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Found 39 results

  1. Just from a fairness point of view, a player should at least be allowed by the economy to break even at T10, without using any boosts. The admission from WG that having lower tiers to be in the same MM bracket with T10 ships solely for them to get crapon is bad enough. Let's boost this economy now, instead of in two years. WoT went through the same thing and WG ultimately had to boost income.
  2. Need Help with Khabarovsk

    Hello everyone! Yes, the title says it all. I need help with apparently one of the best ships in the game. Sad, I know. I had no trouble with the Tashkent. 0 worries. In fact, it's one of my favorite ships right now. Some issues I'm having with Khaba: 1. The range decrease from Tashkent 2. The larger size and crappier maneuverability 3. Somehow everyone wants to focus me Stats for reference: (The 60% WR is probs luck lol)
  3. My First Tier 10

    Well, looks like I finally made it! Snuck it in just hours before I hit my 1 year anniversary of playing the game for real, I finally got the tier 10 cruiser, Des Moines! And to emphasize this occasion, instead of a long drawn out brag and life story, I decided a song would be better. Because what the hell is the point of a brag thread if your brag is the same as everyone else? That is just uneventful. So, to the tune of Cecilia and the Satellite (because that is a good song and you know it): (custom lyrics are below) And no brag thread is complete without the pictures, so in the order they appear in the song which is the order of acquisition I ended up taking, here we go: Ok, rest of the stuff I think my threat should include since I got one shot at this: Best Moment: Pensacola in ranked. I really don't get still to this day why people hated tier 7 ranked, but to each there own. Worst Moment: Every game in Omaha. Please wargaming in the name of god fix this ship! And throw a bone to Emerald as well these 2 both need help badly. Highest Damage: 130k in New Orleans. I had a 139k game in Atago but I discredit it as legit cause the damage number came from someone insisting on ramming me, and in my book ramming is not legitimate unless it is bow on to bow on, so meh. Highest Number of Kills: Kraken in St. Louis. Yes, we all seal club a little here and there, mine just happened to come with a trophy one time. If I had to do something differently: Had a better tutorial to teach me actual USN cruiser mechanics. Would have been nice to know about auto-bounce before I started on Pensacola. Most Underestimated Thing About The Line: Pensacola. For real, it is not a ship that you can run around in and flank the enemy in with continuous kiting, it requires more bow-on tanking. And yes, I hope you get hit in the cit every time you go broadside in her, I think it was clear at tier 2 that if you go broadside you eat dirt. If you could change one thing: Give the USN cruisers some more respectable secondaries that have more damage-per-shell and a faster reload. The USN is the only line without torpedoes, and if you find your flank collapsed and you have to retreat, a little tool to help keep the DD's away would be nice. If you had to nerf one thing: Knock the AA down just a really small smidge. Like, maybe 2-3 dps per gun. IDK I felt like this was an important thing to reflect on and so I did. What, some days you got to be a mirror! Thoughts on the new line split: I am going to miss these guys at the tiers they are at, I really am. In some way, I feel like I have to say goodbye to them, because when I wake up the next day, they are not going to play the same. What are my current plans? Get Missouri - I am saving up every single bit of free Xp for it, so yeah, I am going to get it the hard way. Finish the other cruiser lines - Cruiser for life man, but USN first. Now that it is out of the way, got to cross some more finish lines Mid-Ship crisis - Right now I am just taking a bit of a break, cause why not? I just crossed the finish line dude, I need to rest. Anyway, this has been my un-eventful brag thread. Feel free to speak your mind on it. Edit: Cause I want to show the world that I am a USN cruiser player: Yes, they are all in my port. And I plan on getting Marblehead and going through ranked for Flint, and crossing any other bridge that I must to obtain every single USN cruiser that I can.
  4. As per title says, We knew French BB will come to live server soon. Thus, we knew what they will put in tech tree. 3 - Danton 4 - Courbet 5 - Bretagne 6 - Normandie 7 - Lyon 8 - Richelieu 9 - Alsace However, Tier 10 still remained unknown for the fact that this is made up by Wargaming. So we are going to make a bet which name will be represent this ship. rules: pick 2 of the best name you have in mind and give a reason why you want this ship to have this name. All names I put in poll came from what French used in their naming convention if you have another outside what I provided, feel free to express it. Personally, My bet goes on Charlemagne and Flandre - Charlemagne: name looks cool and as a ex-NF player, I always remember BB-6 of French ship with unique design. - Flandre: I'm a bit of Touhou fan so yeah, how I picked this name up What's yours? let's share what you have in mind P.S Jean Bart: reserved for upcoming Tier 8 French Battleships. Strasbourg: I'm a bit salty about this ship not in tech tree.
  5. With the upcoming rental ships for next patch, I'm excited to be able to play them in random battles as well to see how they fit. However... Shouldn't the rental ships and their tech tree versions be lumped together? I really don't think they should be considered separate ships to have to "retrain" your commander. This is going to be frustrating for quite a lot of players who tried the rentals in Random Battles, grind up to the ship & buy it, only to finally learn that after all that time, they still have to retrain the captain to said ship. Overall feedback: Mark the rental ships and their tech tree versions as interchangeable for Captains. (***Note: I'm not asking to make the rental ships "Premium" versions like with the Haifuri ships so as to be interchangeable with all commanders of the same nation***) Edit: nevermind. Missed out on a piece of the PT notes :P
  6. I would love to see the Super Akizuki and what ever the Russians can decide to make for a paper ship to finish the tier line. Thoughts? or do you guys think they'll never give it to us?
  7. So yeah. I just got home from work and hopped onto my computer, pulled up YouTube and the first video I saw under my suggested vids was from iChaseGaming, and the title is talking about no CVs allowed for first season of WoWS Clan Wars. So yeah. I look over at the side bar and who do I see? A response from Femennenly! And boy was her response rather justified! Okay, so that's one of two super unicum players (the other being farazelleth) that flat out sold their tier 10 CV (Midway doesn't count because the USN CV line is a complete joke) And then, I look over at my side bar and i see NoZoupForYou's response! Hmmmm, maybe he'll have a better view on it... .....Nope.... Seriously, I just recently started learning how to properly play carriers by using Farazelleth's guides and noticing a vast increase in my abilities. Granted I'm nowhere near him or Fem's skill level, or alot of other people who play them, nor will I ever be near them in skill. So in all of this we've got the following that have become true: 1. WarGaming said that in 2017 they would be doing a massive rework of Carriers and how they play and how they are controlled (the UI is terrible and buggy). The results have determined that was a lie. 2. WarGaming said that there would be no new premium carriers or new carrier tech tree lines until the CV overhaul was completed. Kaga and Enterprise have determined that was a lie. 3. WarGaming stated that the Graf Zeppelin was fine in it's final iteration before pushing it out just to have something for GamesCom in Germany this summer. Player reaction and feedback, including the firing of iChaseGaming for his very right and very correct comments on the GZ, have determined that was a lie. 4. WarGaming have now stated that there will be no carriers in Clan Wars because it makes things imbalanced and the "stress and exhaustion" of being under constant pressure isn't fun. I'm detecting a pattern here, so unless they change their minds and go with a 1/2/2/2 set up (CV/BB/CL/DD) or a 0/2/3/2 - 0/2/2/3 alternates, I'm gonna predict that the above is gonna also be a lie. BONUS FACT: They're gonna be loaning out Shimakazes, Zaos, and Grosse Kurfursts to people who don't own tier 10 ships. Well that's brilliant! One of 2 scenarios is going to present itself: A. The Kurfursts are gonna be useless because having that many Zaos they will be burned to death as soon as they are spotted and within range. B. The Kurfursts are gonna be useless because having that many Shimakaze torpedo walls coming their direction, even with Hydro going, will be impossible to dodge them all. BONUS FACT 2: They claim that having carriers spotting DDs put undue stress and negation on torpedo attacks from said DD, but fail to realize that with the potential proliferation of Moskva radar, DDs can't get close enough for effective torpedo attacks anyway without being radared and subsequently focus-fired by 7 people. BONUS FACT 3: Since the above will be true in most regards, and seeings how all the "nerfs" to the Khaba have been token gestures AT BEST, the most used DD for Clan Wars is going to be the Khabarovsk because even slightly above average Khaba drivers don't use smoke. They run the heal and speed-tank enemies while pew-pewing with their mini flamethrowers at near max range. Based upon all of the above, here's my prediction for T10 Clan Wars Season 1 fleet compositions: A. 1x Yamato, 4x Moskva, 3x Des Moines/Henri IV B. 1x Yamato, 2x Moskva, 4x Khabarovsk C. 1x Yamato, 1x Moskva, 5x Khabarovsk D. 1x Kurfurst, 5x Zao, 1x Shimakaze E. 1x Kurfurst, 6x Shimakaze F. 1x Moskva/Des Moines/Henri IV, 6x Khabarovsk/Shimakaze There's little point in bringing anything but the Yamato (lol Overmatch guns) except for the Kurfurst because Oprah: You get a T10! And you get a T10! And you get a T10! EVERYBODY GETS A T10!!!! The only reason you'd bring a Des Moines over a Moskva would be the fire rate and the longer duration Radar because hey, no CVs so who gives a f*ck about AA. No point in bringing a Minotaur because their smoke will be torpedo central and they have no radar unless they give up their smoke, in which case "Take me down to Citadel City". And also, no CVs so who gives a f*ck about their long-range stock AA DPS of 300+. The only reason you'd bring Shimakazes over Khabarovsk is for sending out 20km skill walls every 30 seconds non-stop if you had at least 5 of them rotating their launches. Otherwise, why even bother with smoke at all when the Khaba can just speed-tank everything and dictate the terms of the engagements while LOLFIRESPAM'ing everything it wants with relative impunity. Oh, got hit and set on fire? Heal.
  8. With the stack of flags from the event I tried to finish as many techtrees as I could. First was the Zao, then the Hindenburg, the unluckly Henri IV and now the Conqueror as number 14. I'm only at T7 with the VMF cruisers so there will be no push to T10 even I have enough flags left. And we don't talk about carriers. 138 ships in port.
  9. Why I don't play my Des Moines...

    ...unless there's some mission like the current anniversary missions... It took me five tries to get 500k credits with a Des Moines... FIVE. FREAKING. TRIES. It doesn't matter what everyone else says; I can't make the ship work; which is pathetic; when you consider the reason I got into WoWs is because I wanted to drive one. Get close; die. Stay farther away; die. Try to find cover and do what many people say; die. Run away screaking like a little girl and hide in a corner; team dies, then I die. My congenitral inability to develope useful skills, and just as rotten luck; (go somewhere; crickets chirping; do no damage and get griped at; go somewhere else next time, no one in sight, turn a corner, whole enemy team is there, die, do no damage, get griped at...) I don't play my Des Moines because it's not worth the headaches and frustration that come from not being able to make it perform... ...even after a 105 games in it, (+25 in Co-op,) I still suck so bad in it it hurts... ...time to put it away again until next anniversary I guess.
  10. 10th Battle in New Zao

    I started up the IJN cruiser line a long time ago. Got to Aoba and just stopped. Ugh. Then I got all of the ARP Myokos and slowly learned how to play an IJN CA. Decided I wanted a 155 Mogami - good choice BTW. Today I unlocked the Zao. This is my 10th battle: I think she's working as intended! BTW some may think my positioning at the start is a mistake. It was a calculated risk and I almost got deleted for it...
  11. Hello players, I've been working on my game and got a few of the tree's to tier 10, Hindenburg, Grober Kurfurst and Des Moines. I like the Cruisers the most so I've been thinking of getting the Permanent Camouflage's for the 2 I have. My question/Problem is the cost versus the benefits. Type 20 5000 -3% to detectability range. +4% to maximum dispersion of shells fired by the enemy at your ship. -50% to the cost of ship's post-battle service. +20% credits earned in the battle. +100% to experience earned in the battle. Why do I need 100% XP on a T10 ship at 5000 Gold? Does anyone buy this, if so do you think its worth it. I don't mind buying gold at all but the payback isn't worth it to me as I see it now. I'm hoping I'm missing something so I'm asking you, the player base to see if I am. If not are there any rumors that this will change because it was a brain fart when created? Thank you for your replies. Enjoy your day/game!
  12. Tier 10 achieved!

    I got my first Tier 10 a few days ago. after a few...thousand battles i did something i thought i would never do :D all i need now is to get her premium camo so i dont lose hundreds of thousands of credits, and some tips and tricks :D so please help me play yamato! and donate 5k doubloons plz
  13. Come check out iChase and Femennenly as they cast cast the final week of Fight Night +grudge matches @https://www.twitch.tv/warshipsfightnight Fight Night Teams: https://docs.google.com/forms/d/e/1FAIpQLScOJnI0J_o26JRyfVKJqK0XcfobIg_D8GLkvwoT38atzO8IGw/viewanalytics GL & HF
  14. I just finished a tier 10 game and would like some input here (suggestions for devs.). Here are the details: Ship: Midway - took 0 ship damage but lost a total of 31 planes (which, I think, for a tier X match isn't awful). Dealt over 120K damage with 1 sunk. My team won. With Premium I received 140K silver + 5% modifier (added 7K) Service cost 180K plus ammunition resupply cost another 25K. Net is a whopping -58K I was expecting a net gain. Had our team lost or I didn't have premium I would understand. I see no incentive to play tier 10 now. We work our butts off getting to tier X and then have to pay to play it?? wth
  15. As a bit of old, old history; I originally got into World of Warships for the single purpose of aquiring a Des Moines. I've been fascinated with it since I discovered the presence of USS Salem in Quincy, MA; and the firepower represented by it's semi-automatic 8" main battery guns, and 3" anti-aircraft battery. Using Sampson, Wickes, Chester, St Louis, South Carolina, Wyoming, and to a limited extent Cleveland; I fought my way up the research tree to what became a side-track goal of the USS Fletcher, (because of Cassin Young in Boston,) and eventually Des Moines. At some point I can no longer recal, IJN Atago came into the mix. I have long had the ships I wanted way back in November of 2015, but I no longer play them. With the exception of a pitifully few games in Missouri and Takao; I haven't played any games with high-tiered ships (Tier 8 and up,) in months; and that is when I'm getting close to 7,000 games played in all modes, (just 515 total, all modes, T8-10.) I don't know if that is a lot, or a very few; but the bitterness and resentment which resulted from my experiences trying to play those high tier ships originally; while entirely self-inflicted; has left me with nothing but appathy when it comes to further participation in any high tier games. In retrospect; it may have also been a mistake to try out the other Wargamming title involving armored vehicles of another scale. My experiences there with being beaten to a pulp; with trying to play a game and seemingly having no chance to LEARN the game, much less enjoy it hasn't helped I think. One way that other game reflects on WoWs is its iterration of 'missions.' Just a brief glance at what are often called 'daily' missions leaves me with the impression they are nothing but a 'unicum players only need apply' type of deal. I look at the first stage of 'Honorable Participation' and get that same feeling. The thing is; I know I'm not the same player I was months ago, skill-wise; certainly not the same as I was a year ago; but it's difficult to shake off long seated feelings; the 50lb salt-chip that rests on my shoulder every time I get anywhere near a high tier game. Perhaps I've having a self-pity party, I don't think I'm introspective enough to know If I was; but I also don't know what to do... I would like to try the advanced campaign, but I'm having a hard time getting any excitement built up to do so, never mind even deciding on which ship or ships to use. Anyone out there who's had a similar experience, and has any advice on how to overcome it? At least enough to start working on the advanced campaign?
  16. So I had a Match in my Minotaur. And before anyone asks, i Free XPed my way to it. And I like it. I've been having success previously to this, but nothing quite like this. Started off on North, and I headed towards B. At B, a Shima, Des moine, and I started to cap and hold off the enemy team. I continued to hold Killing a NC(kill secure(no shame)), and a Gearing. A cyclone hit, so i pushed with my team, and killed an Atago with broadside AP, and pushed forward. I eventually died to an Enemy Tirpitz, but my torps killed an Amagi for my $th and Final kill. Great game, loved the Ship, and it was worth the XP for me. I'll leave you with some screenshots and a Replay(once i figure out how to share a replay, or someone tells me how to) https://gyazo.com/52202595e2f4638d9510b7be4ba06471 https://gyazo.com/0fea2baddcc55bc0b35cd42757aa0b71 https://gyazo.com/a4dd316742c27ea8e7b95a7caea13e19 https://gyazo.com/1398716f266faa302048a561ecc08a21
  17. Hi everyone. Just crossposting a link to the General Gameplay Discussion forum in which I discuss what may be a possible issue with the Montana's listed armor. Figure I'd put a link here so everyone can follow it back to the same thread, for those who are interested.
  18. As you can see from the above-quoted post, St. Petersberg, we (might) have a problem For everyone just joining the discussion, the new armor viewer has revealed several potential errors in the armor modeling of a number of ships. Some of these are probably down to the armor viewer not showing enough detail in certain areas or having certain armor features not show in the listed layers (though they may still be present), and some are probably due to other relatively mundane game design reasons that have little or no impact on gameplay and/or are easily fixed. However, a few others seem... off. The threads where this discussion was most active recently are here (concerning the IJN cruisers and a few other ships) and here (which talks about the Großer Kurfürst compared to the Montana), so if you want to check where this is coming from (including the quoted post above), that's where some of this originates. I won't be speaking to the IJN cruisers' potential modeling problems, since I know nothing about them historically (there is, apparently, also a potential issue with the New Orleans, although I admit not knowing much about it, being too lazy to search, but apparently the Chieftain is looking into it, and there have been a few checks made with third-party armor model viewers comparing stats from patch to patch, so we'll see where that goes). This post is solely to do with a potential issue with the Montana. Wall of text incoming. Thanks for reading. We now return you to your regularly scheduled arguing about digital ships.
  19. Which tier 10 to free XP

    I'm bored of Battleship gameplay, I already have the Yamato and Montana. So I need some unicums' opinion on which tier 10 ship to free XP. My doubloons are ready:
  20. Forgive me if this get's long. I have some things on my mind. I know there have been many threads on repair costs of high tiers, and I'd like to continue the discussion with some open questions to the developers and also feedback from everyone else. I'll be honest, the bulk of my time playing this game the past year has been grinding ship lines. I get bored playing the same ship and class over and over again, so I've constantly had one or two or even three lines on the go at any one time. This of course makes my progress to tier 10 slower, but has also allowed me to learn the game from various classes and their strengths and weaknesses. The first tier 10 I received/bought was the Hakuryu, right around the time the MM'er changes occurred and CV was blasted in smithereens, and because I had 'other' lines I was playing, rarely played the Hak once I got all the upgrades planes and modules unlocked. From there I have been grinding various lines until recently I bought the Montana, Yamato, Gearing and Khab all very close to one another. (Thanks Ranked and Premium ships for the flush of coin I had to be able to buy them all so close together.) The point of all this background is that I *knew* tier 10 ships were expensive, but it wasn't really affecting my life as much because well, I was simply playing tier 6-9 most of the time, finishing grinds and enjoying myself. (Not to mention premium ships which I enjoy Tirpitz, Grem, etc). Now that I have these ships I want to play them. They are the epitome of the lines in the game. They are the best ships you can play (according to stat) and boy are they a good time. All of them have their own special 'ya baby ya' moments within them which make you feel satisfied you spent the time and energy to get them. My problem is I have no option to play these ships beyond pubs, and quite frankly, I find the cost to be ridiculous. Not long ago we had a 'special data mining reduced repair cost test' ... since then, we've heard nothing. Nothing but speculation and annoyance while we sink in our beloved ships wondering how much that just cost us. I have been playing WG titles a long time and I totally do not expect my Yamato to pay out like a premium ship. I don't expect to camp in tier 10 and make buckets of credits and not support the other tiers..but damn, I also DO NOT APPRECIATE doing 200k Damage in my ship (which is 120k over average damage), winning the game, and dropping -50000 credits for the privilege. This is with a premium account, 10% reduction in cost flag, and the vet flag giving me the additional 5% bonus. I'd like to remind Wargaming, that I actually am paying monthly to play this game by way of premium account. I am not a freeloader, I support your product. I, and I'm sure others who also buy your premium ships, premium time and doubloons as a way to support you in the game we love, would appreciate not getting so royally screwed by playing the end game items in the only end game arena we have. I'd love to play tier 10 Ranked Battles, Tier 10 Clan Wars, tier 10 tournaments, tier 10 'company battles' as a medium to play the ships I enjoy and spent so much time grinding to, but yet, you don't give us any of those options. I'd like to know, as a paying customer, what was the result of this study into reduced repair costs and can we expect to see relief from this kind of gouging soon? If I play my tier 10 ship while I'm paying you money (premium account), I'd really think I shouldn't be bleeding credits even when I perform well in battle. A modicum 25-50K profit for doing average damage with a premium account I think is fair. I'm not making bank, but I'm not bleeding either.
  21. I've not touched my Montana since Launch really, and decided to take it out yesterday. What a change? Was the Montana patched/tweaked? Because it sure seems like it's back to its old CBT spec playing it.... I'm having a blast!
  22. Can anyone recommend the go-to commander skills for a Gearing?
  23. Holy Hindenburg Hellness....

    So, I used the weekend surprises to finish off the German CA line, and buy Hindenburg. It was 1AM and I was feeling very tired, but figured "F*ck it, I'll take her out for a spin". Lets just say, I went to bed a happy admiral.
  24. So here it is August. It seems and so others have said, the high tier repair cost reductions are no longer in place. If so, did they return to the original amount or something close but slightly less? And do you guys think they'll be fewer matches until they do another price rollback/reduction (if it has ended)? As always, thanks for the comments.