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Found 8 results

  1. So I took my New Mexico, along with Arizona and West Virginia, out for a spin in the Raptor Rescue. I haven't played those ships in a while, because for some reason the slow BB's kind of irritate me these days. However, starting today, there's this mini event for the anniversary of the Pearl Harbor, and playing the three ships would give me extra points for it. So I said what the heck, dusted off the three ships... and actually had some fun with them in the Operation. Except until near the end of the match with my NM, when a Warspite in my team decided to jump in front of Raptor to shield it from a single torpedo, and blocked its path for a short bit. At first, it may sound like a noble(lol) thing to do, taking a bullet for a NPC, like some bodyguard jumping in front of the president while yelling "Guuuuuuun!!!1" and catching a bullet with own body... until you realize doing so can easily screw up with the bot's path finding. And screw up the path finding of Raptor, it did. Soon after that happening, Raptor suddenly made a biiiig circle... and then resumed its course. At first, it looked as if things would still be okay... but in truth, it wasn't. Too bad it never made it to the evac circle before the timer was up. It was literally an inch away from the evac circle too. By the time we realized that Raptor would not make it, it was too late... lel. Apparently, the Warspite player didn't know something like that could happen. Someone else kindly mentioned to him that such thing can even cause the Raptor to beach itself at times, thereby ending up in the mission failure. I believe that the last thing that the whole team saw on the chat was someone saying "F***" just as the timer reached zero... and I think it was the Warspite player... lul. And "F***" indeed, because it was nearly a perfect round where everyone did remarkably well, even securing the 5 star victory. Heck, I personally got enough points to be scored on top of the team score card. But nooooo, it was all snatched away... just like that! If only there were just 2 more seconds on the clock... sigh. Normally, I don't like to... make a fuss (lal) about a loss, but in this case I felt like it was warranted. I say this because.... let's face it: a single torpedo ain't gonna kill a carrier... normally.
  2. Hello Everyone! There has been some commotion on how hard Raptor Rescue is. If it is not played the right way, it will be very hard. If it is played the right way, it will become enjoyable. This is what happened to me with Raptor Rescue because I kept on playing the wrong way. There are several ways to win at Raptor Rescue and enjoy it at the same time. Below are some tactics I have learned from trial and error with this operation. First: Get a good team. Raptor Rescue is not designed for lower than average players. Every time I played Raptor Rescue in the past, I kept on losing because my teammates were not good players. Many of them got destroyed at the beginning of the game, which is generally the scenario you will be in if you have a lower than average team. You will know if you have a good team by the survivability of your teammates. If the team loses half of its players near the beginning, good luck on finishing the mission. Personally, I have only won this mission with 5 stars when most of my team was still alive at the end. Another suggestion is to make a division with people you know that are good players. That way, you will have a good chance of winning instead of teaming up with players who might be horrible at the game. In addition, choosing your teammates lets you decide what ships to have on the team(see below). Second: Get a good ship. Getting a good ship is key to winning in this operation. I have tried several ships and I have found the best was the Pensacola. Pensacola has a good reload rate and its guns are powerful enough for this operation. it also has great maneuverability to dodge torpedoes thrown from planes, cruisers and destroyers. Players need a ship that will survive in the game and has good artillery to beat the enemy. Pensacola has just that. Of course, I have not tested any light cruisers so they might be good in-game as well. As a side note, I do know that the Atlanta and Helena are great for Operation Narai. Please note that when I say that you should choose the Pensacola, I don't mean that it is the only ship that can be played on this operation. Other people might disagree with me and say that the New Mexico is a good ship for the mission. All these ship suggestions for Raptor Rescue are from my own observations. Some might say, why not aircraft carriers? On the contrary, the team needs an aircraft carrier on the team. Air support is great in this operation and gives a little break to the allied forces on the water. Third: Protect Raptor and the repair ships. One of the most common things that many people do(I have been one of those people) is to disperse and leave Raptor by himself. This is a dangerous mistake as the enemy will leave no chance to destroy Raptor. I am not saying that the team should stick in formation or get very close to Raptor, but the team should not be scattered all over the map. On many occasions, I have seen players attack ships(especially carriers) that are very far away from Raptor leaving Raptor wide open to the enemy. Far away ships can be taken care of with a CV and that is one of the reasons why the team needs an aircraft carrier. What about the repair ships? They are important to protect as they help with the repairs, but Raptor is the top priority for protection because if he gets destroyed, the entire operation is a failure. And this brings me to point number 4. Fourth: One of the biggest mistakes that players is to not get into the repair circle that gets activated when Raptor gets fixed. The repair circle is a huge help that every player should take advantage of. Without it, players will have a slim chance of winning. Of course, there is a certain way to use the repair circle or it will be an obstacle instead of a help to the operation. Don't hog the circle and prevent your other teammates from entering the repair area. This also brings up another issue. Don't block Raptor or the repair ships. On several occasions, I have seen a cruiser enter the repair circle and sticks to Raptor like a parasite. He slowed Raptor down and that made us easy targets for the enemy. In addition, some people accidentally crash(I have personally done this before) into Raptor or the repair ships. This slows the convoy down and adversely affects the mission. Likewise, in one Raptor Rescue game I played, I encountered a battleship protecting Raptor by sticking to Raptor from the side to protect him from enemy fire. The problem with this tactic was that it slowed down Raptor. But the idea that the battleship used was a good one. Instead of sticking to Raptor, the player can leave a small gap between himself or herself and Raptor. In that way, the player can shield Raptor from incoming fire without slowing him down. I would also suggest that this tactic gets used with two ships to protect Raptor from both sides. Hopefully, these tips will help out players who are having trouble with this operation. Let me know if you know anymore good tips for this operation. 1/10/2020 UPDATE: As this article is a little old, I would like to update it a little. For ships, so many can work in this mode especially BBs, not just Pensacola. Don't go with Italian cruisers or DDs as they can be focused down easily and they have no heal. DDs can work but it will limit your ability to be aggressive. Izmail is also another good choice as it hits hard and can somewhat resist HE spam.
  3. Operation of the Week "Raptor Rescue": Is this operation a bit too difficult when given a team made up with random players? Not sure what the maximum number of DDs are for the 'operation', but allowing three seems excessive when "fielding a team with random players". An adjustment to the operation appears to be needed (or I've just been extraordinarily unlucky). Thoughts?
  4. As much as it sometimes hurts to fail an operation due to a combination of the team being outmatched or too slow to react to the enemy AI ships, it hurts ten times as much when the loss occurs because of the incompetence of friendly AI ships. In co-op, this also occurs at times when the AI (both friendly and enemy) runs aground and then either sits there, unable to comprehend the idea of reversing, or repeatedly reverses and then runs into the same landmass again and again. At the very least, in co-op human players are usually able to win regardless of the failures of their AI allies. In operations, especially those that require one or more AI-controlled ship(s) to somehow be escorted somewhere as a primary mission objective, these failures are much more severe—even if the human-captained ships manage to wipe out all of the enemy ships and complete all the side objectives, the operation may still end up a failure because the AI controlling a crucial ship is incapable of compensating for very basic things like backing up after running into an island. Raptor Rescue may be a prime example of this, as very few operations are reliant solely on the survival and escape of a single AI-controlled ship. Destroying the enemies themselves isn't particularly challenging—probably the most "daunting" part is fighting the last wave of enemy ships and destroying the enemy carriers before Raptor reaches the end. It takes an especially rich abundance of potatoes to mess this up. Yet—and this has not been the first time: there have been documented incidences of Raptor getting stuck in the past—it's absolutely infuriating when you have a team that has successfully cleared all the side objectives and completely wiped the map clean of all enemy ships, and then you check the mini-map and find Raptor still in the middle of the battlefield, futilely attempting to push an island out of its path. Indeed, this is what happened today: an otherwise entirely successful run of the operation completely negated by Raptor making every potato in the game look like a unicum. The timer runs out, and the empty holes where your hard-earned stars are supposed to be appear to mock your defeat—especially bitter when everyone has otherwise played competently and correctly focused the objectives. (Note Raptor's position and orientation: run aground on an island in the middle of the map and facing the wrong direction while making no effort to reverse) (I'd imagine the xp rewards for everyone would have been far greater had Raptor actually known how to reach the rendezvous point—we had otherwise completed every other objective) While teams that fail to enact the proper strategies or just don't battle well enough should and do fail operations, I do not believe that teams which do properly battle should fail simply because the friendly AI could not do something as simple as pathfinding correctly.
  5. Well something kind of hilarious just happened to me and a Raptor Rescue group so i wanted to share. So we got the route where Raptor must extract in the south-western corner of the map but just as we were about to reach the extraction Raptor started doing donuts just before reaching the extraction, which led us to loose a well fought 5 star operation due to time out. Here's a picture of raptor doing the turn in-front of the extraction. He started doing these turns with about 3 minutes left in the clock and it led to this (this was just after the countdown struck 0). Just wanted to see if anyone else has experienced this? I know I've heard stories of Raptor beaching and getting stuck in islands but never of him starting to do U turns in open water and completely ignore the extraction like this.
  6. Hello Everyone! There has been some commotion on how hard Raptor Rescue is. If it is not played the right way, it will be very hard. If it is played the right way, it will become enjoyable. This is what happened to me with Raptor Rescue because I kept on playing the wrong way. There are several ways to win at Raptor Rescue and enjoy it at the same time. Below are some tactics I have learned from trial and error with this operation. First: Get a good team. Raptor Rescue is not designed for lower than average players. Every time I played Raptor Rescue in the past, I kept on losing because my teammates were not good players. Many of them got destroyed at the beginning of the game, which is generally the scenario you will be in if you have a lower than average team. You will know if you have a good team by the survivability of your teammates. If the team loses half of its players near the beginning, good luck on finishing the mission. Personally, I have only won this mission with 5 stars when most of my team was still alive at the end. Another suggestion is to make a division with people you know that are good players. That way, you will have a good chance of winning instead of teaming up with players who might be horrible at the game. In addition, choosing your teammates lets you decide what ships to have on the team(see below). Second: Get a good ship. Getting a good ship is key to winning in this operation. I have tried several ships and I have found the best was the Pensacola. Pensacola has a good reload rate and its guns are powerful enough for this operation. it also has great maneuverability to dodge torpedoes thrown from planes, cruisers and destroyers. Players need a ship that will survive in the game and has good artillery to beat the enemy. Pensacola has just that. Of course, I have not tested any light cruisers so they might be good in-game as well. As a side note, I do know that the Atlanta and Helena are great for Operation Narai. Please note that when I say that you should choose the Pensacola, I don't mean that it is the only ship that can be played on this operation. Other people might disagree with me and say that the New Mexico is a good ship for the mission. All these ship suggestions for Raptor Rescue are from my own observations. Some might say, why not aircraft carriers? On the contrary, the team needs an aircraft carrier on the team. Air support is great in this operation and gives a little break to the allied forces on the water. Third: Protect Raptor and the repair ships. One of the most common things that many people do(I have been one of those people) is to disperse and leave Raptor by himself. This is a dangerous mistake as the enemy will leave no chance to destroy Raptor. I am not saying that the team should stick in formation or get very close to Raptor, but the team should not be scattered all over the map. On many occasions, I have seen players attack ships(especially enemy carriers) that are very far away from Raptor leaving Raptor wide open to the enemy. Far away ships can be taken care of with a CV and that is one of the reasons why the team needs an aircraft carrier. What about the repair ships? They are important to protect as they help with the repairs, but Raptor is the top priority for protection because if he gets destroyed, the entire operation is a failure. And this brings me to point number 4. Fourth: One of the biggest mistakes that players is to not get into the repair circle that gets activated when Raptor gets fixed. The repair circle is a huge help that every player should take advantage of. Without it, players will have a slim chance of winning. Of course, there is a certain way to use the repair circle or it will be an obstacle instead of a help to the operation. Don't hog the circle and prevent your other teammates from entering the repair area. This also brings up another issue. Don't block Raptor or the repair ships. On several occasions, I have seen a cruiser enter the repair circle and sticks to Raptor like a parasite. He slowed Raptor down and that made us easy targets for the enemy. In addition, some people accidentally crash(I have personally done this before) into Raptor or the repair ships. This slows the convoy down and adversely affects the mission. Likewise, in one Raptor Rescue game I played, I encountered a battleship protecting Raptor by sticking to Raptor from the side to protect him from enemy fire. The problem with this tactic was that it slowed down Raptor. But the idea that the battleship used was a good one. Instead of sticking to Raptor, the player can leave a small gap between himself or herself and Raptor. In that way, the player can shield Raptor from incoming fire without slowing him down. I would also suggest that this tactic gets used with two ships to protect Raptor from both sides. Hopefully, these tips will help out players who are having trouble with this operation. Let me know if you know anymore good tips for this operation.
  7. commando_brian

    The new Raptor Rescue

    I thought the new version of Raptor Rescue played very well , I took out the Dallas and Nurnberg , both ships are suited to this Op. as there seems to be more DD's now . out of 3 games I had a loss, and 2 win's ,a 3 star and a 4 .I don't know why Raptor was changed but ,I'm very glad the the playability of this scenario remains fun, and I feel average players on random teams can earn stars. Now some very good players might find Raptor easy to play so I think It's up to WOWS to have a Normal/Hard option , It must be being planned as the switch is there just not activated . Good job WOWS Dev team ! Cherry Blossom was well done,and updated Raptor plays well too Cheers PS Ultimate Frontier needs fixing
  8. Place your thoughts and questions on Narai here. My question is, has anyone made it on Narai? 5 tries 5 fails here. Raptor Rescue 2 tries 1 fail, 1 five star. I do like the changes. Helena is a beast in Narai however. I didn't try any other ships in it, seemed like a waste of time. It's either too hard right now or possibly, no one has a clue what to do yet.
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