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Found 5 results

  1. So I have the Alex, Tsar Alex, Dunkirk etc. I have a question on the unique skill/talents of these commanders; Do you actually need to "select" the "+" in the Skill tree to receive the "unique" Skill or is it passive. e.g. Tsar Alex Expert Marksman or are those improved skills passive?
  2. 3Sheets2_theWind

    Question about Captain Skills

    I have a question about something I noticed on the Captain Skills screen. Under one of my German captains it says: Specialization IV Karlsruhe and it shows the elite ship icon. I'm not quite sure what this means. This captain is no longer commanding the Karlsruhe and has been completely retrained for another ship. Does this mean that his skills are only specific to that ship, or that he receives some bonus on that ship, or something else altogether? I've done a few searches and the only thing that seems consistent is that I can transfer him back to the Karlsruhe without a retraining penalty. Is that correct? He is currently serving on the König Albert.
  3. It reveals just how gimped I am when I grind for elite EXP... Go on, crucify me. But with PT and CE I can get by...only having to cope with blown boilers and jammed rudders every so often...
  4. Hey all, I play the game in cycles usually, playing a lot here and there then taking months-long breaks. I often come back and start to question my old captain builds and how optimized they are as I build them. for context, I try to set them up for success when they get to high tier eventually, and move them up with the ships as I research. Low and mid tier ships tend to get a lower point dedicated captain. I often aim for hybrids between what I gather is the line's style and more conservative builds such as trying to mix a german BB secondary build with a little survival for the fires, and adding AFT to my USN BBs and CAs after concealment to get some more time to engage planes. Lines I need advice on (pretty much most of them): Japanese heavy cruisers, battleships and main (shimakaze) destroyer line German battleships and cruisers USA battleships, destroyers and light cruisers (ideally a light cruiser captain that can also do some work on atlanta for retraining), i should have heavy cruisers handled Russian destroyers and cruisers (doesn't the CL build drop IFHE when getting the tier 10?) French Cruisers Any link to handy builds that works is also appreciated, shipcomrade's calculator seems to glitch out and make seeing the builds for various ships impossible for me.
  5. Doomwaffel

    Tirpitz captain struggle

    Hello everyone, recently I earned myself a Tirpitz from the Camo contest. And so far I enjoy it a lot, very brawler ish, which fits my playstile. So thats what I want to maximize. Now I have a little problem when it comes to the captain skills: I have 2 german captains so far that I could use: 1 is a regular one, the other the one that gives you a bonus on the torp detection skill. Sadly I ran the torp detection one on my cruisers so far and would have to retrain with hard earned cpt points. ^^ And since the other cpt is already skilled for the tirpi it would save me a lot of points. But I wouldnt get the torp skill bonus. So I am struggeling a bit on the skills and what to pick. So far: R1: PM R2: EM R3: BFT R4: AFT going for MFC for 14 points but besides that I am torn. I run the spotter range upgrade, so using the bonus captain+ improved Vigilance would grant me a big torp spot range, but do I need it? That would give me Vigilance + AR. in the end, but no concealment whatsoever. As an alternative I could go full stealth and replace the upgrade with the concealment one + Skill? Or a mix maybe? Like concealment upgrade, butu Vigilance skill or concealment skill + concealment upgrade? I am really torn right now about which captain to pick, and for which skills to plan. Open for all help. Thanks.