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A Discussion about Fleet Composition

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In this thread I'd like to discuss one's ideal vision for a fleet, while intelligently considering what ships should be in it and why. I think we should discuss fleets leading up to and including the Second World War, but if one wishes to discuss fleets of another time period, feel free to. 

 

Background

There was a thread a while back about composing one's own fleet. The idea intrigued me so I decided to attempt it myself. However, while so doing, I realized how complex the question was. Therefore, in my opinion, this question should be qualified by a few things. Rather than just listing off our favorite ships (which, in some respects, is constructive) I feel we should answer the question considering the following things:

  • Strategic Situation and Adversaries. 

An intrinsic part of the way nations are built is what the strategic objectives of the nation's navy is. For example, the Kriegsmarine in WWII was mostly operated against British convoys to starve them into submission. Therefore, they had a large amount of submarines, and their few surface vessels (mainly capital ships) were designed to be fast and have quick-firing weapons that could devastate merchant convoys. For that reason, if you were Germany, you wouldn't want something like Fuso which is slow but has a lot of guns, and is designed to defeat other battleships. Therefore, one should consider their strategic situation and, especially, the potential opponents of them. Furthermore, your adversary is very important. Japanese battleships, for example, were designed to be qualitatively superior to American battleships because Japan was forced into a numerically inferior situation by various treaties. 

 

Thus, I feel that you should discuss how each ship you choose fits your strategic goals. I will provide a few starting points for these goals later on, and some potential adversaries.

  • Philosophies on Use. 

A problem with combining German and Japanese destroyers, for instance, is the completely different philosophies on their construction (I'll admit I'm not researched on the objectives of German destroyers, but I can safely assume they are not the same as the Japanese). The Japanese destroyers were designed to deliver torpedoes in night attacks to devastate the opponent's battle line. Therefore, they are excellent torpedo boats but somewhat poor in other respects (ASW, AA).

 

Therefore, you also have to consider what your philosophy for use of each type of ship is. I feel this is a particular interesting point to be discussed. What should destroyers be used for? What should the role of Light Cruisers be? Thus, I feel that, for each ship you choose to put in your fleet, you should discuss why that ship is there, and how it fits in with your overall strategic objective. 

  • Common Weapons.

Each navy has a number of common weapons used on multiple ships. These include huge battleship main guns (for example, the 14" gun was ubiquitous on Japanese dreadnoughts) but also on guns down to AA guns, ASW systems and torpedoes.

 

Therefore, I feel that we should also discuss what AA guns you use, what ASW systems you should use, which torpedoes you would use, and why. This also links in to the philosophies in the last point. Your philosophies on using destroyers should link with what torpedo type you will use. Furthermore, whether you use destroyers to defend fleets with AA weapons will link with what destroyers you would use. 

 

In order to make this an even more interesting discussion, I feel that we should be able to (within reason) modify ships to use different types of weapons than they actually did. For example, I feel it is fair to equip Japanese ships with intermediate caliber (~40mm caliber) AA weapons to increase their protection, since they never actually had them. However, I don't feel we should go as far as one person did and make up entirely new ship classes, as it would be quite difficult to explain everything about them with regards to the rest of the fleet. Whether we should be able to use prototype or ships existing only in drawings is up for debate, but I think we should be able to.

  • Age of Fleet. 

Another important consideration is whether you are building a fleet from scratch (like the Kriegsmarine) or you have a large number of older ships which will have to be (expensively) scrapped or will have to be modernized. This will be extremely important in all fleets. If you have an older fleet, you will have to find something to do with your older ships. This can mean you can easily build up a larger fleet by purchasing relatively little new ships, but, again, these ships will be less individually capable than a fleet composed of all new ships. However, it will be difficult to afford a large fleet of new ships.

 

Therefore, you should consider whether your fleet is all new or relatively old, and how you modernize your ships if you do. For this reason, we could perhaps have some theoretical alternative or never-carried-out modernizations.

 

Anyway, here are some examples of strategic situations and adversaries to get us started on this discussion. 

Strategic Situations 

  1. Island Nation fighting Continental Nation: Think Britain facing France. The Island Nation will need to defend its trade routes, the continental nation will need to sever them. I may add more detail to these later.
  2. Two Nations within a contained Ocean: Think Italy versus France in the Mediterranean. Both nations won't need carriers because of the limited size of the ocean where they are operating. Furthermore, range is less important.
  3. Nations sharing a coastline: Think, again, Brazil versus Argentina. Again, range is relatively unimportant, and carriers will not really be required. However, a great number of ships will be required to protect ports because your ports are very close to enemy ports.
  4. Two Island Nations: Think Japan versus Australia. Both nations will have to protect their trade routes, and they will also require aircraft carriers since they aren't very close to each other. Range will be important here.

Adversaries

  1. Numerically superior enemy: You will have to consider carefully every ships you choose since your enemy will always have more. Think the Kriegsmarine or IJN.
  2. Enemy which is far away: You will require ships with greater range and endurance in order to strike directly at the enemy. Think the IJN.
  3. Enemy with a small coastline: You will require less ships to contain the enemy, but if they break out you will need to find them. You could also consider being the enemy with the small coastline.
  4. Enemy with a large coastline: You will require a large amount of ships to contain the enemy. Think the US Navy in the Civil War.
  5. Two-Front War: An enemy on both sides of your country in two oceans. This will require splitting up your fleet into separate squadrons. Think the US Navy, French Navy and Soviet Navy.

 

The Question

So, what type of fleet would you compose? Try taking some of the above considerations into account and composing your own fleet. If you wish to do it piecemeal, that is alright, since this is going to be an extremely complex topic to discuss.

 

Please feel free to not only discuss fleet composition, but also the roles of destroyers, cruisers, battleships, etc. as that will be an important part of why you construct the fleet the way you do. 

 

Thanks for any replies.

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Well, I'll bite. As a Brit I know the most about Strategic Scenario 1 and 4. Adversaries wise I'll go with scenario 2.

 

Mofton's Moftonia 25-year Shipbuilding Plan

 

Moftonia is a proud seafaring island, rich in tradition, and moderately wealthy by all standards. A quasi-Imperial power, Moftonia relies on favorable (ahem, extorted) trading deals with a range of countries across the globe and has defense commitments to many of them. Moftonia's posture is defensive, but with competing nations rubbing against one another threats ranging from 'policing' to outright clashes at any distance are possible. In addition, the long term political picture of the nearby continent is very uncertain, although there are no current 'entanglements' Moftonia as an island primarily invests in its Navy and Sea Fusiliers as its Senior Service.

 

Fleet Plan

- Fleet Units

What would be considered a battlefleet or battle line in other navies is built instead around a concept of 'Fleet Units'. Each fleet unit is designed to include a heavy force of two battleships and one organic aircraft carrier. Each fleet unit is assigned a trio of light cruisers, and a flotilla (8 ships) of the most recent and up-to-date destroyers (the intention being to commission ~4 new destroyers per year). Fleet Units are conceived as a single reaction force and are intended to remain together over a period of years for training, although in practice this is not always possible due to requirements of refit and repair. Fleet units are intended to work both singly and in concert with each other and combination exercises of up to 3 fleet units in home waters are attempted for training each year. Normally 2 fleet units are held in home waters, and one abroad cycling between major friendly bases, with 2 in refit/repair. Two of the Fleet Units are nominally sponsored by various of Moftonia's trading partners with costs for both construction and maintenance subsidized to variable degrees.

 

- Cruising Units

Aside from the Fleet Units the navy maintains unassigned light cruiser, destroyer and submarine squadrons as well as 6 light fleet carriers. Based at home and abroad these units provide wide area coverage with cruiser squadrons nominally assigned to various ports and providing distributed area coverage or further concentrations of force at decisive points. The doctrine for the destroyers is to act in flotilla (8) or division (4) strength in support of local efforts, and as supplementary escorts for either cruiser, carrier or fleet units in the local theater. Both destroyer and cruiser forces are intended to act aggressively on the 'first day of war' to achieve local superiority where possible and are equipped for minelaying. The light carriers are intended from day 1 as convoy escorts and wide area surveillance units. Their striking power against fleets or defended shore targets is deemed too light.

 

- Escort Units

The fleet maintains a pool of lighter ships, primarily intended as supplementary escorts for mercantile traffic and the rest of the fleet. The escort units are primarily comprised of older destroyers (see more later) and a class of universal sloop.

 

Total Fleet -

Fleet Units: 5 groups,each comprising 2x BB, 1x CV, 3x CL and 8x DD

Cruising Units: 4 Squadrons of CL (6 per), 5 Flotilla of DD (8 per), 6 light carriers

Escort Units: 5 Flotilla of DD (8 per),  10 Escort Groups of Universal Sloops (5 per)

 - 10 BB, 5 CV(F), 6 CV(L), 39 CL, 120 DD, 50 Sloops

 

Battleship Design -

Over the 24 year shipbuilding plan, battleships are designed to be replaced at the rate of 2 every 5 years, with 10 ships kept in service. The battleships are built in lots of two per class, with each class usually an incremental upgrade over the previous, with occasional larger leaps forward. Designed from the outset to operate with aircraft carriers the latest battleships feature -

  1. 8 or 9 15in guns in 3 triple turrets or 2 triple and one superfiring twin turret configuration A, B, Y the weapons have optional supercharges as designed
  2. No spotter aircraft - this requirement is designed to be fulfilled by the organic Fleet Unit carrier
  3. Speed - 30 knots is universal and considered necessary for operations with fast fleet carriers (which are themselves designed for high speed to launch aircraft)
  4. Armor - an all or nothing scheme with a 13in inclined belt and substantial deck armor
  5. Dual purpose secondary armament of 5.25in guns in twin turrets, with 6, 8 or 10 turrets per ship
  6. Heavy autocannon as primary anti-aircraft weapons in the 40mm/2-lber range
  7. Approximately 40,000 tons

 

The battleships are designed with some 'future proofing' in mind with spare topweight to relatively conservative designs. A major refit every 6 years and mid-life rebuild after 12 years is anticipated. After 24 years if in suitable condition battleships will enter the reserve for an unspecified period of 'lay up in ordinary' or be scrapped.

 

Fleet Carrier Design -

As aircraft design is known to advance rapidly these carriers were designed to be larger than originally needed with commodious hangar spaces, large and powerful lifts and large capacity for aircraft ordnance, spares and fuel. The carriers are armored only against 5in shellfire from low angles and deck protection to mitigate 500lb bombs. The hangars are well subdivided into 3 compartments each with solid bulkheads between them and served by its own lift in an attempt to limit the damage of any hangar penetration. The carriers each feature a long island structure including funnel, providing a conning position for the ship and fight ops. The elevators are placed on the port side deck edge. Defensive armament is in the British style with HA/LA guns placed at the 4 corners of the flight deck, with each hosting a pair of twin 4.5in guns.

  1. Capacity for 80 aircraft in a double-deck, triple divided hangar
  2. Approximately 30,000 tons
  3. 32 kt top speed
  4. 8x2 4.5in HA/LA guns
  5. Limited armor, strong subdivision

 

A single, unique ship (to an incrementally improved design) is envisaged to be built every 5 years with carriers planned to undergo midlife modernizations. Inter-operability of aircraft is paramount.

 

Light Carrier Design -

The light carriers are warship designs rather than any conversions with a top speed of 35kts. To achieve a high top speed, intended to let them outrun all major capital ships and cruisers the light carriers sacrifice almost all armor and have a limited aircraft pool of only 25 planes, divided into a fighter squadron of 15 units and a Reconnaissance/Strike force of 10. The air group is intended to provide wide area surveillance, ASW support and limited striking power against enemy commerce raiders and cruisers. Outrun what you cant outfight, launch airstrikes as you do.

  1. Capacity for 25 aircraft in a single hangar
  2. Approximately 12,000 tons
  3. 4x 2 4.5in LA/HA guns

 

Light Cruiser Design -

Light cruisers in the Moftonian Navy are intended to serve a wide variety of purposes including scouting, trade protection/trade interdiction, action against and in support of destroyers. Given those conflicting pressures and the requirement for 39 ships two types of ship are required. The Type A are larger types intended for independent action, with a battery of 9x 6in guns in 3 triple turrets and a secondary battery of 5 twin 4.5in guns, they lack torpedo armament. The Type B are smaller vessels with 8x 5.25in DP guns in 4 twin turrets and torpedo armament of 4x3 tubes well suited to air defense of larger ships, tangling with destroyers and assisting destroyer torpedo attacks.

 

Type A

  1. 10,000 tons
  2. 3x 3 6in guns in A, B, Y  configuration.
  3. No spotter aircraft (?) no catapult at least.
  4. No torpedoes
  5. 5x 2 4.5in guns with 2 per broadside and 1 aft
  6. Speed 32 kts

 

Type B

  1. 8,000 tons
  2. 4x 2 5.25in DP guns in A, B, X, Y configuration
  3. No spotter aircraft
  4. 4x 3 torpedoes in 2 launchers per broadside
  5. Speed 35kts

 

Destroyer Design -

The fleet plan calls for new destroyers to first join the 'Fleet Units' for the first 5-8 years of service, then rotate through the cruising units and finally into the escort role. Destroyer intended life may be less than 25 years so increased numbers maybe needed over the 4 per year. The primary role of the ships as built is utility escort with strong torpedo load out and rapid fire-DP main armament, minelaying capacity and modern ASW suite. Displacement is on the order of 1,700 tons.

  1. 1,700 tons
  2. 5x 1 4.5in DP gun or 2x2 and 1x 1 4.5in DP gun
  3. 2x 4(5) torpedoes
  4. Speed 35 kts

 

When assigned to the escort fleet modifications to increase ASW and AA armament and range will be made.

 

'Universal Sloop' Design

A convoy and local area escort. Not intended for surface warfare but for AA and ASW. A top speed of 20kts is considered more than sufficient.

  1. 1,200 tons
  2. 3x 1 4.5in guns.
  3. Speed 20 kts

 

Conclusions -

Ok so I've stolen quite a number of ideas and only added a few of my own. The battleships are somewhat like economy Littorio's, the carriers are probably closest to Ark Royal (with a torpedo weakness corrected). What I've called a Fleet Unit takes the name from what the British Empire tried to make the colonies provide for WWI. In composition there somewhat like the very successful Force H (Renown, Ark Royal and Sheffield) or Force Z as planned (PoW, Repulse, Indom). The use of carriers working individually or together seemed good practice for the USN carrier force in early WWII.

 

Cruisers are a mix of 'cheap Cleveland/Fiji' as long range commerce and fleet units (both successful classes, lighter than Cleveland but more AA than a Fiji, no torpedoes to Trinidad itself). The B type is a Bellona/Dido/Atlanta with more torpedoes. A useful fleet AA escort. Possibly a little too weak to stand up to most cruisers, but death to destroyers and useful with torpedoes.

 

Light carriers are my more innovative solution to wide area defense, great scouting ability, high speed to think about solo operations. The ability to link up with a convoy and provide that vital ASW aerial coverage, or with a fleet unit as reinforcements. Keep up with some cruisers. Find and launch strikes on commerce raiders or at least harry them.

 

Destroyers take the UK practice of being 'retired' to convoy escort, but start from day 1 with a DP armament somewhere between a Sims and a Battle (get with the times UK). DD should have minimum ability to engage other DD, ideally have DP guns for AA - best USN practice) but torpedoes are their ship-killers.

 

Sloops are Black Swans or maybe Destroyer Escorts.

 

Overall it's meant to be a balanced fleet, intended for use against the equivalent of Japan/Germany though less against Italy in an internal sea. Not intended to act too close to land.

 

Thoughts on weapons another time... (and subs!)

Edited by mofton
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Funnily enough, my own fleet answering this question fits as a pretty good counter to Mofton's fleet, in that we chose directly opposing strategic objectives (I chose Strategic Situation No. 4 and Adversary No. 1). Therefore, I will go ahead and put my fleet below. It's still a work in progress because I intend for it to be very detailed. I also fit it in exactly with the timeline between World Wars One and Two. Therefore, I took into account all treaties, etc.

The Imperial Navy of the Confederation of Lavrunaria

Dye Ymperiskot Eskydredsforbunndahf Lavrunaria

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Strategic Situation

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My navy belongs to an Island Nation which is in competition with another island nation - Moftonia - for dominance in the Atlantic ocean. However, while my country has a resource advantage, our opponents have a long-established navy with a large amount of ships, and we have been forced into a numerically inferior position by many treaties. My nation is physically larger and does not need to import food, while the Moftonians do need to import food, oil and technology. However, my nation does not have sufficient resources of oil and other vital metals to continue the war without imports.

 

Since my enemy has a large, well established fleet of cruisers, destroyers, etc., and is numerically superior to my own by a ratio of about 3 to 2, my fleet has to be qualitatively superior to theirs. Significantly, I am allowed a slight numerical superiority in capital ships but inferiority almost everywhere else. Furthermore, my fleet has been relatively small until around the First World War. This means I have no major capital ships from before 1914, and these capital ships will have to be modernized.

 

The Lavrunarian and Moftonian governments reached an agreement in 1931. This agreement had far-reaching consequences for both navies. Controversally, the Lavrunarians were allowed to build two new capital ships before 1937, which would allow them to have a slight numerical superiority to the Moftonians by 1940 - they already had nine capital ships, though they were all from around the WWI era. However, to allow this, the Lavrunarians had to accept a significant numerical inferiority in aircraft carriers and retain their numerical inferiority in cruisers and destroyers which they were forced to accept in 1922. The Lavrunarians were allowed to build 5 new aircraft carriers before 1937 and maintain a total fleet of 8 aircraft carriers. They were also forced to maintain a maximum of 280,000 tons of cruisers and 165,000 tons of destroyers, but with no limits on new construction. Auxiliaries, escort vessels and submarines are not affected by this agreement.

 

The strategic goals of my fleet are as follows:

  1. Disrupt enemy supply lines. I will need a large amount of submarines and other raiding vessels to put a significant dent in imports to the enemy’s supply lines to starve him into submission.
  2. Protect friendly supply lines. I will need a large number of escort and ASW vessels to protect my supply lines from enemy submarines and raiding vessels.
  3. Spread enemy forces thin. I will need a few vessels to harass the enemy and draw their forces away from decisive points. This includes a number of commerce raiders.
  4. Whittle down the enemy fleet before decisive engagements. I will need to destroy a portion of the enemy’s fleet before he engages me directly. This means I will need to have fleet carriers with aircraft that can destroy the enemy in harbor, as well as midget submarines. Furthermore, I will need scouting vessels to find the enemy fleet when it moves out of harbor.
  5. Harass enemy fleet on way to engagements. I will need fast vessels to harry the enemy before major engagements with torpedoes and gunfire. These vessels will also warn of the enemy’s approach.
  6. Defeat enemy fleet with superior vessels in decisive engagements. I will need superior capital ships to engage the enemy battle line directly after it has been whittled down by other forces.

 

Fleet

Capital Ships

At the beginning of the war, my fleet will have nine battlecruisers - three WWI-era ships, two post-WWI-era ships, two treaty ships and two post-treaty ships - and nine battleships - two WWI-era ships, two post-WWI-era-ships, two treaty ships and three post-treaty ships - in commission. This compares favorably with the ten ships available to the Moftonian navy but, since new Moftonian ships were built every five years, and Lavrunarian ships were built over greater periods, they are not necessarily as capable as ships of the Moftonian navy.

 

The Lavrunarians, however, surreptitiously laid plans to achieve an almost two-to-one superiority in capital ship numbers compared to the Moftonians. The two new capital ships before 1931 - the battlecruiser Atlantis and the battleship Pekkanen von Kulmala - were joined by the battlecruiser Republyk and the battleship Otokar Geissler, increasing the fleet to 13 capital ships. Then, after the rejection of the 1937 London Naval Treaty, an emergency building program in the run up to war was initiated that increased the capital ship fleet by five ships in 1939. 

Battlecruisers - Grohssezuumdoynmfeorseglhzyn

The closest Lavrunarian equivalent to the english word 'Battlecruiser is Grohssezuumdoynmfeorseglhen, which translates literally to 'large armored cruiser'. This word shows the direct lineage of the armored cruiser into the battlecruiser, at least for the Lavrunarian Navy.

Pre-Treaty Ships

The genesis of the Lavrunarian battlecruiser force were two classes of ships built towards the end of the First World War. The first class was almost entirely a foreign design - in fact, it was based off stolen plans for a German ship - while the second battlecruiser class was built with the extensive assistance of the British. The design for both these ship classes, however, were changed over time to make them unique to the Lavrunarian navy - the Patrik Vidar class was changed to lead heavy cruisers, while the Ubyrregnyr Aukusti class was changed into a commerce raider.

Patrik Vidar class Battlecruisers

Ships in Class 

  • Patrik Vidar 
  • Saverio af Holt
  • Benedykt Ozolyns

The three oldest battlecruisers are of the Patrik Vidar class, built based off stolen German plans for the Ersatz Yorck class, but mounting Lavrunarian weaponry. The ships were built from 1916 to 1919 and modernized in the period from 1928 to 1930 and from 1937 to 1939 in the run up to war. The 1937 modernization replaced the front and rearmost dual turrets with triple turrets and installed modern fifteen inch guns. The statistics of the ships after 1939 are as follows:

Spoiler

The role of these ships is to lead fast, heavy cruisers in fleet engagements to destroy the Moftonian light cruiser force and break through to their battleships, where the heavy cruisers will launch mass torpedo attacks to devastate the enemy’s battle line. For that purpose, they are heavily armored by battlecruiser standards (enough to easily withstand light cruiser strikes) and carry relatively quick-firing weapons. In particular, the eight 156mm guns installed in casemates are specifically built for targeting enemy light cruisers and destroyers. Because of the Lavrunarian concern for air strikes, the original sixteen 156mm guns were reduced to eight with the installation of twelve 128mm dual purpose guns to improve air protection. When not engaged in heavy surface combat, the battlecruisers of the Patrik Vidar class are to use their good range to harass enemy trade routes and support commerce raiders and other heavy surface units. Their excellent speed and good protection allows them to outrun enemy heavy surface units who attempt to intercept them.

 

Ubyrregnyr Aukusti class

Ships in class 

  • Ubyrregnyr Aukusti
  • Ubyrregnyr Zedlitz

Building on experience with the Patrik Vidar class, the two ships of the Ubyrregnyr Aukusti class were designed with British assistance and came out very similar to the country’s G3 Class battlecruisers. The main battery and superstructure arrangement were extremely similar, but the armament, protection and machinery specifications differed significantly. This class was built from 1918 to 1920, and modernized from 1934 to 1936. The statistics of the ships in 1936 are as follows:

 

  • A main battery of nine fifteen inch guns in triple turrets firing a 1,750 lb projectile out to 42,500 yards at a maximum 45° elevation in an ABP configuration. These guns have an improved firing cycle of 24 seconds.
  • A secondary battery of six 203mm guns in dual turrets on the rear quarter of the ship, with the middle turret superfiring the front and rear ones. These guns fire a 275 lb projectile out to 34,000 yards at a maximum 45° elevation at a rate of fire of 3-4 RPM. 
  • A tertiary battery of sixteen 128mm guns in dual mounts distributed along both sides of the ship. These guns fire a 105 lb projectile out to 20,000 yards at a maximum 45° elevation at a rate of fire of 15-17 RPM. These guns also function as AA guns with a maximum ceiling of 50,000 feet at a 72° elevation.
  • A sea speed of 32.1 knots with a trial speed of 34 knots, using a mixed steam and diesel propulsion system installed in the 1934 modernization. The maximum speed on diesels alone is 24 knots.
  • A range of 12,500 nautical miles on diesel power at 17 knots.
  • An armor scheme comprising a main 14 inch belt and an 8 inch deck intended to provide protection against 13 inch guns at all ranges and 14 inch guns at extended ranges. A torpedo defense system added in 1934 is designed to resist a 850 lb warhead.
  • A displacement of 49,500 tons.

One of the roles of these ships, similarly to the Patrik Vidar class, is to lead heavy cruisers in combat and breaking the enemy’s battle line. However, the main role of the Ubyrregnyr Aukusti class, unlike the Patrik Vidar class, is to engage in commerce raiding. The ships of the Ubyrregnyr Aukusti class possess a much improved range and speed compared to the earlier Vidar class, and, for that reason, are primarily to be engaged in commerce raiding. For this, they are equipped with an extremely heavy secondary battery of 203mm guns, intended to destroy enemy merchant ships without having to use the main battery guns (which are to be used for engaging any escorting ships). Furthermore, the ship possesses an improved tertiary battery, mounting two more dual mounts of 128mm guns compared to the Vidar class. If involved in a pitched battle, the ships of the Ubyrregnyr Aukusti class are designated to search for enemy carriers and destroy them, using their high speed and good armament to do so.

 

Treaty Ships

Because the Lavrunarians had voluntarily slashed their dreadnought fleet by turning six of their battleships into carriers in the 1920s, they were allowed limited new construction starting in 1928 of up to 90,000 tons of new capital ships before the end of the battleship holiday in 1932, despite the fact their battleship fleet had been decreased by nearly 160,000 tons. This contributed to the growing distrust of the treaty system in Lavrunaria and directly contributed to its rejection of the Second London Naval Treaty in 1937. In the event, the Lavrunarians searched for an extended period for suitable designs falling under the 35,000 ton limitation imposed by the Washington Naval Conference. Three ships were envisaged - two battlecruisers of 32,000 tons and a larger battlecruiser of 45,000 tons - as part of the 3-3 Naval Plan, which called for three new battlecruisers and three new battleships. The Lavrunarians were well aware this broached their allowed tonnage limits but did not plan for their third battleship and third battlecruiser to be complete until after 1937.

Atlantis class

Ships in class 

  • Atlantis
  • Republyk

The two ships of the Atlantis class were the only capital ships built by Lavrunaria under treaty restrictions. Atlantis was begun in 1931 while the second of the class, Republyk, was not begun until 1935 to not broach the allocated tonnage limits. The two bore much resemblance to the later German Scharnhorst class battleships, but differed in some significant ways. The two ships received the ubiquitous Lavrunarian mixed propulsion system in their 1937-1939 refit. The statistics of the ship in 1939 are as follows:

Spoiler

Like many of their predecessors, the Atlantis class retained the armor typical of Lavrunarian battlecruisers, as well as a respectable top speed. However, because of treaty restrictions, their main battery and range were less impressive than earlier designs. However, they were unique in carrying a heavy torpedo armament, in order to allow some form of parity with heavier surface forces. Because of their smaller size, the ships of the Atlantis class are designed primarily with commerce raiding in mind. In a fleet battle, they are designated to lead older heavy cruisers in launching mass torpedo attacks against the enemy, using their good armor and armament to protect the heavy cruisers from enemy light cruisers.

 

Post-Treaty Ships 

Since it was obvious the Lavrunarians would not accept the Second London Naval Treaty, treaty-breaking ships were under consideration even in 1933. This work, inspired by American and British ships, resulted in the Ubyrregnyr Ferdinand Kaes class. Orginally, only one ship was to be completed, but the second ship - Ubyrregnyr Adolf Oskar - was also ordered in the 1935 Fiscal Year in order to complete the new naval plan, 5-4, which called for five new battleships and four new battlecruisers. Similarly to the Ubyrregnyr Aukusti class, these ships were primarily commerce raiders. With the completion of the Ferdinand Kaes class, the Lavrunarian Navy now had a set of four extremely heavy and long range raiders designed to act in concert and capable of tying down significant naval assets in their pursuit.

Ubyrregnyr Ferdinand Kaes class

Ships in class 

  • Ubyrregnyr Ferdinand Kaes
  • Ubyrregnyr Viktoras Messyr

Improving on the Atlantis class, the Ubyrregnyr Ferdinand Kaes class was heavily influenced by the Lavrunarian study of British and American practice carried out in 1931. In particular, this class was heavily influenced by HMS Hood, in the same way that the battleships of the Pekannen von Kulmala class were. However, these ships were significantly larger and faster than the von Kulmala class, and thus their construction was delayed until 1935 when it became clear the treaties would be renounced. The class were both complete by 1937. Their specifications in 1937 are as follows:

Spoiler

Being built right after the Atlantis class, the two ships of the Ubyrregnyr Ferdinand Kaes were significantly larger and unimpeded by treaty limits. The main improvements from Atlantis were a much heavier armament and greater range, but the armor protection was inferior. For these reasons, the ships of the Ubyrregnyr Ferdinand Kaes are designed for primarily commerce raiding, similarly to the Ubyrregnyr Aukusti class. In fact, because of their quite similar speed and main armament, the two Ubyrregnyr classes are designated to act in concert, raiding enemy commerce lines and coming to the aid of one another when enemy surface units attempt to interfere. When drawn into a pitched battle, the ships of the Ferdinand Kaes class are to work alongside the ships of the Ubyrregnyr Aukusti class in finding and destroying enemy carriers.

 

Battleships - Lahynghlaevyn

The Lavrunarian word for battleship, Lahygnhlaev translates literally as 'Battle Ship'. The usage of 'Laev' here - an alternate word for 'ship' (the more usual word is Seglhen) is unusual as it usually denotes a smaller ship or boat; indeed, it is the word used to refer to submarines.  

Dreadnoughts

The Lavrunarian fleet built a total of six dreadnought-type battleships during the First World War. These ships, built with the assistance of British and Japanese delegations, were of the Roht Rohss and Uhnlikhrbehr classes and generally similar to the Iron Duke and Ise classes, respectively. Both were armed with 14 inch guns. There were four ships of the Roht Rohss class and two of the Uhnlikhrbehr class. However, after the war, these classes (especially the Uhnlikhrbehr class) began to show their age and, in order to free up new battleship construction, were converted en-masse to aircraft carriers in the period from 1922 to 1925. See the Aircraft Carrier section below.

 

Super-Dreadnoughts

The oldest extant battleships in the fleet are a set of Super-Dreadnoughts built just after the Second World War. These two classes of ships - the Koalihyson class and Ubyrhahpt Marko Ludwig class - have been repeatedly modernized in order to keep up with current trends, especially the growth of air power. That being said, they are still quite old ships and, for that reason, they are used in a second-line nature. In particular, these two classes of ships are often found escorting Lavrunarian aircraft carriers in order to help counter the large Moftonian Naval Air Wing. However, if thrown into a fleet engagement, the Super-Dreadnoughts of the Lavrunarian fleet still have a role in battling older enemy battleships.

Koalihsyon class

Ships in class 

  • Koalihyson
  • Grohssebunnd

The first modern dreadnoughts of the Lavrunarian navy, the two ships of the Koalihsyon class were built, with help from the Japanese, in 1917 and 1918. They originally mounted Lavrunarian-designed fifteen inch guns in four triple turrets, but these weapons were replaced by sixteen inch weapons in the period from 1935 to 1937. In general, these ships began life similar to the Nagato class, but were so modified over their careers that they became much different ships. The statistics of the ship after their 1937 modernization are as follows:

Spoiler

Being the oldest battleships in the fleet, the ships of the Koalihsyon class take a second-line role. They are currently designated to be a part of the second line of battle in decisive fleet engagements, following behind the more modern battleships to engage in a gunnery duel against older enemy battleships. Because of their inferior armor scheme, they are not to be committed against the enemy ships unless their most modern ships have been destroyed or disabled. During the interlude, they are to help protect friendly aircraft carriers and shore installations. They are also used for shore bombardment.

 

Ubyrhahpt Marko Ludwig class

Ships in class 

  • Ubyrhahpt Marko Ludwig
  • Ubyrhahpt Arkady Reko Tahvo

Built right after the First World War, the two ships of the Ubyrhahpt Marko Ludwig class were lucky to not have been scrapped because of the Washington Naval Conference. Luckily, they were allowed to be completed and comprised the last battleships built for the fleet until the 1930s. These ships were the first in the Lavrunarian fleet to mount 16 inch guns. Again, they were designed with the help of Japan, and so were similar to some of that country’s designs of the same period. They were the first ships to be extensively modernized, going through two modernizations, first from 1927 to 1928, then from 1933 to 1935. The statistics of the ships after the 1935 modernization are as follows:

 

  • A main battery of twelve sixteen inch guns in three dual and two triple turrets firing a 2,275 lb projectile out to 43,000 yards at a maximum 41° elevation in an ABWXY configuration, with dual turrets superfiring triple turrets. These guns have a firing cycle of 30 seconds.
  • A secondary battery of sixteen 156mm guns mounted in casemates along the hull. These guns fire a 132 lb projectile out to 28,750 yards at a maximum 35° elevation at a rate of fire of 8-10 RPM.
  • A tertiary battery of eight 128mm guns mounted in dual mounts along both sides of the superstructure. These guns fire a 105 lb projectile out to 20,000 yards at a maximum 45° elevation at a rate of fire of 15-17 RPM. These guns also function as AA guns with a maximum ceiling of 50,000 feet at a 72° elevation.  
  • A sea speed of 29 knots with a trial speed of 32 knots, using a mixed steam and diesel propulsion system installed in the 1933 modernization. The maximum speed on diesels alone is 21 knots.
  • A range of 13,500 nautical miles on diesel power at 16 knots.
  • An armor scheme comprising a main 14 inch belt and a 7 inch deck intended to provide protection against 14 inch guns at all ranges and 15 inch guns at extended ranges. A torpedo defense system added in 1933 is designed to resist a 800 lb warhead.
  • A displacement of 54,350 tons.

This class of ships was quite large by standards of the time, and it was a small miracle that their completion was secured by Lavrunarian delegates to the Washington Naval Conference. As such, they were the most valuable units in the fleet leading up to the end of the Battleship Holiday in the 1930s. The role of these ships, now that they have been eclipsed by more modern units of the fleet, is to lead the Second Line of Battle in a decisive engagement to destroy the enemy’s older battleships. When that is not possible, they are to be found escorting the faster, more modern carriers, providing shore support, or, if none of those roles is required, to engage in commerce raiding using their good speed and armor to their advantage.

 

Treaty Ships

With the 90,000 tons allotted to them starting from 1929, the Lavrunarians prepared a series of design studies for treaty battleships. Unfortunately, the conflicting Lavrunarian needs of speed, endurance and armament resulted in the conclusion that the only capital ship that could be built under treaty restrictions would have to sacrifice armor to be anywhere near the treaty limits. Therefore, the ships built under treaty restrictions were relatively poorly protected compared to other battleships. The original plan for new construction was 3-3, which called for three new battlecruisers and three new battleships. To match for the two planned battlecruisers of the Atlantis class, two ships of the 35,000 ton Pekkanen von Kulmala class were envisaged. To match the Ubyrregnyr Ferdinand Kaes class, the 44,000 ton Ymperyum class was designed, which obviously violated treaty restrictions but was similar to foreign designs of the same period. Both these designs would not be complete until the Second London Naval treaty expired.

Pekkanen von Kulmala Class

Ships in class 

  • Pekkanen von Kulmala
  • Otokar Geissler

The result of design studies going back to 1930, the Pekkanen von Kulmala class were prepared after a survey of current British and US battleship practices. After looking especially closely at the HMS Hood, Lavrunarian designers prepared a design for a comparable ship which became the two ships of the Pekkanen von Kulmala. The first of this class was built from 1933 to 1935 and weas built from the start with the ubiquitous Lavrunarian mixed propulsion system. The second of the class followed in 1935. The class was upgraded just before war in 1939. The specifications for the ships in 1939 are as follows:

Spoiler

Designed to get the absolute most out of the displacement limits placed on battleships under the Washington Treaty, the ships of the Pekkanen von Kulmala class were designed for commerce raiding, but also for countering enemy commerce raiders. For this role, these ships use their massive range to help screen escorts. Usually these two ships operate in a shadowing role, staying about 40 or 50 miles from the convoy they are screening and waiting for an enemy commerce raider to attempt to intercept it. After that, they descend on the enemy raider and destroy them with their 14 inch guns and high speed. When not performing raiding or counter-raiding, these two ships are designated to destroy enemy battlecruisers and assist in destroying larger threats. Their limited main battery prevents them from successfully engaging heavier enemy battleships, however.

 

Post-Treaty Ships

It was obvious to almost everyone inside the navy that the Second London Naval treaty would not be accepted. The allocation of 90,000 tons of new construction imposed in 1929 was seen as unnecessarily restricting, considering the Lavrunarians had scrapped almost twice the tonnage of ships they were allowed. Additionally, the restriction of 35,000 tons and 14 inch guns was felt to be detrimental to the design of future capital ships. For that reason, and many others, even before the treaty expired in 1937, ships violating the treaty limits were being built. This was confirmed when the 1936 5-4 Naval Plan was passed, which called for five new battleships - the two of the Pekkanen von Kulmala clas and the three of the Ymperyum class - and four new battlecruisers. The fact that the new battleships violated treaties was kept with the utmost secrecy, and, indeed, the international press was extremely surprised when the recently completed battleship Ymperyrum was displayed at the 1938 Imperial Naval Review. The ship’s sixteen inch guns and extremely thick armor allowed it to effectively counter the newest battleships of the Moftonian fleet.

Spoiler

Ymperyum class

Ships in class 

  • Ymperyum
  • Atlantik
  • Verhfashung

Begun even before the London Naval Treaty expired, the three ships of the Ympreyum class form the backbone of the modern Lavrunarian battleship fleet. This class used an all-forward main battery arrangement in order to achieve an unusually thick main armor belt, while maintaining the traditional Lavrunarian high speed and great range. The class were begun in 1936 and all were complete by 1939. The statistics of the ships as completed were as follows:

Spoiler

As the most heavily armored ships available to the Lavrunarian navy at the beginning of the war, the three ships of the Ympreyum class comprise the main heavy surface force of the navy. Unusually for a Lavrunarian design, the belt armor was extremely thick at the cost of some range. However, the advanced state of mixed-propulsion systems in Lavrunaria meant that the range of these ships was still quite impressive for their displacement. Overall, these three ships are designed to close with the most modern battleships of the enemy fleet and destroy them with main battery fire. When a fleet engagement is not imminent, the Ymperyum class can be found hunting enemy commerce raiders or, rarely, escorting fleet aircraft carriers - a role usually left to older battleships but occasionally fulfilled by the Ymperyum class.

 

To Aircraft Carriers and Heavy Cruisers

To Trade Protection and Light Cruisers

To Ocean-Going Destroyers

 

 

Lavrunarian Ship Names

Lavrunarian is a Germanic language influenced by old and middle English and several Scandinavian languages. It was first spoken in the late middle ages and was brought to the Lavrunarian continent by Scandinavian settlers. It eventually became the most popular language spoken on the continent. 

 

Capital Ships 

  • Patrik Vidar - Named after Patrik Vidar, a leader of the Lavrunarian coalition and one of the architects of Lavrunarian unification.
  • Ubyrregnyr Aukusti - Translates to 'President Aukusti'; named after the first President of the Confederation of Lavrunaria, Aukusti Friedrich, popularly known only by his first name.
  • Atlantis - Named after the mythical land that corresponded roughly in location to the continent of Lavrunaria.
  • Ubyrregnyr Ferdinand Kaes - Translates to 'Presdient Ferdinand Kaes'; named after the President of the Confederation of Lavrunaria during the First Civil War in 1874.
  • Roht Ross - Translates to 'Red Rose'; named after the rose worn in Benedykt Ozolyn's hat during Lavrunarian unification, which, he said, warned of the dangers of greed in government. The rose was famously preserved near Ozolyn's casket.
  • Unlikhrbehr - Translates to 'Incomparable'; inspired by British naming practices in the same period.
  • Koalihyson - Translates to 'Coalition'; named after the coalition led by Patrik Vidar that unified the Lavrunarian continent in 1812.
  • Ubyrhahpt Marko Ludwig - Translates to 'Chancellor Marko Ludwig'; named after the leader of the Constitutionalist faction in the 1874 Civil War, and a popular leader of the Federal Legislature.
  • Pekkanen von Kulmlala - Named after the father of the modern Lavrunarian Navy, who bought the first armoured warship for Lavrunaria in 1869.
  • Ymperyum - Translates to 'Empire'; named after the Lavrunarian empire established first in 1812.

 

The designs that these ships correspond to are:

Battlecruisers

Battleships

  • Roht Ross class Battleship - Iron Duke class Battleship
  • Unlikhrbehr class Battleship - Ise class Battleship
  • Koalihyson class Battleship - Nagato class Battleship
  • Ubyrhahpt Marko Ludwig class Battleship - Design L Battleship
  • Pekkanen von Kulmala class Battleship - September 1934 Design Study 2 Battleship (see US Battleships: An Illustrated Design Study by Norman Friedman, pg. 236) 
  • Ymperyum class Battleship - North Carolina Preliminary Design D (see US Battleships: An Illustrated Design Study by Norman Friedman, pg. 246)
Edited by Zehroflcopter

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While working on my fleet, I took some liberties with Mofton's navy since I am trying to directly counter it. For example, I assumed that he had twenty battleships available when the war begins (assuming our navies go to war with each other) since he has plans for ten new ships - I assumed he had ten ships available when he started his twenty-five-year building program. I allowed myself five new and eight total carriers after 1931 until 1937 in comparison to his eleven. Furthermore, I allotted him 360,000 tons of cruisers based on the idea of him having 20 cruisers of the larger type and 20 cruisers of the smaller type. In every decision I made, I tried to give Mofton an advantage in numbers. 

Edited by Zehroflcopter

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Ah, fun! Not quite what I was trying to say on the battleships, there would be 10 available total:

 

2 brand new, 2 5 years old, 2 10 years old, 2 15 years old, 2 20 years old and 2 just retired. About 10 in any case, there could also be some older than 25 year ships in ordinary reserve. You actually have a superiority of 2:1 in combined battlecruiser/battleships, sorry if that wasn't clear, my 25 year building plan is idealized as a rolling-on scenario which has been in place for 25 years, maintaining the age of the ships (this is somewhat like some of the German Fleet Laws passed by Tirpitz stipulating and budgeting replacements at 10 or 15 year intervals. I was more optimistic and gave a 25 year service life (which would be less than say Texas/Warspite's 30 years but far more than say the North Carolina's). This does mean that I have 10 battleships with an average age of only 12 or so which is very favorable (though the Moftonian Treasury groans).

 

I was also slightly lazy in going 'incremental upgrades - over 10-25 years there would be huge changes and greater complexity. I took a shortcut to imagine a ~1940 fleet into being, I should split the ships up more. At the moment they're heavier (non treaty restrained) Littorio's with variable gun armament and a single caliber. That's not realistic over 25 years, but nor could I realistically say 'crash building program'. Same for cruisers.

 

I may need to add...

 

Weapons of the Moftonian Navy -

15in guns, leaping into a solid weapon relatively early Moftonia has chosen to remain with a single caliber and focus development into two areas, initially concentrating on increasing barrel lengths and elevation angles to deliver long range, accurate fire and more recently with experiments into partial autoloaders in order to increase rate of fire, a development only made possible by anticipated advances in radar technology. Triple turrets are standard on all later designs with superfiring A-B-Y configurations. Older ships mount A-B-X-Y configurations with twin turrets.

 

Moftonia has so far forgone any development into 8in guns. Earlier experiments were into 5.5in weapons which were found to have excellent rates of fire. More recently and in-line with other nations the 6in gun has predominated with greater range and striking power on the Type A ‘Line of Battle’ cruiser.

 

Purchased from Britain the 5.25in gun with improved ammunition handling is the second cruiser weapon of choice, primarily intended for the line of torpedo carrying cruisers as a weapon to provide firepower superiority over destroyers and AA protection for itself and fleet units. The principal failing of the weapon, single part ammunition will be rectified by a reversion to 2-part ammunition in the style of the older 5.5in gun which achieved 12 RPM (I don’t know if this is really possible, but I like the look of the old 5.5in and the newer 5.25in and wonder if an intermediate gun might be good). It seems there’s a best of both worlds possibility.

 

For destroyers I think a dual-purpose LA/HA weapon is the way forward, by 1940 the USN 5in/38 was the premier weapon of that type, there’s a reason they built 8,000 after all. Just for a bit of variety I’d go with the later, but technologically possible British 4.5in at about 1940. The 4.5in is a 1935 gun, throws a heavier shell than the USN and is a little bit different, with ROF up to 20 it’s comparable.

Torpedo-wise I’d ideally like a weapon that works (so not the USN’s early war) doesn’t have magnetic issues (so not KM early war), doesn’t run in circles when cold (so not the RN) and absolutely doesn’t explode when sneezed upon (IJN)…. So well, I don’t know much about MN and RM torpedoes but I’m thinking not. Given overall combat performance and excluding the IJN the RN or KM would be the best option, possibly a preference for the KM G7e, German Zerstorer and Elbing’s had a good success rate. The USN copied it for a reason.

 

More to follow on aircraft, aircraft carriers and some wild musings on doctrine.

 

Comments on yours -

Love the ship names and a bunch of the ship classes. Very impressive detail. I'm curious that in divergence from the KM you go fairly heavily for both battlecruisers and heavy cruisers. Given the resources-per it's an interesting strategy. You balance between a fleet designed for a large fleet action - battlecruisers breaking through cruiser screens to go after heavy ships. There are some interesting strategies. I think quite a lot of it would come down to the ability of moftonian carrier power to deal with fast raiders. The light carriers are dedicated to that purpose, but could a dozen torpedo launching aircraft damage a battlecruiser replete with 128mm's - tricky. I'll need some good planes.

 

And some bigger battleships.

 

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Okay, I will change my fleet plans to accommodate that fact. Let's say that the agreements between Lavrunaria and Moftonia allow Lavrunaria a slightly greater amount of capital ships (I will have 11 compared to your 10 before the treaties are renounced - Republyk and Otokar Geissler are secretly both begun in 1935 and only complete when the treaties are renounced in 1937) but the Lavrunarians initiate a, as you said, 'crash-building program' right before 1937 and manage to add 5 new ships in addition to the 13 in commission or almost completed in 1937. Thus, by 1939-40, the Lavrunarian capital ship fleet is complete with 18 ships, allowing significant numerical superiority to the Moftonian fleet. 

 

However, in order to allow the one-ship superiority before 1937, the Lavrunarians are forced to accept a lesser number of cruisers, destroyers, and, importantly, aircraft carriers. Thus, the Moftonian fleet will have a significant advantage in Aircraft Carriers before 1937 (four more ships, and I am forced to have at least 3 pre-1931 carriers), cruisers and destroyers before 1937. In addition, because of the resources dedicated to new capital ships, it will be difficult for the Lavrunarians to initiate crash-building programs for aircraft carriers - cruisers and destroyers can be built in smaller yards, but it will still be difficult to achieve numerical superiority in those areas.

 

 

As for your navy, I find the idea of Light Carriers being used for area defense very intriguing. Furthermore, your Aircraft Carrier design is very interesting. Strong subdivision is a very interesting solution for satisfying the problem of damage control in a carrier, though the larger amount of lifts it entails may endanger the ship even more if the lifts aren't armored. I especially like your 'Fleet Unit' idea. It's a very interesting concept, but, the problem that it might present is that it is difficult for you to concentrate air power unless more than one fleet unit combines. However, that is somewhat mitigated by the very large number of planes that your carriers carry. Because of the way my carriers are designed, it will be more difficult for me to achieve superiority in number of planes. I also found the idea of not using floatplanes on your battleships to be very interesting, because it means that they are completely dependant on the carriers for reconnaissance. It frees up space and allows for more armament or armor. But, if the carrier is lost, then the eyes of the fleet are lost... an interesting tradeoff.

Edited by Zehroflcopter

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I'll continue my fleet here with non-capital ships.

Aircraft Carriers - Luftygi Trageryn

The Lavrunarian word for Aircraft Carrier, Luftygi Tragere, translates literally to 'Aircraft Carrier'.

Converted Battleships

 

Uhnlikhrbehr class

The oldest carrier still in service with the Lavrunarian navy, Uhnlikhrbehr was converted from a battleship, and, for that reason, is rather slow but heavily armored. Heavily reconstructed from 1935 to 1936 to enable operation with other carriers, Uhnlikhrbehr now takes a second line role because of her slow speed and limited capacity for planes. She did, however, provide the basis for later Lavrunarian carrier designs. The statistics for the ship in 1936 are as follows:

Spoiler

The most important contribution the Uhnlikhrbehr class - originally two ships but now reduced to one to comply with the Moftonian Carrier agreement - was that they introduced the Lavrunarians to the problem of naval aviation and influenced the design of all ships by showing just how powerful the airplane could be. On the outbreak of war, however, Uhnlikhrbehr shows its age and is thus relegated to providing defensive cover for units operating near the Lavrunarian mainland. Like all later Lavrunarian carriers, Uhnlikhrbehr is exceptionally well armored and has a large range thanks to her mixed propulsion system. This allows her to take hits exceptionally well. If needed, Uhnlikhrbehr can operate as part of its own task force with battleships of the Koalihyson class (since they have similar speeds) but this is only done if absolutely necessary.

Heavy Cruisers - Schvere Feorseglhzyn

The Lavrunarian word for Heavy Cruiser, Schvere Feorseglhen, translates literally to 'Heavy Cruiser'.

Treaty Ships

Arvhansken class

Ships in class 

  • Arvhansken
  • Kalixzynn
  • Gyteszyn

The oldest cruisers still in regular service with the fleet, the three ships of the Arvhansken class are relatively small compared to newer classes. This class was only started in 1925 and, because of shifting priorities, was not complete until 1927. Eventually, the Arvhansken class were designed to be scout cruisers for the main battle fleet, since it was not considered that their armament was heavy enough to allow them to take a main battle role or for commerce raiding. The class was all complete by 1929, and heavily rebuilt in 1934. The statistics of the ships in 1934 are as follows:

Spoiler

The Arvhansken class, for a long period, fulfilled the extremely important role of locating the enemy fleet via its embarked floatplanes. However, recently, several much more capable cruisers have eclipsed the Arvhansken class in this role. Thus, the Arvhansken has generally been reduced to a supporting role - generally, these three ships are found escorting other scout cruisers and assisting them in locating enemy ships. When drawn into fleet combat, the ships of the Arvhansken class are designated to group together and be led by Atlantis or Republyk in launching torpedo attacks against the enemy. If that is not required, these ships are designated to escort friendly battleships in combating enemy light cruisers and destroyers.

 

Tyartuu class

Ships in class 

  • Tyartuu
  • Verskanenn
  • Javrensynn
  • Rolfvalynn
  • Dyonetsk
  • Zaporizhya
  • Nova
  • Parnyu
  • Otepskynn
  • Ypryenn

Following on the Arvhansken class, which the Lavrunarians thought were too small to be true combat cruisers, the Lavrunarians decided to turn to Japan for help, which they had done many times in the past. In response, the Japanese passed on detailed plans of their Takao class cruisers, which were an excellent, much improved version of the earlier Myoko class. The Lavrunarians, quite pleased, took the design and built a much larger number of them than the Japanese did. However, like the Japanese ships, the Tyartu class had to be extensively rebuilt to cure stability problems.  The ten ships were built from 1930 to 1934 and rebuilt and modernized from 1937 to 1939. This rebuild increased displacement by 3,050 tons. The statistics of the ships in 1939 are as follows:

 

  • A main battery of ten 203mm guns in five dual turrets in an ABCXY configuration. These guns fire a 275 lb projectile out to 32,000 yards at a maximum 42° elevation at a rate of fire of 3-4 RPM. These guns also have limited function as AA guns with a maximum ceiling of 43,000 feet at a 55° elevation.  
  • A secondary battery of eight 128mm guns mounted in dual mounts along both sides of the superstructure. These guns fire a 105 lb projectile out to 20,000 yards at a maximum 45° elevation at a rate of fire of 12-13 RPM. These guns also function as AA guns with a maximum ceiling of 50,000 feet at a 72° elevation.  
  • A torpedo battery of four trainable quadruple 25 inch tubes on either side of the superstructure. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb and the ship is equipped with eight torpedo reloads.
  • A sea speed of 34.5 knots with a trial speed of 36 knots, using a mixed steam and diesel propulsion system installed in the 1939 modernization. The maximum speed on diesels alone is 22 knots.
  • A range of 11,500 nautical miles on diesel power at 16 knots.
  • An armor scheme comprising a main 5 inch belt and a 1.5 inch deck intended to provide protection against 6 inch guns and limited protection against 8 inch guns. A torpedo defense system is designed to resist a 550 lb warhead.
  • Two catapults with three embarked seaplanes. Typically, one Ziemowitz Typp W38 Reconnaissance Seaplane is carried aboard one catapult with one disassembled spare carried below decks, while one Niemczyk Voyrlygg 126 Reconnaissance Seaplane is carried aboard the other catapult. The Typp W38 has a crew of two, a range of 590 nautical miles and a speed of 190 mph, with the ability to carry two 100 lb bombs. The Voyrlygg 126 has a crew of three, a range of 1085 nautical miles and a speed of 135 mph.
  • A displacement of 13,650 tons.

The Tyartuu class is the oldest class of true combat heavy cruisers in the Lavrunarian navy. That being said, the Tyartuu class are all extremely powerful ships with a main battery of ten 203mm guns and a staggering sixteen torpedo tubes. This allows them to fulfill the role of Lavrunarian heavy cruisers in fleet combat - delivering mass torpedo attacks against the enemy battle line, being led by fast Battlecruisers while doing so. The ten ships of the Tyartuu class form the core of the Lavrunarian heavy cruiser fleet leading up to the war, and, for that reason, are all important ships that usually work in unison, with one ship usually not being deployed on its own. This holds true even when the ships, using their long range, engage in commerce raiding - they work in pairs in order to fight off heavy surface forces with their large guns and torpedoes. When not commerce raiding or engaging in fleet battles, the Tyartuu class can be found escorting battleships or newer aircraft carriers. Their main battery guns have a limited ability to engage aircraft, using an early Lavrunarian version of the British ‘Auto Barrage Unit’ - timed shells are loaded into the guns, which are not fired until the shells would have the most effect upon enemy aircraft formations. This allows them to act as powerful AA screens in addition to their heavy dual purpose secondary armament.

 

Kasakarmi class

Ships in class

  • Kasakarmi
  • Askyolen
  • Unklyen
  • Kronarch
  • Kuopyo
  • Alvkarelby

Happy with the Tyartuu class, the Lavrunarians again turned to the Japanese for their next cruiser class. The Japanese responded with rather limited details about their next ships, the Mogami class, because of secrecy surrounding the class’s true dimensions. For that reason, the next Lavrunarian ship, the Kasakarmi class, came out significantly different than the Japanese ships. For one thing, the turrets on the Kaskakarmi class were in an almost identical arrangement to the earlier Tyartuu class, except ‘C’ turret faced forward instead of rearward. The design of the propulsion system and superstructure also differed. The six ships of the class were built from 1933 to 1935, and modernized in 1939, increasing displacement by about 3,500 tons to cure stability problems. The statistics of the ships in 1939 are as follows:

 

  • A main battery of ten 203mm guns in five dual turrets in an ABCXY configuration. These guns fire a 275 lb projectile out to 32,000 yards at a maximum 42° elevation at a rate of fire of 3-4 RPM. These guns also have limited function as AA guns with a maximum ceiling of 43,000 feet at a 55° elevation.  
  • A secondary battery of eight 128mm guns mounted in dual mounts along both sides of the superstructure. These guns fire a 105 lb projectile out to 20,000 yards at a maximum 45° elevation at a rate of fire of 12-13 RPM. These guns also function as AA guns with a maximum ceiling of 50,000 feet at a 72° elevation.  
  • A torpedo battery of four trainable quadruple 25 inch tubes on either side of the superstructure. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb and the ship is equipped with eight torpedo reloads.
  • A sea speed of 35 knots with a trial speed of 37 knots, using a mixed steam and diesel propulsion system installed in the 1939 modernization. The maximum speed on diesels alone is 22 knots.
  • A range of 14,500 nautical miles on diesel power at 16 knots.
  • An armor scheme comprising a main 5.5 inch belt and a 1.5 inch deck intended to provide protection against 6 inch guns and limited protection against 8 inch guns. A torpedo defense system is designed to resist a 550 lb warhead.
  • Two catapults with three embarked seaplanes. Typically, one Ziemowitz Typp W38 Reconnaissance Seaplane is carried aboard one catapult with one disassembled spare carried below decks, while one Niemczyk Voyrlygg 126 Reconnaissance Seaplane is carried aboard the other catapult. The Typp W38 has a crew of two, a range of 590 nautical miles and a speed of 190 mph, with the ability to carry two 100 lb bombs. The Voyrlygg 126 has a crew of three, a range of 1085 nautical miles and a speed of 135 mph.
  • A displacement of 14,500 tons.

The Kasakarmi class were extremely controversial ships because of their size. In fact, as built, they were larger than the preceding Tyartuu class, which itself was already broaching on treaty limitations. Unfortunately for the Lavrunarians, most of the information they got about the Mogami class had to do with the protection and superstructure layout, instead of the weight-saving measures adopted by those ships. While this meant that the Kasakarmi class was not as badly built as the Mogami class, the Moftonians were quite upset with their construction. Nevertheless, the ships were built and form an important part of the cruiser force of the Lavrunarian battle line. Being larger and more powerful than the preceding Tyartuu class, the ships of the Kaskarmi class are designated to take a frontline position in engaging the enemy, heading into battle first behind Battlecruisers of the Patrik Vidar class in launching mass torpedo attacks against the enemy. When that is not possible, these ships engage in commerce raiding in pairs - indeed, their range is improved from their predecessors significantly. They also retain their predecessors limited ability to engage aircraft with their main armament, making them useful escorts as well.

 

 

Edited by Zehroflcopter

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I'll continue my fleet here with fleet destroyers.

Ocean-Going Destroyers - Ookeanitraaleritel Jagtyhhryn

The Lavrunarians refer to large destroyers meant to operate with the main battle fleet as Ookeanitraaleritel Jagtyhhre - translating literally to 'Ocean-Going Destroyer'. 

 

Grohssetypp Ships

The first Grohssetypp ships reflected the Lavrunarian’s interest in Japanese Destroyer Doctrine, which had massed destroyers performing night torpedo attacks upon enemy battle lines. However, because the Lavrunarians expected their heavy cruisers to be the main vessels of torpedo attack in fleet engagements, the destroyer was not seen as being the integral vessel for this purpose. For that reason, Lavrunarian destroyers were more balanced than their Japanese counterparts, retaining more effective anti-aircraft and anti-submarine defenses than comparable Japanese ships. That being said, the Lavrunarian and Japanese designs were extremely similar - the Lavrunarian Grohssetypp was equivalent to the Japanese Tokugata Special Type Destroyer.

Kasper Sie von Vanek class

Ships in class 

  • Kasper Sie von Vanek
  • Artur Transat
  • Arndor Kolya
  • Torvald von der Adler Reier
  • Alexis Guido Hesekiel
  • Henri Rykord
  • Conrad Rolf Karl
  • Cyryl Brodbeck
  • Grygg Horne
  • Loch af Skysil
  • Reto Valerian Tygernann
  • Finley Arne

The first of the Grohssetypp destroyers, the twelve ships of the Kasper Sie class was heavily influenced by Japanese doctrine. Intrigued by the idea of the offensive destroyer, the Lavrunarians heavily studied the Japanese Fubuki class - the most powerful destroyer afloat when built - and came up with a similar design in 1927. This design was the Kasper Sie von Vanek. The Lavrunarian design differed in the installation of Lavrunarian 128mm guns and the Lavrunarian torpedo - extremely similar but even larger than the Japanese Type 93. Like the Fubuki class, stability problems were found after the construction of these ships and they were rebuilt in 1935, increasing displacement by nearly 300 tons. The ships were built from 1928 to 1931 and rebuilt modernized in 1935. The statistics for the ships in 1935 are as follows:

Spoiler

The ships of the Kasper Sie von Vanek class were the first truly offensive destroyers in the Lavrunarian fleet. The Lavrunarian navy decided after fleet exercises in 1926 that their current destroyer doctrine - that destroyers were essentially defensive weapons - was limiting and should be revised. This immediately resulted in the Grohssetypp (Large Type) destroyers, which were optimized for offensive combat while still maintaining the capacity to escort other vessels. While this was a revolutionary change, the Kasper Sie von Vanek class are currently the oldest of the Grohssetypp destroyers and thus take a second-line role. Normally, they are found escorting older battleships or carriers. Typically, each capital ship is escorted by four Grohssetypp ships. When drawn into fleet combat, the ships of the Kasper Sie von Vanek class are designated to take part in flanking attacks led by Light Cruisers which are designed to distract enemy defenses and confound the enemy battle plan.

 

Ensio Jaak Richard class

Ships in class

  • Ensio Jaak Richard
  • Kai Adolf
  • Arnulf Radek 
  • Kondrat von Rykord
  • Volodya Piaras
  • Vadimir Donne
  • Eilert Bohmer
  • Wislaw Reha

Well aware of the destroyer tonnage restrictions placed on them, the Lavrunarians worked hard to find a way to decrease the displacement of the Kasper Sie von Vanek class in order to allow them a greater number of destroyers, but without decreasing their armament or range. The solution was welded hulls, but the first attempts at producing these resulted in unstable ships which had to be rebuilt. The ships of the modified von Vanek class became the eight ships of the Ensio Jaak Richard class. Like the Kasper Sie von Vanek class, they had to be rebuilt in 1936 to cure stability problems, increasing displacement by about 200 tons.They were built from 1932 to 1934, and rebuilt and modernized in 1936. The statistics of the ships in 1936 are as follows:

 

  • A main battery of six 128mm guns in dual turrets in an AXY configuration. These guns fire a 105 lb projectile out to 20,000 yards at a maximum 45° elevation at a rate of fire of 11-12 RPM. These guns also function as AA guns with a maximum ceiling of 50,000 feet at a 72° elevation.  
  • A torpedo battery of three trainable triple 25 inch tubes on the centerline. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb and the ship is equipped with nine torpedo reloads.
  • An anti-submarine outfit of eighteen depth charges with two Y-guns mounted on the rear deck and two six-charge depth charge racks. The depth charge carried has a 600 lb explosive charge with a total weight of 750 lbs.
  • A sea speed of 37 knots with a trial speed of 39 knots using a conventional high pressure steam propulsion system.
  • A range of 5,500 nautical miles at 14 knots.
  • A displacement of 1,900 tons.

A straight improvement over the previous Kasper Sie von Vanek class, the Ensio Jaak Richard class was almost identical except for a decreased displacement. The ships were built with a new welding technique which reduced weight significantly. This allowed more ships to be built without eating up too much of the limited destroyer tonnage allowed to Lavrunaria. That being said, besides the tonnage, the ships are almost identical to the previous Kasper Sie class. Their role is almost identical, though they are more often found escorting ships. Indeed, two ships of the class - Eilert Bohmer and Wislaw Reha - had one set of torpedo tubes removed to make room for more depth charges. They carried two additional Y-guns and twelve more depth charges. These two ships were often found escorting the Imperial Yacht in the run-up to war - indeed, their visits to foreign ports helped to convince foreign powers to underestimate the number and type of torpedoes used on Lavrunarian destroyers, as the tubes were always covered by canvas in port.

 

Treaty Ships

The 1930 London Naval Treaty set restrictions on how large a destroyer could be - a destroyer could be a maximum of 1,850 tons, but only 16% of the total number of a fleet’s destroyers could be this large. The rest had to be 1,500 tons. These restrictions caused the Lavrunarians to reconsider their destroyers and to look into building smaller destroyers which could still pack a large offensive punch. This was the genesis of the Kleinyrtypp destroyer - a smaller, easier to build ship that could still hold its own against enemy vessels of the same type. Out of necessity, however, these ships would be mostly assigned to escort work.

Tadhg Radek Svante class

Ships in class

  • Tadhg Radek Svante
  • Mykata Osvald
  • Andris Zelenko
  • Jaagup von Teague
  • Stanislaw Ambrozy
  • Aleksey Pietari Langer

The Lavrunarians, still impressed by the performance of Japanese destroyers, decided to try and copy their solution to the London Naval Treaty restriction exactly - the Hatsuharu class. However, even before the design work was finished, it was obvious these ships were severely unstable. The solution, in the Lavrunarian’s eyes, was an alternative to the Grohssetypp destroyer - the Kleinyrtypp destroyer (or Small Type) was the result of this new line of thinking. The first such ships were the six ships of the Tadhg Radek Svante class. They were built from 1933 to 1935 and modernized in 1938. The statistics of the ships in 1938 are as follows:

Spoiler

The first of the Kleinyrtypp ships, the Tadhg Radek Svante class was built to a different philosophy than the larger ships of the Lavrunarian fleet. Rather than being mostly offensive ships, the Kleinyrtypp were a mix of offensive and defensive characteristics. In particular, the ships were smaller and carried more ASW gear than larger destroyers. Further, they carried less powerful guns, and, significantly, no torpedo reloads. The ships were fast, however, at the cost of some range. All of these characteristics combined to make the Kleinyrtypp better escort ships than their predecessors - they were cheap and could be built in much larger numbers than the Grohssetypp, somewhat blurring the line between true destroyers and escort vessels. For that reason, the Kleinyrtypp ships would go on to take new importance even with the renouncement of the treaties and the resumption of Grohssetypp construction. However, because of the new nature of the concept and limited design features of the Tadhg Radek Svante class, only a few were built.

 

Premysl Milan class

Ships in class

  • Premysl Milan
  • Aki von Laberenz
  • Torkel Schreier
  • Aimo Vastag af Bagrat
  • Andrus Wojewoda
  • Tomas Detlef
  • Ludwik Romanov
  • Nikodim Arno Alexander
  • Spartak Elof
  • Ove MacNeil
  • Niilo Aleks Lis
  • Ivor Hieronymus
  • Aran Kare Sampo Pelle Ruud
  • Kalev Eirikur 
  • Wilhelm Roman von Nystrom
  • Jaako Rudiger Feld

Soon after the completion of the Tadhg Radek Svante class, a problem was identified: their armament was concentrated in only two turrets. Lavrunarian experience in the First World War convinced them that the concentration of armament in only a few turrets was an unacceptable design feature. Thus, for the next class, Premysl Milan, the Lavrunarians returned to the older practice of multiple single gun turrets. Thus, the next class of Kleinyrtypp ships resembled older ships to a great deal but with many modern features. The sixteen ship Premysl Milan class were built starting in 1934 up until 1937 and modernized in 1939. The statistics of the ships in 1939 are as follows:

  •  A main battery of four 100mm guns in single turrets in an ABXY configuration. These guns fire a 31 lb projectile out to 17,400 yards at a maximum 45° elevation at a rate of fire of 13-14 RPM. These guns also function as AA guns with a maximum ceiling of 33,000 feet at a 80° elevation.  
  • A torpedo battery of two trainable triple 25 inch tubes on the centerline. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb.
  • An anti-submarine outfit of fourteen depth charges with two Y-guns mounted on the rear deck and two four-charge depth charge racks. The depth charge carried has a 600 lb explosive charge with a total weight of 750 lbs.
  • A sea speed of 35 knots with a trial speed of 36 knots using a conventional high pressure steam propulsion system.
  • A range of 4,000 nautical miles at 13 knots.
  • A displacement of 1,450 tons.

Soon after the start of design work for the Premysl Milan class, it was obvious that the ships would be almost exclusively escort vessels. For that reason, the ships were designed to be easy to build and some speed was sacrificed in order to achieve this. Thus, the Premysl Milan class were rather slow by modern destroyer standards - indeed, most Lavrunarian heavy cruisers could outrun them - but they were cheap and plentiful, being the largest class of destroyer built for the Lavrunarians when they were completed. The ships were influenced by British design practices, and, overall, resembled their Shakespeare class of Destroyer Leaders. They differed in that they carried true dual purpose weapons, albeit of a smaller caliber. The role of these ships is almost exclusively escorting larger vessels or merchant convoys, but, if absolutely necessary, they still carry the Lavrunarian 25 inch torpedo and can still constitute a real threat to enemy warships. This, however, is strictly a secondary role for them.

 

Bard Zdislav af Bosse class

Ships in class

  • Bard Zdislav af Bosse
  • Artrair Duncan
  • Sulo Lindquist
  • Guido von Ulfsson
  • Oswald Hasse Haakon
  • Valerian Tasgall Becskei
  • Maximilian Evgeni Andris
  • Ally Bako dye Jungyrr
  • Diethelm Karcsi Krol
  • Anton Rudolf Byquist
  • Jyri Zoltanfi
  • Kazmer Aidan Biermann
  • Logan Denys Ludvik
  • Comgall Patrick Colquhoun
  • Elis Loke Antonov
  • Zavis Rurik von der Langenberg

Improving on the previous class, the Bard Zdislav af Bosse class returned to the dual mounts of the earlier Tadhg Ravek Svante class, but managed to carry five instead of four guns. The Bard Zdislav af Bosse class was a general improvement over previous Kleinyrtypp destroyers because they accepted a larger displacement which, considering the renouncement of the London Naval Treaty in 1937 by the Lavrunarians, was perfectly acceptable. The sixteen ship class was built from 1937 to 1939, with the last ship being finished in March 1939. The statistics of the ships as completed are as follows:

  •  A main battery of five 100mm guns in two dual and one single turrets in an AXY configuration. These guns fire a 31 lb projectile out to 17,400 yards at a maximum 45° elevation at a rate of fire of 13-14 RPM. These guns also function as AA guns with a maximum ceiling of 33,000 feet at a 80° elevation.  
  • A torpedo battery of two trainable quadruple 25 inch tubes on the centerline. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb.
  • An anti-submarine outfit of sixteen depth charges with two Y-guns mounted on the rear deck and two four-charge depth charge racks. The depth charge carried has a 600 lb explosive charge with a total weight of 750 lbs.
  • A sea speed of 37.5 knots with a trial speed of 39 knots using a conventional high pressure steam propulsion system.
  • A range of 4,500 nautical miles at 13 knots.
  • A displacement of 1,700 tons.

The Bard Zdislav af Bosse class began to blur the line between Kleinyrtypp ships and Grohssetypp ships in the Lavrunarian fleet. Much larger than previous Kleinyrtypp ships, the Bard Zdislav class was built without reference to the London Naval Treaty because of its rejection in 1937. For that reason, they were unrestricted by tonnage limitations and thus were much closer to the pre-treaty Grohssetypp ships than the treaty Kleinyrtypp ships. Furthermore, they were significantly faster than their predecessors, allowing them to chase down enemy destroyers - indeed, they were, on average, two and a half knots faster than the Moftonian standard destroyer.  That being said, they still had the limited 100mm gun mounted on other Kleinyrtypp ships and lacked torpedo reloads. This limited their ability to meaningfully contribute to fleet actions - a central part of the Lavrunarian doctrine for destroyer use envisaged them as being diversions for the enemy fleet, carrying out attacks on their flanks to draw away enemy ships. A destroyer equipped with reloads could perform this task multiple times, thus constituting a much more valuable unit in the Lavrunarian’s eyes than a destroyer with only a single set of torpedoes in the tubes. For that reason, the class is assigned to convoy escort work which is likely to encounter the enemy, often in lieu of Trade Protection Cruisers.

 

Post-Treaty Ships

Even from the moment the first Kleinyrtypp ships were laid down, the Lavrunarians wanted to build more Grohssetypp ships. By the time construction ceased in 1934, the Lavrunarians had only twenty destroyers of the Large Type in service. The Kleinyrtypp ships simply couldn’t perform the same roles as the Grohssetypp ships. To remedy this, the Lavrunarians ordered the opening of several new naval construction yards on Zakysaar, the large Western Island forming a good part of the Lavrunarian empire. The reason for this was that island was far from the prying eyes of the Moftonians, and most of the new construction yards were built facing towards the Byelshohavh, the Inland Sea between the mainland and Zakysaar, just making observation by enemy forces much more difficult. These new construction yards were given many escort and Kleinyrtypp destroyer contracts, thus allowing them significant experience before 1936, when Grohssetypp construction was resumed.

Hannes Keller class

Ships in class

  • Hannes Keller
  • Volodymyr Tiberiu
  • Marko Zima
  • Mainio Goran Kozlowski
  • Yaroslav Olov af Seidel
  • Coinneach Ross Gotthold Love
  • Paul Zenon Vsevolod
  • Raphael Jarvinen
  • Stellan Guntram 
  • Mykhail Valentin Utkin
  • Friedrich Leslaw Frisk
  • Olaf von Corbinian
  • Birger Aku von Rolf
  • Valentyn Moray
  • Scot Artemiy von Aurel Lyne
  • Bratumil Feliks

The first new class of Grohssetypp ships were the Hannes Keller class, which had improved armament and a significantly better range than earlier designs. Besides that, however, the Hannes Keller class were extremely similar to earlier Grohssetypp ships but without any sort of restriction played upon them. Thus, they were very large and powerful ships - in particular, they mounted quadruple torpedo tubes rather than the triples found on the Ensio Jaak Richard class. The class, comprising sixteen ships, was built from 1936 to 1938. The statistics of the ships as completed are as follows:

Spoiler

A significant improvement over the previous Grohssetypp ships, the Hannes Keller class featured a greater displacement which allowed it to have more efficient quadruple torpedo tubes, rather than the triples found on older ships. Besides that, the Hannes Keller class featured improved 128mm mountings which allowed for a higher AA ceiling. Overall, the Hannes Keller class comprise a major part of the Lavrunarian destroyer fleet and, for that reason, are an integral part of the diversionary tactics practiced by Grohssetypp ships. The Hannes Keller class are also valuable escort units for heavy surface fleets, and, for that reason, are often present at fleet engagements, much more so than other types of destroyer which are not usually assigned to fleet escort duties - before the introduction of the dedicated Anti-Aircraft destroyers of the Grohsse August class, this class was considered to be the most effective AA destroyers in the fleet.

 

Ferguson Grondziowski class

Ships in class

  • Ferguson Grondziowski
  • Arkadiy Gjord Elmersson
  • Martyn Alvar von Ludwig
  • Viking Artem
  • Celestyn Reijo Kai Seidel
  • Ealair Kai Seidel
  • Markus Mauno Arto von Kruse
  • Timo Radomil Knef
  • Valeriy Bohdan
  • Lukas Tiitus af Alvar
  • Raclaw Traian 
  • Sevastian Mcleod
  • Erik Yevgeniy 
  • Urban Siekert 
  • Koloman Nazar Evgeni
  • Lachlan Marcas Mac Ealair
  • Irakliy Cezary Wolanski
  • Radek Maunu
  • Sander Cinaed von Bischoffs
  • Sven Wilhelm Gilroy
  • Osku af Gorecki
  • Osvald Slava Lawrenz
  • Emmerich Rudolf Stuarts
  • Ilmari Marcellus Erkki Meier

Building on the success of the new Grohssetypp ships of the Hannes Keller class, the Lavrunarians ordered a massively expanded building program of 24 such ships - an unheard of number for Lavrunarian destroyers - in the run up to war. These ships were of a slightly improved design, and had a larger size. Many yards that previously built only escorts were geared up to produce these ships, churning out the whole class in two years with an average building time of eight to ten months. The class were somewhat larger than the Hannes Keller class, with some minor improvements, but were mostly identical. The class was built from 1937 to 1939. The statistics of the ships, as completed, are as follows:

 

  • A main battery of six 128mm guns in dual turrets in an AXY configuration. These guns fire a 105 lb projectile out to 20,000 yards at a maximum 45° elevation at a rate of fire of 11-12 RPM. These guns also function as AA guns with a maximum ceiling of 55,000 feet at a 77° elevation.  
  • A torpedo battery of two trainable quadruple 25 inch tubes on the centerline. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb and the ship is equipped with eight torpedo reloads.
  • An anti-submarine outfit of eighteen depth charges with two Y-guns mounted on the rear deck and two six-charge depth charge racks. The depth charge carried has a 600 lb explosive charge with a total weight of 750 lbs.
  • A sea speed of 37 knots with a trial speed of 39 knots using a conventional high pressure steam propulsion system.
  • A range of 5,900 nautical miles at 14 knots.
  • A displacement of 2,050 tons.

Basically identical to the Hannes Keller class, the ships of the Ferguson Grondziowski perform an almost identical role. They have a very slightly longer range, making them better ships for long-range escort duty, but, besides that, they were almost identical. These ships were contemporaries of the Japanese Kagero class, but improved on that design because of their provision for true dual-purpose armament - indeed, the Lavrunarian 128mm gun was more a Heavy Anti-Aircraft Gun than a naval gun - and the provision for the Lavrunarian 25 inch torpedo, which gave the Lavrunarian destroyer the ability to punch well above its weight class. Furthermore, the Lavrunarians, who had superior high-pressure steam system designs than the Japanese, were able to obtain a greater speed out of their destroyers, a necessary consideration because of their likely opponents speed of 35 knots - the ability to outrun them gave the Lavrunarian destroyer the ability to dictate the range at which engagement took place, and use the very high range of the oxygen-fuelled 25 inch torpedo to good effect.

 

 

Schnelltypp Ships

After the expiration of the London Naval Treaty and the Moftonian agreement, the Lavrunarians identified a need for ships that could be built quickly but also have the ability to fight the large Moftonian light cruiser force on something like equal terms - Lavrunarian light cruisers, though well-armored and powerful ships, took a long time to build, and the Lavrunarian experience in World War One made it clear that would be unacceptable during wartime. The Lavrunarian solution to this was acquired from Nazi Germany, where a study of the new German 1936A Type Destroyers resulted in the Lavrunarian Schnelltypp - ships that were designed to be fast and heavy surface combatants, sacrificing some torpedo and AA armament for a heavy gun outfit.

 

Vyoru class

Ships in class

  • Vyoru
  • Rakvyre
  • Juhvyoi
  • Lyzsno
  • Zorynyu
  • Sansoweic
  • Emasstantye
  • Tabvyere
  • Laekvyere
  • Aanyenkoski
  • Kolvereid
  • Skye

The first Schnelltypp destroyer was the twelve ship Vyoru class. Unusually for a Lavrunarian destroyer, the ships of the Vyoru class were named after cities and towns rather than people, as was normally the case for destroyers. This helped to confound enemy intelligence services, who sometimes mistakenly referred to the Voyru class as light cruisers, an effect enhanced by Lavrunarian intelligence work. The class were built from 1938 to 1940. The statistics of the ships as built are as follows:

Spoiler

The Vyoru class represented yet another Lavrunarian approach to destroyer design. Indeed, by the start of the war, three distinct types of destroyers were being used by the Lavrunarians, excluding older, obsolescent types - the Grohssetypp, Kleinyrtypp and Schnelltypp, with the Schnelltypp being the newest. The role of these ships is primarily surface combat, as evidenced by their extremely heavy armament of 155mm guns. These guns are designed to defeat Moftonian light cruiser forces. For that reason, the ships are usually found either escorting convoys in lieu of Trade Protection Cruisers or, as part of fleet engagements, protecting the flanks of friendly battle lines from incursion by enemy light cruisers or intruding on the enemy battle line and using their heavy guns to destroy enemy destroyers and cruisers. While the gun caliber is impressive, the rate of fire and general handling of the guns is not. This means that Schenlltypp ships usually work in ‘wolfpacks’, concentrating their firepower on hapless enemy cruisers and using their superior speed to evade return fire. They also retain the extremely heavy Lavrunarian 25 inch torpedo, allowing them to destroy heavy enemy surface units when necessary, and have the ability to lay mines.

 

Lytkarno class

Ships in class

  • Lytkarno
  • Abe
  • Gotyenn
  • Hultsfred
  • Norsjyo
  • Jokkmykk
  • Stromstred
  • Ovanykyen
  • Oxelysuhnd
  • Varbrygg

The next expression of the Schnelltypp ships was much, much larger, on the scale more of a true light cruiser than a destroyer. However, the lack of armor of the ships made it clear that these were simply very large destroyers. This type of ship, begun in late 1938 with the first ship complete by March 1940, was the Lytkarno class. The concept was analogous to the German Spahkreuzer or ‘Scout Cruiser’, but the Lavrunarians saw this ship as a destroyer rather than a cruiser. Designed to be mass produced but also be able to defeat larger, light cruisers, the ten ships of the Lytkarno class were built from 1938 to 1941. The statistics of the ships as completed are as follows:

 

  • A main battery of six 155mm guns in three dual turrets in an AYX configuration. These guns fire a 117 lb projectile out to 28,200 yards at a maximum 45° elevation at a rate of fire of 5-6 RPM. These guns also have limited function as AA guns with a maximum ceiling of 55,000 feet at a 75° elevation.  
  • A secondary battery of four 90mm guns mounted in one dual and two single mounts at the rear of the superstructure. These guns fire a 43 lb projectile out to 14,700 yards at a maximum 45° elevation at a rate of fire of 14-16 RPM. These guns also function as AA guns with a maximum ceiling of 37,000 feet at a 75° elevation.
  • A torpedo battery of two trainable quintuple 25 inch tubes on the centerline. These torpedoes have a maximum range of 42,000 yards at 36 knots, or up to 20,000 yards at 50 knots. They have a warhead weight of 1,250 lb and the ship is equipped with ten torpedo reloads.
  • A mining outfit of 55 mines. The mines carried have a charge of 350, 500 or 600 lbs, and can be moored at depths of 50, 105, 155 or 205 fathoms.
  • A sea speed of 35.5 knots with a trial speed of 37 knots using a mixed steam and diesel propulsion system. The maximum speed on diesels alone is 20 knots.
  • A range of 7,700 nautical miles at 15 knots.
  • A displacement of 5,750 tons.

Blurring the lines between a light cruiser and a destroyer, the second type of Schnelltypp ships was, in most respects, leaning close to the Light Cruiser type. Even the installation of the Lavrunarian mixed propulsion system, which was normally impossible to install on destroyers because of size restrictions, made these ships much more similar to cruisers than traditional destroyers. However, it was the relatively small amount of guns - only six - the heavy torpedo armament and the complete lack of armor, except for splinter protection, which made these ships destroyers in the Lavrunarian’s eyes. For that reason, they were the ultimate expression of the Lavrunarian Schnelltypp, designed to take down Moftonian light cruisers in ‘wolfpacks’ of two or three ships each, while still maintaining the ability to torpedo larger ships. In that area, however, they were more vulnerable because of their lack of armor and large size. They somewhat made up for this in their mounting of quintuple torpedo tubes with reloads, a feat not normally possible on destroyers. Indeed, their size sometimes finds them leading small destroyers of the Grohssetypp in attacking the enemy in fleet engagements, but their utility is limited in this role.

 

The designs that these ships correspond to are:

  • Kasper Sie von Vanek class - Fubuki class Destroyer
  • Ensio Jaak Richard class - Akatsuki class Destroyer
  • Tadhg Radek Svante class - Maestrale class Destroyer
  • Premysl Milan class - Regele Ferdinand class Destroyer
  • Bard Zdislav af Bosse class - Gerard Callenburgh class Destroyer
  • Hannes Keller class - Asashio class Destroyer
  • Ferguson Grondziowski class - Kagero class Destroyer
  • Vyoru class - Type 1936A class Destroyer
  • Lytkarno class - 1938 Design Spahkreuzer class Destroyer/Light Cruiser
Edited by Zehroflcopter

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Alright I will give it a go.   

 

My fleet will be composed entirely out of merchant ships that will haggle enemies to death with their prices.

 

The first task, is to create a monopoly on the world's toilet paper supply.  This will ensure that anyone, no matter how large, invading the nation's waters will meet "great turbulence". 

 

The second task is to build the fleet's ships entirely out of balsa wood.  This will reduce costs of production, and cause them to sink by the time the enemy takes them. (Just like Roman ships during the Punic wars.)

 

The last task for the perfect fleet, is finding a country far more powerful then yourself to fight for you.  Do this by blackmailing bargaining with their world leader by threatening to release their browser history.  

 

 

 

Back on topic: I enjoyed reading the previous suggestions, and absolutely love that this forum takes an enjoyment from history.  +1 to the op

 

 

 

 

 

Edited by A_Horde_of_Sharks
  • Cool 1

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  I've been thinking about this premise quite a bit lately.  (I drive for a living, and so have LOTS of time to think!)   I think I'll give it a go.

 

 Rather than re-invent the wheel, I'm going to stick with my modern fleet and nation.  I'm necessarily going to have to invent new ships and classes, as the geo-political situation is very different from what we have now, and the current real life navy was designed for a very different situation/ fight. 

 

  America.

 

  America is a union of all three North American States, plus Hawaii, Puerto Rico, Jamaica, and Haiti.  There are some other island protectorates and territories as well.  This was a three way merger, not a conquest, due to the economic crisis of the late 20th and early 21st centuries.  Thus we are a continent sized island nation- with the military advantages and disadvantages that go with.   We are rich in natural resources- including petroleum, iron ore, other minerals, and especially farmland and population.  In the wake of the merger, a lot has changed.  America is well on it's way to becoming self sufficient, energy and industrial/manufacturing-wise.  Of concern to this discussion, steelmaking and ship building are two very strong growth businesses.

 

 Enemies:

 

  China.  As now, China has one of the largest and most modern navies in the world, and is increasingly looking outward- for resources, for markets, etc.

 

  Barbary.  Aka, the Northern African Caliphate.  Imperialistic, and an implacable foe of the "West". (meaning every non muslim state)  Their navy mainly consists of Raiders, destroyers, frigates, and other smaller ships.  They are a known sponsor of terrorism and piracy, and conduct much commerce raiding as well.

 

  Venezuela.  Currently engaged in a war with Brazil and Columbia.  They are attempting to do to S America with force, what we did in N America with diplomacy.   sadly for them, Columbia is a major ally, and one with which we have a mutual defense treaty.  Argentina, Chile and Peru are also allies...  Their navy is not all that strong, but it is numerous- esp since they siezed Brazil's.  (Columbia's left port, and sailed to American bases to avoid the same fate)

 

 Spain, Italy, and Turkey.  This group of allies is currently at war with France; Greece; Israel; Jordan, and Kurdistan.   Again, treaties with several of those nations has brought us to the brink of war, too.  ( between this, and the Barbars, The Russian Federation is NOT at ALL happy with the free for all going on astride it's most important Southern trade routes.  They are, once again, allied with America and the West.)  These three nations combined field considerable naval might- including capitol ships, nuclear submarines, and carriers.

 

Saudi Arabia, and ISIL controlled Iraq.   Saudi Arabia has broken with the west, and installed a fundimentalist Sharia government.  ISIL, and fighters from across the region have flocked to their banner.  Not an especially powerful navy, but they DO have numerous missile armed ships, inc frigates, corvettes, destroyers, missile boats, and fac's/fiacs.  Their position astride the Suez canal is problematic, to say the least.  Allied with the Barbars.

 

Indonesia.  Again, not a major naval power, but they are causing a lot of havoc in an area already primed to explode.

 

 Additionally, Pakistan and India are at it again.  India being one of our biggest allies is causing us some real diplomatic difficulties.  We also have allies in Africa that are being pressured and attacked by land forces out of Barbary, and strong armed by the Chinese.

 

  So- Strategic objectives:

 

1) a 2 ocean navy (at least!), capable of doing business far from home.

2) National defense. 

3) protection of commercial sea lanes.  Particularly dealing with commerce raiding and piracy.

4) power projection and intervention.  Protecting national interests abroad.

5) the meeting of treaty obligations.

6) amphibious assault capability.  As an island nation, any ground engagements we get into abroad will necessitate a large commitment of naval vessels.  We won't always have the option of a friendly neighbor or open ports and air fields.

7) Surface combat capability.

 

Common weapons:

 

 Main gun batteries:

 

  12 and 14" autoloading naval rifles.  For the battleships.

 

 10 and 8"  for heavy cruisers.

 6"/55 mk3 most common main weapon for cruisers and many destroyers.  Functionally, it's just like the high performance 5" guns in use today.  has access to the same ammunition types, too.   Both DP and regular mountings, single gun and two gun turrets.  Uses a carousel system similar to Oto Melara's to handle the ready ammunition, and can store multiple types for instant use.  Typically use DART; Sapomer; High capacity, and programmable fuse rounds.  AP and other specialty rounds are also available.

5"/64. mk6.  Typically in a dual purpose mount.  Primary gun aboard destroyers and frigates.  Also used as a secondary on cruisers and BB's.  As above.

 

37mm chain gun. Standard auto cannon for point defense and ship protection. 

 

M2 .50 cal heavy machine gun.

 

7.62mm general purpose machine gun.

 

 All of the preceding gun systems are of indiginous design.

 

Oto Melara Super Rapid Firing 76mm.  With Strales system.  Built domestically.

BAE/Bofors 57mm "Mk110"  Also built domestically.

 

  With a clear need for more surface combat capable vessels, as well as for NGFS, our newest generation of ships has a heavier gun armament than preceding ships did.

 

Missile Armament:   All ships from Frigate on up are equipped with a universal VLS system.

 

Aster 30 and 15.

SM-2

SM-3

SM-5. (a brand new VLS launched SSM.)

SM-6.

ESSM- quad packed.

ASROC

Tomahawk LACM.  (this missile is being phased out in favor of a new design, in the late stages of development.)

 

  Naval Strike Missile.  In box launchers.  Standard anti-ship missile on all legacy ships, and many newer ones.

 Rim-116 and RAM.  Standard inner layer point defense missile.

 

Trident IX.  A submarine launched ballistic missile.   Can carry nuclear or conventional warheads.  Nuclear are being phased out in favor of a brand new kinetic energy warhead.  Same devastating punch- just without the nuclear side effects.

 

Harpoon XS.  A submarine launched Anti ship SSM.

 

Tomahawk XS. Submarine launched cruise missile.

 

SM-XS.  Submarine launched SAM.

 

ASW Armament:

 

SAAB anti-submarine mortar.  Carried on most frigates, and some destroyers.  A modern Hedgehog.

 

MARK 60 torpedo system.  This is a universal launcher for the various mk60 series torpedoes.  Currently, there are anti-torpedo hard kill; high performance anti submarine; and surface attack versions.  The mk68 is a programmable version capable of all three.  Standard torpedo system for surface ships.

 

Mark 70 series torpedo.  a heavy weight submarine launched torpedo.

 

Additionally, lightweight torpedoes, and missiles like Hellfire are used for ASW helicopters or UAV's.

 

CIWS:

 

 The Raptor system is standard on all American navy ships, and is approved for export to allied nations.  Raptor is a modular CIWS somewhat like the russian Kashtan.   There are four types of mount:

A) GAU-8 gun only.

B) hybrid gun/missile.  fires a short ranged hypersonic interceptor called Pirhana.  Hybrid mounts typically have a launcher for 7 missiles.

C) Missile only.  Basically a SEA RAM, firing up to 21 Pirhana

D) command module.  Contains it's own search/tracking and illuminating sensors, but no weapon.  Instead, it makes use of any other fully automated med to light weapon available.  Very often used with RIM 116, 57mm guns, and 37mm guns.

 

  Other:

  The MASS launcher is our standard decoy/ chaff system.  There are also towed decoys, launched electronic decoys, sound generators, etc.

 

 Combat Management, electronics, and countermeasures:

 

  The CommandNet system is a fully integrated networked system.  It replaces the AEgis system, and builds on it.  It is also modular, and can be scaled up or down, depending upon the ship type and needs.  Additional modules for specific missions, like command and control; ScoutNet; FleetShield, etc can be added to further expand a ship's capability.  It can communicate with any other in-network asset in real time, and make use of their sensor etc data as if it were generated internally.  Creating a fleet wide Hive Mind.  The system operates totally off-line, and has no connection to the internet, nor is it dependant on satellites.    This is standard on all navy ships.

 

 CommandNet also has a very powerful advanced electronic countermeasures system.

 

Fleet:

 

  Our naval forces are broken up into several main fleets, each with it's own primary area.  There are also Amphibious fleets, and a number of unassigned vessels used for task forces, training, etc.  Additionally, there are Home defense groups, and small vessel groups.  We operate everything from small riverines and support ships to large Super carriers.

 

  A carrier battle group is built around one or two large carriers (Nimitz or Ford class), 2-3 medium fleet carriers; 1or 2 BB's; 1CA flagship; 4-6 CL's 12 DD's, and 12 frigates.  This can be beefed up, if needed- or fleets can be combined for major operations.

 

 A typical task force is made up of 1 flagship (either a St Louis BC, or an Indianapolis CA), 2 CL's; 4 DD's, and 6 FG's.

 

 A littoral task force is made up of 2 FFG's  4 corvettes, and a dozen or so PG's and PC's.

 

A Scout force is made up of 1 Phoenix CL, 2 Erie DD's, and 2 Tribal FG's.  A Zumwalt can be added or substituted for the Phoenix, if there are tactical or strategic targets that need addressing.

 

  I'll get into the specific ships and their roles in the next post.

 

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The Fleet:

 

AGE: 

 

  Due to the combination of 3 navies into one, there are a lot of legacy ships.  Many of these are being decommissioned, and others replaced as part of the overall modernization plan.  Where possible, units are refurbished and upgraded- when there is still plenty of service life left in them.

 

Example:  The former Mexican fleet contained many different classes of small coastal type patrol ships.  Most of these were kept, recommissioned and updated, then put back to work in their original missions.  Mainly anti-terrorism, anti-smuggling, and coastal patrol.  These contain a mix of weapons not always seen in the general Fleet, but most were still in perfect working order, did their job well, and were not worth replacing at that time.  These ships make up a large part of the Homeland Defense fleet for the Western Gulf of Mexico, and off the pacific coast of the Mexican states.   The larger blue water ships were rolled into the regular Navy.  Vessels nearing the end of their service life normally get assigned to the training fleet, as well, they and any oddball ships are often sold to smaller allied navies in need.

 

  We tried, wherever possible, not to simply scrap unneeded ships/classes, preferring to retask them as training vessels or sell them, if they're worth selling.

 

  As for the rest of the legacy fleet, it was modernized as it came in for maintenance.  Aegis etc. ships were fitted with a commandLink system, to allow them to interoperate with the new system. ( which allowed us to develop a simple straitforward, and inexpensive system to supply to allied fleets who may be working with us.) Main systems were not changed over until a ship was due for a major refit. ( if at all.)  Existing Arleigh Burke DD's, for example, will still use the AN/SPY-1 radar system, but will have the CommandNet system added, as well as a volume search radar, and more numerous fire directors.  Flight three's, will be built with CN, and APAR, etc.

 

  Many ships were simply Phased out, as replacements were built.  Example: Ticonderogas, Nimitz; Ohio's; Los Angeles, Flight 1 Arliegh's etc.  Many of those ships still serve (the newer ones), however.  The Oldest Tico's were definitely reaching the end of thier service life, and mostly got scrapped, or used for SinkEx.   Nimitz, and the nuclear subs, obviously posed a problem, and could not be sold or sunk- nor could they be used as museums without extensive work.   Those had to be scrapped, and their nuclear reactors and spent fuel recovered and safely disposed of.  The AB's were mainly sold, or kept as trainers.  Greece, Taiwan, Vietnam, Chile, Peru, and Columbia were the main beneficiaries of that program.

 

  I'll get into more specifics as I cover each of the ship classes.  Now on to the ships!

 

Battleships.   We currently have 2 distinct classes of BB.  The first was the Wyoming class.  Built to provide heavy gun support to both fleet engagements and shore operations.  In practice, they are usually assigned to carrier battle groups, and provide additional area defense, offensive power vs opposing large ships, and NGFS.

5 were ordered, and built.  BB01 the ANS Wyoming; BB02, the ANS New York; BB03, ANS Sonora; BB04, ANS Alberta, and BB05 ANS Yucutan.

 

nutshell of specs:

4x2 12" Advanced naval gun system.  Fully automated, these rifles can fire AP/HE/LRP/and guided munitions.

6" secondaries. 2x2 turrets.

  They carry 5", 76mm, and 37mm guns for air and point defense.

VLS system: MK50 universal launching system, with a total of 128 cells.  Divided between 2 main pods and individual and twin cells.  Mainly given to air defense, and ballistic missile defense, but LACM's can also be carried.

Advanced Phased Array Radar.  This is a dual band Aesa system.

SMART L radar- for long range and volume search.

Active/passive sonar., and a towed array.

4x2 Mk60 torpedo tubes, for anti torpedo hard kill defense.

launchers for up to 8 Naval Strike Missiles. 

 

  They have a hybrid propulsion system, similar to CODLAG, but using nuclear reactors, and a Magneto- hydrodynamic powerplant.  Top speed is 30+kts.  Also equipped with waterjets, on either side, and at the bow for improved handling.  (makes parking these massive ships a lot easier!)  These ships are quite efficient to operate, and carry a significantly smaller crew than historical BB's did.  ALL weapon systems are automated for remote operation, but have local controls in case of system problems.

 

 They have a flight deck midships, with hangar facilites for UAV's, and a utility helicopter.  These are mainly used for fire direction for long range over the horizon fire, and for surveillance.  The chopper is for, well, utility use- moving personnel on and off the ship, transferring supplies, SAR, etc.   They are intended to sortie with CV's, Amphibs, and/or aviation equipped escorts, so hangar space is limited, and they rely on those ships for other flight ops.  If deployed solo, or with a small escort, they can carry ASROCs and a LAMPS equipped helo for improved ASW defense.  The torpedo system can deploy any torpedo in our inventory as well- it's main purpose is torpedo hard kill defense.

 

3 Wyomings are assigned to the Atlantic Fleets, and 2 to the Pacific.  They can easily transit the Panama canal.

 

BB06, the Montana series.  This is an improved version, with a heavier main battery.  Designed for power projection, NGFS, and heavy gunfire support.  This is the go to ship for "gunboat diplomacy" or for dealing with those pesky carriers enemies insist on having.  Also works wonders for utterly annihilating convoys.  As is Wyoming, it is very well armored, and possesses an extremely robust defensive armament.  (We're fully aware that these ships are inviting priority targets for enemy attack)

 

Main armament:

3x3 14" Advanced naval gun system. in an A,B, X arrangement.

2x3 6"/55 turrets, superfiring over the B and X turrets.  Mainly for use vs surface vessels.  They are DP ,however, and can fire long range guided munitions.

5". 76mm, and 37mm defensive weapons are arranged along and atop the super structure.

VLS and torpedo systems are identical to Wyoming.

APAR and PESA main radars.

 

5 of these were ordered, and 3 have been built.  All are currently assigned to the Pacific fleets.  BB06 ANS Montana; BB07 ANS Quebec; BB08 ANS Oaxica (currently undergoing sea trials)  The last 2, BB09 ANS Califonia, and BB10 British Columbia will be assigned to the Atlantic, when and if they get built.

 

Armored Cruisers:  Hull numbers start with the classification BC.  This is a Large Cruiser design that came out of the Zumwalt program.  These are intended to be mostly autonomous heavy hitters.  Anti-commerce Raiders, trouble shooters, and cruiser killers.  They are usually among the first naval assets sent to a trouble spot, and often the last.  They also serve as command ships for squadrons of CL's and DD's.  6 were built, so far- one of which BC-T 01, the Wilmington, serves as an artillery training ship and weapons testing platform.  The remainder: BC02 ANS St Louis; BC03 ANS Albany; BC04 ANS Chihuahua; BC05 ANS Calgary, and BC06 ANS Ottawa serve in both oceans.  Main armament can vary ship to ship, as the hull was designed for both 2x10" turrets, and 3x8" turrets.  The first 2 have 4x1 6"/55's placed on the main deck behind and aside the B and X turrets.  The remainder have 2x2 6"/55's superfiring over the main guns fore and aft.  These are more traditionally designed and built ships than the Zumwalts, and cost considerably less to build. ( mostly due to the standard 0ff the shelf type systems, and not depending on tech that;s being developed as the ship is built)

 

Specs:

3x or 2x 2x10" or 3x 8" turrets.  (on some ships, the X turret is removed and replaced with more VLS- for LACMs)

4x1 or 2x2 6"/55 naval rifles.

APAR and AESA main radars.  CommandNet with ScoutNet.  Passive/active sonar and variable depth sonar.

Large flight deck with hangar space for 2 helicopters and 4+ UAV's

Mk50 VLS system with 96 total cells.

MK60 torpedo system with 2x3 launchers

8x Naval Strike Missiles in launchers. (24 carried)

3x RIM-116 21 cell RAM launchers

76 and 37mm point defense guns.

 

  St Louis is equipped to carry out scouting, tactical and strategic target bombardment, and hunting down and destroying enemy large ships, in addition to it's normal roles.  It's smaller, faster, and far more stealthy that a BB or a CV.  They are well armored for their type, protected from up to 8" guns, and most common ASM's.   They are not intended to be a part of the main battle fleet, and possess good torpedo protection as well.  Very long legged, with a Hybrid MHD propulsion system, and designed for seakeeping, damage control, and crew comfort. This is a very desirable posting, and one which sees action.

 

  There is also an extremely classified program version of this ship which is a super stealth Special operations command vessel.  Used to hide in plain sight.  (pity the fool who attacks a convoy that includes one of these!)  These are not commissioned into the regular navy.

 

These and the 8 BB's form the core of the capitol ships- along with the CV's.  The rest of the fleet is more traditional, based around cruisers, destroyers and frigates.  Or specialized ships, like LHD's, and patrol craft.

 

Aircraft Carriers:

 

  We currently have 3 Gerald Ford carriers, and approval for three more.  They will form the core of our carrier operations.  There are still 9 Nimitz carriers in service, and these are slowly being replaced with a new medium Fleet carrier.  Going into the future, our carrier doctrine will be to have a smaller number of super carriers- but numerous smaller ones.  This will allow us to cover more area at once, take on missions and roles that don't require a Super carrier, and be less of a problem if one gets damaged or sunk.  They will have 1/2  the air wing capacity of the Fords.  Designed around the F-22s Sea Raptor, and the new FA/18 stealth Hornet, theyre is plenty of room built in for future expansion.  Tactical or strike loadouts will include the carrier launched version of the F-35 Lightning.   Six of the new Midway class carriers are in service, with 8+ on order or in construction.

 

 The general role of the Midways is escort, and fast attack.  They are very flexible, though.  It is intended that they be assigned to Amphibious assault groups, to provide air superiority and extra strike capability.  In a carrier battle group, they compliment the super carrier- allowing it to concentrate on strike operations, while the Midway handles CAP, and fighter escort.  They can also be used to escort supply and troop convoys, for task forces, or special missions.

 

  I want Midways to be well protected from attack, and they have robust point defense, armored decks and hulls, and serious compartmentalization below decks.  They keep up with the main fleet carriers, due to their reduced tonnage, and powerful power plants.  Propulsion is provided by an integrated electrical system, combining MHD with diesel generators.  Either or both can be used, as the 4 shafts are driven by electric motors.  Twin rudders and waterjets provide excellent maneuverability. They have 2 EM catapults, a Helopad, and several UAV launching systems. 3 Elevators are also present.

 

  This ship is less well fleshed out than the others, as I'm far from a carrier expert, but I wanted to include my thoughts on our carrier doctrine.

 

For defensive armament, I'd like it to have ESSM's, RAMs, hard kill torpedoes, and perhaps some 76 and 57/37mm cannons located below the deck. Perhaps even some Naval Strikes, if they are going off alone or close to. Helos carrying light ASM's, like Hellfires and 20mm cannons would provide extra defense vs assymetrical threats that make it through the gauntlet of it's escorts.  Either full on attack helicopters, or armed utility copters, like Seahawks.

 

  The ship would have an APAR, in addition to the usual carrier borne radars, to control the weapons and for air and surface search.  Like CVN's, there is no main funnel.  Midways are numbered CV08 and up.

 

  Cruisers:

 

  Cruisers are divided up into 3 types:  Scout cruiser; heavy gun cruisers (CAG), and missile cruisers (light druisers) or CG's.     I'll cover this in the next post.

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I'll continue my fleet here with Trade Protection and Light Cruisers.

 

Trade Protection Cruisers - Affrysgenskhuzfeorseglhzyn

Despite the resources available on the Lavrunarian continent, those things needed for the prosecution of war - specifically, oil and rare metals - are not found in large quantities. For that reason, the Lavrunarians depend on imports from trading partners to keep their war machine alive. For that reason, the protection of vital trade routes has always been of paramount importance, so much so that the Lavrunarians decided after the Moftonian agreement in 1931 to dedicate some of their precious cruiser tonnage to heavy ships designed to escort friendly vessels and provide protection against heavy commerce raiders. These ships were the Affrysgenskhuzfeorseglhen - translating literally to 'Trade (Affrysgen) Protection (Skuhz) Cruiser (Feorseglhen).'

Treaty Ships

 

Lochnitz class

The first Trade Protection Cruiser built for that purpose was based on a British design. This class, the Lochnitz, was based off preliminary designs made by the Royal Navy in the late 1920’s and disposed of after nothing came of them. The Trade Protection Cruisers were slower than the other cruisers of the Lavrunarian fleet, and their protection was only limited to 6 inch fire, but their smaller displacement allowed more of them to be built. The four ships of the class were built from 1931 to 1933 and modernized in 1937, receiving improved Anti Aircraft guns and directors, increasing displacement by about 100 tons. The statistics of the ships in 1937 are as follows:

Spoiler

The first of the Affrysgenskhuzfeorseglhen, the Lochnitz class served as a prototype for later ships of the same type. The role of these ships, befitting their name, is primarily escort and interdiction against enemy commerce raiders. They are not intended primarily to take part in fleet actions, but they still carry a heavy battery of 25 inch torpedoes if such an event occurs. The Lochnitz class is also intended to be powerful enough to be able to allow only one of each ship to protect a convoy in consort with Light Cruisers, Destroyers and other escort craft - the Lochnitz class would provide the heavy 203mm firepower to deal with enemy light cruisers and can work in consort with friendly destroyers to torpedo larger threats such as battleships.

 

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Here's my take on specific common weapons.

Weapons

 

Anti-Aircraft Weapons

The Lavrunarians appreciated early the importance of defense against aircraft. With their large carrier force in the 1920s, the Lavrunarians realized in fleet exercises that a force of modern aircraft could sink even the largest capital ships. For that reason, a lot of effort was put into the development of effective AA weapons throughout the 1920s and 1930s.

Light Weapons

Even the Lavrunarians were surprised at just how many automatic weapons were required on all ships during the war. However, they were well-prepared for the additional production load of light weapons, and indeed their weapons were some of the most effective when combined with excellent fire control practices.

Vsevolodverke Voyrlygg 12 45mm/65

Appreciating the need for a medium-caliber Anti-Aircraft Cannon, the Lavrunarians hurried the development of the Voyrlygg 12 45mm gun, and, consequently, early guns had a number of issues. However, the run up to war managed to iron out the most pressing problems of the weaopn and it is acceptable by the time 1939 rolls around, if still a bit temperamental. This weapon was considerably larger and heavier than the Ruoho Kleinyr Eskydra Asye, but made up for it with its considerably larger and more powerful shell. Indeed, the throw weight of this weapon compares favorably with all other similar weapons in the beginning of the war. It used an almost identical loading system to the Kleinyr Eskydra Asye but with three shell clips rather than seven. A problem with these early clips was the necessity for the entire clip to be emptied before the next one could be fed, lowering the rate of fire. This problem was eventually remedied, however.

Weapon Characteristics

Overall Length: 138 Inches

Gun Weight: 345 lbs

Muzzle Velocity: 3,450 fps

Rate of Fire: 100 RPM Cyclic

Weight of Complete Round: 5.36 lbs

Range: 13,500 yards Maximum

Ceiling: 26,000 feet Maximum

Mount Characteristics

Mount Types: Single, Single Turret, Dual, Dual Turret and Quadruple Turret

Mount Weight: 4,900 lb Single, 12,700 lb Single Turret, 19,400 lb Dual, 30,900 lb Dual Turret, 48,400 lb Quadruple Turret

Elevation: -10/85 Degrees

Train: 360 Degrees

Train Rate: 20 Degrees/Second Single and Single Turret, 18 Degrees/Second Dual and Dual Turret, 17 Degrees/Second Quadruple Turret

Crew: 5 for Single, 8 for Dual, 12 for Quadruple

 

Compared to many similar guns used in other navies, the Lavrunarian 45mm gun was rather unusual because of its mountings. Besides producing single air-cooled mounts and dual water-cooled mounts, the Lavrunarians produced fully enclosed and armored turrets in single, dual and quadruple versions (the quadruple version was basically two dual mounts side-by-side). The reason for this level of protection is that these guns were regarded as particularly valuable and, thus, needed protection from strafing and shrapnel. The fully enclosed mounts also provided protection against friendly gun blasts, allowing more of these mounts to be placed on warships. The Lavrunarians would have liked every 45mm gun to be in a turret, but weight considerations prompted them to continue production of the single and dual mounts for use on smaller ships. In particular, the quadruple mounting was only extensively on larger battleships, though many smaller ships eventually shipped at least one or two, usually for protection of the bridge from fighter and dive-bomber attacks.

Ruoho Typp 25 25mm/62 Light Navy Gun

The ubiquitous Ruoho Kleinyr Eskydra Asye, or Light Navy Gun, is the most widely mounted AA Gun in 1939. The Typp 25 in the designation refers to the 125th year since unification of the Lavrunarian continent, 1937. The Light Navy Gun is a popular weapon because of its power mountings with remote control and its ease of use. The gun is fed from above with seven round clips, similarly to the Swedish Bofors Gun, which allows it to maintain a high rate of fire. The weapon is available in triple and dual mountings - single mountings are seen as ineffective and to difficult to control by the Lavrunarians. The only weapons in single mountings are heavy machine guns, which are generally ineffective except against dive bombers and strafing fighters.

Weapon Characteristics

Overall Length: 92.2 Inches

Gun Weight: 275 lbs

Muzzle Velocity: 3,050 fps

Rate of Fire: 350 RPM Cyclic

Weight of Complete Round: 1.65 lbs

Range: 8,500 yards Maximum

Ceiling: 19,000 feet Maximum

Mount Characteristics

Mount Types: Dual and Triple

Mount Weight: 2,900 lb Dual, 4,500 lb Triple

Elevation: -15/86 Degrees

Train: 360 Degrees

Train Rate: 23 Degrees/Second

Crew: 6 for Dual, 8 for Triple 

 

The Lavrunarians had bought a version of the Flak 30 gun from Nazi Germany in 1936, looking towards modernizing the Light Anti-Aircraft armament on all ships, which, at that point, was composed mostly of 13.2mm Machine Guns and the heavier 45mm gun which began production in 1934. However, they were immediately unhappy with the effectiveness, or lack thereof, of the 20mm shell fired by the Flak 30. Therefore, they resolved to create a weapon firing a larger shell. They turned to the French and, taking ideas from the French Hotchkiss 25mm gun, produced a weapon of the same caliber, though it was different in many other aspects, notably the loading system. The Light Navy Gun went on to become the most popular AA weapon before the start of the war. The Lavrunarians found them easy to mount in almost any location because of their light weight compared to the 45mm turrets. For that reason, every ship in the Lavrunarian fleet acquired a profusion of the weapons right before the war began, with battleships and aircraft carriers in particular receiving extremely large numbers of the weapon, so much so that ammunition supply was a problem for a short time in 1939 before a reasonable amount of ready-use lockers were installed on all ships.

Edited by Zehroflcopter

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Here's my take on specific common weapons.

Weapons

 

Anti-Aircraft Weapons

The Lavrunarians appreciated early the importance of defense against aircraft. With their large carrier force in the 1920s, the Lavrunarians realized in fleet exercises that a force of modern aircraft could sink even the largest capital ships. For that reason, a lot of effort was put into the development of effective AA weapons throughout the 1920s and 1930s.

Light Weapons

Even the Lavrunarians were surprised at just how automatic weapons were placed onto all ships during the war. However, they were well-prepared for the additional production load of light weapons, and indeed their weapons were some of the most effective when combined with excellent fire control practices.

Ruoho Typp 25 25mm Light Navy Gun

The ubiquitous Ruoho Kleinyr Eskydra Asye, or Light Navy Gun, is the most widely mounted AA Gun in 1939. The Typp 25 in the designation refers to the 125th year since unification of the Lavrunarian continent, 1937. The Light Navy Gun is a popular weapon because of its power mountings with remote control and its ease of use. The gun is fed from above with seven round clips, similarly to the Swedish Bofors Gun, which allows it to maintain a high rate of fire. The weapon is available in triple and dual mountings - single mountings are seen as ineffective and to difficult to control by the Lavrunarians. The only weapons in single mountings are heavy machine guns, which are generally ineffective except against dive bombers and strafing fighters.

 

   I think you came up with a winner, there.   The box and drum magazines had to be a royal pain in the buttocks to keep loaded, and they likely slowed your rof down a fair bit, once you ran through the ready boxes by the mount.   That open top drop in loading system looked like the Dog's Bollocks!  No reloading mags- just break out more clips, and pass them up.   I don't understand why nobody else did something similar with their small caliber AA- the Bofors was around for quite a while...

 

  I've been trying to work out a system to apply this principle to a CIWS system.  Rather than basing it on a bolt on, self contained system- how about giving the auto cannon a belt feed system, like The Bushmaster guns have?  A crew of loaders feeding a much larger drum would be one deck below, and the drum and feed system would rotate with the gun mount.   That way, your CIWS wouldn't run out of ammo at a critical time.  (from all I've read, reloading one is an involved process that you really wouldn't want to do mid combat.)   Sure, it's less convenient to retrofit to existing ships- but do you really want your last line of defense to be that limited?

 

  It's what I'm attempting to do with my modular Raptor system.  The 30mm mounts are actual turrets, not surface mounts.  Ala AK630, just based on the GAU-8 gun.  The self contained units have their own sensors, etc- just like Phalanx.  The command modules are separate- making it possible to have a fully functional CIWS, without having the big clunky mounts.  Plus, the logic system would choose the most appropriate weapon for the task at hand- 30mm gatling gun; Pirhana missile; 37mm chain gun; RAM; etc- even a 57 or 76mm gun, if included.  You could even wire in your heavy and light machine guns- provided they are in fully automated mounts.  I think the MKII version will be ALL like that.

 

  On to CRUISERS.

 

 We have several different cruisers, including some legacy Ticonderogas.   The oldest of those have already been replaced by one of two types, each with a different purpose:

 

Pittsburgh class light cruiser.  This is a strait up replacement for Tico's Air defense capability.   Pitts is a fleet escort cruiser, armed with several 6"/55's, and a lot of VLS cells.  They're fast, as well- able to intercept surface threats, or provide a rear guard for tactical withdrawals.  Most often assigned to carrier battle fleets and carrier task forces, or to task forces of smaller ships.

 

Indianapolis Class Heavy gun cruiser.  Indy is an 8" armed fleet flagship.  She fills the command and control and land attack roles that Tico's had.  Quite capable of raining 8" "bricks" OR cruise missiles on any target within range.  Also provides heavy firepower for dealing with enemy cruisers or capitol ships like carriers.

 

 Additionally, there are some other classes:

 

Cleveland:  A general purpose light cruiser.  These are cruisers in the truest sense- often operating outside of fleets.  A further development of the Pittsburgh class.

 

Des Moines:  Specifically designed for Amphibious battle groups.  These 8" armed cruisers serve as command posts, provide heavy gun support, and include full hospitals.  They are casualty recieving ships.  During transit, they also transport extra marines.  It is our smallest class, with only 7 planned.  (one for each of five Amphib groups, and 2 floaters)

 

Phoenix:  A stealthy Scout cruiser.  Built off the lessons learned from the Zumwalt program.  It has a more traditional hull form, though, and is not as large.  Phoenix is armed with 6"/55's, SSM's, and a very powerful sensor and electronics warfare suite.  If St Louis is the Grizzly bear of the fleet- this is the Pit Bull.  Designed as a hunter-killer, a scout, and an electronics counter-measure ship.   Normally assigned it's own small task force of an Erie class DD, and 2 Tribal class frigates.

 

Zumwalt.  The three Zumwalts were re-designated guided missile cruisers.  Often used as lone wolves, to take advantage of their stealth.  Some modifications have been made, to add to their defensive armament.  Mainly used for hunting down enemy ships, land attack, or for raiding.  Regular 155mm rounds have been developed for the advanced gun system, to compliment the LRLAP projectiles, including a DART-like round, a programmable fuse round, and a semi armor piercing round.  They can also fire kinetic tungsten AP and high explosive rounds.   Currently, one is in the Atlantic- dealing with commerce raiders.  The other two are keeping an eye on China in the East China Sea and the South China Sea.  They are part of a strike force, along with several of our Maine class Ballistic missile submarines.  If tensions keep rising, and war breaks out, they all have assigned targets on the mainland- including Beijing, important military command centers, ports, and ship building facilities.  (non nuclear munitions only)  This would then be followed by Japanese and Russian attack submarines dealing with any naval pursuit.

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Specific details:

 

Pittsburg class cruiser:

 

  Named for North American Steel Belt cities and plants.  Cleveland, Lackawana; Pittsburgh; Bethlehem; Sparrow's Point; Weirton; Youngstown; Gary, etc.  P-burg is a class of fleet cruisers, armed with both 6" guns and missiles.  They replace the aging Ticonderoga class, in it's escort  and strike roles.  Designed to be fast, long legged, tough, and relatively inexpensive. (compared to the massively expensive Zumwalts  that is).  They can outrun and out gun most enemy surface ships, and make excellent interceptors.  They are also armed with a large VLS capacity.

 

Specs:

3x2 6"/55 auto loading naval rifles.  In an ABY configuration. These fire fixed ammunition.

4x1 76mm Oto.Strales SRF guns.  2 forward and 2 aft on a raised deck at the front and rear of the superstructure.

4x1 37mm Chain guns.  These are automated turret guns, not surface mounts, and are dual purpose.  They utilize a triple feed system, and can switch between HE/T; AP-I; and programmable fuse rounds instantly.

4x automated mounts for .50 heavy machine guns

2-4 manual mounts for GP machine guns.

2x RIM-116 21 cell RAM launchers

2x4 Naval Strike Missile launchers.  (3 reloads for each)

MK 50 universal VLS system with 148 total cells.  In 1 main pod, and individual cells.

Raptor system, with 2/ea 30mm, and box launchers; plus  2 command modules

 

Other:

1x defense laser.

2x3 Mk60 torpedo launchers.  (hard kill defense system, mainly)

2x MASS decoy launchers

1x towed decoy

3x electronic decoy launchers.

 

Hangar and flight deck, with 2 medium helos, and 4 UAV's.

 

APAR

PESA long range/volume search radar.

Infrared

VHD digital cameras

passive/active mounted sonar

towed array.

CommandNet system with Fleet Shield.

Armor protection, with a main belt , armored deck, turrets, and citadel protection.  The armor covers the VLS system.  Composed of light alloy steel and composites, that offer high strength/toughness without the weight of nickel-chromium-steel.  Protects from 6" shells, and lighter missiles.  Serious subdivision below decks, and an emphasis on damage control complete the protection.

 

33+ knot top speed

CODLAG propulsion system.  MHD auxillary system (greatly extends the range of the ship)  Driving 4 screws, and bow and side thrusters.

twin rudders.

 

  The main reason for the extra propulsion/generator system is to provide an excess of electrical power capacity to allow for future upgrades.  The MHD also saves on fuel cost, and extends the range of the ship.

 

  Most of the VLS capacity is given over to SAM's.   ESSM quad packs; SM-3's; SM-6's; and Aster30's.   ASROC's are also carried.  Quite a few SM-3's are carried to defend against Antiship ballistic missiles.

 

Pittsburgh is our most numerous class of cruiser.

 

Cleveland Class.

 

Cleveland is a further development of the Pittsburgh class, and is intended as a general duty light cruiser.  Named after major American cities.  It is larger than Pittburgh, with a heavier gun armament, but fewer VLS cells.  Her primary duties include surface combat, trouble shooting, NGFS, and trade protection.  Cleveland is a force multiplier.  In general, many characteristics are the same- radar and sensors, armor/protection, etc.   The primary difference being the power system, which is an electric drive with MHD powerplant, with diesel auxiliary. (to provide fresh water capability)  Cleveland is also stealthier, with active stealth capabilities.   The MHD power and electric drive make her extremely quiet- extra protection from submarines.

 

Specs:

3x3 6"/55 main battery in ABY config.

2x2 5"/62 DP secondaries.  1 fore and 1 aft superfiring,   These take the place of the 76mm's on Pittsburgh, and serve the same role.

4x1 57mm Mk 110.  2 on each side.

4x1 37mm chain guns.

Mk50 universal VLS system with 96 total cells.  1 24 cell pod, and the rest individual.

2x2 Naval Strike Missile.

Mk60 torpedo system, with 2x2 launchers.

2x point defense lasers

2x RIM 116 21 cell RAM launchers.

Raptor system with 2x hybrid mounts, 2x gun mounts, and 3 command modules.

4x automated machine gun mounts.

 

Sensors and processing systems:

Same as Pittsburgh- except Cleveland is equipped with ScoutNet in place of/ or addition to Fleet Shield.

 

Clevelands carry, in addition to the usual mix of VLS missiles, the SM-5 SSM.  They retained half of the NSM armament of Pittsburgh, to allow for a heavier SAM loadout when serving in fleet or escort duty.  (they also tend to carry fewer SM-3/6, and cruise missiles than Pitts does)

 

Next up:  The heavy cruisers!

 

 

Edited by Fletcher7_1944

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Some very interesting stuff, Fletcher. I will admit that I am not well-versed in modern naval technologies, tactics and etc. but your fleet still makes very interesting reading, especially the modern battleships - I find it very intriguing. Just one note:

 

BB06, the Montana series.  This is an improved version, with a heavier main battery.  Designed for power projection, NGFS, and heavy gunfire support.  This is the go to ship for "gunboat diplomacy" or for dealing with those pesky carriers enemies insist on having.  Also works wonders for utterly annihilating convoys.  As is Wyoming, it is very well armored, and possesses an extremely robust defensive armament.  (We're fully aware that these ships are inviting priority targets for enemy attack)

 

Main armament:

3x3 14" Advanced naval gun system. in an A,B, X arrangement.

2x3 6"/55 turrets, superfiring over the B and X turrets.  Mainly for use vs surface vessels.  They are DP ,however, and can fire long range guided munitions.

5". 76mm, and 37mm defensive weapons are arranged along and atop the super structure.

VLS and torpedo systems are identical to Wyoming.

APAR and PESA main radars.

 

The last turret on a battleship (or any ship for that matter) is ALWAYS the Y turret, no matter what position it is in. I think I understand what you're trying to do by saying it's in the X position (I'm thinking like the last turret on Roma - not at deck level? See below for what I mean) but, strictly speaking, it's never correct to say a ship has an X turret but no Y turret.

 

Image result for roma battleship

I'm guessing this is what you're getting at by saying it's an 'X' turret. Note, however, it would still be called a 'Y' turret - the last turret is always the 'Y' turret.

Edited by Zehroflcopter

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Whoops!   You're right, that should have read Y.   The Turret is deck level, aft of the flight deck and VLS.  Gives the turret better forward firing angles, and allows the hangar to be a part of the superstructure- without a barbette being in the way.

 

  I'm currently doing more research, as I forgot to consider the two other legacy fleets: Mexico's and Canada's.  Plus, after looking through all my notes, I discovered that I kinda screwed up a couple of things, lol.

 

 Canada's fleet didn't amount to much:  12 aging frigates, some patrol craft, 4 patrol subs, and 5 new ice breaking patrol craft under construction.  The frigates and subs will augment coastal defenses, until new production ships come into commission.  The Halifax's were all being refitted during the unification, and thus efforts could be made to integrate them.  The patrol craft will keep doing what they do.  Those Arctic patrol craft look pretty cool, and useful up in the NorthWest passage- Those will be built and commissioned.

 

Mexico's fleet was almost exclusively decommissioned USN ships, or Offshore patrols and PC's.  Plus the 2 Aliyah class Sa'ar missile boats they got from Israel.  Also close to 50 fast assault craft- just like the Riverine Command Boats we have- with more on the way.  Those last will definitely come in handy in the South American campaign, the South Pacific; and possibly in central Africa.  They were added to the rolls as is, and the order for the new ones was kept.   The newest classes of PC and offshore patrols were also kept, as well as the corvettes and missile boats.  They were also left in place, and augmented with some blue water ships.  The old stuff was decommissioned- most of it was WW II vintage!

 

  As for my fleet, I'm considering reducing the total number of BB's to 6, 3 of each class, and replacing their numbers with more St Louis class heavy armored cruisers.  A new Flight III version with 12" main guns.  (flight I is the multi-caliber training ship; flight II is the regular version with 8 or 10")  Would save money, and likely be more useful in the long run.   Our fleet of cruisers is MORE than ample for providing air defense to our fleets, so we don't need BB's for that- and they're pretty powerful in the anti-ship and land attack roles, too.

 

 

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Whoops!   You're right, that should have read Y.   The Turret is deck level, aft of the flight deck and VLS.  Gives the turret better forward firing angles, and allows the hangar to be a part of the superstructure- without a barbette being in the way.

 

  I'm currently doing more research, as I forgot to consider the two other legacy fleets: Mexico's and Canada's.  Plus, after looking through all my notes, I discovered that I kinda screwed up a couple of things, lol.

 

 Canada's fleet didn't amount to much:  12 aging frigates, some patrol craft, 4 patrol subs, and 5 new ice breaking patrol craft under construction.  The frigates and subs will augment coastal defenses, until new production ships come into commission.  The Halifax's were all being refitted during the unification, and thus efforts could be made to integrate them.  The patrol craft will keep doing what they do.  Those Arctic patrol craft look pretty cool, and useful up in the NorthWest passage- Those will be built and commissioned.

 

Mexico's fleet was almost exclusively decommissioned USN ships, or Offshore patrols and PC's.  Plus the 2 Aliyah class Sa'ar missile boats they got from Israel.  Also close to 50 fast assault craft- just like the Riverine Command Boats we have- with more on the way.  Those last will definitely come in handy in the South American campaign, the South Pacific; and possibly in central Africa.  They were added to the rolls as is, and the order for the new ones was kept.   The newest classes of PC and offshore patrols were also kept, as well as the corvettes and missile boats.  They were also left in place, and augmented with some blue water ships.  The old stuff was decommissioned- most of it was WW II vintage!

 

  As for my fleet, I'm considering reducing the total number of BB's to 6, 3 of each class, and replacing their numbers with more St Louis class heavy armored cruisers.  A new Flight III version with 12" main guns.  (flight I is the multi-caliber training ship; flight II is the regular version with 8 or 10")  Would save money, and likely be more useful in the long run.   Our fleet of cruisers is MORE than ample for providing air defense to our fleets, so we don't need BB's for that- and they're pretty powerful in the anti-ship and land attack roles, too.

 

 

 

I've been trying to think of some ways to try and counter your fleet like I have been trying to counter Mofton's. Indeed, I've pretty much finished up my fleet destroyer section with some rather unusual concepts including the Schnelltypp in order to counter his light cruisers. In so doing, I think the best way to try and counter a large force of cruisers with strong air defense would have to hark back to the Japanese submarines of WWII, and take their concept a little further. What I'm thinking is sort of like I-400 but modernized and, well, Chinese. I'm thinking of something like a Typhoon-class submarine with a fat hangar in place of the ballistic missiles. This hangar would carry the smallest aircraft able to launch that DF-21D missile the Chinese have got. The modus operandi for these vessels would be to surface, launch three or four of these aircraft which would travel on a circuitous route apart from each other and fire their missiles at extreme range from different directions. They would probably have to be some kind of helicopter or vertical-lift aircraft in order to be recovered by their submarine. After firing their missiles, they would return to the submarine and submerge. Three or four of those things streaking in at Mach 5 or so would be quite difficult to deal with, and even if a battleship or carrier could survive a hit from one of them, they would all be launched against the same target. Of course, this is an imperfect solution, but its one solution nonetheless. One problem is locating the ships at the edge of the DF-21D's range, and accounting for their movement. Still, could be a good way to have one submarine mission-kill a whole task force without having to get within a thousand miles of it.

 

Of course, I'm not so well-versed in modern technology, so that might be a really stupid idea. But it's an idea, nonetheless. I enjoy that someone else besides me is having a good time creating a big fleet, though. 

Edited by Zehroflcopter

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Indianapolis Heavy cruiser.

 

  These are the most numerous of our 3 big gun cruiser classes.  They assume the Tico's command and control, land attack, and anti-ship roles.  Fitted out with expanded CIC's, extra berthing for command staff, and extra planning and meeting space, these serve as the fleet's flagship when assigned to a main fleet role.  Protection and defensive armament were given extra attention, too.   Offensively, they pack 8" autoloading rifles, and considerable VLS space.

 

Specs: (main armament)

2x3 8" advanced naval guns.   Capable of rather long range on their own, they can also fire long range guided munitions, as well as the more standard projectiles.

  These are in turret positions A&B.

2x1 6"/55 DP naval guns.   These are installed aft, alongside the hangar- 1 on each side- to provide rear gun coverage.  Their position gives them a very generous sweep off of each side.  Used for anti shipping, bombardment, and air defense.

MK50 universal VLS system, w/ 124 cells total- mainly divided between rear and foreward pods, but with individuals also.   Typically carry numerous LACM's, in addition to the usual mix.

2x4 launchers for Naval Strike missiles. (some models)

 

Secondary and point defense armament:

 

2x3 Mk 60 torpedo launchers.

6x1 76mm Oto super rapid firing guns.  2/ea fore and aft on a raised deck firing over the 8" turrets or the hangar.  and another on each side of the superstructure.

2x1 RIM-116 Ram launchers

4x1 37mm chain guns.

6x1 .50 machine guns.

Raptor system with:  2x 30mm; 2x missile launcher, and 4x command module.

2x point defense laser.

2x MASS launchers.  (Multi-Ammunition Soft Kill system)

Towed decoys, and electronic decoy launchers.

 

  There are also up to 6-8 quick mounts for General Purpose machine guns (crew served) if it comes to that, but the guns are not mounted.

 

Sensors and Processing Systems:

 

Command Net system with Fleet Shield, and FleetCommand modules.  Those not functioning as flagships also normally carry ScoutNet.

Advanced Phased Array radar.  An indiginious design, dual band passive/active system.  Fills the role of targeting, and guidance for missile and gun systems in addition to it's role as primary radar.  (DART rounds have their own dedicated systems as part of the 6 and 76mm turrets.)

PESA long range volume search radar.

dual navigation radars

infrared

weather radar.

Bow mounted active/passive sonar

towed array.

underwater communications system.  Allows for contact with submerged submarines.

 

Other:

large flight deck and hangar for 2x medium helo's; 2x FireScouts, and assorted UAV's.

Integrated electric power system, combining MHD mains with Diesel generators.  This gives it the range and speed to stay with the nuclear carriers.

Electric drive, with auxiliary bow and side thrusters.

4 screws and twin rudders.

  This is our primary large gun cruiser, and can be found filling many different roles in addition to flag ship duties.

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I've been trying to think of some ways to try and counter your fleet like I have been trying to counter Mofton's. Indeed, I've pretty much finished up my fleet destroyer section with some rather unusual concepts including the Schnelltypp in order to counter his light cruisers. In so doing, I think the best way to try and counter a large force of cruisers with strong air defense would have to hark back to the Japanese submarines of WWII, and take their concept a little further. What I'm thinking is sort of like I-400 but modernized and, well, Chinese. I'm thinking of something like a Typhoon-class submarine with a fat hangar in place of the ballistic missiles. This hangar would carry the smallest aircraft able to launch that DF-21D missile the Chinese have got. The modus operandi for these vessels would be to surface, launch three or four of these aircraft which would travel on a circuitous route apart from each other and fire their missiles at extreme range from different directions. They would probably have to be some kind of helicopter or vertical-lift aircraft in order to be recovered by their submarine. After firing their missiles, they would return to the submarine and submerge. Three or four of those things streaking in at Mach 5 or so would be quite difficult to deal with, and even if a battleship or carrier could survive a hit from one of them, they would all be launched against the same target. Of course, this is an imperfect solution, but its one solution nonetheless. One problem is locating the ships at the edge of the DF-21D's range, and accounting for their movement. Still, could be a good way to have one submarine mission-kill a whole task force without having to get within a thousand miles of it.

 

Of course, I'm not so well-versed in modern technology, so that might be a really stupid idea. But it's an idea, nonetheless. I enjoy that someone else besides me is having a good time creating a big fleet, though. 

 

Interesting idea!   I was thinking about submarines, too- but I'm far from an expert.   Are you talking about China's anti-ship ballistic missile?  I don't know if that can be air launched or not.   Those missiles are a major concern, and I've been wracking my brain trying to come up with a solution...  Best I could come up with is to go with subs, like you're saying.   Hunter-killers like the Virginia class to gather intel, and deal with subs and such- and the Maine class guided missile subs to hit shore based missile sites.  I'm thinking this would be a hard fought campaign- like it was with Japan.   Hence the large fleet- to help counter attrition!

 

  We're hoping NOT to have to fight a full on major war with China.  The possibility does exist, though-esp if they insist on closing off the South China Sea, or picking a fight with Japan, India or Korea.  We'd also respond if Russia requested our help, or to guarantee the soverienty (however the hell you spell that, lol) of S Pacific nations like Australia, The Phillipines, Malaysia, etc.  If China wants to flex their economic muscles, or build a large fleet to protect their interests, we say go for it.  As long as you don't drag us into it by starting a war with one of our allies... (or declaring war on US)

 

 

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Des Moines class.

 

 DM is a small class of Amphibious command ships.  They're cruisers, and carry an 8" gun armament.  Their primary role is to function as a command post for an amphibious operation.  They would also provide some NGFS, as well as serving as a forward casualty recieving ship.   As a member of the fleet, they would be the flagship, and would embark a number of marines.  They are more lightly armed than other classes of cruiser, but instead use that space to house a full command center, with quarters, mess, etc for the admirals and generals in command of the operation.  They also have a hospital on board, with a goodly amount of extra berthing space.

 

Specs:

2x2 8" guns. both forward, in the A and B positions

4x1 5" DP turrets.

4x1 57mm Mk110 point defense guns.

2x1 RIM-116 RAM launchers

6x1 37mm chain guns

6x1 ,50 machine guns.

Raptor system, with 4x missile mounts, and 4x command modules.

2x1 point defense laser.

 

96 Mk50 universal VLS cells.  carrying Aster 15 and 30; ESSM; SM-3, SM-5; SM-6, and ASROC.

2x3 Mk60 series torpedo tubes.

 

Aviation:

large flight deck

enclosed hangar for 3 helicopters, plus fire scouts and UAV's.

 

APAR

SMART-L long range volume search radar.

greatly increased communications gear.

X band radar.

infrared

VHD cameras

Active/passive sonar.

 

integrated electrical power system, using diesel generators, and MHD.

4 screws and twin rudders.

 

  DM has a heavy defensive weapon suite, due to it's role as a forward command ship.  It would also be supported by Frigates, destroyers, and air cover.

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I'll continue my fleet here with submarines.

Submarines - Yndyrseebuytyn

The Lavrunarians saw the potential of the submarine as a commerce raider after the success of the Germans in WWI. In fact, the Lavrunarian term for submarines, Yndyrseebuyt, came directly from the German Unterseeboot. Having no experience in submarines before that, they attempted to acquire some German types from the Allies after the war but were unsuccessful. Submarine interest stalled for a few years until a resurgent Japan began its foray into submarines. It wasn’t until 1927 when the Lavrunarians were able to acquire a submarine of their own, it being a copy of the Japanese J1 Type submarine, which, was itself a copy of the German U-139 Cruiser submarine. The Lavrunarians, enamored with the idea, began to produce a line of modified and improved versions, collectively termed Kreuzyro submarines.

Kreuzyro Boats

The concept of the Kreuzyro submarine called for an extremely long range, fast surface speed, good seakeeping and a powerful armament of deck guns. This necessarily came at the cost of underwater performance, but Lavrunarian designers felt that was a necessary tradeoff. These ships were not designed to operate in heavily contested enemy waters, but rather to cruise a long way from home and spread enemy forces thin in their pursuit, similar to the heavy surface units of the Lavrunarian fleet. Indeed, the range of the Kreuzyro boats was very impressive - almost all of them topped 20,000 nautical miles. Unlike the attack boats of the fleet, the Kreuzyro class is not built to attack heavily defended convoys or warships, but rather to act as extreme long range surface raiders with the ability to submerge should they be threatened by enemy surface forces.

Typp K1 class

The first Kreuzyro boats were direct copies of the Japanese J1 type submarine, which was studied extensively in the period from 1926 to 1928. The first Lavrunarian Kreuzyro boat was ordered in 1927 and laid down that same year, and the five boats of the class were all complete by 1929. Being the oldest submarines built for Lavrunaria, the Typp K1 class are obsolescent by the start of the war. They were modernized with better torpedo gear and modern sensors in 1935 and again in 1938, but are still far from frontline units. The statistics of the boats in 1938 are as follows:

Spoiler

The Typp K1 class revolutionized Lavrunarian thinking on submarines as being the first modern submarine in the fleet. With an exceptional range and heavy armament of deck guns, the Typp K1 set the precedent for all other submarines of the Kreuzyro type in the Lavrunarian navy. That being said, they are obsolescent by the start of the war, and, for that reason, are designated to take a role which is perceived as less dangerous for the older boats. In particular, these ships are designated to take part in extreme long-range patrols far from enemy home waters. In particular, these ships are to patrol the South Atlantic, Pacific and Indian oceans, sinking merchant ships flying under the Moftonian or other such flag and taking prizes as they can. Since those ships are unlikely to be travelling in convoys, the Kreuzyro type can take full advantage of their heavy deck guns when patrolling those areas.

 

 

Edited by Zehroflcopter

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Aircraft

Fighters - Zestaureluftygix

Despite being keen to keep abreast of aircraft development, the Lavrunarians lagged behind in fighter development in the 1930s, still flying biplanes up until 1937. That year before that, the Heinkel company had toured their He 112 model aircraft in Lavrunaria, flying at many of the popular air shows on the continent and handily taking the title in several air races. Impressed by the performance of the craft, the Lavrunarians flew it in mock combat against their latest fighter types, with the Heinkel craft winning every time. The Lavrunarians immediately bought production rights for the aircraft. The Lavrunarian version was by the Ziemowitz company under the designation ZLT 245.

Ziemowitz ZLT 245T

Number available at start of war: 270

The main carrier fighter of the Lavrunarians in 1939, the ZLT 245T is a modified version of the original Heinkel He 112 airframe. The frame has been strengthened and an arrestor hook added. The wings have been lengthened and can now fold to accommodate storage aboard carriers, as well as having an increased fuel capacity to increase range.

Aircraft Characteristics

  • Crew: 1

  • Wingspan: 44 feet, 11 inches
  • Powerplant: 850 HP Liquid-Cooled Inverted V12

Performance

  • Maximum Speed: 345 mph

  • Range: 745 nautical miles
  • Ceiling: 33,200 feet

Armament

  • 2x 13.2mm Machine Guns in Engine Cowling, 350 RPG

  • 2x 20mm Autocannon in Wings, 60 RPG
  • 1x 500 lb Bomb under fuselage, 2x 125 lb Bombs under wings

One of the main reasons the Heinkel He 112 was chosen for production by the Lavrunarians over other types - notably, the Bf 109 was also tested - was the good range of the type, which was improved in the T version used aboard carriers. This range was important for carrier operations. However, in order to get the good range, the fighter suffered in some other ways. For example, the speed wasn’t very impressive in early examples, which caused an improved, 850 HP engine to be installed, and aerodynamics to be improved. However, the ZLT 245T could still be outrun by some foreign adversaries. In addition, it was originally rather unmaneuverable, but Lavrunarian improvements to the aerodynamics resulted in a general improvement from the He 112 to the ZLT 245T. On the plus side, the Ziemowitz fighter is cheap compared to most other types, allowing the Lavrunarians to acquire 335 aircraft in the period from 1937 to 1940.

 

Edited by Zehroflcopter

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Planes, eh?   I've been thinking about that, too- need to fill those carriers and amphibs with SOMETHING, right?

 

Combat Aircraft Overview.

 

  During the search for a new aircraft to fill a multitude of roles- aka the F-35 project- it eventually became apparent that one size would not fit all.  The number of contrary requirements quickly turned the search into a massive $$$$$ boondoggle.   And not only was America counting on this program, some of her allies were too:  Great Britain, and Israel.   It was also making it difficult for the manufacturer to produce results on time, on cost, and to market the airframe to other customers. (to further underwrite the cost per unit)   Thus, the decision was made to split the project.   The proposal that eventually became F-35 was kept- as the STOVL aircraft.   The American Marine Corps; Royal Navy, and later, the American Navy (for the Amphibious assault ships, like the America class LHD) would get this aircraft, to replace the outdated and obsolete Harrier Jump Jets.   The Marine Corps and RN orders were filled concurently, as both needed these aircraft NOW.

 

  The Air Force and Navy went with Northrup-Grumman's entry, which became the F- 25.  This design was tweaked a bit to increase it's combat radius significantly.  F-25 is a long range, generation 5, strike fighter.  It replaces the Air Force's F-16 Fighting Falcons, and the Navy's FA/18 Hornets.   The Super Hornet and Stealth Hornet are still in production- it was the older airframes that were replaced.   To simplify logistics, the F-25's are stationed aboard carriers for front line duty- where the stealth matters most.  The gen 4 Superhornets are used in escort roles for CAP, and for strike missions where we have air superiority.   This cuts down on the number of different spare engines, parts, etc that needs to be carried.  A carrier has either F-25's OR FA/18's, and the Stealth Hornet is taking over the role of the Super Hornet.

 

 Additionally, a carrier borne variant of the F-22 Raptor was produced, called the F-22S SeaRaptor.   This variant is a long range air superiority fighter.   These will be on every carrier, to provide fighter escort for strike missions, interception, and combat air patrol.

 

FireScout IV.   Part of the latest generation of combat UAV's, the FS4 is primarily an autonomous attack helicopter.  It utilizes stealth technology, and the latest in APAR and active electronic countermeasures.  They are armed with a 25mm rotary cannon, and can carry a wide variety of other munitions, from AIM-9 and AMRAAM air to air missiles, to Hellfires, and small diameter bombs.  They can also be equipped with the latest version of LAMPS, and utilize an air dropped variant of the SAAB ASW grenade system.

 

  The Navy has a number of different UAV's and UUV's to fill many roles:

Mine detection and countermeasures

recon and surveillance

forward artillery spotting

decoys.

etc.

 

  In other news,  the Navy has decided to turn the Freedom class LCS into a dedicated mine countermeasures ship.  The other intended roles of the LCS program will be filled by corvettes and patrol boats.  ASW will be handled by our fleet of frigates and destroyers.

 

  Which brings us to the next sections of the fleet: Destroyers; Frigates; and small ships.

 

Destroyers.

 

  We currently have three classes of DD:

Arleigh Burke flight III.  This is our primary air defense destroyer.

Erie class.  A general purpose, stealthy destroyer optimized for surface combat.

Type 80.  an escort DD. intended as a lower cost force multiplier.

 

Frigates.  We have 2 main classes of frigate:

 

Tribal class.  a General Purpose  euro-style frigate.

River class.  an ASW escort frigate.  A successor to the Oliver Hazard Perry class.

 

Small classes:

Valkyrie.  a guided missile corvette. aka a missile boat.

Rochester.  Patrol gunboat.  A larger, more heavily armed version of:

Typhoon II.  coastal patrol boat.

Smythe.  A riverine patrol boat.

Riverine command craft.  a high speed transport/assault craft.  mainly used by the Marines, the Navy's Special warfare command also uses them.

Independence class.  These were rolled into the coastal defense and Special warfare fleets.  Leveraging their flight and well deck capabilities.

 

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I'll go ahead and contribute some of my smaller and auxiliary ships, since Fletcher already contributed some.

Mine Warfare Ships

‘Large Minesweeper Ships’ - Grohssemheinnloschyhreseghlzyn

The Lavrunarians were always intrigued by the possibility of carrying small torpedo-carrying or anti-submarine craft on larger vessels. Indeed, many raiders carried small torpedo craft in order to allow them to destroy merchant ships without having to get close to the ships themselves. A further extension of this idea were the Grohssemheinnloschyhreseghlzyn or Large Minesweeper Ships, so called because most vessels that carried out minesweeping were classified as Laevyn - Boats, rather than ships. These were large ships that carried several small minesweepers, most of them the size of small motor torpedo boats.

Haifisk class

List of ships in class

  • Haifisk
  • Schvertvahl
  • Schvertfisk
  • Pfeilhecht

The first Large Minesweeper Ships were drawn up relatively late, only being laid down in 1937, but the four ships of the class were complete by October 1939. The statistics for the ships as completed are as follows:

 

  • A main battery of six 105mm guns in three dual mounts in an ABX configuration. These guns fire a 34 lb projectile out to 16,200 yards at a maximum 44° elevation at a rate of fire of 14-15 RPM. These guns also function as AA guns with a maximum ceiling of 34,000 feet at a 80° elevation. 
  • A single catapult with one embarked seaplanes. One Ziemowitz Typp W38 Reconnaissance Seaplanes is carried aboard the catapult. The Typp W38 has a crew of two, a range of 590 nautical miles and a speed of 190 mph, with the ability to carry two 100 lb bombs.
  • A storage capacity of ten small KSLs minesweepers, six buoy boats and one leader boat. The KSLs minesweepers displace 12 tons, have a speed of 34 knots, a crew of seven and are armed with a 20mm machine gun and minesweeping gear. The buoy boats are for placing down buoys marking cleared lanes, and the leader boat is a small cutter used to coordinate the KSLs minesweepers.
  • A sea speed of 20.5 knots with a trial speed of 22 knots using a diesel engine propulsion system.
  • A range of 7,500 miles at 11 knots.
  • A displacement of 6,150 tons.

The Haifisk (‘Shark’) class fulfilled an important role in Lavrunarian thinking. While they were not deficient on minesweepers before the war per se, the Lavrunarian were very worried about the possibility of mines being laid in shallow waters where their larger, ocean-going ships would be unable to access them. Indeed, the approaches to many important Lavrunarian ports (including the capital, Vaughanne) were marred by shallow waters and islands which caused significant navigational problems for large warships. This was especially true for aircraft-dropped mines, a possible threat demonstrated to the Lavrunarians as early as 1931. To combat this perceived threat, the Lavrunarians drew up plans for a large ‘mothership’ to transport small, fast minesweepers to coastal areas where they were needed. The minesweeper used was the KSLs model, a modification of the earlier KSL model which was carried aboard raiders and other ships. This modification sacrificed speed and torpedoes to carry minesweeping gear. The four ships of this class were yet another unique Lavrunarian concept, and they are effective at removing mines from shallow waters. However, magnetic mines cause the small minesweepers problems, necessitating the installation of powerful electromagnets in the small vessels, which are so bulky that they slow the boats down to 32 knots.

 

‘Minefield Guides’ - Mheinnvagledarzyn

Inspired by German 'Barrier-Breaker' ships from the First World War, the Lavrunarians developed an identical class of ship known as ‘Minefield Guides’. These ships, like the German Sperrbrecher, were designed to lead friendly ships in and out of ports surrounded by minefields. Since there was always the danger of mines drifting into pre-cleared lanes, the Minefield Guides were designed to go ahead of other ships in order to detonate any mines which have drifted into the lanes. This, of course, was a position wrought with danger for the crews, but Lavrunarian resolve allowed them to perform their tasks valiantly. The Mheinnvagledarzyn had their holds filled with buoyant material, like cork, in order to attempt to stay afloat after striking a mine. Additionally, many had iron bars attached on the outside of the hull in an attempt to detonate mines away from the ship.

Converted Merchant Ships

The vast majority Mheinnvagledarzyn began their lives as Merchant Vessels. A few foreign ships in Lavrunarian ports at the beginning of the war were also seized and converted to the role. Generally, these ships were around 5,000 tons and too slow to be useful in any other role. The Mheinnvagledarzyn, which were unlikely to engage in surface combat, were generally equipped with heavy anti-aircraft guns - often obsolescent models taken from older warships.

List of Converted Ships in September 1939

Designation

Name

Country

Tonnage

Built

Speed

Armament

MV1

SS Roxanne

France

3,780

1921

10 Knots

2x 105mm

MV2

MV David

Panama

7,840

1936

11 Knots

3x 105mm

MV3

LH Bjoren

Lavrunaria

5,850

1926

12 Knots

3x 100mm

MV4

SS Burlington

United States

4,950

1934

10 Knots

2x 105mm

MV5

LH Juyrgen

Lavrunaria

5,800

1920

11 Knots

4x 105mm

MV6

LH Grimsk

Lavrunaria

7,450

1929

12 Knots

3x 105mm, 2x 76mm

MV7

MV Rakvyre Maru

Japan

6,250

1934

11 Knots

4x 105mm

MV8

MMS Deering

Moftonia

6,050

1919

12 Knots

4x 90mm

MV9

MS Kalif

France

9,050

1934

10 Knots

3x 105mm, 1x 76mm

MV10

MS Tobruk

France

8,950

1932

10 Knots

4x 105mm

(MV11 lost April 1939)

           

MV12

SS Avenue

United States

5,290

1920

11 Knots

5x 76mm

MV13

SS Germania

Germany

6,500

1936

12 Knots

5x 90mm

MV14

SS Arbeitnehmer

Germany

7,260

1935

11 Knots

3x 105mm

MV15

MMS Yarrow

Moftonia

8,450

1927

10 Knots

4x 105mm

MV16

LH Anvyk

Lavrunaria

8,200

1927

10 Knots

4x 105mm

MV17

MT Danroy Reed

Norway

4,280

1928

11 Knots

2x 105mm

MV18

MMS Trenton Bay

Moftonia

6,950

1932

10 Knots

1x 90mm, 3x 76mm

MV19

MMS Skirden

Moftonia

7,250

1933

12 Knots

4x 105mm

MV20

LH Grytsmsk

Lavrunaria

10,540

1921

9 Knots

6x 105mm, 3x 90mm

MV21

MV Maydon

France

5,750

1919

11 Knots

2x 90mm, 3x 76mm

MV22

SS Burlington

United States

9,200

1932

10 Knots

4x 90mm

MV23

MMS Croal

Moftonia

8,350

1937

12 Knots

1x 105mm, 3x 90mm

These ships escort more valuable warships in and out of ports through lanes in friendly minefields. Besides that all-important function, the Minefield Guides also help provide heavy Anti-Aircraft defenses to ports, and to ships that are travelling in and out of port. This is especially important for submarines, which are vulnerable close to land from long-ranging enemy aircraft. For air defense, many Mheinnvagledarzyn also carry barrage balloons, which are generally deployed when the ship is moored at a quay. In general, these ships have a high casualty rate because of their extremely dangerous role. Their crews, however, are relatively well protected because of the strengthened bows installed on these ships, which make it unlikely that shrapnel will hurt crew members who are forbidden to enter the front part of the ship whenever it is traversing minefields.

Edited by Zehroflcopter

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