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Arthur_Dayne

legendary commanders..waste of time to play anyone but seagal for now?

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I feel like ALL the commander XP earned on ordinary commanders has now been just a complete waste........I wish ships themselves earned the XP for skills not the commanders.. with one announcement everthing we have done for 2 yrs is obsolete......All that commander XP is now worthless.....UNLESS there is a path for a commander to become legendary there is absolutely no reason to try and level them as they wil always be gimped....any commander u have now with 19 points is a gimp...oh sure he can play one of your ships u never use.... but will he ever be used realy?..... because most people will be leveling legendary commanders...any XP u play will be a waste on ordinary commanders....for instance I work 8 hrs a day sleep 8 hrs a day... I play 10 matches a day.... THAT means any commander I have leveled.. his XP goes in garbage..its like a reset....bcuz I don't have the time to put him on another ship and actualy use him.... I need to use my 10 battles a day to level legends...meanin 2 yrs of captain xp down the drain...because say my german legend has to go from Groerkurfurst to Tirpitz to scharnorst to Koneg albert to prince Eugene.......That's five of my 10 battles I have time for......my ordinary german is now useless.....2 yrs don drain...... then my other 5 battles.....montana to misouri to Arizona to texas to ark beta..........So all the XP I earned is  no good unless there is a path for commanders to become legendary...OH and then when your done with the levling legendary commanders.....wait for it...an EVEN better legendary commander.....OR even better take the YAK 30 in world of warplanes..... When the game started it was one of the worst tier 10 planes.......you flew it because it looked good but it was no compettion for other tier 9 and 10 planes....THGEN WG came in ad for some inexplicable reason nerfed 100 MPH off of its top speeds....after I had spend MILLIONS in game credits on it..... which I also spent 60 bucks to convert xp for.....it was one of the most unbelievable nerfs in gaming because the plane was the worst in tier 10 to begin with and would be the 4 or 5th best plane in tier VIII as it is now..they have done nothing to nerf heavies in WoWPs ....and they took a plane that was easily killed and made it worse..........now its unflyable. in tier 10... its instant death...everyone is faster and has more alt and firepower than u....what does this have to do with ships?    it feels the same.. work to get something and now its worthless vs new stuff or new nerfs

Edited by Arthur_Dayne

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:sceptic:   wut?       give me your 19pointer if you don't want it   sheesh.

Edited by centarina

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How exactly are they useless? You fail to explain that. Who says the legendary captains are going to have any special traits like chubby the cook has? Maybe they'll just be legendary as in the existed and nothing more to them than that. You're having a mental episode due to you're own speculation. Stop and take a chill pill. When did the devs exactly say they'll have special traits? Wait to freak out until you actually know something.

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Did I miss some patch notes or something?

 

No. The OP is freaking out over nothing atm. He heard that legendary commanders will be coming and is crying about it saying that all his 19 point captains will be rendered worthless due to the new legendary commanders under the assumption that they'll automatically be better and have special traits like S.S. has. Which we do not know yet. They could, or could not.

Edited by renegadestatuz

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Seagal is only ONE captain, which can only sail a single ship, and have a single captain build at any one time. He can also only be used for the USN.

 

Unless WG finds truckloads of willing celebrities, or releases tons of historical captains, you'll still need the normal captains.

 

OP you're making a mountain out of a molehill.

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How exactly are they useless? You fail to explain that. Who says the legendary captains are going to have any special traits like chubby the cook has? Maybe they'll just be legendary as in the existed and nothing more to them than that. You're having a mental episode due to you're own speculation. Stop and take a chill pill. When did the devs exactly say they'll have special traits? Wait to freak out until you actually know something.

 

they r not usless... but lets say u keep ur 19 pt ordinary commander.... u have a iowa ...somehow at the end of the match its u versus another iowa.... the two players have exacly the same skill........BUT HE has a 19 point legendary commander.....with say seagull.... u botth close on each other.......he passes u.............his guns turn faster he is able to get around on you while ur guns slowly turn to target...... he wins u lose......because u refused to train ur legend up in the belief that your 19 pt wasn't usless .....
Edited by Arthur_Dayne

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My Fletcher is unplayable without Steven Seagal at the helm.

 

/s

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Seagal is only ONE captain, which can only sail a single ship, and have a single captain build at any one time. He can also only be used for the USN.

 

Unless WG finds truckloads of willing celebrities, or releases tons of historical captains, you'll still need the normal captains.

 

OP you're making a mountain out of a molehill.

 

he can sail every single American premium.......and again I can only play 10 battles a day.....ALL of which segal or a german legend can do for me...thus making ALL previous commanders for casual players usless
Edited by Arthur_Dayne

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they r not usless... but lets say u keep ur 19 pt ordinary commander.... u have a iowa ...somehow at the end of the match its u versus another iowa.... the two players have exacly the same skill........BUT HE has a 19 point legendary commander.....with say seagull.... u botth close on each other.......he passes u.............his guns turn faster he is able to get around on you while ur guns slowly turn to target...... he wins u lose......because u refused to train ur legend up in the belief that your 19 pt wasn't usless .....

Let's say... you don't... use a million periods... so we can... better understand you...

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they r not usless... but lets say u keep ur 19 pt ordinary commander.... u have a iowa ...somehow at the end of the match its u versus another iowa.... the two players have exacly the same skill........BUT HE has a 19 point legendary commander.....with say seagull.... u botth close on each other.......he passes u.............his guns turn faster he is able to get around on you wil ur guns slow y turn to target...... he wins u lose......because u refused to train ur legend up in the belief that your 19 pt wasn't usless .....

 

We don't even know yet if the legendary captains will have special traits/abilities like Seagal has. You're ASSUMING. For all we know, they could just be legendary in the sense that they were real captains. You're making a mountain out of a molehill. Calm down and relax and we know for sure.

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Let's see......

-Making assumptions without having the full details? Check.

-Saying that 19 point commanders will be useless? Check.

-Not considering the fact that his 19 point commanders will be able to earn elite XP to level up his legendary captains in the future? Check. 

 

he can sail every single American premium.......and again I can only play 10 battles a day.....ALL of which segal or a german legend can do for me...thus making ALL previous commanders for casual players usless

Right, but that's only theoretically. Each ship has a different build, so unless you're willing to respect every time, i don't think "every single American premium" is possible. 

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Arthur. May I point you to some grammar and writing lessons? Maybe Strunk and White? Your posting is hard to read. You know, some basic things like paragraphs, sentences, and basic simple English words might convey your point across a little better.

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they r not usless... but lets say u keep ur 19 pt ordinary commander.... u have a iowa ...somehow at the end of the match its u versus another iowa.... the two players have exacly the same skill........BUT HE has a 19 point legendary commander.....with say seagull.... u botth close on each other.......he passes u.............his guns turn faster he is able to get around on you while ur guns slowly turn to target...... he wins u lose......because u refused to train ur legend up in the belief that your 19 pt wasn't usless .....

 

So let me get this straight. You are freaking out over a very specific scenario which will at best be uncommon, and hardly a deal breaker which renders all normal captains 'useless'.

 

Take a chill pill. The hyperbole isn't helping your case.

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Let's see......

-Making assumptions without having the full details? Check.

-Saying that 19 point commanders will be useless? Check.

-Not considering the fact that his 19 point commanders will be able to earn elite XP to level up his legendary captains in the future? Check. 

Right, but that's only theoretically. Each ship has a different build, so unless you're willing to respect every time, i don't think "every single American premium" is possible. 

^All of this. OP is also forgetting that his 19 point captains will be able to use free commander xp to level up his legendary captains faster.

 

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they r not usless... but lets say u keep ur 19 pt ordinary commander.... u have a iowa ...somehow at the end of the match its u versus another iowa.... the two players have exacly the same skill........BUT HE has a 19 point legendary commander.....with say seagull.... u botth close on each other.......he passes u.............his guns turn faster he is able to get around on you while ur guns slowly turn to target...... he wins u lose......because u refused to train ur legend up in the belief that your 19 pt wasn't usless .....

 

the situation you described has a ~.03% chance of actually happening. (exaggeration or not, it's not likely)

 

and if it did, it wouldn't happen the way you described. two players with similar skill. one attempts to pass the other, the other angles, and keeps the guns trained on the ship as it passes. the passing ship loses because it had to show broadside. that slightly faster turret traverse is now void.

 

stop freaking out over essentially nothing.

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the situation you described has a ~.03% chance of actually happening. (exaggeration or not, it's not likely)

 

and if it did, it wouldn't happen the way you described. two players with similar skill. one attempts to pass the other, the other angles, and keeps the guns trained on the ship as it passes. the passing ship loses because it had to show broadside. that slightly faster turret traverse is now void.

 

stop freaking out over essentially nothing.

 

Stop using common sense and pointing out game mechanics and tactics, people might freak out :D

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he can sail every single American premium.......and again I can only play 10 battles a day.....ALL of which segal or a german legend can do for me...thus making ALL previous commanders for casual players usless

 

So please tell us all how Seagal and his superior turret traverse and shell switching skill will render a a normal Saipan or Sims captain 'useless'. I'm sure your explanation will be fascinating.

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So please tell us all how Seagal and his superior turret traverse and shell switching skill will render a a normal Saipan or Sims captain 'useless'. I'm sure your explanation will be fascinating.

 

I'm making use popcorn, two bowls of popcorn enough?

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I'm sure I'm not the only person who refuses to listen to Seagal for the privilege of an almost-negligible performance increase, but even if everyone was intent on using the upcoming legendary commanders (which are not confirmed to have superior abilities), you'll still want to use your 19-point commander to rack up elite XP to spend on your legendary commanders. I assume you know what I'm talking about, because if you're going to the trouble of analyzing changes to be determined, then surely you're abreast on the actual things coming down the pipe.

 

In the time you're doing that, all the plebs without 19-point commanders will be either grinding to catch up to you, or grinding up playing legendary commanders from scratch, either of which put you far ahead of them. So you're complaining about an uneven playing field which is about to become even more uneven in a way you are best situated to leverage.

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I'm making use popcorn, two bowls of popcorn enough?

 

I'm thinking we should get Seagal to make us some cake. Preferably one with naked women inside.

 

I think he could do it. The cook is one multi-talented guy, being able to simultaneously captain every ship type optimally, and relegating all USN captains to the trash can forever.

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The OP has some challenges with his English and a lot of you know him here for making whine threads, so you're jumping all over him some.

 

His point being he expects the legendary commanders to come with special abilities like Seagal's turret traverse or reload specialty.  Something to make you want to use the commander in battle.  If there are numerous legendary commanders they are very likely to also have special abilities. 


Right now I can drop my Bismarck or Freddy into battle with a very high point captain.  So perhaps a German commander comes around that gives an additional 5 pt skill buff to secondary range. Now my high point captains I worked on for years are now getting beat in Secondary range by a new commander I would've had to grind up on.   If there a multiple situations like this, yes, your 'regular' captains are going to be 'not as good' as the legendaries, and likely unused.

 

I think he makes a valid point of concern about game balance and rendering something that used to be good 'second rate...'   For example if clan wars comes around everyone is going to want those legendary commanders in their CW ships.  Oh wait, we made a tournament of tier 8s now, well, retrain that legendary captain for your tier 8 now... It could well be a money grab and harder on folks with tighter budgets.

 

Instead of attacking the OP I think a proper discussion on how this could affect the game is in order.

 

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except for DD,  I don't have  any 15 point captain in other class.  I seem to do fine with 10 pointer in  CA and  BB.  they are nice to have, but not a big deal IMHO.    There is exactly one  legendary captain with   couple abilities.  (improved EM and shell switching)  if other followes the same,  it would not be a big deal. 

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