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Platnumsniper

Report Card time. How did the WoWs team do in 2016.

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I decided to look back at the 

 and compare the video to what we really got.

 

No Submarines (Check, What? He said they weren't coming)

 

Better Team gameplay and interaction (Check: Ranked Battles, Team Battles, Clan beta, Dynamic Divisions, and Voice chat in divisions)

 

Armour Viewer (Check: Not much else to add here)

 

4 new ship branches including Soviet/Russian Cruisers, and German Battleships (Check: Große Deutschland had a name change, plus we also had RN Cruisers, German Destroyers and the IJN DD sub branch)

 

New Tech Tree. Candidates ranging from Great Britain to Australia (Check: sorry Australia although technically you showed up in the form of Perth and the combined Commonwealth "nation" and the French showed up with Dunkerque)

 

New skills for Commanders (Check: Torpedo acceleration, Manual control for AA, Manual control for secondaries, and survivability expert)

 

New consumables (Check: Torpedo Reload Booster, and Radar which was first introduced with Russian cruisers)

 

New options for upgrades (Check: New combined upgrade, Aiming systems mod 0, and Artillery plotting room mod 2)

 

Aircraft carrier improvements (Other then aircraft changes and defensive fire added to high tier CVs.... They didn't get simpler to play and the UI hasn't changed since alpha. I think this one missed the mark, hopefully next year)

 

Weather (Check: Cyclones and the startup weather on some maps)

 

Additional features that weren't included in the video:

Containers (Big plus)

Campaigns (Great addition)

New modes like Bastion and Epicenter (Pretty fun wish I could play more of Bastion honestly)

A plethora of new premium ships (Texas, Arizona, Molotov, Prinz Eugen, Graf Spee, Scharnhorst, Dunkerque, Perth, Belfast, Cambeltown, and Saipan just to name a few)

Significant high tier economy changes and rewards for actions like spotting

Implementation of the shorter dev cycle with major patches every three weeks and a new ship line or premium ships every second patch

 

Final Grade: A

The WoWs team did an excellent job. Yes the CV players didn't get the love they needed but we were aware that wasn't happening around mid 2016 and no one is perfect or a robot. We had our bumps in the road but all in all the game has improved significantly. The WoWs team delivered on their promises and then some.

 

Here's to a great 2017

 

This is of course my own personal opinion. Being an Alpha tester of WoWs I am proud to have been supporting the game from the start

 

Credits:

Thanks to the WoWs Wiki team for doing such a great job and stockpiling all the changelogs for every patch since open beta. You guys did a great job with the wiki, last time I looked at it was way back in one of the betas and it was in rough shape.

Also thanks to the STRS podcast and Warships Podcast. Without their interviews of the Wiki editors, I would have never given the Wiki a second chance.

 

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I can't give this enough +1s.  Not enough people, myself almost at the forefront of that crowd, give credit to what WG did do on here.  It's all about what they did wrong, because nobody notices when things go right.

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My only problem with WG in 2016 was the Nerf to skills needed to make the Marblehead viable against tier 6 ships. Than they changed the Match Maker and now all Tier 5 ships have to fight Tier 7s. 

Make The Marblehead Great Again.

Other wise its been a good year And I'm happy to play WoWs on the NA server. 

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No Submarines (Check, What? He said they weren't coming)

 

That reminds me that they didn't say they weren't coming in 2017.

 

Depth charges = special new armament, anyone? :trollface:

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Since all the positives have been pointed out, let's talk about those "big changes to CVs" that were allegedly coming...

 

I did mention that. They should still come this year

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No Submarines (Check, What? He said they weren't coming)

 

Did the devs say that submarines would never be in the game or just that they're really far on the back burner? I've been getting mixed messages with this.

 

I'd rather see battlecruisers or a CA/CL split before them, but maybe they could work.

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Did the devs say that submarines would never be in the game or just that they're really far on the back burner? I've been getting mixed messages with this.

 

They've switched positions on "never" a bunch of times, lately it has been "not in the foreseeable future."

The devs probably realize that at the rate at which they're releasing new ships, they'll run out of normal ships in three years.

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Did the devs say that submarines would never be in the game or just that they're really far on the back burner? I've been getting mixed messages with this.

 

I'd rather see battlecruisers or a CA/CL split before them, but maybe they could work.

 

They definitively stated that there will be no submarines in video over a year ago.

 

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I would give 

 

A+ on 3D modeling

A+ on quality of coding, solid, almost bugfree client 

A+ for revenue collection, sound business model

A+ for music, sound effects

A+ for graphical special effects

A+ for IT management, very solid servers

 

C- for map design (lack of imagination, creativity and balance)

F for developer communication with community, community managers and community contributors

D for balancing (cruisers and carriers having an existential crisis; WTH feeling on British cruisers, IJN destroyers and German destroyers, not to mention existing issues on USN cruisers)

C for executive and creative direction (should have RN first before Russian, lack of different game modes)

C+ on user interface design

 

Edited by Eisennagel

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Excellent post!

 

Would +1 but I gave them all away already.

 

More importantly, we have people re rolling accounts in Warships already?????

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More importantly, we have people re rolling accounts in Warships already?????

 

Wow. I would never consider re-rolling my account. Too much progress

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F for developer communication with community, community managers and community contributors

 

I would give them at least a C+ for communication. I guess our standards differ. 

 

Anyways, things I look forward to in 2017:

-Improved graphics: We will now see walls of flames whenever we fire battleship guns, like this:

 Image result for battleship fires guns

-Legendary commanders: It sounds very interesting, we'll have to see what exactly they do.

 

-New modes for co-op: I enjoyed the Halloween mode, so I'm definitely excited for this.

 

-Earnable upgrades: We don't have any details yet, but it sounds interesting.

 

And........

-New ships! New ships are always good. 

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I would give them at least a C+ for communication. I guess our standards differ. 

 

Anyways, things I look forward to in 2017:

-Improved graphics: We will now see walls of flames whenever we fire battleship guns, like this:

-Legendary commanders: It sounds very interesting, we'll have to see what exactly they do.

 

-New modes for co-op: I enjoyed the Halloween mode, so I'm definitely excited for this.

 

-Earnable upgrades: We don't have any details yet, but it sounds interesting.

 

And........

-New ships! New ships are always good. 

I'm more worried about what the larger smoke clouds will do to player vision.  People already complain that burning superstructures obscure their vision, but when you see how shipboard fires look in the Developer Diaries video, they stretch to the top of the screen and beyond.

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I'm more worried about what the larger smoke clouds will do to player vision.  People already complain that burning superstructures obscure their vision, but when you see how shipboard fires look in the Developer Diaries video, they stretch to the top of the screen and beyond.

 

Fair point, but they still look cool. :D 

I guess you could have a setting to make them smaller and less obscuring to your vision? We'll have to see about that. 

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The fact that after a full year of 2016, we have no ingame team play feature and CV play is totally disfunctional as of the end of the year means to me their highest overall grade must be no better than a C.

 

Lot of good stuff otherwise but these are two "must have" areas for the game to be up to par, in my view.

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They've switched positions on "never" a bunch of times, lately it has been "not in the foreseeable future."

The devs probably realize that at the rate at which they're releasing new ships, they'll run out of normal ships in three years.

 

It they stick to their 4 lines a year plan, there's enough ships/lines they could do to last 4 1/2-5 years. And that's not counting lines they could come up with that would be majority paper.

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A - for addition of new IJN DDs

F - for NERF to IJN DDs.  Ruined the Fubuki.

F - for NERF to Mogami (pretty sure that was early 2016)

 

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No Submarines (Check, What? He said they weren't coming)

 

 

 

 

Just going to leave this here. 

 

 

[–]Sub_Octavian[S] 1 point 6 minutes ago 

I know "never say never". Even to submarines :@

 

 

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I think they deserve an A-minus grade for this years improvements. My only criticism is the slow and continuing movement to strictly arcade type of game. They should change there advertisements which lures the Historians and the Navy types. so the disappointment is not so harsh. I know all the arguments and agree with some of them. Just an Observation from an historian and a navy type. :honoring:
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I think they deserve an A-minus grade for this years improvements. My only criticism is the slow and continuing movement to strictly arcade type of game. They should change there advertisements which lures the Historians and the Navy types. so the disappointment is not so harsh. I know all the arguments and agree with some of them. Just an Observation from an historian and a navy type. :honoring:

 

Totally agree....there isn't anything historical here in the ship builds.....no ship is constructed with historical specs and capabilities....and it is and continues to be a disappointment to the historical nerds (of which there are many in this genre of game).  +1 to Raven.
Edited by 11thACRColdsteel

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I did mention that. They should still come this year

 

I think sometime right before Ranked Season month 5 :unsure:, they stated the carrier stuff was not coming in 2016, so they at least clarified the situation. 

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