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  1. I don't think I have seen one for WoWS. This has got me thinking what has happened within the past year for WoWS. I made a list IMO of the past 2019 WoWS highlights. Hits Benham – how many torps you say? Not enough Exeter – Classic British CA for its tier Black Sharnhorst – classic black and Sharny sweet! Smolensk – Nero plays while Roma burns Twilight battle mode – Truce CW?? I'd enjoyed the trick and treats Space Battle Torpedo beat mode – wicked, fast, and the furious Designer's Table port – Answer that phone will you? French Destroyers – slash, cut, and run! ModStation – Helpful mods in helping me managing WoWS Unique Commanders - Nikolay Kuznetsov, Philippe Auboyneau, and Luigi Sansonetti And yet to come (Update 0.8.11) Puerto Rico shipbuilding event (update 0.8.11) – Makes me appreciate the WoWS shipbuilding process even more. I can't wait for the Puerto Rico Captain's logbook – It is good to see what I have and what I am missing within WoWS universe. Misses CV Rework – It could have gone better. WIP Genova – And you thought the Krasny Krym was bad? Rogue Wave event – Mad Max on the high seas? No thank you. WoWS is not Fortnight Research Bureau – To me some items were not reported correctly when this feature was released. I am not sure if the rewards are worth the re-grind WoWS spawn logic – Is this planned or listening to the YouTube Algorithms? Crash Zone Alpha – Unbalanced map in spawn and game play I suppose this is like most year end reviews. I think it important to highlight from my perspective to the WoWS developers and WoWS Modders what I have seen for the past year. So what is your hits and misses from 2019 WoWS?