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Showing results for tags 'training room'.
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tm63au posted a topic in General Game DiscussionWhether ANTI, NEUTRAL or PRO Sub there here to stay, so which ever group your in make your peace the best way you feel. But this ridiculous exercise of having to grind base XP for getting Subs is ludicrous and not productive in my view. My current scenario tonight At 9 Pm Australian time all my Subs were removed from port and a new event for Subs has started allowing me to have them till 15.12.2021, 15 days of playing with them. WRONG !!! Since I have to play and earn 12500 base XP, that's right BASE XP and of course that could take anywhere from possibly 2 to 4 days or more so I don't get 15 days as the clock ticks down. So unless I play all through the night ( and become a Zombie doing so ) I cant because I need to sleep then go to work the next day and the day after that and so on. But it gets better even if I get the batch of Subs the clock keeps going down as you have to earn more base XP for the proceeding Subs then the next set so by the time you get the final set of ships your may only have if your lucky 10 days for the final set of Subs. Then you have go through whole monotonous process to re equip your ships again. Then on the 15th Dec I have to go through this mind numbing process all over again and again and again and again. Enough of this stupidity Release them permanently WG you say you want to collect DATA and evaluate Subs in game then REACTIVATE SUB MODE and leave it running permanently. When Sub Mode was running you may have had team rosters filled out with BOTS to make up team numbers but you still had humans on opposing sides, its no different to Random matches at Tier's 4,5 and 6 currently where at quiet times BOTS fill the roster anyway . Take Subs out of random but leave them in Coop. Have the Sub mode run for a year full time, there should be no concern that you wont get all the data you want, considering as I mentioned about standard random Tier 4 , 5 and 6 matches full of BOTS would be still giving you a wealth of information, I don't see why Sub mode would be any different. Open the training for players to practise with Subs also. Most Coop games are like the " The battle of Balaclava " both sides line up the BOTS charge and fire like the " Light Brigade " we fire back and they almost all die and a Sub if its lucky might get 2 salvos at the on coming bow of of ship. If a Sub Captain wants to hone his skills and learn to fire at ships at all angles and sides, we need the training room.
marovici posted a topic in General Game DiscussionOccasionally I test ships in training rooms. Currently you can only select the tech tree ships to play against when you do that. It would be nice to be able to select Premium Ships as well given that there are so many of them in the game. Any particular reason they are not included? You would think technically it should not be a big deal to do so. I would also think people would be interested in having them in the training room, hence the poll.
Just spent an hour with a newer member of our clan teaching him how to set up the Training Room. I remember that I was very confused as to how to do it, but by trial and error, I figured it out. Searched under "Training Room Setup" and other variations under the search function of the forum but came up empty. Does anyone have a link to a post or a video that I can give to our newer clan members describing how to set up a Training Room battle?
outwardpanicjoe posted a topic in General Game Discussionoriginal post here^