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Found 5 results

  1. tankmaster2003_hero

    Thunderer vs. Slava

    I've finally gotten enough coal for the Thunderer, but should I wait and see what resource the Slava is going to be sold for? After all the nerfing is it still the better option? And when is it going to be released: 9.6, 9.7, or 9.8? Thanks.
  2. Slava: Pommern: Speaking from statistical empiricism, when a ship is first released, she tends to attract the most enthusiastic players. These players have above-average gaming skills. For instance, Jean Bart had 111k damage/match on the first day of release in NA live server, which is 140% of her current 80k damage/match. If the 140% multiplier holds, then we can expect Slava's damage/match to converge towards 106k/1.4=76k, and Pommern's, 83k/1.4=59k. That said, based on my own opinion, Slava's current stats are already experiencing a saturated clientele effect, and is unlikely to revert to "the mean" so much. It may converge around 95k~100k instead. Meanwhile, Pommern is available for cash, Coal, and Doubloons, so her stats may actually revert as heavily as the Jean Bart, resulting in the 59k damage/match similar to that of the Tech Tree FdG.
  3. As title goes, Slava is out of NDA and here's a video with her release version. Should give an idea on what to expect as a potential buyer, and as someone opposing one. Seems to be along the lines of Champagne, conforming to passive playstyle. There's a section by the end showing the armor as well, 25mm extremities.
  4. "The long-awaited Soviet battleship Slava..." "Her modest armor and highly accurate guns..." For 63,000 Research Points.
  5. Previous the Dev team has tried to introduce a Tier 10 Russian battleship. That did not provoke a positive response from the CCs and the players, because people find that dispersion formula to be absurd at range. I think a fundamental reason is that Kremlin (Project 24 BB) is quite strong to begin with. Instead of implementing a premium Project 24, Wargaming can instead try to introduce a Tier 10 premium Project 23 (Sovetsky Soyuz-class), giving her a battlecruiser dispersion formula (like the Thunderer's) and Ohio's accurate secondaries (7.5km base range and tight dispersion). In this way, the new "Slava", a hypothetical second ship of the Sovetsky Soyuz-class, may slot comfortably between the roles of the Thunderer (sniper) and the Ohio (brawler): a brawlable Russian battleship with reasonable damage projection at range. The main gun "extra accuracy" at close ranges feature, like other Russian BBs, can be implemented as balance needs. The Sovetsky Soyuz-class is also more defendable historically, with the in-game model quite accurately reflecting the actual Sovetsky Soyuz-class. At the beginning of World War II, the first and second ship of the class are at 21% and 18% complete, and the third ship was at 1% complete.