torps did -50% damage to allies so people running around plugging their allies were much more threatening. Share this post Link to post Share on other sites
33 [KTKM] PrinzAlbatross Beta Testers 82 posts 7,993 battles Report post #6 Posted January 15, 2017 What if they just programmed the game so that you can't damage friendlies at all? Like in other MP games where friendly fire doesn't register at all. Share this post Link to post Share on other sites