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Hello possible member! Thank you for showing interest in Deplorable Potatoes. We are a causalish that is about more than World of Warships. We are about "family", an online gaming family. We play all sorts of games together not just Warships, this is just the primary one. We don't look at stats other than amount of battles, and we do not require a tier 10...There are almost no requirements to join! What we do require is: 100 Battles minimum (Only stat requirement) Have a Microphone Be Social Be Respectful Be Active
Its probably best if you just glance over the Underlined and bold parts. Its quite long. Plz reply and share your experiences. Hi everybody! I have been looking around at other forums and have thought that It would be a good idea to have one, big, main forum where everybody can voice their opinions (i.e. rage and complain) about the recent carrier rework. I have been getting several different opinions about what the carrier rework and hotfix has done to our warships. I have been looking around to see what kind of different opinions we have been getting about the carrier rework. From what I have currently seen, the most trouble has come from destroyers. The complaint is that aircraft spotting is too good, and that they are permaspotted and shelled by everything in the vicinity. The same can be said about scout cruisers, which lack the AA defense to repel concentrated air attack, and who cannot output enough damage to repel the hail of fire that the rest of the battle fleet will throw at it. This also does not allow it to spot other targets, voiding its purpose. Light and Heavy cruisers can output a substantial amount of AA firepower, but only the most powerful light cruisers and the most AA oriented heavy cruisers to repel a concentrated air attack. Under constant attack from my fully maxed Lexington, only the enemy Atlanta, AA spec Cleveland, a new Orleans with defensive AA fire, and a trio of battleships pooling their AA could prevent themselves from being decimated by my aircraft (even the AA ships still took minor damage from the remains of my squadrons). Light cruisers that shoot from behind islands are immobile, and vulnerable to attack from bombers and torpedo planes. Heavy cruisers, especially those with an AA focus, are the only ships capable of repelling constant attack by same tier carriers without major damage. Most battleships, with the exception of high tier American ones, generally have crap or mediocre AA, and need an escort or a division to pool their AA. However, concealment isn't really that important, and all BBs can take a hit, so other than being unable to dodge torpedoes, they did OK. The main consensus is that CV's are not that fun to play against. On top of that, It is hard to repel air attack, and being permanently spotted is deadly for most light cruisers and destroyers. I have also heard complaints from the aircraft carrier community. The US Cv community, complains that dive bombers require too much RNG and that the torpedoes don't do enough alpha. The IJN community is having trouble with AP bombs and the bomb sights, which are accurate but hard to use. The british CV line is still going through buffs and nerf at an alarming rate. Right now (2 patches from now this could have changed entirely) the british CV community complains that the short arming distance torpedoes are carried by aircraft that lack the health and speed to reach their target, and the bombing runs are rather flat and sort of have a forward rather than a mostly down trajectory. On top of that, all Cv's are having trouble doing reliable damage to ships. For example, American CV's struggle to inflict damage with bombs to well armored battleships, whose deck they fail to penetrate, and maneuvering cruisers, which they lack the accuracy to hit. Many Cv's complain that other ships do damage and earn credits farming damage off of cruisers and destroyers that they spot, while the CV hemorrhages aircraft trying to get damage done and the cruisers and destroyers rage over being spotted and focused down by the rest of the enemy ships. In conclusion, I believe that carrier spotting mechanics are a death sentence for any ships that rely on concealment. I also believe that Carriers fail to do much damage due to the fact that their planes, while fast, have too little health or maneuverability. Also, Carriers don't like being up-tiered. I look forward to your opinions and ideas about how to fix the carrier. Please PLZ! comment below. Photo gallery:
I'm in a clan "DEMI" wich offers -14% of the cost of researchable ships which is applied to all tiers , It's applied to all warships except for Aircraft Carriers , this problem appeared after the 0.8.0 update , I have screenshots if you want a proof , please check this out , I'll purchase the ship with it's real price after posting this ticket , and looking forward to get back the 14% after u re-look at it . Best wishes , Ghost_Castle
Halseys_Hunter_45 posted a topic in World of Warships Feedback and BugsHello fellow captains and Wargaming! So, with this new update I purchased the Tier VI U.S.A. Destroyer, the USS Farragut. Everything seems to be working fine... except for the fact it has now gained a very ugly looking red-and-black permanent camo in port. However, I soon realized that this wasn't some generous free bonus on Wargaming's part for the Lunar New Year event. For whatever reason, most of the ship's textures are missing, and when I go into a battle with it, 95% the ship's model is not rendered or displayed. The only things that are rendered and maintain their textures are the torpedo tubes, main guns, two of the away craft/life boats. In battle, the only part of the ship's model visible is the untextured bow. It seems the the Farragut's files got exposed to a bit of radioactive Fubarite. Everything else works fine, the hit-boxes are there, I can control my ship and fire weapons. I play the Windows version of WoWs, so I don't know if anyone else is running into this glitch on other versions of the game. This is also my first real glitch with the game, though I am a fairly new player. If anyone else has run into this bug recently, let me know! I have attached two photos below for verification, and upon request I will send more. I am mostly surprised by this bug more than anything else. More or less, I'd like to fail in the Farragut with an actual boat on screen, thank you very much! Is this some hidden easter-egg referencing the Philadelphia Experiment? If so, all that's missing are sailors melded with the ship! Jokes aside, hopefully this glitch can be resolved. It is jarring, and breaks the otherwise rock-solid immersion of the game. Good luck and fair seas, all! Cloaking mechanic confirmed for next update? : New permanent camo for USS Farragut? My suggestion for a name is "Philadelphia Experiment: Phase 2" : .