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  1. I'm going to try my hand at making warship skins. I figured since the British BBs have just been introduced there's no better time to try it. I'll keep a running synopsis of my progress here at the top, and update the mediafire links as I make changes. Follow the thread for screenshots of completed ships, and things I'm working on. Depending on the response I'll see about getting more skins created. Tier 3 Bellerophon -- Theme Undecided / Not Started Tier 4 Orion -- Theme Undecided / Not Started Tier 5 Iron Duke -- Princess Principal (Completed Sep. 10th 2017) Tier 6 Queen Elizabeth -- Theme Undecided / Not Started Tier 7 King George V -- A Certain Magical Index / Scientific Railgun -- Not Started Tier 8 Monarch -- Lilith Bristol (Absolute Duo) -- (Completed Sep. 7th 2017) Tier 9 Lion -- Saber (Fate / Stay Night Unlimited Blade Works) -- In Progress Tier 10 Conqueror -- Milinda Brantini (Heavy Object) / (Completed Sep. 13th 2017) Link is up: http://www.mediafire.com/file/8ja09tktx74m0vz/iron_duke.zip
  2. Guía: Como pintar tus barcos y camuflajes Hola Foristas. Escribo esta guía para que cada uno pueda pintar su barco y sus camuflajes como tenga gana. Histórico, fantasía o lo que se les ocurra a cada uno. Hace mucho quería hacer esto pero nunca tuve tiempo. Bah mentira, me daba fiaca y me olvidaba. Pero el otro día vi un camuflaje muy lindo de un destructor mexicano y muchos preguntaban cómo hacerlo. Y pensé que era hora que hiciese una guía. Además son las 1.15 am en el trabajo y hasta las 5 no tengo que hacer nada Disclaimer: Cualquier modificación que hagan es bajo su propio riesgo. No me hago cargo de ningún problema que puedan tener. 1) ¿Que necesitamos? Lo primero que necesitan es el unpacker: Los archivos en el juego están empaquetados. Este programita nos permite desempaquetarlos y asi podemos trabajar sobre ellos Lo segundo que necesitan es un programa para editar imágenes “.dds”. Yo uso el paintnet. Es un programa gratis y lee las imágenes “.dds”. Si ustedes tienen otro obviamente úsenlo. Lo importante es que pueda leer archivos dds. Para los que bajaron el paintnet. Seguro notaran que es muy limitado para editar imágenes. Por eso les sugiero cuando quieren hacer algo complejo conviertan la imagen a JPG o algún otor formato más común y la editen en photoshop o gimp. Yo uso el gimp que es gratis, pero ustedes usen el que estén más acostumbrados. 2) Bajar el Unpacker: Para bajar el Unpacker pueden ir a este link del post de “MajorRenegade”. Son dos programitas diminutos. Se bajan en segundos 3) Instalación: Esos dos programitas pónganlo en su carpeta principal del World of Warships. Y listo ya lo instalaron. 4) Desempaquetando: Ahora vamos a abrir y ver como esta organizado el juego. Hacen dobleclick es su programita “Wows_Unpacker_gui.exe” y les abre este cuadro: Ahora debajo de las dos columnas hay varios botones. El de la izquierda abajo dice “LOAD CONTENT”. Cliqueenlo y va a comenzar a cargar las carpetas empaquetadas. Esto demora unos minutos. Al final debería verse aparecernos la palabra es y un triangulito (es una carpeta) le hacemos click y debería verse así: Eso es todo lo que esta empaquetado en el juego. Lo que a nosotros nos interese tenemos que buscarlo y “desempaquetarlo”. La mayor parte de las imágenes esta en la carpeta "content". Hay que buscar cada cosa que queramos editar y pasarla a la columna de la derecha. Un ejemplo es mejor explicación. Supongamos que quiero pintar mi Budyonni de negro como las lanchas chilenas. Entonces abro el directorio “content”, luego entre todas esas opciones abro “gameplay”, ahí abro "russia", ahí dentro abro "ship", luego "cruiser" y finalmente "textures" (no se confundan y abran la carpeta particular del barco por qe no es eso) Una vez dentro de textures busco el archivo del Budyonny en toda esa lista. Es importante notar 2 cosas: Primero. Muchos barcos tienen diferentes versiones correspondientes al primer o segundo casco. Solemos encontrar las versiones diferenciadas por años. El casco más nuevo es el casco final. Obviamente esto no sucede en los premiuns. Segundo. De cada casco hay 4 archivos que se diferencian por la terminación. Pueden estar terminados en "_a", "_ao" , "_mg" o "_n". A nosotros nos interesa los terminados en "_a" que son los que tienen la imagen básica que vamos a modificar. Así encontré 4 budenni1940 y 4 budenni 1944. Elijo los de 1944 que es cuando el barco está full. Y de los 4 el que se llama "RSC021_Pr_94_Budeny_1944_a.dds" ahora hago click en la tecla abajo al centro con dos flechitas ">>" eso mueve el archivo a la columna de la derecha. Debería verse así Ya casi estamos. Ahora que elegimos que desempaquetar, desempaquemos. Hagan click en el botón de la izquierda que dice UNPACK Listo acaban de extraer la imagen del budyonni y ahora pueden editarla. -------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Ahora volvamos a editar la pintura del Budyonni 5) Editando lo desempaquetado Bueno ahora que desempaquetamos esa pintura hay que buscarla y editarla. El programita crea una carpeta que se llama Res_unpack. Ahí la vamos a encontrar. S,i ya se hay una carpeta adentro, que se llama content y ahí dentro otra que se gameplay y otra que dice russia y ahí dentro ship y dentro una que va a decir cruiser y una más que se llama textures y recién adentro de esta ultima esta un archivo que se llama "RSC021_Pr_94_Budeny_1944_a.dds”. Así es como lo va a leer el juego por ende es necesario que este adentro de todas esas carpetas. Abren el archivo con su editor de imágenes que lea .dds (en mi caso el paintnet) y vemos esto: Todas las superficies del barco abiertas. Ahora pintan lo que quieren pintar como quieran. En mi caso voy a pintar de negro el casco. Así que seleccione todo lo de color gris y lo pinto de negro. Listo? Ahora lo guardan 6) Ponerlo en el juego: Ubicar nuestras creaciones en el juego es muy sencillo. Wargaming hizo el juego para que fuese muy fácil. Hay una carpeta que se llama “Res_mod”. Ahí hay carpetas vacías con el número de cada parche. Lo que tenemos que mover es la carpeta completa que esta “res_unpack” o sea la que dice “content” con lo que tiene adentro (las otras carpetas hasta llegar al archivo del Budionny) y ponerla dentro de la carpeta del último parche. 7)Listo Ahora inicien (o reinicien si lo tenían abierto) el juego y cuando elijan el budionny si no le ponen camuflaje lo van a ver con su pintura negra. Noten que los cañones, AA y otros sistemas como telemetros estan en su gris original. Esos tiene que pintarlos por separado. Es normal que algunos sistemas y armas sean compartido por muchos barcos. Así si pintan los cañones del Budy de negro tambien van a quedar pintado de negro en el Schors. -------------------------------------------------- Cualquier pregunta haganla en este hilo y vere si los puedo ayudar Espero que les sirva y ya quiero ver "skines" nuevas.
  3. Current Version: 0.6.10.1 Link to original EU thread: http://forum.worldofwarships.eu/index.php?/topic/29296-mod-wyverns-historical-skin-workshop/ Hello, if you're familiar with another game - War Thunder and use the live site there you might recognise me from my skinning work there. In this thread I'll be sharing the skins I make with you guys, I'll try to keep them all updated as fast as possible! I plan on doing as many historical skins as I can, I hope you like them! Individual skins will be inside the spoilers in order to save space, just looks nicer. Primarily based on the EU server I decided that I would share my work with you guys as well, I will try to keep this thread as up-to-date as possible for you guys! To download simply click the download image below the preview picture which will take you to a direct puush download in a new tab. I have included installation instructions inside the zip file. If you like my work that much feel free to follow this topic (button at the very top right) and you will be notified whenever I post something new or update a mod instantly! All Premium ship skins come with a camouflages file that disables the visual effect of all camouflages ingame. The actual bonuses are still active, the camouflage is just invisible. Thanks go out to MasaruKondera of Wo-Era Mods for the script in the Historical Naval Ensign and Signal Flags mod. It should go without saying but I'll say it anyway. If you wish to add any of my skins/mods to a modpack, mod website or whatever please ask me here first if that is ok and if I say no for whatever reason please respect that. Historical Naval Ensign and Signal Flags: Shōkaku-class Aircraft Carrier: Kuma-class Cruiser: Hull A: Hull B: Wickes-class Destroyer: Town-class Destroyer: Dresden-class Cruiser: Hull A: Queen Elizabeth-class Battleship:
  4. PLEASE NOTE, consider all my skins to be complete reskins. Downloads include textures for aircraft, secondary guns, anti air guns, range finders, directors and misc files. The included files are usually only appropriate for the associated skin. Keep this in mind before overwriting files. Deutsches Schlachtschiff Tirpitz September 1942 - July 1943: Bogen at Narvik, Fættenfjord at Trondheim, and Kåfjord at Alta, Norway Deutsches Schlachtschiff Tirpitz July 1944 - November 1944: Kåfjord at Alta, and off Håkøy at Tromsø, Norway Deutsches Schlachtschiff Tirpitz July 1943 - July 1944: Kåfjord at Alta, Norway Deutsches Schlachtschiff Scharnhorst February 1942: Brest, Operation Cerberus Deutsches Schlachtschiff Scharnhorst September 1943: Battle of the North Cape Deutscher Kreuzer Prinz Eugen Spring 1941: Baltic Deutscher Kreuzer Prinz Eugen 12 February 1942: Brest, Operation Cerberus Deutscher Kreuzer Prinz Eugen 22 February 1942: Atlantic Deutscher Kreuzer Prinz Eugen 15 October 1944: Baltic Deutscher Kreuzer Hipper July 1942 Deutscher Panzerschiff Admiral Graf Spee November - December 1939
  5. Hello, thanks for stopping by. I'll be posting several historical Japanese ship textures in this thread. If you have a request for a specific ship of a class, send me a message or leave a comment below and I'll get to work as soon as I am able to. Note: These textures will not be visible if you have a camouflage mounted. A camouflage remover is recommended to hide the camo's appearance. Yamakaze (Replaces Tier II Destroyer Umikaze) Chikuma (Tier II Cruiser) Katori (Tier III Cruiser) Furutaka (Tier V Cruiser) Fubuki (Replaces Tier VI Destroyer Shinonome) Takao (Replaces Tier VIII Cruiser Atago) More to come soon! Installation Instructions:
  6. So simply put, this thread will be the thread I'll update for any and all mods I create, it's purpose is to allow you guys to have a one-stop shopping area if you want anything Strangereal and beyond. As long as I'm playing the game I'll be updating these mods as soon as possible. Status: All Mods 6.10 ready! Port Staff on holiday. so, I'm a little iffy on if the mods will be updated for 6.11, short version is "Destiny 2 is fun and I haven't wanted to put aside time for Warships or the mods". the long version won't be posted here unless someone really cares. I will resume updates to the mods, it just means I'm not instantly updating the game, cracking open the required files, and editing them. just means that's delayed for a time when I need a break from the xbox. Mod #1: Aircraft of Strangereal Description: This is an ongoing mod to change most aircraft to display the roundels of the Ace Combat world. Status: Most, if not all US, IJN, Soviet, and additionally the UK aircraft sport their Strangereal nation's roundel. 3 German scout planes plus Graf Zeppelin's aircraft also have their Strangereal Roundels now. Link: https://www.dropbox.com/s/gg4m4y4dddajtd0/Aircraft of Strangereal.zip?dl=0 Mod #2: Nations of Strangereal Description: a simple mod that changes the names of the nations to that of Ace Combat's world. so U.S.A. is Osea. U.S.S.R. is Yuktobania, and so on. it also changes the filter options, no longer will it say "Show USA ships", it now says "Show Osean ships". Status: Ship related mods that Strangerealed them have been moved to Ships of Strangereal. Link: https://www.dropbox.com/s/xv53kmzuro35vin/Strangereal Nation Renamer.zip?dl=0 Mod #3: Flags of Strangereal Description: This mod changes most of the national flags to their Strangereal counterpart. Legendary squadrons have their emblems as some of the Ranked Battle flags. It'll also change the Battleship Missouri's and Cruiser Belfast's turret flags to that of their Strangereal national flag. Status: All currently modded ranked season and Enterprise flags now display a custom picture when looking at the "Flags" tab when selecting one. Link: https://www.dropbox.com/s/gck3gqfbrc774wp/Flags of Strangereal.zip?dl=0 Mod #4: Arpeggio Smoke and Fire for All Ships Description: This mod changes all gun, stack, and deck fire smoke to be similar to that of the Arpeggio event ships (energy contrails not included). Status: the smoke effects have been fixed as best as I am able to in the quickest of fashions. the only "issue" I've encountered in tested is if a target is 1.5km or closer to you while using sniper mode will result in a loss of the target for a second due to the bright orange flash of gunfire. Since this mod has failed to work for some captains, here's a picture to show you where to install it, just change "5.7.0" to whatever version is the current version. Link: https://www.dropbox.com/s/wdbiuhso7th3yra/Arpeggio Smoke and Fire for All.zip?dl=0 Mod #5: Warships of Strangereal Description: This mod is where you'll find any and all special skins I've edited or created to make them fit in with all the other Strangereal mods I've created. Ships like Kaga have had her Rising Sun replaced with an Erusean Roundel, Missouri's flag is an Osean one, and fancy skins for your warships to wear, like giving Iowa/Missouri a black and white scheme, modernizing Midway, and eventually, a pretty little skin for Enterprise too. Status: Erusean Carrier Kaga is finally ready for naval combat proudly boasting her nationality with an Erusean Roundel on her flightdeck. Belkan Carrier Graf Zeppelin has displays Belkan flags and roundels along her deck and bridge. Enterprise's skin has been touched up improving the look of her red underbelly. North Carolina has received a special skin similar to Battleships Iowa and Missouri. Link: https://www.dropbox.com/s/6khvu7rgi5g5v2w/Ships of Strangereal.zip?dl=0
  7. Heyo, since I have recently started to sit down to make small edits to textures, I have now decided to make some complete skins myself. I have very little experience in modding textures, so any advice, criticism, suggestion, etc is always welcome! The skins are mostly rust free, because I'm too noob to make convincing looking weathering effects. Aside from that, they will mostly be designed to be compatible with Tanz' textures. I strongly suggest having a look at Tanz' thread (and the other ones in the spoiler)! Baltimore Class, USS Saint Paul CA 73 More pictures: http://imgur.com/a/rTMVh Download: http://www.mediafire.com/file/f1zv9c27j9l8v9l/USS+Saint+Paul.zip North Carolina Class, USS Washington BB 56 More pictures: http://imgur.com/a/0BZzq Download: http://www.mediafire.com/file/z8yqsqp4joq68co/USS+Washington+%28A+and+B+hull%29.zip Benson Class, USS Benson DD 421 More pictures: http://imgur.com/a/Jk2fr Download: http://www.mediafire.com/download/zb9bmkembm6k2aq/USS_Benson_%28A_and_B_hull%29.zip Iowa Class, USS Iowa BB 61 & USS Missouri BB 63 With permission by the one and only Tanz: More pictures: http://imgur.com/a/c5cRi Download: http://www.mediafire.com/file/8mlenjq3x0f3r7t/Tanz+Iowa+class+edit.zip More pictures: http://imgur.com/a/Q1vxD Download: http://www.mediafire.com/file/9e4ef5qyvuw5ok9/USS_Iowa_post_war.zip Wyoming Class, USS Arkansas BB 33 More pictures: http://imgur.com/a/qz1Uz Download: http://www.mediafire.com/file/gccj8scbz6hhx1w/USS+Arkansas.zip Fletcher Class, USS Heermann DD 532 More pictures: http://imgur.com/a/9hq1J Download: http://www.mediafire.com/file/2ktd7vo2nfz2qcq/USS+Heermann.zip
  8. Anyone else having the problem where skins will not let you start the game up? Real annoying... and I have no idea what WG did to cause this. Anyone know the cause? Might be asking a bit early but ya never know if someone has an answer.
  9. It's not easy if you do not have experience working with pixels and layers. But I will try to make it really simple to help anyone get right into it. We will start by choosing a ship. The USS Sampson (DD-63) is the ship of choice for this example. First step on our journey is locating the texture files used to paint the Sampson in game. We will open the World_Of_Warships folder and continue deep into the directories. Make your way to the TEXTURES folder. ..\World_of_Warships\res\content\gameplay\usa\ship\destroyer\textures\ Location of the default textures successful. Notice there are 5 files with the Sampson name. ASD002_Sampson_1917.mfm ASD002_Sampson_1917_a.dds ASD002_Sampson_1917_ao.dds ASD002_Sampson_1917_mg.dds ASD002_Sampson_1917_n.dds We will be skipping some really advanced stuff which will exclude 4 of the files. All that is needed is in the _a.dds file. Make a copy of the ASD002_Sampson_1917_a.dds to your desktop. Install and run DDS Converter. Convert the DDS file to a BMP. Install and run GNU Image Manipulation Program. Open the BMP with the GIMP. We could get into more advanced graphic techniques and separate the ship components into layers. But let's keep it simple as intended. We are going to add a basic decal to the hull. For this I found a HD transparent PNG image of a bumblebee. Save Bob the bee to your desktop. Drag and drop the bumblebee image into the GIMP Layers window and move it to the top. With that same "bee" layer still highlighted. Select on the main menu the following: Layer -> Scale Layer... Change it to 50% and scale. Lets move Bob closer to the front of the ship. On the Toolbox window select the Move Tool (4 arrows point out icon). Grab the bee and move him into place. We could blend him in using the Mode options for the layer (look for Mode: Normal drop down menu on the Layers window). But we will keep it simple and continue. Right click on the Layers window and select Flatten Image at the bottom. Go to File on the main menu and select overwrite ASD002_Sampson_1917_a.bmp. Install and open Easy2Convert BMP to DDS. Convert the BMP back into the DDS. Add the new DDS to your res_mods folder in the correct place and tada! If you get a black ship then you need to open a FRESH bmp from the original DDS with GIMP. Copy the flattened skin you created and paste as new layer over the FRESH bmp. Flatten Image and OVERWRITE. The format settings and variables are kept in check so the game doesn't get confused reading it. If you have a word or image that is upside down or backwards you will have to reverse the effect in GIMP by Layer -> Transform options. If you have any other problems reply.
  10. For some reasons the skin I was using for the North Carolina B-hull is no longer working and I just tried re-downloading and reinstalling it. Did something change about the North Carolina?
  11. I already own the premium camo for the Bismarck. The campaign ones are cool but the bonuses are not at as good. Lots of people are complaining about that because they want free crapthat's as good as the for-pay crap. I don't. I just want parity because otherwise I'm nerfing myself if I use the non-premium and I paid to do so. (I think this should apply to all camo on all ships, if you buy the premium you should have all the options gain parity with the bonuses - it even gives people an incentive to buy them and thus makes more money for WG).
  12. So I recently recruited friends to play with me and they are finally getting near tier 7 where I can premiere in my ARP ships. Yet, I've been in games where I see Myokos in the ARP skins and he cannot see them. It seems that people who joined after the ARP events cannot see the skins. Why is there no option to see the skins in game? I get that you can filter them for yourself in the bottom filter bar yet anyone who joined later on the game cannot see them at all. Without my friend adding in mods that skins over the myokos add an option to add or remove the skins from the game or can someone tell me where to look for this "hidden" option.
  13. And now for something completely different...Before the US entered WWII, The Destroyers for Bases Agreement between the US and UK had the US send fifty obsolete, WWI era, "flush-deck" destroyers to Britain in return for leases on British bases in the Caribbean and Canada. These skins represent a couple of these ex US Navy destroyers. I've made the updated Clemson into the HMS Buxton and the stock ship into HMCS Montgomery. The actual Mongomery was a wickes-class destroyer, so sue me. I've cleaned up the ships considerably but then re-added streaking and rust to a degree that looks good to my eye. Questions and comments are always welcomed.
  14. Ahoy everyone! After having started out with the Pensacola and now also having finished the Sims, i've decided to create camo pattern skins for every USN Ship that i can find the Measures for. This will most likely include every ship class ingame. DD's, Cruisers, Battleships, Carriers. These skins will cover the entire ship but not: Guns, FCS, Sub-Guns, Torpdo tubes and such since they are re-used across various ships (or the same ship) which will lead to non-matching looks. Also i'll create skins for Ships which have not yet (to my knowledge) been skinned by someone else or use a different pattern. I may lend an ear to your requests but will decide myself which ship i'll be working on next. I'll be editing my posts to include fresh skins every now and then (when one is finished) and post a new one to inform you about it in this thread. Didn't find what you were looking for? Please check out Tanz's Thread as he will have most likely done Skins for the ships which i didn't! Having that said let's start out with Destroyers: Sims Measure 31, Design 11D Download: http://www63.zippyshare.com/v/cIAJz9O9/file.html
  15. Is there any skins for the normal Kongo (Like ARP Skins, Kancolle,...etc.)? bacon
  16. I would like to make a request to the wonderful modders on here Now that we have the new Pirate flag, I'd LOOOVE to be able to install pirate themed ship skins to match. I'm thinking like black metal, burns and pot marks from shells, blood stains from boarding enemy ships, skull n bones on the guns, scorches from previous fires, etc etc etc. Now I'm aware that I'm one of a FEW people who would like this so I'm willing to make a donation to your efforts, if you can do so.
  17. If this task is completed to my liking, I am willing to negotiate a payment for the final product. Yep I Will Pay You, so if you wanna make some online money and have skin making experience why not give it a shot?
  18. I've been skinning for a while, and figured I'd share what I've had thus far. The look I was going for on each of these ships was a more modern, clean look for the US ships. All ship skins are for the final hulls unless otherwise noted. File paths have been checked and should work so all you have to do is drag, drop, and enjoy. The lone exception is the USS Texas, which I tried to recreate the look as she sits today in Houston. My Missouri skin also includes the plaque where the instrument of surrender was signed. The USS Juneau's turrets are not included as they use the same 5"/38 dual mounts from the USS Missouri and the USS North Carolina. Special thanks to Tanz for help locating different parts of the ships and the new number style that I'll be switching on the skins already done ***Updated link to fix a pathway error for the carrier skins folder name. 9/8/15 ***Added USS Juneau Atlanta Class cruiser. 9/8/15 ***Added links to individual ship skin files. 9/12/15 ***Added USS Block Island Carrier (Bogue Class) 9/12/15 ***Added USS Montana and USS Michigan (South Carolina Class) 6/19/16 I've also noticed that the in-game camo may change the skin back to a rusty one. 10x20 has a way to hide the in-game camo, link to that thread: http://forum.worldofwarships.com/index.php?/topic/41980-mod04xx-invisible-camouflage/ Tanz has some brilliant dazzle camo skins which can be found here: http://forum.worldofwarships.com/index.php?/topic/22352-tanzs-shipyard-ijn-us-soviet-km-uk-skins/ AwoLFreedom has done some very nice no rust skins found here: http://forum.worldofwarships.com/index.php?/topic/45753-no-rust-skins-3-new-skins-o7/ Now for some screenshots and the links to get them. Ships complete thus far: Battleships:Iowa Class USS Missouri BB-63 (final hull only.) North Carolina Class USS North Carolina BB-55 (first hull only.)Colorado Class USS West Virginia BB-48 (both hulls.)New Mexico Class USS New Mexico BB-40New York Class USS Texas BB-35Wyoming Class USS Arkansas BB-33 Montana Class USS Montana BB-67 South Carolina Class USS Michigan BB-27Cruisers:Atlanta Class USS Juneau CL-52 Cleveland Class USS Columbia CL-56Omaha Class USS Richmond CL-9Phoenix Class USS Phoenix CL-5 (fictional.)Carriers: Bogue Class USS Block Island CVE-21 Langley Class USS Langley CV-1Destroyers:Clemson Class USS John Paul Jones DD-230 USS Missouri BB-63 (Final Hull Iowa Class) http://www.mediafire.com/download/w35jdovacyjd124/Iowa_Final_Hull_BB63.rar USS Juneau CL-52 (Atlanta Class) USS Block Island CVE-21 (Final Hull Bogue Class) http://www.mediafire.com/download/zf9s4n6e6fakcab/USS_Block_Island.rar USS Montana BB-67
  19. I see quite a few very nice skins/camos being put up from time to time and I like sporting an awesome or screwy paintjob once in a while. However, when using these mods it changes all ships of that type to have the same skin. That's fine for more historical skins and such, but can be a little disconcerting for me when all Clevelands have been turned black and red or all Iowa's are now a bright canary yellow. So, I was wondering, is it possible to make it so that a skin from a mod appears only on your ship and no one else's?
  20. So, being a noob/skrub/beginner player I (most likely, probably, ah, who am I kidding) am, and being a uninformed tablet peasant that was upgraded to PC master race just a little while ago. How many ARP skins/ships were obtainable? It would also be preferable if you could tell me the names of them too, please and thank you.
  21. Hey gang, I am tinkering with Aslain's, and cannot figure out how to remove in-game camouflage alongside implementing custom skins. I have made multiple different attempts at enabling an disabling each mod, skin, and any mix of the two. Often times, both the camouflage and skin are not present. I was able to get the client to run with only the skins, but reverted back to it's skinless and camo-less state in the session immediately after. Any help would be much appreciated. Thanks, Polar Update: I found my error, please disregard the post above. Thanks! A cookie for your troubles?
  22. I am working on a custom skin for the Iowa Class BB. I have found the ship hull textures, and the main battery textures, but I do not know how to figure out or find which directors and secondary batteries are used on the Iowa. Can anyone either tell me the answer, or point me to where it is specified? Thanks!
  23. [Thread Moved from General to Fan Art for more accurate categorization] Welcome to my WoWs mod thread. This will be my central thread for posting any mods and skins I create. Currently, my focus is on mods related to Canada and the Canadian Navy, however other things will also be added based on inspiration. This thread will be updated with all of my new mods, skins and any updates required for them. If you have any ideas or suggestions, please let me know. Enjoy! --- Update Log ---- [21/03/2015] V1 of the Canadian Flags package added to thread.[21/03/2015] Canadian Navy Blue Ensign added to package. Thread structure updated.[12/04/2015] Sims-Class Destroyer (Canadian Coast Guard Livelry) Skin added. [18/04/2015] USS St. Louis (HMS/HMCS Niobe) Skin added. [23/04/2015] Login Screen Mod (Canadian Navy WW2 Footage) added.[24/04/2015] HMCS St Clair (Clemson Class Destroyer) Historical Skin added --- Canadian Flag Skin Pack V1 --- Currently, this pack re-skins the American flag. If at any point British ships are added this mod-pack will accommodate both Nations ships. Install instructions are included in the download package.Canadian Flag (Modern): Preview Canadian Naval Ensign (Modern): Preview Canadian Naval Ensign (WWII): PreviewCanadian Red Ensign (1957): PreviewCanadian Blue Ensign (1957): Preview (Download) --- Ship Skins --- Sims-class Destroyer (Canadian Coast Guard Livelry) (Download) USS St. Louis (HMS/HMCS Niobe Skin)(Download) HMCS St Clair I-65 (Clemson Class Destroyer) Historical Skin (Download) -- Commander Portraits -- Modern Canadian Navy Commander Portraits Replaces the 15 American commander portraits (Download) -- Login Screens -- Canadian Navy World War II Footage (Download)
  24. Hi folks. My Grandfather served on the USS Black DD-666 during WW2. I was wondering if anyone who has the time and talent to do it could make me a skin for my Fletcher. My father has been asking if he can captain his father's ship for some time and unfortunately I don't have the talent or time to actually make a USS Black skin for my or his ship. I'd really like either the dazzle camo from the link I sent with the numbers and name on the ship. If not, just the standard wg grey they have going but with 666 on the sides front and back and then USS Black on the back. I'm going to post a couple links for reference. You can message me privately if you want. I'd really appreciate it. Thanks for reading. I'm sorry if this post broke any rules, I'm a noob to forums. http://usndazzle.com/1Web/Drawings/11Dwcap.html http://www.navsource.org/archives/05/0566631.jpg Edit: Some pictures from my Grandfather's things. He's the one that kind of looks like a young Sinatra. http://i.imgur.com/MnXmsUu.jpg http://i.imgur.com/eXg54NP.jpg http://i.imgur.com/jOaNysd.jpg http://i.imgur.com/FkNJ2rT.jpg
  25. Dhark_USMC's Blue Digital Skins Hello ladies and gents, I am currently working on a blue digital skin for every Japanese ship. I have several done so far, and screenshots are below. I have also added the Imperial Flag here and there on some of the ships. I took the time to cut out the decks out instead of just pasting over everything. I am working on these in between matches, one every couple hours I finish. (I'm trying to get good at CV's lol.) If you want what I got finished let me know and I will put link up for download. If not the full file of all ships be done in week or two. I hope someone likes them. Download link to follow soon for all ships. In meantime check back for individual ships as I complete them. Also let me know what you guys think and if you have any interesting camouflage patterns you would like to see I may be able to do it. I'm open to feedback good or bad. Semper Fi. Current Version: 0.5.0.0 Download: (Download Link is under each ship picture.) Install: Copy the res_mods folder into your C:\Games\World_of_Warships That should be all you have to do. Does not delete original skins. Note: Will overwrite your japan skins of ships you download in the res_mod folder if you are using other custom skins. Kuma: Chikuma: Zuiho: Myogi: Hosho: Ryujo: Other Skins: http://forum.worldofwarships.com/index.php?/topic/50578-modall-ijnlight-blue-typhoon-kryptek-skin/page__view__findpost__p__1247259