5 [-GSI-] AdmJackRyan Members 20 posts 7,870 battles Report post #1 Posted January 15, 2017 Carriers being able to drop torps 5 feet away is crap. Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #2 Posted January 15, 2017 Carriers being able to drop torps 5 feet away is crap. They acatually drop them farther out than you think, even with a good manual drop. It's just that the torpedoes(or the indicator) don't pop up until they're closer. 3 Share this post Link to post Share on other sites
825 [ARMDA] Unabletony Members 9,004 posts 6,506 battles Report post #3 Posted January 15, 2017 They acatually drop them farther out than you think, even with a good manual drop. It's just that the torpedoes(or the indicator) don't pop up until they're closer. ^Much this/ Share this post Link to post Share on other sites
5,661 Macabe Alpha Tester, Members, In AlfaTesters, Beta Testers 12,413 posts Report post #4 Posted January 15, 2017 You have to start acting the moment you realize you are the CVs target so that you can mitigate incoming damage. If you do nothing: you're going to get torps dropped pretty close to you. But 5ft is an over exaggeration Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #5 Posted January 15, 2017 You have to start acting the moment you realize you are the CVs target so that you can mitigate incoming damage. If you do nothing: you're going to get torps dropped pretty close to you. But 5ft is an over exaggeration This. Always pay attention to the minimap and the second you see bombers heading your way, turn towards the bombers. If you realize that he's targeting you, start turning in the direction of the bombers in advance of his drop and turn into the torps to try and mitigate the damage. Share this post Link to post Share on other sites
1,260 cometguy Members 2,992 posts 5,204 battles Report post #6 Posted January 15, 2017 The great thing about CVs dropping torps from 5 feet away is that is way below the arming distance of the torpedoes, so no harm no foul. 1 Share this post Link to post Share on other sites
1,259 [BOTES] awildseaking Members 2,394 posts 10,558 battles Report post #7 Posted January 15, 2017 If you want to piss off cocky CV captains, turn into their volleys. Some of the torps (occasionally all of them) will fail to arm before they hit you. 0 damage, enjoy wasting the next 2 minutes rearming your TB group. Don't commit to a turn too early though, we'll just torp the turn instead. You have to play mind games and turn at just the right moment. Worst case scenario, you still get hit but you force the CV captain to re-aim, wasting his time flying around in your AA radius and reducing his potential damage. Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #8 Posted January 15, 2017 The great thing about CVs dropping torps from 5 feet away is that is way below the arming distance of the torpedoes, so no harm no foul. Yup. Torps have an arming distance. Share this post Link to post Share on other sites
427 Hatework Members 1,369 posts 3,667 battles Report post #9 Posted January 15, 2017 (edited) The character "Jack Ryan" was a naval analyst, just thought id throw that out there. Edited January 15, 2017 by Hatework Share this post Link to post Share on other sites
227 devastator5000 Members 1,719 posts 4,106 battles Report post #10 Posted January 15, 2017 They acatually drop them farther out than you think, even with a good manual drop. It's just that the torpedoes(or the indicator) don't pop up until they're closer. The great thing about CVs dropping torps from 5 feet away is that is way below the arming distance of the torpedoes, so no harm no foul. Yup. Torps have an arming distance. Yeah as said before the torps have to arm, as long as you know where the planes are coming from you can be safer Share this post Link to post Share on other sites
366 Mulletproof Beta Testers 1,136 posts 4,017 battles Report post #11 Posted January 15, 2017 (edited) They acatually drop them farther out than you think, even with a good manual drop. It's just that the torpedoes(or the indicator) don't pop up until they're closer. Yeah, about that... Edited January 15, 2017 by Mulletproof Share this post Link to post Share on other sites
454 khorender_1 Members 1,436 posts 9,473 battles Report post #12 Posted January 15, 2017 the spotting of those torps still feels like how spotting used to work in WOT Share this post Link to post Share on other sites
201 [DIEBL] thestuff Alpha Tester 730 posts 4,941 battles Report post #13 Posted January 15, 2017 Yeah, about that... ...I gota try that next time. Share this post Link to post Share on other sites
580 [PLPTV] Ulthwey Members 1,457 posts 9,077 battles Report post #14 Posted January 15, 2017 Carriers being able to drop torps 5 feet away is crap. Hey look, another one. Bust out the pop corn. Share this post Link to post Share on other sites
350 inktomi19d Members 1,744 posts 8,862 battles Report post #15 Posted January 15, 2017 You have to start acting the moment you realize you are the CVs target so that you can mitigate incoming damage. If you do nothing: you're going to get torps dropped pretty close to you. But 5ft is an over exaggeration This. Just understand, that you will sometimes take some hits. I drive BBs pretty frequently and only rarely catch so many torpedoes that I can't recover. But a great CV player will get you if he really wants. Also understand, that your defensive measures impose an opportunity cost on the CV captain. A great CV player can track your through zigzags, adjust for your speed changes, approach from an angle where there is no allied AA, etc., but doing all those things require time and patience, and cost them precious minutes. Yes, a great CV player can still outplay you (especially if you are in a BB), but if they go for that guy sailing alone in a straight line they can drop their torps and have their planes almost home in the time it would have taken to safely circle you and pick a good angle. If you happen to be the last BB on your team, then maybe the CV will take the time and effort to hit you, but otherwise they will go for easier targets first. Don't be the easy target. Share this post Link to post Share on other sites
285 KyourakuShunsui Beta Testers 1,180 posts 7,853 battles Report post #16 Posted January 15, 2017 This. Just understand, that you will sometimes take some hits. I drive BBs pretty frequently and only rarely catch so many torpedoes that I can't recover. But a great CV player will get you if he really wants. Also understand, that your defensive measures impose an opportunity cost on the CV captain. A great CV player can track your through zigzags, adjust for your speed changes, approach from an angle where there is no allied AA, etc., but doing all those things require time and patience, and cost them precious minutes. Yes, a great CV player can still outplay you (especially if you are in a BB), but if they go for that guy sailing alone in a straight line they can drop their torps and have their planes almost home in the time it would have taken to safely circle you and pick a good angle. If you happen to be the last BB on your team, then maybe the CV will take the time and effort to hit you, but otherwise they will go for easier targets first. Don't be the easy target. and this is the problem with CVs in a nutshell. A good CV driver can wreck the enemy team without a lot of trouble. So when one team has a good CV and the other team has a poor CV the match is generally won before it is fought. They need to do something to balance out the player curve so that good players can't totally wreck ships no matter what you do. I am not saying that we need CV nerfs as such, but rather there needs to be more of a balance between CV nations and between player skill levels. A better player should be able to outplay a poorer player, but right now it is night and day. It is almost like the early days of WoT where artillery was such a huge influence on the match that it ruined overall enjoyment for a lot of players. Right now in WoWS it is almost the same thing. High level CVs can cause such destruction with little recourse other than the team grouping up and playing super passively to try and fight off the planes. It is frustrating for those of us not playing the CVs. Share this post Link to post Share on other sites
295 Sir_Orrin Members 836 posts 5,480 battles Report post #17 Posted January 15, 2017 Yeah, about that... SCOTT STERLING!!!!! Share this post Link to post Share on other sites
17,266 [WOLF5] HazeGrayUnderway [WOLF5] Members 38,115 posts 30,885 battles Report post #18 Posted January 15, 2017 SCOTT STERLING!!!!! One is the loneliest number! Two tickets for paradise! Three times the lady! FOOOOuuuuuuurrrrrr everrrr younggg! Share this post Link to post Share on other sites
1,134 Raven114 Members 2,334 posts 6,897 battles Report post #19 Posted January 15, 2017 Carriers being able to drop torps 5 feet away is crap. You Making comments about mechanics you have no idea how they work is crap. Share this post Link to post Share on other sites
777 [BARF] 1nc0mp3t3nt_1 Beta Testers 5,816 posts 5,484 battles Report post #20 Posted January 15, 2017 Carriers being able to drop torps 5 feet away is crap. What, did your torps bounce harmlessly? Share this post Link to post Share on other sites