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RAF_Recovery

British line failure

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First off explain it anyway you want whatever makes you sleep at night but no HE COME ON!

Second tier 3 Caledon gets owned by Tier 2 Weymouth. Give me a break.

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I feel like I've seen this thread before.

 

My response is still the same. The British ships are fine. If you can't adapt to a different playstyle, that's not the ships' fault.

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I feel like I've seen this thread before.

 

My response is still the same. The British ships are fine. If you can't adapt to a different playstyle, that's not the ships' fault.

 

No its the games fault actually.So the WHOLE LINE they dont need to start fires lol.. And I tried my best to kill a Wheymouth in my caledon a tier lower than mine and he owned me. What in the actual ***K??
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I feel like I've seen this thread before.

 

My response is still the same. The British ships are fine. If you can't adapt to a different playstyle, that's not the ships' fault.

 

That depends a lot on tier. The low tier ships are horrible.

 

Mid to high tier, they become quite competitive.

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One ship is bad? Must mean the whole line is a failure.

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:popcorn: Did you forget to use your heal & torps? Caledon > Weymouth - simply because torps. If you're fighting at range against a Weymouth in your Caledon, you're doing it wrong.

 

And no, just because one ship is bad doesn't mean the entire line is. See Pensacola damage vs Cleveland's - Pensacola gets beaten by Cleveland.

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Yeah, no, the only ship I didn't enjoy was the Emerald, and that's just because I was the only tier 5 most games. 

 

Really, the ships are fine. If you don't like them...don't play them! There are other ships in the game that cater to people who need to spam HE.

 

But yeah, these ships are totally awful.

sFiWQAe.jpg

Edited by SergeantHop

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But yeah, these ships are totally awful.

Indeed. My stock Fiji game was a complete fiasco here

ZDdTl2z.jpg

 

93UAYbm.jpg

./s

 

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qIJsNAo.jpg

 

t4 and lower are utter garbage. t5 sucks and t6 is borderline OP

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The real problem with the RN line is that your shooting needs to be dead on.

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The lower tiers are bad, but the T7+ are definitely much better from what I'm seeing.

 

The only catch with T7+ is they require skill to use, like being able to position yourself in a spot where you will force the red ship to show its broadside that you can hack at.

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I've been working my way up the ladder of the UK RN CLs and have reached a full-up Leander. 

I wouldn't say that the line is a failure, its just - meh.

People keep saying that the Fiji is awesome etc - I wouldn't know, my Leander is simply ok, and nothing more.

 

Have not decided whether to carry on with this line - Fiji is so far away, and there other options available.

Anybody who has reached Fiji and beyond, can help us out and give some worthwhile advice - that would be welcome

Cheers,

Yorcke

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I've been working my way up the ladder of the UK RN CLs and have reached a full-up Leander. 

I wouldn't say that the line is a failure, its just - meh.

People keep saying that the Fiji is awesome etc - I wouldn't know, my Leander is simply ok, and nothing more.

 

Have not decided whether to carry on with this line - Fiji is so far away, and there other options available.

Anybody who has reached Fiji and beyond, can help us out and give some worthwhile advice - that would be welcome

Cheers,

Yorcke

 

RN CL just isn't for everyone. The squishiness and lack of HE makes positioning paramount. If you can't get to places where you can get to work, then you just won't do well.

 

If that's not how you play, or what you're good at, no amount of tips or advice will help.

 

 

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The only failure is the inability for the community to use the search function. 

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The only failure is the inability for the community to use the search function. 

 

I dunno, any search engine that can't handle 3-letter words (especially when we almost exclusively use acronyms for stuff) is the prime culprit.

 

I typically don't use it because I can get info quicker by asking a question than by playing the puzzle minigame where I have to find keywords that lead me to a search for the right topics.

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The real problem with the RN line is that your shooting needs to be dead on.

Agreed; the moment folks get any amount of lag+RNG factors their RN cruisers are flinging marshmallows, leaving only the hope some torpedoes connect with something before a BB takes their ship right out of the match.

Having maybe one or two ''decent'' games out of every half-dozen or so is only going to create a lasting indifferent if not negative overall impression no matter how many tweaks WG decides to give this line in the future.

 

I've got over double the average WTR survivability in Danae yet in a lot of matches still can't manage to do the average NA server damage unless the planets align enough to let the guns perform.

Edited by Billy_Burns_91

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I feel like I've seen this thread before.

 

My response is still the same. The British ships are fine. If you can't adapt to a different playstyle, that's not the ships' fault.

It;s not as simple as that. Given how their battle's played have been dropping off, it seems like the line is beyond the capabilities of most players. You and a couple of others have turned me around, and I do think that the line will reward skill now (perhaps more so than other lines), but I'm still pretty firmly convinced that the skill floor is unreasonably high.

 

Other cruiser lines in the game are about the guns, even when they have good torpedoes. With the RN, you can not rely on guns, because they have horrible arrangement which makes it hard to put enough guns on target to get consistent results, and AP is very prone to RNG. Other nations have some of the same problem (few guns and bad arrangement) at early tiers, but HE makes it so that one or two bad hits still do something. With other nations you can switch to HE for fighting DDs, shooting at BBs shooting at bad angles, or shooting at long range, all of which are cases where good hits are hard to find with AP. If you try to set up gun ambushes like you would in a Cleveland or Atlanta, the RN guns will fail you.

 

The reliable weapons on early RN CLs are the torpedoes. They have great arcs, decent range, and you have a lot of them and can easily maneuver a RN ship to put them on target. With the single launch, they are easily the best torpedo-boats among cruisers. With every other cruiser line, you need to plan your game around guns, and even if you have good torpedoes they are something you only use in certain situations -- the early RN line is just the opposite. If you prioritize torpedoes, and plan your moves around torpedos and good spots to fire them from, then you will be happily surprised when RNG blesses your guns instead of being left feeling broken and confused as your perfect citadel-shot scatters and gives you a miss, 2 overpenetrations, and 3 bounces.

 

At tier 6 the gun arrangement is vastly improved, and the Leander seems to play much more like I would expect from a cruiser (it's guns are it's primary weapon and torpedoes are an important secondary). But the Leander can manage to miss the citadel on a Pensacola at 2 km, because it simply has too few guns and too poor an arrangement to get a dependable shot pattern.

 

I'd still call the early part of the RN line a failure, because while it is possible to adapt to it, it's not something players can be expected to adapt to. The most normal reaction seems to be to quit the line at tier 4. The skill floor is just set way too high.

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I've got over double the average WTR survivability in Danae yet in a lot of matches still can't manage to do the average server damage unless the planets align enough to let the guns perform.

Even at their best, you're going to have some matches where you get spotted early and do under 10k. 

 

It does get easier if you never ever do anything that requires your guns to be effective. Shoot from smoke, from behind an island, or while the enemy is looking the opposite way. What you should be planning on is finding a place to fire torpedos from, because the torpedoes are very reliable. Think of the early line as primarily torpedo boats, because without the torpedoes you are at the mercy of RNG.

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First off explain it anyway you want whatever makes you sleep at night but no HE COME ON!

Second tier 3 Caledon gets owned by Tier 2 Weymouth. Give me a break.

 

Leander upwards are fine. Ya want HE...then buy the Belfast.

It doesn't get any simpler than that.

You like the game, right? 

Then show some support!

Buy Flags.

Buy Premium time.

Buy Belfast.

:red_button:

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No its the games fault actually.So the WHOLE LINE they dont need to start fires lol.. And I tried my best to kill a Wheymouth in my caledon a tier lower than mine and he owned me. What in the actual ***K??

 

Sounds like your best is not as good as the weymouths best........fail to see how that's the ships problem. 

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I hated tier 2-5...  but I am having fun with the Leander and look forward to the Fiji.

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Just because 1-4 are a harsh doesn't make the rest of the line a failure.

 

You spend 10% of your time between 1-4. The 90% of the time you are grinding 5-10. 

 

In my personal opinion, 5+ is very enjoyable and quite fun. 

 

 

So sorry that everyone hated it from 1-4, I hated KM CA's from 1-4... Still enjoyed the rest of the line. 

 

Just because the lower tiers are duds, does not make the whole line a failure. 

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