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National Battles

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Would anyone be interested in a historical game mode where nations fight in missions? US vs IJN, RN vs KMS, etc.
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Would be cool one available to play at all times on a rotating basis.  Would need to be off the stats though.

 

Some battles would generate long queue lines.... The Battle of Midway for instance, because it would require 2 to 4 carriers per side.

 

 

Maybe this would be better for PvE, instead.

Edited by Zim_Xero

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Would anyone be interested in a historical game mode where nations fight in missions? US vs IJN, RN vs KMS, etc.

 

I thought about the lack of this mode too. It only makes sense. Perhaps it's because not all lines are fleshed out?

 

For now, we should have Axis vs Allies though. I don't think the queue would be very long.

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Yeah, it would be fun. A handicap with games like these are that the individual tanks/planes/ships attempt to be balanced. But they weren't balanced. The great battles were great because of uneven numbers and strategy. So, sure, you can have a vastly better Yamato, just know you're going to be outnumbered 3:1 (500:1?). Same with Tiger vs. Sherman or whatever. When you force teams to be even, you force the individual weapons to be balanced to one another--or everyone ends up taking only the OP stuff.

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They had it in WoT and it was a compelte fail. By teams per nation you had complete teams of French autoloaders. Wasn't that much fun for the other teams. Then they tried historical battles but they fail since everyone want to play his fav tank and not the others that needed to be played. Which lead that you waited so long in the queue till you gave up or got kicked. This also excluded some nations.

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Next problem is that there are ships missing for historical battles. I look especially at you USS Helena... Or the HMS Glorious... Kaga and Akagi... the Northampton class is only a premium... we have no RN BB and DD tree... yeah the list is long.

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Would prefer this mode actually, even if it has to be muddled down to Allies vs Axis or Allies vs Central Powers.  Because with all the ships being random, it's nothing more then a test of the ship's capabilities fighting ships they weren't meant to fight.  Plus, the screenshots look awkward when you have a USN and IJN WWII ships in formation with each other, working together.  And it always feels a bit awkward firing at a ship from the same nation as your sailing at the moment.

Edited by Sventex

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The biggest problem would be a lack of reasonably balanced historical battles with appropriate numbers of ships.  Something like Jutland would obviously be pretty much impossible because the game's engine couldn't handle that many ships and shells at once.  There are only about a dozen or so battles from both world wars that might be even reasonably workable.

 

Most historical battles had a serious advantage in firepower for one side that would make the current matchmaker look absolutely flawless by comparison.  People gripe so much about the MM now, just imagine the whining about historical battles like Coral Sea where one side had more CV's than the other, Guadalcanal where only one side has BB's, or Savo Island where one player ends up in a Tenryu against enemies in tier 8's.

 

And then there's the torpedo soup, because most historical fleet compositions were really heavy on the DD's.  Do you think it'd be a lot of fun to play a WoWS version of Cape Matapan with 17 DD's on each team?

 

And don't forget almost all historical battles would effectively be on the "Ocean" map that most players hate, because real 20th century fleets didn't fight near islands.

 

Such a game mode probably wouldn't really work out all that well in practice.

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If they did an Allies vs Central Powers / Axis mode there'd be an obvious problem with the Japanese (and later the Italians) since they were in the Allies in WW1 but joined the Axis in WW2.

 

In fact, since the Germans were the only major naval power on the Central Powers, there'd be nothing but German ships against everyone else for the lower tiers of this mode.

Edited by Vaidency

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The biggest problem would be a lack of reasonably balanced historical battles with appropriate numbers of ships.  Something like Jutland would obviously be pretty much impossible because the game's engine couldn't handle that many ships and shells at once.  There are only about a dozen or so battles from both world wars that might be even reasonably workable.

 

The opening skirmish at Jutland with the Battlercruisers fleets should be entirely doable, 6 British Battlecruisers vs 5 German Battlecruisers.

 

Or more interesting, the 5th Battle Squadron having successfully sail though the High Seas fleet to follow Beatty,

 

If they did an Allies vs Central Powers / Axis mode there'd be an obvious problem with the Japanese (and later the Italians) since they were in the Allies in WW1 but joined the Axis in WW2.

 

Hence there would be a tier limit.  The Allies (Big Entente Powers) would not be able to use the Yamato, since that was WWII ship.

Edited by Sventex

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They had it in WoT and it was a compelte fail. By teams per nation you had complete teams of French autoloaders. Wasn't that much fun for the other teams. Then they tried historical battles but they fail since everyone want to play his fav tank and not the others that needed to be played. Which lead that you waited so long in the queue till you gave up or got kicked. This also excluded some nations.

 

They could probably afford to make put you into a random ship, matchmaking just randomly popping you into a ship (Maybe you could choose which side you were on, but not the ship class) Also, there's been another forum topic about this http://forum.worldofwarships.com/index.php?/topic/102031-historic-battles-in-team-play/#topmost

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I can just imagine an entire team of Bismarks bum rushing an entire team of bow on reversing North Carolinas 

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Would anyone be interested in a historical game mode where nations fight in missions? US vs IJN, RN vs KMS, etc.

 

+1

 

I often wonder why this isn't already a thing in the game.

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They had it in WoT and it was a compelte fail. By teams per nation you had complete teams of French autoloaders. Wasn't that much fun for the other teams. Then they tried historical battles but they fail since everyone want to play his fav tank and not the others that needed to be played. Which lead that you waited so long in the queue till you gave up or got kicked. This also excluded some nations.

 

I would love one day when technology allows, different servers fight each other, like US fight IJN or RN, closest to WWIII :D

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I don't think this needs all the fuss of re-creating historical battles ship for ship. Just a mode where, when you queue up, you're only teamed with members of your nation. 

 

Loosen up the tiering system a bit so you can have reasonable queue times and a better variety of ships in play and Bob's your uncle.

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I'd love to see this for PvE. It may even be a part of a full fledged campaign. PvP, not so much, as you would get some ludicrous imbalances. For instance, you'd get a single tier 5 Kirishima against two tier 8, South Dakota and Washington.

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I don't think this needs all the fuss of re-creating historical battles ship for ship. Just a mode where, when you queue up, you're only teamed with members of your nation. 

 

Loosen up the tiering system a bit so you can have reasonable queue times and a better variety of ships in play and Bob's your uncle.

 

This is more what I was thinking - Historical battles would be cool in PvE, but PvP would be national battles, Axis v Allies.
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