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Found 3 results

  1. Well is seem that as the time goes on , it come harder to win, most team seem always to ended up on the back on the map were there no return point. here an example of what it take to win sometime! WHen the team want ot throw away the game and you have to kill 7 of them to win .... That moment you get 2 brother and both flank run away on the AB line and you got up the middle , dev strike the enemy midway and turn the table around When you get a standard battle and the right flank run away giving the base to the enemy team and you now have to leave the left flank to save the day ....
  2. CAPTAIN_JACK_HOLDEN

    Win/loss streaking is outrageous.

    9 losses in a row. Despite my best efforts.
  3. WG has in my opinion has provided an opportunity to those who have been destroyed or died, the ability to observe and chat. I believe there must be some way to take advantage of this to help your team win even after you are done participating in the game. Perhaps you could: A) Promote yourself to "Fleet Admiral" and advise everyone where to go and what to do and how to best achieve the goals for a win. B) Choose one ship in the match and advise them you have their back, monitor distances, radar ships, incoming threats or opportunities. C) If you were any good at WOWS you would not have been the first to be destroyed so you have no business telling anyone what the hell to do. I have been following policy "C". Still I think there must be something I could be doing to help bring about a win. Would love to see constructive comments. Thanks.
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