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Found 3 results

  1. Just starting to use my new TONE, brought my Yamamoto to it, and did this build, but noticed the INCONSISTNECY: SWIFT FISH provides +5% speed to ship's torpedos, but NOT TO AIRPLANES' TORPEDOS Enhanced Torpedo Explosive Charge provides +15% damage to ship's torpedos and also to airplanes' torpedos! Since they are similar skills, in same column, applying to the same ship and airplanes, both skills must behave the same way. It's fair to make SWITFT FISH provide %5% speed to both ship's and airplanes' torpedo speed. Since those torps are so slow, the increase is minor, 1,75kt, raising from 35 to 37 knots.
  2. WG, if you don't even up the balance on teams that get these hybrids then the additional CV spotting advantage is turning the game into utter [edited].
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