Jump to content
You need to play a total of 20 battles to post in this section.
HolyWaterCow

Ideas to make "quick messages" (f3-f11) more useful!

16 comments in this topic

Recommended Posts

45
[R-SKY]
Members
67 posts
24,949 battles

Quick messages are the f3 through f11 messages. Some are quite helpful (especially when you don't have time to type) but some are utterly useless. It'd be nice if all messages were relevant to the actual gameplay and contributed toward improving teamwork/communication.

 

Listed below are the current messages. In parenthesis next to each message is my opinion of its usefulness - rated A, B, C, D, or F.

A being very useful (no change needed) through F being utterly worthless (replace entirely).

 

 

f3 - Designating target (A)

f4 - Thank you (D - pleasant/nice gesture but not useful in battle; just type it!)

f5 - Affirmative! (A)

f6 - Negative! (A)

f7 - Requesting support! (B - b/c of ambiguity. It's somewhat of a cross between "follow me/come over here" and "I need help". I see people using it as "I need help" all the time despite there already being a message for that, f8 - SOS)

f8 - SOS (A)

f9 - That was a great battle! (D - pleasant/nice gesture but not useful in battle; just type it!)

f10 - Good luck everyone (D - pleasant/nice gesture but not useful in battle; just type it!)

f11 - $%*#@! (F - no worth whatsoever. I'd upgrade my rating to a D if it actually used extremely foul obscenities though :trollface:)

 

 

Here's a couple that I think would be useful in battle and would be good replacements for all the non-A rated messages (plus I threw in an extra one):

*Requesting escorts (simple change in nuance to f7's "Requesting support" so it isn't misused as an urgent call for help)

*Torpedoes inbound!

*Urgently need air cover!

*Fall back!

*Hold this position

*Enemy breaking, full steam ahead!

 

 

Thoughts? Ideas for other messages?

 

 

 

Edited by HolyWaterCow
  • Cool 2

Share this post


Link to post
Share on other sites
Members
5,424 posts
3,448 battles

They're extremely useful as they are, and the social pings that have no tactical values are there just to make the game fun, which even I, a pretty cynical and critical person, can appreciate. Anything else can easily be typed into chat, it's really not that hard.

Share this post


Link to post
Share on other sites
3,939
[ASHIP]
Members
5,454 posts
12,925 battles

About the only thing useful is designate. Probably deserves an SS rank compared to some of the other things you gave A.

I think an evolution of the map ping system would be better, like click & drag arrows to get a better understanding of what someone is trying to communicate.

Beyond that, they should probably remove it from the function keys and make a circle selection appear when pressing ctrl.

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,101 battles

I made the suggestion a while back about making the messages customizable through a text editor.  Of course the usual crowd immediately chimed in about how these would be abused in match by the special needs crowd but I don't see how that would be different from what happens in chat already, except the spelling might be better.  Idiots gonna id, but having the ability to create a set of commands useful to you would be worth the price.

Share this post


Link to post
Share on other sites
Members
57 posts
1,717 battles

Beyond that, they should probably remove it from the function keys and make a circle selection appear when pressing ctrl.

 

I'd much rather have a Planetside 1-like system.  While it isn't as fast as WoWs' current system, it was faster than a context wheel and yet supported 97 distinct commands.

 

The initial key was simply 'v' (for voice macro), and was followed by 2-3 other keys.  The sub-menu keys were always on the left hand for a QWERTY layout (except 'N' for 'need').

 

Since it was presented as a menu in a little popup, it was as easy to learn as a context wheel, yet far more flexible.  Plus you can actually enter it into a message or chat as an in-joke.   Potatos? VVB.  IJN carrier VWA!!  Got citted by a Yamato?  VNR!!   Random sillyness?  VRM / VWS / VVE.     Obviously it would be customized for WoWs gameplay rather than Planetside stuff.  Cap A/B/C/D and 1/2/3 instead of hacking control consoles/med terms/equip terms, warning torpedoes / warning friendly torpedoes instead of warning incoming maxes / warning incoming troops etc.

 

(Planetside 2 has a WoWs like system as Sony Online Entertainment well, mismanaged everything in a classic Sony style, and couldn't afford to do 970 recordings (97 macros x 10 voices) in 5 languages, as their total budget was thirty five dollars and twelve cents.)

Share this post


Link to post
Share on other sites
266
Beta Testers
237 posts
12,560 battles

Just completely remove them.

 

1) They are absolutely annoying.

2) They are absolutely annoying.

3) They are absolutely annoying.

 

Did I mention they are useless?

Share this post


Link to post
Share on other sites
45
[R-SKY]
Members
67 posts
24,949 battles

They're extremely useful as they are, and the social pings that have no tactical values are there just to make the game fun, which even I, a pretty cynical and critical person, can appreciate. Anything else can easily be typed into chat, it's really not that hard.

 

You contradict yourself in a weird sort of way. You start your reply with "They're extremely useful as they are" yet end it with "Anything else can easily be typed into chat, it's really not that hard". So how is it extremely useful to have "Good luck and fair seas", "That was a great battle", and "$%*#@!" as quick messages? Like you said, they have no tactical value so why are they extremely useful as quick messages and why couldn't they (and all non-tactical messages) just be typed into chat (especially considering it's not that hard)?

 

Here's why I think my suggestions have value as quick messages:

*Torpedoes inbound!  This is very time sensitive. Torps are often spotted well before your torpedo warning - pinger and visual indicator - starts [for example, a friendly ship/plane spots torps well outside your torp detection range] and unless you happen to be looking in the direction of where the torps are coming from, you'll only get the incoming torp warning when the torps get into your torp detection range (pretty short time to react, esp if youre in a BB).

*Urgently need air cover! CV players are very focused on doing their own thing most of the time so when you're singled out by the enemy CV, it's not unusual that your friendly CV will be slow to see it's happening (if at all). Quick message helps grab their attention

 

The suggestions below are more about team organization.

 

*Fall back! Not as time sensitive but still very useful to alert your friendlies that you need to fall back so they aren't hanged out to dry and consequently gang banged by the enemy.

*Hold this position Like the above, it'd help everyone get on the same page so people don't push through one at a time or leave a tactically important area or unnecessarily push & die when you have a narrow lead.

*Enemy breaking, full steam ahead! Basically just organizing a charge. Forces enemy ships to turn plus it's especially important for waking up the more passive players on your team who need a little goading to get moving ;)

 

About the only thing useful is designate. Probably deserves an SS rank compared to some of the other things you gave A.

I think an evolution of the map ping system would be better, like click & drag arrows to get a better understanding of what someone is trying to communicate.

Beyond that, they should probably remove it from the function keys and make a circle selection appear when pressing ctrl.

f3 is definitely the most useful (and versatile).

 

Just completely remove them.

 

1) They are absolutely annoying.

2) They are absolutely annoying.

3) They are absolutely annoying.

 

Did I mention they are useless?

 

Settings -> Audio -> uncheck "quick messages voiceover" box.

 

Hopefully that'll cure your general cynicism.

Edited by HolyWaterCow

Share this post


Link to post
Share on other sites
Alpha Tester
1,914 posts
8,490 battles

Currently F3, F4 (for actual helpful DDs who smoke you), & F7 are pretty useful for me. Who knows maybe they can change the other ones around to be useful instead of me only using them to shitpost in chat.

Edited by GoldPile

Share this post


Link to post
Share on other sites
Members
1,716 posts
8,224 battles

I'd like to see some that say:

 

'You are not the boss of me'

'Who died and made you Admiral'

'You went that way when warned not to, you are on your own'

'My money, my game, my time, mind your own business'

'Stop showing your broadside'

'First to die are not allowed to speak, just R.I.P. quietly'

Share this post


Link to post
Share on other sites
9,860
[NMKJT]
Beta Testers
24,800 posts
3,947 battles

Man screw you, I use F4 all the time to thank allies who actually focus on targets I highlight with F3-- Usually destroyers, or an extended battleship. F4 is almost as tactically useful as F3 if only because it provides feedback to those who followed requested instructions from other F* commands.

Share this post


Link to post
Share on other sites
Members
278 posts
3,457 battles

I use thanks a lot when people do something helpful, I find it a very useful and pleasant command. But the help I have an AA rating of 3 and have 5 squadrons incoming button does need to be a thing I agree, using request support or sos when I really want air support is what I normally do but having a specific button is needed. 

Share this post


Link to post
Share on other sites
Beta Testers
1,136 posts
4,017 battles

In Warcraft you could create custom macros. Limited 100 character programs to do mundane stuff attached to an icon.

For example:

 

/cast "smoke"

/s "I'm popping smoke!"

 

I forget the particulars. Haven't played in years. But it was a system a lot of games would benefit from.

 

  • Cool 1

Share this post


Link to post
Share on other sites
33
[TDM]
[TDM]
Members
71 posts
16,940 battles

Good topic for discussion holywatercow.

 

As it seems like it would be easy to implement, I would like to see 20 or 30 commands to choose from and allow the user to customize his / her individual F- keys

 

Some ideas

 

I am firing torpedoes

I am releasing smoke

Provide smoke to me if possible

Defend our base

Requesting full out assault on enemy fleet

Our Carrier is in danger

 

Share this post


Link to post
Share on other sites
71
[-SKI-]
Members
323 posts
14,784 battles

Good topic for discussion holywatercow.

 

As it seems like it would be easy to implement, I would like to see 20 or 30 commands to choose from and allow the user to customize his / her individual F- keys

 

Some ideas

 

*snip*

Carrier has arrived.

 

 

There was a tool in a red team Missouri earlier, sat there spamming F9-F11 for the entire match.  :/

Edited by cheereereerios

Share this post


Link to post
Share on other sites
Beta Testers
271 posts
8,188 battles

 

f11 - $%*#@! (F - no worth whatsoever. I'd upgrade my rating to a D if it actually used extremely foul obscenities though :trollface:)

 

 

 

 

 

 

 

Just use the Duke Nukem voice mod like I do because he says some pretty good things for F11. 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×