924 [TSF_1] pewpewpew42 Members 3,301 posts 7,816 battles Report post #1 Posted December 8, 2016 If, for example, you are playing a Dunkerque, and both turrets are destroyed, what do you do? Do you just lead with your rear and try to get some secondaries? This doesn't have to be a Dunkerque, really any ship with few guns (Looking at you Ognevoi) Share this post Link to post Share on other sites
520 [-FBS-] saagri Members 2,646 posts 4,290 battles Report post #2 Posted December 8, 2016 If, for example, you are playing a Dunkerque, and both turrets are destroyed, what do you do? Do you just lead with your rear and try to get some secondaries? This doesn't have to be a Dunkerque, really any ship with few guns (Looking at you Ognevoi) I once had a Montana charge me because 3/4 turrets were blown up. Share this post Link to post Share on other sites
715 Gomez_Adams Members 2,246 posts 2,562 battles Report post #3 Posted December 8, 2016 If you're playing Dunkerque and both turrets get destroyed, you're doing it wrong. 1 Share this post Link to post Share on other sites
7,039 Skpstr Members 34,409 posts 10,768 battles Report post #4 Posted December 8, 2016 Ramming speed!! 3 Share this post Link to post Share on other sites
520 [-FBS-] saagri Members 2,646 posts 4,290 battles Report post #5 Posted December 8, 2016 If you're playing Dunkerque and both turrets get destroyed, you're doing it wrong. Or you keep seeing T8 BB's with much better guns that can pen you from anywhere. Share this post Link to post Share on other sites
478 [BHSN] scruffycavetroll Members 2,564 posts 4,523 battles Report post #6 Posted December 8, 2016 i've wanted to but haven't tried it yet, but yes, play an entire round in reverse charging with secondaries. Share this post Link to post Share on other sites
89 [JUGGZ] Mordran Members 256 posts 2,930 battles Report post #7 Posted December 8, 2016 I'd probably try to ram something Share this post Link to post Share on other sites
1,324 [NERO] TTK_Aegis Members 3,630 posts Report post #8 Posted December 8, 2016 If it were me I'd head to the front to bow-tank as long as I could stay floating. If you can't shoot, you can at least soak damage for other boats that can. Share this post Link to post Share on other sites
39,439 [HINON] Lert Alpha Tester 27,812 posts 26,854 battles Report post #9 Posted December 8, 2016 You've still got AA, you can still contest caps, you can still lead charges, you can still tank, you still have secondaries, you can still provide intelligence. Share this post Link to post Share on other sites
613 [CHEEZ] twitch133 Members 2,614 posts 4,956 battles Report post #10 Posted December 8, 2016 (edited) I had one of my earliest games in my Montana. Somehow I lost all four turrets, even running the main battery survivability module. (This was before the update that increased turret health, or changed the modules) I proceeded to obtain Double Strike, Devastating strike and Close Quarters Expert on two other Montana's. With the secondary battery and the bow of my Montana. Edited December 8, 2016 by twitch133 1 Share this post Link to post Share on other sites
1,324 [NERO] TTK_Aegis Members 3,630 posts Report post #11 Posted December 8, 2016 I had one of my earliest games in my Montana. Somehow I lost all four turrets, even running the main battery survivability module. (This was before the update that increased turret health, or changed the modules) I proceeded to obtain Double Strike, Devastating strike and Close Quarters Expert on two other Montana's. With the secondary battery and the bow of my Montana. But not Die-Hard I notice Share this post Link to post Share on other sites
7,521 [HINON] RipNuN2 Members 14,340 posts Report post #12 Posted December 8, 2016 You do this. 1 Share this post Link to post Share on other sites
854 TheStarSlayer Members, Beta Testers 1,591 posts 2,659 battles Report post #13 Posted December 8, 2016 2 Share this post Link to post Share on other sites
613 [CHEEZ] twitch133 Members 2,614 posts 4,956 battles Report post #14 Posted December 8, 2016 But not Die-Hard I notice Might be asking for just a little too much from RNG there... Share this post Link to post Share on other sites
722 StoneRhino Members 3,256 posts 4,322 battles Report post #15 Posted December 8, 2016 (edited) Haha you want useless try playing a t8 game in a t6 CV. Good thing 70k + spotting damage is worth so much XP. Some games the only real viable target is the other CV. Edited December 8, 2016 by StoneRhino Share this post Link to post Share on other sites
1,324 [NERO] TTK_Aegis Members 3,630 posts Report post #16 Posted December 8, 2016 Might be asking for just a little too much from RNG there... Yeah no doubt. I was surprised to survive a BB on BB kiss last weekend. Surprised but /very/ amused. Share this post Link to post Share on other sites
6,114 [FOXEH] Umikami Banned 14,364 posts 23,359 battles Report post #17 Posted December 8, 2016 It's a battleship; throw out your nets and haul in some tuna like the rest of the fishing fleet. Share this post Link to post Share on other sites
386 Misniso Members 2,829 posts 6,653 battles Report post #18 Posted December 8, 2016 When it comes to the Dunkerque, they destroy 1 of my turrets like once every 15 games. I haven't had both turrets destroyed before. But supposing that it happens, I'd probably go hunt the CV. Failing that, I'd just go to DD territory and occupy their DD. For some weird reason, as long as you avoid islands and don't sail in a straight line, the Dunkerque is kinda immune to torps. Share this post Link to post Share on other sites
3,394 [REVY] Royeaux Members 9,709 posts 7,317 battles Report post #19 Posted December 8, 2016 When it comes to the Dunkerque, they destroy 1 of my turrets like once every 15 games. I haven't had both turrets destroyed before. But supposing that it happens, I'd probably go hunt the CV. Failing that, I'd just go to DD territory and occupy their DD. For some weird reason, as long as you avoid islands and don't sail in a straight line, the Dunkerque is kinda immune to torps. That weird, I've had 82 games in the Dunkerque, never had a turret destroyed. Does everyone have Main Armaments Modification 1 equipped? Share this post Link to post Share on other sites
386 Misniso Members 2,829 posts 6,653 battles Report post #20 Posted December 8, 2016 (edited) That weird, I've had 82 games in the Dunkerque, never had a turret destroyed. Does everyone have Main Armaments Modification 1 equipped? I have 129 games, completely lost one turret in 4 of them while under very heavy fire. I didn't live long enough after that to lose the second. Edited December 8, 2016 by Misniso Share this post Link to post Share on other sites
715 Gomez_Adams Members 2,246 posts 2,562 battles Report post #21 Posted December 8, 2016 Or you keep seeing T8 BB's with much better guns that can pen you from anywhere. Never had that problem. Share this post Link to post Share on other sites
3,394 [REVY] Royeaux Members 9,709 posts 7,317 battles Report post #22 Posted December 8, 2016 I have 129 games, completely lost one turret in 4 of them while under very heavy fire. I didn't live long enough after that to lose the second. I'm so glad turrets aren't as delicate as they used to be half a year ago. Nothing slowed a match down quite like having ships that could no longer fight effectively. Share this post Link to post Share on other sites
6,776 [SIM] SkaerKrow Members 6,307 posts 10,286 battles Report post #23 Posted December 8, 2016 First thing, notify your team that you no longer have guns, then coordinate accordingly. Share this post Link to post Share on other sites
3,394 [REVY] Royeaux Members 9,709 posts 7,317 battles Report post #24 Posted December 8, 2016 First thing, notify your team that you no longer have guns, then coordinate accordingly. Or just shout WITNESS ME!! 1 Share this post Link to post Share on other sites
613 [CHEEZ] twitch133 Members 2,614 posts 4,956 battles Report post #25 Posted December 8, 2016 Or just shout WITNESS ME!! WITNESS!!!!!!! Share this post Link to post Share on other sites