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Found 8 results

  1. VesseI

    Raptor Rescue 412,308 DMG

    Still with the Mainz, this time in Raptor Rescue. My highest damage output yet in this Operation. I was expecting to see a Musashi, but Kii replaced it—nevertheless, it feels really good to play Random Operations! Link: https://youtu.be/xljrIFI56T0
  2. I play ops like... very often, so this week being Raptor Rescue seems a good time to use that to re-work my way through Bayern (i reset the line prior to the Preussen release). I do however have a pretty busy work schedule this week (im an animator so i work from home and have to at times work till night) so I can only play few matches a day, which i include 1 scenario play. Twice I played Raptor Rescue these past two days and twice it bugged, and failed the mission. On both counts for some reason or other, Raptor got grounded; the second time a team mate claimed the repair ship made her hit the island somehow. Just gotta ask though is anyone seeing a much worse performance for the Raptor pathfinding this week or am i just being unlucky?
  3. VesseI

    On Raptor and Narai

    The Narai bug can result to losing a star. However, the Raptor Rescue bug (like that CV ramming an island on its own accord) often results to losing the entire operation. So why is Narai being pulled out? It is not totally broken like Raptor. In fact, it should be Raptor that needs to be pulled out.
  4. Choo Choo bois btw that raptor is not repaired lol
  5. ArmoredFrost

    Izmail on Raptor Rescue

    Hello. I had fun with the Izmail just a few minutes ago on Raptor Rescue. Dodging torpedoes. Putting out fires. Sinking ships. And hoping that Raptor captain won't decide to ruin the mission by ramming islands. Hope you had a great game too.
  6. Wargaming has their hands full with the CV rework, and we may not see these operations again until next year considering how slowly the rework is moving along. The problem here is not the rework itself, it is that playing the same four operations for months gets old very fast. So I figured I would offer some suggestions in order to get these operations back on the rotation sooner rather than later. To their credit, Wargaming did at least have the foresight to preemptively alter the four operations we still have (Aegis, Newport, Narai, Killer Whale) in preparation of the CV rework, although they sadly ignored the other five operations. So I took what they did a step further and applied it to the operations that we are still missing. The point of these suggestions is to circumvent the issue that is AI controlled enemy planes, because if we must wait for WG to figure their AI out, it will be a very long time before operations are even thought of. I have grouped the operations into what I consider salvageable and what I consider lost (will not be back until WG teaches their new AI how to fly). So without further ado, here are my quick fixes for our lost operations: Salvageable Operations: The following operations would be fine without planes, and can be brought back quickly with a few ship swaps and/or changes to relevant secondary objectives. Operation Ultimate (FU) Frontier: Ultimate Frontier is an odd one, as you begin by escorting friendly aircraft. This should not be a problem, because it is the enemy planes and their balancing that have sidelined these operations, not friendly planes that just fly to the aerodrome. Only one secondary objective would need to be changed, which is to kill the Ranger. Replace the Ranger with a USN BB, and alter the secondary objective to kill the newly added ship instead. We're done here! Operation Cherry Blossom: Cherry would be the easiest to fix. Only one secondary objective (down 50 planes) needs to be changed; a "kill x ships in x amount of time" objective would fit nicely at the end. Leave the aerodromes empty, but destroying them can remain an objective. Also, can we talk about lifting the nation restriction here? Mogami, Atago, Eugen, and Hipper would like to do operations too! Operation Hermes: Hermes would have fixes similar to both Frontier and Cherry; change one secondary objective (down 50 planes) to "kill x ships in x amount of time" or something else, and replace the Graf Zeppelin with a KM BB, and change a second secondary objective (kill CV) to the newly added BB. Again, the nation restriction against Axis. Lost Operations: The last two operations are deemed too reliant on aircraft, so we must wait until WG can sort this out. Maybe we will see them again next year... Operation Dynamo: The only operation where you will not be flamed for queuing up in a destroyer. Unfortunately, along with torpedo boats, aircraft are the only enemies you face. I cannot think of a way to alter this operation in order to avoid aircraft being present. Sadly, this one will be gone for awhile. Operation Raptor Rescue: The only operation I do not miss. You can keep this one Wargaming, and you may have Defense of Naval Station Newport back too. Thanks for reading!
  7. For some mysterious reason of its own, the Ranger decided to run into this island. The devs didn't equip it with a reverse gear, so it continues to crush the accelerator and piled into the island. Finally we two BBs arrived to push it off the island... ...into the next island. Once again, it can't reverse or turn, just crushes the accelerator. Probably need to change that programming there....
  8. Sovereigndawg

    Raptor is a Pansey now.

    I played 6 operations yesterday and out of those 6, 4 were defeats because the Raptor blew up. I am not talking she got whittled down, she just seemed to go from full health to nothing like she was detonated 4 times. I could be wrong about detonations but she does seem to be getting killed pretty consistently. Any one else notice this? It seems as teams have to protect the Raptor more now, so if you play operation Raptor, you may want to be aware of this. When Raptor dies it's all over, protect her with your life if you want stars.