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temp_est posted a topic in Game Support and Bug ReportingThe most effective way to balance submarine in random battle: 1. Limit the maximum number of underwater torpedoes launched (torpedo tubes need high-pressure air to be flattened and filled with water, the higher the depth, the higher the air consumption, and when high-pressure air run out, sub can’t float up) 2. add the torpedo launch speed limit (the torpedo launching at a speed exceeding 10+kts has a chance to cause the torpedo tube to be damaged or even blow up) 3. Change torpedo guidance to wire-guided(submarine's large-scale maneuvering will have wire-lost, and the torpedo cannot be guided after wire-lost)