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ExploratorOne posted a topic in General Game DiscussionIf you are planning on playing the upcoming Ranked season in a tech tree ship, the retraining sale this weekend is the perfect opportunity to move a high point Commander to your chosen ship(s). Also, if you have an RN DD that you like (thinking Jervis or Lightning) this is a good time to retrain a permanent Commander. Remember that after the RN DDs become available, you cannot swap Commanders freely. Retraining to a new ship is 50% discount (250 Doubloons). Recruiting a brand new Commander to a ship is 80% off (5 Doubloons for a 3-pointer). Everyone else may have already thought of this, but it just occurred to me in the middle of my last battle and I thought it might be good to pass it on.
When you move a captain up the line into a new ship you have a couple of options to avoid spending doubloons on getting your captain retrained and back to 100% performance on his skills. 1. Probably known already by most, but will state it anyway. If you have a premium of the same line move the captain over to it and earn enough XP to retrain the captain then move him back to the ship he came from. 2. Move captain up the line. Spend the 200k credits to cut training by half. Then click on your captain and hit the + button next to him. Finish retraining using Elite Captain XP. For this option to work you have to already have a 19 pt captain earning elite xp, Voila fully trained. Option 2............made me sag my head yesterday. As long as I have been around I somehow some way did not know you could do this. I'm not one to shy away on spending doubloons training and respeccing captains. I like to tinker with silly builds. Full AA build with Manual AAA FuryTaco. Check. Why. Just cause. Spending doubloons to tinker is one thing. Wasting them when I didn't need to is another. Figure if I didn't know there is bound to be another vet or non-vet that didn't know either. Hope this helps someone. Cheers.