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BullHalsey

Every stat significantly above average except XP

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This is one I really don't understand, and it is represented through all the classes of ships.  Some of the ones I excel exceptionally in I do have a higher than average XP, but not by much.  At the win 500 free XP in a match challenge now, but I don't believe I have ever achieved 500 free XP from a single match.  Looking at one of my GN game screenshots where I did 178K with 3 kills, 9 torp hits, etc and we won the match; think I ended up with 187 free XP out of that one.  What is it?


 

All Ship TypesDestroyerCruiserBattleshipAircraft Carrier Yesterday 91 Day 230 Days 406 Days All
 Warships Today Rating  1,161 +0  1,238 +40  1,183 +99  1,154 +196  1,086  
 Battles 12   713   1,761   2,522   3,645  
 Win Rate 66.67% +0.047% 60.03% +1.801% 55.82% +2.992% 55.00% +5.336% 52.62%  
 Average Damage 57,718 +64 53,934 +3,751 47,161 +8,086 44,692 +13,881 38,511  
 Average Experience 932 +0 999 +35 1,014 +147 958 +229 857  
 Survival % 58% +0.0% 53% +0.3% 54% +1.7% 55% +6.3% 52%  
 Average Kills 1.0 +0.00 1.1 +0.05 1.0 +0.15 1.0 +0.27 0.9  
 Average Plane Kills 1.7 -0.00 3.3 +0.26 2.7 +0.42 2.6 +0.64 2.3  
 Kills / Deaths 2.4 +0.00 2.3 +0.12 2.2 +0.37 2.2 +0.71 1.8  
 Average Tier 6.3 +0.00 6.1 +0.17 5.9 +0.41 5.7 +0.64

5.4

Edited by BullHalsey

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Get into the cap circles?

 

That's my only thought but I'm in them all the time, do get more cap assists by far than outright caps.  I'm not running around capping in dds all the time and I do know you get a huge XP bonus from a solo cap...  Still it would seem to be that I'm contributing more than adequately to the average battle.

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XP on warships today is influenced by premium time

 

i was avraging 1000 1200 without prem and with prem i had 2000+

 

Also higher tiers give out more xp .

Edited by Destroyer_WolfgangZenker
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Do you have premium time?

 

Ah, no I virtually never do that.  Surprised that many people would be using premium in order to inflate the average numbers so much but that does make the most sense.

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I noticed something when I looked at the type of ships played were mostly battleship matches. Closing the distance and getting into cap circles will definitely get you more XP. Use common sense and good judgement of course.

 

As two others have mentioned premium time maybe a factor. I'm not sure if that is accounted for in Warships Today's stat calculations.

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Do you have premium time?

 

Pretty sure I sank you over the weekend too, lol

 

Recognize that name...

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I noticed something when I looked at the type of ships played were mostly battleship matches. Closing the distance and getting into cap circles will definitely get you more XP. Use common sense and good judgement of course.

 

As two others have mentioned premium time maybe a factor. I'm not sure if that is accounted for in Warships Today's stat calculations.

 

Yeah it's probably the premium time; I'm in caps regularly, doing whatever can be done to win within reason and not spending my time cruising around the perimeter of the map or slowly sailing around islands as so many do.  Guess I'll have to buy some premium if I want to get past the 500 free XP challenge.
Edited by BullHalsey

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Pretty sure I sank you over the weekend too, lol

 

Recognize that name...

 

I only played one game outside of CO-OP and survived.  Maybe another time though lol.

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Yeah it's probably the premium time; I'm in caps regularly, doing whatever can be done to win within reason and not spending my time cruising around the perimeter of the map or slowly sailing around islands as so many do.  Guess I'll have to buy some premium if I want to get past the 500 free XP challenge.

 

Or just use papa papa flags , even without premium time you can get 500 easy out of a battle with the free xp flag

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Don't forget to mount Papa-Papa signal flags if you have them.

 

Unlike with collecting base XP, where the + xp signals don't help; Papa-Papa gaves +300% fxp. If you manage to swing 175-ish fxp, (shiould be do-able in a moderately decent upper mid-tier or higher game,) then the bonus will easily put you over 500 fxp.

Edited by Estimated_Prophet

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I only played one game outside of CO-OP and survived.  Maybe another time though lol.

 

Know I've seen it, end of the week maybe?  Anyhow thanks for the responses

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Well, I'm also going to take a more details look. You claim "significantly above" average.

 

Win-rate average is 52.62, yours is 51.43. 1.19% better isn't exactly significant.

Average damage is 36314. Yours 38511. Again, not exactly significant.

Average survival is 35%. You have an outstanding 52%.

Average kills is 0.8, you have 0.9. 0.1% isn't, again, significant.

Average plane kills is 1.2. You have 2.3. That's double, and that's good.

Average K/D of 1.8 over 1.3 is good, too.

 

Now, I'm not saying any of this to say you're not good. You are above average in some places by just a sliver, and in others by alot. I fear, however, where you are well above average are in areas that do not grant exp in a large way. My example is going to be survival and k/d. You have a survival of 52% to my 39%, but we have the same average K/D. That tells me you don't finish enemies, and while finishing enemies isn't a massive bonus to exp, it does (afaik, correct me if I am wrong) grant some bonus. Also, damage. You only do about 3000 higher than average, on average. However, I suspect this is due to games when you were new and doing low damage, as as you move on to the more recent av. dmg. collums, you are doing more and more damage. However, you're exp is remaining the same, roughly. It is hard to say exactly why that is. You are, statistically, improving. What stumps me is that you're most recent games only show you at an average gain of 932 over 12 games with an average damage of almost 58k and a kill per game. I stand by my earlier statement. Get into the cap, and get more kills.

 

 

And to all you guys wondering if flags/signals/premium time effects you average exp stat...no. That goes off of your base exp only.

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Yeah I'll just get a bit of premium and Papa Papa it and be done, will be interesting to see how much it elevates short term XP anyway.

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Well, I'm also going to take a more details look. You claim "significantly above" average.

 

Win-rate average is 52.62, yours is 51.43. 1.19% better isn't exactly significant.

Average damage is 36314. Yours 38511. Again, not exactly significant.

Average survival is 35%. You have an outstanding 52%.

Average kills is 0.8, you have 0.9. 0.1% isn't, again, significant.

Average plane kills is 1.2. You have 2.3. That's double, and that's good.

Average K/D of 1.8 over 1.3 is good, too.

 

Now, I'm not saying any of this to say you're not good. You are above average in some places by just a sliver, and in others by alot. I fear, however, where you are well above average are in areas that do not grant exp in a large way. My example is going to be survival and k/d. You have a survival of 52% to my 39%, but we have the same average K/D. That tells me you don't finish enemies, and while finishing enemies isn't a massive bonus to exp, it does (afaik, correct me if I am wrong) grant some bonus. Also, damage. You only do about 3000 higher than average, on average. However, I suspect this is due to games when you were new and doing low damage, as as you move on to the more recent av. dmg. collums, you are doing more and more damage. However, you're exp is remaining the same, roughly. It is hard to say exactly why that is. You are, statistically, improving. What stumps me is that you're most recent games only show you at an average gain of 932 over 12 games with an average damage of almost 58k and a kill per game. I stand by my earlier statement. Get into the cap, and get more kills.

 

 

And to all you guys wondering if flags/signals/premium time effects you average exp stat...no. That goes off of your base exp only.

 

You're going all the way back to the beginning with that though.  Those are the overall #s.  Look at the 91 or 230 day column for the significantly above average stuff, with a still below avg xp.  Those early #s are when I had a crap machine, a god-awful internet connection, and a lot to learn about the game.  The trend is actually much more glaring if you move up into the present a bit.  You are correc that I do not focus on finishing enemies, good observation.  I focus on doing damage.  Oh and my old average damage was influenced heavily by my persistent desire to play the South Carolina; I even kept Kawachi for a while, lol, until I realized it was best to cut them out like a cancer.  Oh, my most recent games yes, I've been in on a lot of one sided losses the past few days where the teams just rapidly melt over and over again.  That most likely reflects my desperate attempts to carry.  I'm good but not super good enough to do a full potato carry.
Edited by BullHalsey

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Know I've seen it, end of the week maybe?  Anyhow thanks for the responses

 

Probably.  I usually don't pay attention to names, sorry.

 

Yeah I'll just get a bit of premium and Papa Papa it and be done, will be interesting to see how much it elevates short term XP anyway.

 

I noticed you have an Atlanta.  A half decent game in that with a Papa Papa flag should be more than enough to get your 500 free XP without springing for premium time.

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Probably.  I usually don't pay attention to names, sorry.

 

 

I noticed you have an Atlanta.  A half decent game in that with a Papa Papa flag should be more than enough to get your 500 free XP without springing for premium time.

 

Yeah there's an idea, don't bring the Atlanta out much any more, think I have Seagal parked in it now.  Maybe I'll insert my Pensacola commander and give that a whirl.

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This is funny.  I was just looking at my WR and PR and wondring how I could be soo lucky to be carried so many times.  :/


 

Bottom line is battles are won by more than damage alone and XP will reflect that.  How far have you travelled, how many enemies did you spot, how much damage did you 'tank',  cap points, caps defended, enemies damaged that you were the spotter.  I have had games were I tactically carried the battle but had littele damage.  Case in point last night, Tier X battle in my Eddy.  Got the pudding knocked out of me for thinking my smoke was shell proof.  limped behind an island to recoup.  2 DDs were sneaking towards our CV who was  WAAY to close to the action.  I moved into intercept, sunk them both then finished the battle with finding the citadell in a Mini and teaching him the dangers of smoke that I learned at the opnening.  We won, my damage was low but yet I topped the boards for XP.

This is why I put very little stock in PRs

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Free XP is generated at a rate of 5% of your total XP in any given battle.  Premium account gives you a 50% bonus to your normal xp.  Papa Papa signal flags give you a 300% bonus to your normal free xp.  Certain camouflages give xp bonuses as well.  First win gives a 50% xp bonus.  

 

So, doing the math, for your "need 500 free xp" in a single battle mission, you would need a to be in a battle where you got 10,000 xp (after all your potential bonuses) in order to get 500 free xp.  Or, if you were running the Papa Papa flag, you would need to get a battle where you earned 2500 total xp.

 

Also, I'm pretty sure that the OP's below average XP is based on his not running a premium account.  Wargaming's API does not tell us whether someone's XP totals are base or with premium account.  So, a lot of people's XP per battle numbers are inflated because they run premium.  For example, my average base XP per game is 1,969 over 3,488 battles.  I have had a premium account for almost the entire time I've played WOWS.  So, that would equate my average raw XP to about 1313 per match if I never ran a premium account.  As a result, you can't really use XP as a measure of how well someone is doing because you can't compare with other players due to the presence or non-presence of premium account status.

Edited by Pope_Shizzle
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I have a similar problem with my BBs (the same can be said with my CAs, but i play somewhat campy in them, so i can't really complain). I push way more than your average BB player, cap more, defend more, and i also deal much more damage than average. Yet my XP is below average. 

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I have very low damage compared to most on average.. I do use DD a lot though and mostly IJN so rely too much on Torp damage.  Even so I have higher than average EXP.  I do everything I can to cap, defend, spot and die a proper death along the way.  If I could get my damage up I would be doing much better.  All things considered most all of my other stats are increasing, finally.  I had a bad start in October 2016 and really went bad on wins at the T3 and T4.I also run Premium time.. I am thinking a 1/3 to half again increase using that.

Edited by Anchor_Anchor

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average XP a few patches ago was alot higher, 3k and 4k games were more common to get, those sites dont adjust for patches, So the average XP is on the high side for ships

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Well if this is a good example, then it must be lack of a premium account.  Either that or the game metric judging performance just doesn't like the way I play.  If so, screw it, looks effective to me.

Icon Name Tier Type Nation  Battles WR Dmg XP K/D Sh☠ Pl☠ Srv MBH TH WTR ▼
    12345 DDCA/ JapanUSAUS  


 

 

Gneisenau 7 BB

 Germany

99 59.60% 67,979 1,179 3.0 1.3 5.3 58% 35% 23% 1,308
Edited by BullHalsey

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