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Showing results for tags 'turret'.
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As it is now - you only have one AIM for ALL the guns on any Battleship. You have to pre-aim them and anticipate your enemy when you get into any position as if an enemy gets behind you and they start firing your secondaries will not always be a great asset to defend you as compared to your main guns. This survey queries the players into thinking about MORE than one AIM control to mitigate this scenario. If you had two controls you could (on a four gun ship) to aim your forward guns as well as aim your rear guns individually. If your control was then four guns you could aim the gun so that you would have guns every 90 degrees all around you for 360 deg protection. Any enemy ships would know that if they were in between those aiming points the BB's turrets would only have to turn only 45 deg to aim two guns at you. Basically the idea is to make the BB a lot more versitile than the model as played now. It would also make BB's play more in the open areas as their turrets would be quicker to home in on their target time wise.
Every now and again, I line up a broadside shot.....nothing in the way, open sea. Pull the trigger and it is like only one turret fired....and the other two didn't because I only see three shells going down range and it shows all three turrets reloading. Anyone else have that happen to them...