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Found 10 results

  1. Two common counter-arguments exist for waiting to purchase Hayate once she's available for coal. 1-FXP is more valuable as an RP converter. 2-FXP is far scarcer than coal. First, some assumptions about myself: I'm a F2P collector, meaning I want to collect all ships not available for doubloons. FXP is readily converted into RP, but RP is on balance harder to obtain: Requires reset - requiring time "grinding" and credits 2x multiplier available only once every 3 months. Coal is a far scarcer resource, given that it's more flexible than FXP for purchases. This is my personal preference. Since I obtain ships mainly as collector items, they all have equal value (tier for tier). I have far more FXP than I need for its main uses. 1-Counter to argument #1, RP is more valuable than FXP. With 2,000,000 FXP (the cost of Hayate), what is the conversion to RP? With the cheapest line to reset, IJN gunboat: Required FXP 676,640 RP Yield 10,200 2x multiplier 20,400 FXP required per RP: 33.16863 Meaning Hayate is worth: 60,298 RP The most expensive RP ship is Slava at 63,000 RP TX destroyers are Druid (56,000 RP) and Vampire II (55,000). Bear in mind, this is using the 2x quarterly multiplier. Yielding this level of RP means waiting for 3 multipliers, or 9 months. Hayate is worth twice the value without the multiplier, or 120,596 RP. 2-Counter to argument #2, Coal is easier to obtain than FXP, meaning the wait is valuable. FXP is used to jump through tech trees, research modules, and level up captains. There are other niche uses lately where WG has made certain items available for purchase. I already have far more FXP than I would ever need for the above uses. Thus, my coal is far scarcer than FXP as a ship-buying currency. Conclusion Given the costs to obtain comparable RP ships, and given there are many great coal ships available, I conclude it is more economical to purchase Hayate as a FXP ship while it is available. Right now I have 1,084,905 FXP. I should have 2M by the deadline (12.4)
  2. I am finally approaching enough steel to get my first ship for steel purchase, looking for ideas. Also my second RB ship is coming up (first was OHIO). Appreciate suggestions on these two choices!
  3. Is it possible for WG to undo my reset line ? I was made a mistake for reset my american line for reset bureau, i didnt mean that. Is it possible for WG to restore my account condition before me reset my line ?. I was create ticket to WG subject "Game items disappearing/spent/not received/to be returned" how long does it take WG estimate to process it? what will my request be successful? Thank you.
  4. I DID search before asking but I am wondering why the RB points I am earning on test server are not available to use there, and do not show up on my regular account if they can't be used on test server. I am hoping there is just some sort of delay in awarding the RB points to my regular acount? (I'm 2000 RB points from my OHIO)
  5. I was considering getting an RB ship, but after some digging I found that there are alternatives Vermont just seems like a better option for sniping than the Slava, I already have Georgia so Ohio is questionable, and Colbert looks like a Wooster with less utility. I did some digging on Siegfried and Paolo and they both seem to be pretty meh Of course I can’t really compare these ships in battle and I couldn’t find a lot of videos on these RB ships comparing them to ships already in the game I have some Fxp saved up, and I’m willing to stack resets on a destroyer line I have almost completed, but I am only willing to get one of these ships if this said ship can pull their weight. Here are my options: A) Just save my fxp for grinding up tech trees B) Save up for the Friesland C) Get a RB ship So what do you guys think? Are any of the RB ships worth it compared to other tech tree/premium ships and which one is best? If you have any of these ships can you tell me if you like them or not
  6. Hi gang I still have a chance at some of them that are in Research Bureau.... All the previous posts are quite a little bit outdated.. Can some kind expert :) let us/me know which are really worth either a) 18,200 RB points or b) doing the long - awful 5 step quest (if we still have it, expiring Dec 31st) ==== 1- Are any of the BB ones still worth it ? 2- are any of the DD ones worth it ? I think Gearing is still worth it... 3- as for Cruisers, any of them still worth it ? I know DM's was pretty badly nerfed lately.. Thx all! Jean
  7. Hi, I was wondering if anyone had an idea of how much free exp was needed to regrind japanese bb line?
  8. Flambass' recent video on what he thinks is wrong with the game has me thinking. For those who haven't seen it the TL:DR version is it's too easy to advance through the tech tree, and people aren't learning game mechanics, maps, ship characteristics, etc before reaching T10. I know for a fact I'm one of those people. I've only got about 1700 random battles (and a bunch of coop, some operations, and a few ranked) under my belt but am sitting on multiple T10s. And hoo boy, am I bad. My gunnery is terrible, my awareness lacking, I've no idea how high tier maps work, and I can't effectively destroy enemy ships. My play at tier 8 and higher is simply atrocious and I often end up frustrated. Not because I'm losing (a lot) but because I personally am putting out terrible results and can't seem to figure out what I'm doing wrong. The ship I'm best in is the Scharnhorst. Why? Because it's the one I have the most overall battles in. I have a pretty decent idea of what I'm fighting, I understand the gunnery and armor scheme, I can see good/bad matchups on the map, and I can estimate how long it takes to flex. With that preface out of the way I've decided to conduct an experiment. I'm going to reset a line and actually grind. I'm going to play each ship, without shortcuts, until I'm back at T10. I'm going to learn the ships and tiers and maps inside and out. And when one is done I aim to work on the next. Why would I do this? Because there's no incentive for me to go back and play ships in previous tiers knowing I already have the next one unlocked with all modules with no idea how to play it. Because maybe if I start over on a line I enjoyed I can actually take the time to learn how to play. I've skipped through so much in pursuit of T10 that it's less fun to play than the low tiers when I was frustrated with the grind. Any pieces of advice for this mad scheme? Is this a worthwhile endeavor or am I just wasting my time?
  9. StoptheViolins

    Any Rumors of New RB Ships?

    I am not excited for either ship. The "extra turret" Georgia doesn't seem exciting because Puerto Rico was such a letdown and I have the Georgia and the Thunder. Colbert doesn't seem exciting due to its short range, lack of smoke, an I have the Smol already. I was honestly hoping they put the 20" Izzy in the RB but WG has said it's a Steel ship. Note: Will swap Stalingrad for Super Izzy. No questions asked. I have 70k RB points and no feels to get either ship....
  10. I would like to address another of wargaming terrible decisions to move the legendary modules to the rb, even though they gave up the whole of 2020 to get what we have left, I don't want to grind 8 modes out, I would rather take my time and have fun grinding out other lines. it is a terrible decision by wargaming. Only a few modes need changed others dont. dm, moskova, yammy, hindenburg, Zao, they don't need balanced. If people are saying they need balance it is the noobs and cry baby's who can't deal with it. Same with Smolensks, I used to think a nerd was needed but it isn't it has its weakness and if you can't figure it out, join a clan. The IFHE change will hurt the hinderburg and henri who need it to counter Stalingrad in clan battles. An the fire chance reduced is what worries me tremendous. Stalingrad is killed by fire and henri needs the pen power and the fire as does the hinderburg. Wargaming has always nerfed whole ship lines like nerfing smoke for the canceling the kutazow, the IFHE is not the answer for the smoklesk, adjusting smoke firing for it and several other lines, Neptune could use an adjustment. it needs only a 1 or 2km adjustment.
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