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wootdapak

Newb Problems

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Hello newb here..... i'm wondering what is the highest tier i can aim for where i won't get negative income ( i heard that was a thing ) even on defeats.

Any tips on how to hit stuff that are not sailing broadside, i just cant reliably hit anything that's sailing away or a little angled.

How do people do that attention to square something.

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tier 9 is usually the drop off point. Though if you play like a complete idiot you can lose credits at tiers 7 and 8!:read_fish:

 

as for your second question you have 2 options!

 

1: use HE shells

 

2: learn to aim better (this option will help you more in the long run!)

 

 

question 3 is: they hold control and then click the square on their mini-map.

 

you can also use hotkeys to tell people to target select ships or capture/protect bases! you can set it under keysettings, most effective key is spacebar!

 

+1 would be appreiciated!:coin:

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Oh i see.... i just hope i get the gud in like a few hundred games

Using the type 7 cross hair now , it might help me a bit ( still trying to figure it out ) 

 

What's the +1 thing anyway ( new to forums ) 

Edited by wootdapak

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If you are an average player like me, Tier 7 is the first time you will probably see a loss in money but only with a defeat. In all lower tiers Wargaming just throws money at you like crazy. Tier 8 is tuff, like I said I am average player so I probably break even playing figuring that I win 50% of the time and make good money and lose 50% of the time and lose it. If you really want to make credits play tier 5 and shoot at every higher tier ship in the match. You end up fighting ships up to tier 7 and if you damage or kill one, you earn lots of money, more so than if you kill another tier 5 in the same match.

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Firstly, depending on your ship class and player ability, the profit margin should be between tier 7 and 9. 

 

Secondly, everyone here has already given pretty good advice, but to add on, you will get better at aiming over time. Also, you may want to consider subscribing to a couple of Youtubers such as Flamu, Notser, iChase, maybe Jingles (he is more for entertainment). 

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+1 would be appreiciated!:coin:

 

For that desperation you get your +1

 

Oh i see.... i just hope i get the gud in like a few hundred games

Using the type 7 cross hair now , it might help me a bit ( still trying to figure it out ) 

 

What's the +1 thing anyway ( new to forums ) 

 

That +1 thing rates the quality of a poster. If you move your cursor over the profile picture of anyone here you can see a number in a green box. Each time you give a +1 this number will increase by 1. As example if you look at BladedPhoenix for now you will see that he has a rating of 851 at the moment. If you click the green arrow under his post, it will increase to 852.
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I found youtubers like Ichasegaming and Notser to be a huge help in learning the basic and finer points of the game.

 

Spend some time watching ichase's captains academy series to learn how to use your ships and you won't regret it.

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Firstly, depending on your ship class and player ability, the profit margin should be between tier 7 and 9. 

 

Secondly, everyone here has already given pretty good advice, but to add on, you will get better at aiming over time. Also, you may want to consider subscribing to a couple of Youtubers such as Flamu, Notser, iChase, maybe Jingles (he is more for entertainment). 

 

To get better at the game? Yeah..... you should probably exclude Jingles from that one.

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Thanks for the advice guys.... ( i hope i git gud ) 

Also decided to aim for a bismarck ( 10km secondaries sounds fun ) 

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To get better at the game? Yeah..... you should probably exclude Jingles from that one.

 

Jingles doesn't teach much but what he teaches is important. Never show your broadside, never sail in a straight line for too long, don't ignore smokescreens next to you,...

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Hello newb here..... i'm wondering what is the highest tier i can aim for where i won't get negative income ( i heard that was a thing ) even on defeats.

Any tips on how to hit stuff that are not sailing broadside, i just cant reliably hit anything that's sailing away or a little angled.

How do people do that attention to square something.

 

1- It's based on your playstyle, for example, i as a main CV player found that T6 is a better tier to farm than T7 due to that IJN TBs(main damage source) are stuck at T6, but in the case of a DD i believe that a T8 Fubuki would be a lot better than everything else.

 

2- The "point" where you aim is where the shell will drop, think like that and you'll see that your precision will increase a lot. You'll aim to where the shell would drop if the accuracy was 100%, when they're showing broadside it's easy to get the waterline but when they aren't you just aim to where the center of mass will be, doing that with a BB against your enemies may even cause citadel penetration(the first time i citadeled an enemy german BB wat at 16km range, him going towards me completely angled).

 

3- CTRL + Click your map.

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If you have premium, then T8 or T9 is pretty safe to not lose anything. That said T10 is /apparently/ getting permanent camo soon so if you're willing to pay for it then T10 should be fairly easy to break even in with that + premium. 

 

If you don't have premium, then T7 or T8 would be the stopping point for making credits easily. Which, incidentally, is why you should buy Scharnhorst and tuck it away for credit grinding when you're up to that tier of skill. 

Edited by TTK_Aegis

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So after lurking in the wiki for a little bit , i see that fires reduces your fighting capability...... what does that mean.

HP? 

Edited by wootdapak

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I lost money on my first Emerald battle at TIER 5...   And I have flags and premium time.  Somehow, my team derped in some strange lemming train on the other side of the map and I lost 1/2 of my team within the first 3 minutes of battle.

One moment, I'm lining up my first ship to fire at... GAME OVER.   Huh?  Wha?

This happens when one team score drops below zero.

It also does that in Co-Op a lot.  Missions lasting under 5 minutes - that is.

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Jingles doesn't teach much but what he teaches is important. Never show your broadside, never sail in a straight line for too long, don't ignore smokescreens next to you,...

 

Jingles is kind of entertaining.

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I lost money on my first Emerald battle at TIER 5...   And I have flags and premium time.  Somehow, my team derped in some strange lemming train on the other side of the map and I lost 1/2 of my team within the first 3 minutes of battle.

One moment, I'm lining up my first ship to fire at... GAME OVER.   Huh?  Wha?

This happens when one team score drops below zero.

It also does that in Co-Op a lot.  Missions lasting under 5 minutes - that is.

 

Really? I got detonated without firing a shot on T5 before and still made a (small) profit (abotu 1000 credits) even with consumables and camo resupply, with a premium account ona  non-premium ship.  Didn't know this could actually be negative other than TK damage fines.

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Jingles doesn't teach much but what he teaches is important. Never show your broadside, never sail in a straight line for too long, don't ignore smokescreens next to you,...

 

I will always be surprised by the number of people that do not know these simple rules. How did they even get their Nagato's by showing broadside.

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Jingles is kind of entertaining.

 

But he gives useful tips. If his tips weren't needed he wouldn't have any videos to present but in almost all of his WoWs videos you can see how someone screws up and how this can end.

 

 

I will always be surprised by the number of people that do not know these simple rules. How did they even get their Nagato's by showing broadside.

 

Even the simplest rules must be taught to you. Remember you first game at WoWs? When there was no Introduction? How good did you fight? And that simple stuff (and sometimes advanced stuff) needs to be taught by someone.

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Use HE on angled targets and just learn how much you need to aim ahead. It takes a little time. However, you can hold ALT and see how long it will take your shells to hit. Lead them by that amount and it should get you relatively close to the target if you are just clueless.

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