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JimC_

In Game Chat, Things I've Noticed

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Hello Captains

I have been noticing some patterns while playing as it concerns in game chat. I will be the first person to admit I'm not the best player and have an incredible amount to learn, however I'm far from stupid. I almost always am the first to ask the team for plans. Sometimes I get really good answers and more than likely it leads to a team effort and most of the time a win or at least a fun game, sometimes it's a bit more lighthearted and this to sometimes leads to a win or at least a good game, and then; There are those times when there is no answer and the game begins. In the later, it almost always leads to a tough game and likely a loss. And to boot a lot of sideline criticism, fault finding, name calling, team trashing, and blame tossing from the sunken ones. At the end of the battle when I'm looking at team stats it seems these same ones are often, not always, on the low side of the stats. 

 

Now on the other hand sometimes the sidelines are giving good advice and still, though sunken, contributing positively to the team. For me it is sometimes very hard to chat and concentrate on dodging torps and incoming air assaults, so I am sometimes late seeing in chat comments.  

 

What are your thoughts on in game chat as it relates to the GOOD of the game?

 

 

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I usually call out the folks critazing the play when they said nothing in chat about any specific plan.  I get really tired of that crap.

 

For me it is sometimes very hard to chat and concentrate on dodging torps and incoming air assaults, so I am sometimes late seeing in chat comments. 

 

That is a big problem with the game and team play.  I have the same issue...

Edited by CylonRed

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I have found no relation between chat and quality of the game other than people who talk more tend to die more. The most I want or expect is someone pointing out (usually the obvious choice) which way everyone should go so that the lemming train has a modicum of direction. Other than that, people don't really give much advice and sometimes what is given is just plain stupid. When good advice is given, it's usually ignored.

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Now on the other hand sometimes the sidelines are giving good advice and still, though sunken, contributing positively to the team. For me it is sometimes very hard to chat and concentrate on dodging torps and incoming air assaults, so I am sometimes late seeing in chat comments.  

This. Far too often I see "Shut up your sunk"(yes, that grammar, yo). Too many assume "team" means "only people not sunk". I've also noticed that those who say "shut up your sunk" tend to score lower than others. I've noticed that there are things those who've sunk see that the still floating team does not. After all, we ain't bein' shot at. We can add to the situational awareness of the team, for that very reason. I try and help, especially if I did poorly. I know quite a few times that the sunk members of a team were why the team ended up winning.

 

Then, of course, there are those who are sunk who treat those who aren't like they're the enemy. I mean, wat.

 

Reality: People, when given anonymity, will behave like they truly are. The rise of the internet showed us a lot of people we'd have thought were good guys(or girls) to be just the opposite. In games, we feel like it's ok to treat complete strangers like utter sh*t, and then also expect to get away with it, because, it's just, you know, "words."

 

If you're gonna be a dipsh*t, just go back to port and let the team get on with it.

  • Cool 2

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The chat does come in very useful (provided that your teammates are half-decent and know how to read) for discussing plans and coordinating attacks. The more (relevant) information is exchanged in the chat, the higher your chances of winning. 

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I am a salty, idotic moron at times when it comes to blaming the people who sink me for what is more likely my own mistake...

 

On the other hand, I have also been the receipient of excellent help via chat, and generally stick around as an extra pair of eyes that points things out in chat after I'm sunk.

 

I don't really notice 'bad' chat except what i stupidly spew myself.

 

Overall I think chat use has been positive and useful. Outside of myself, negativity and saltiness, that I've noticed, has been rare.

Edited by Estimated_Prophet

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This. Far too often I see "Shut up your sunk"(yes, that grammar, yo). Too many assume "team" means "only people not sunk". I've also noticed that those who say "shut up your sunk" tend to score lower than others. I've noticed that there are things those who've sunk see that the still floating team does not. After all, we ain't bein' shot at. We can add to the situational awareness of the team, for that very reason. I try and help, especially if I did poorly. I know quite a few times that the sunk members of a team were why the team ended up winning.

 

Then, of course, there are those who are sunk who treat those who aren't like they're the enemy. I mean, wat.

 

Reality: People, when given anonymity, will behave like they truly are. The rise of the internet showed us a lot of people we'd have thought were good guys(or girls) to be just the opposite. In games, we feel like it's ok to treat complete strangers like utter sh*t, and then also expect to get away with it, because, it's just, you know, "words."

 

If you're gonna be a dipsh*t, just go back to port and let the team get on with it.

 

I have to agree with your observations. i especially the part about "anonymity"

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The chat does come in very useful (provided that your teammates are half-decent and know how to read) for discussing plans and coordinating attacks. The more (relevant) information is exchanged in the chat, the higher your chances of winning. 

 

I agree 100%

Chat is the best way we have of coordinating any kind of defense or offence. 

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I get annoyed when I see people ask for an option to turn off all chat. Chat is too useful. To have someone on the team without that means of communication would make them a liability.

 

On the other hand, any "plan" at the beginning of battle are almost always a joke. Someone on the far left will say "AB" even though C is much closer to the majority of the fleet. Even if AB is reasonable, more often than not nobody goes to B. And then there are times the AB plan is more or less followed except nobody actually goes into the A cap and the other team gets A and C with only B in doubt.

 

Nevertheless, chat is a useful tool even though sadly it's sometimes abused by the immature.

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I had my last game in Hipper today.  It wasn't especially good...only one kill, about average damage for me.  However, MM handed me lemons, and this was my lemonade.  1/4 Tier X, 1/4 Tier IX evenly spaced across all classes.  It's domination on two brothers.  Our team went very heavy to the west, capped, moved on around and capped the red spawn...not too shabby, and with relatively little coordination (there was some, minimal).  However, one of our saltier team members took some of his (look at me, I'm sunk and have) free time to call me out for hiding.  I was defending the eastern flank/home spawn most of the match.  Who was I hiding from?  A Montana and a Tirpitz, both inside 12km.  I was 3x regular pens from doing a depth analysis and doing my best to keep some terrain between 20 very large guns and my juicy cruiser citadel.  Sometimes you get useful advice in chat, sometimes you get the guy that thinks your half dead Tier VIII cruiser should take on a Tier X BB and a Tier VIII BB.  Unfortunately, if you haven't unleashed the Kraken, you could be Carl von Clausewitz and no one will care what you have to say in chat.  If you're dead, your team might not care even if you have.  

 

If I'm frustrated enough, I don't offer advice - I just tell my team the precise manner of their defeat so they can image the "I told you so" after they finish biffing it (or, you know, address it...). ;-) 

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In a lot of games I have as much fun in the chat box as I do in the battle :trollface:

 

Really toxic chat episodes are fairly rare in my experience, probably less than 5% of my games.  

 

On the upside, chat is useful for:

 

- Making jokes

- Figuring out the plan

- Making jokes

- Thanking teammates for doing something smart

- Making jokes

- Distracting reds with smack talk

- More jokes

 

Etc etc etc.

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Most of the time the silent team is the loser.

 

Sometimes it's just that quiet players that know their stuff were busy working their own plans and not expecting any help are on your team, and they can sometimes turn things around.

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Screencap or enable the replay function, send those little gems to the devs. It'll give them something to giggle about in the holiday breakrooms, and if the same person comes up enough, they're going to get their #$%^ mixed. Devs do not have time for negative, non gameplay things, and I doubt they want this game to get as cancerous as some of the others out there.

 

Also, in a team of potatoes, I'll go have a knife fight with an enemy ship whether I have a knife or not, and keep fighting till I die and jump into another ship. Not worth your time to trade salt with people who are salty af for a living.

 

 

Edited by SinisterSe7en

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In a lot of games I have as much fun in the chat box as I do in the battle :trollface:

 

Really toxic chat episodes are fairly rare in my experience, probably less than 5% of my games.  

 

On the upside, chat is useful for:

 

- Making jokes

- Figuring out the plan

- Making jokes

- Thanking teammates for doing something smart

- Making jokes

- Distracting reds with smack talk

- More jokes

 

Etc etc etc.

 

Indeed chat can be fun and I find it is also a really good source about a ship or ship line I'm thinking about grinding through.

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  Sometimes I'll participate in a bit of joking around at the beginning, but that ends when the enemy is spotted- I'm too busy then!   I don't often read it during the match either, because it's distracting- and I don't want to miss something important.   That, and the jerks with the big, foul mouths tend to drag everyone down with them.

 

  Sadly, I occasionally get salty in chat- mostly when something screwed up happened, and I bought it in a most humiliating fashion.  I don't yell at teammates or even enemies ( I'm determined NOT to be that guy), just grumble a bit before I go back to port.  I did express my displeasure once, in all chat, when the other team hid in the corner all game- and only came out when they had an overwhelming advantage.  I'd been TRYING to find something to shoot at all match, as they'd run away as soon as anyone shot in their direction.  Finally found a Warspite beached in the A cap of Shards, got off a salvo of torps- and was front and center when all these full health BB's started pouring in...  It annoyed me, to say the least.  So I more or less called them cowards before I went back to port.

 

  I've also been known to tell the occasional "mouth that roared" to shut the hell up when they rant on and on and on at somebody (still living) after they died.  I can't friggin stand that crap.

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At least let me filter out the red team and the sunken. 

 

Not perfect but that's a start..

 

So you are one of those that earlier posted commented about (I am assuming you have not read the rest of the thread). This is absolutely the wrong attitude to have. But after reviewing your stats from before you hid them, I understand why. You are exactly the person earlier people were posting about.

 

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As you can see, some of the players will even hunt down your months old stats to prove something...

 

Stick to your discord or whatever you're using. Chatbox is toxic and the company won't fix it anytime soon.

 

 

 

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Every so often I see one or more randoms using game chat very productively to coordinate their efforts.  Far more often I see joking around that ranges from crude & inane to genuinely funny.  Once every 20 games or so I see truly toxic chat, which I report religiously.

 

If any of you ever say "plan?" at the start of a game when I'm on your team, expect to see "You all draw their fire.  I'll sink them" in response.  Although the guy who typed "get sunk early and blame everyone else" won that chat.

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I will be constructive, helpful and friendly before and during a battle but I have no problem calling out poor players near the end or after. This is a team game and if you don't contribute to your team you have no business playing and you certainly shouldn't expect to let your bad performance go unnoticed or unmentioned. And for those that say "it's just a game" grow the hell up or play co-op. If you had a bowling/baseball/darts/football team and you had a useless and harmful player on your team you would certainly boot that player off your team. 

That said: I haven't really noticed any connection between chat and team play. Yes you can sometimes tell early which player is going to die early but the rest of the team quite often picks up the slack. I had a player once start shooting me as soon as game started so I send a few torps into him and removed him from game at which point he lit up chat with all kinds of insults - typical of that sort of player.

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I don't pay much attention to chat. I sit back and wait for everyone to move then decide where I'm headed. And when everyone is hanging back I'll pick my spot and head in to brawling range for fun.  I know I'm going to get sunk but my Bismarck likes up close and personal.   Lol

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