Jump to content

Search the Community

Showing results for tags 'ranked'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • World of Warships - News and Information
    • News And Announcements
    • Update Notes
    • Public Test
    • Surveys
  • General WoWS Discussion
    • General Game Discussion
    • Team Play
    • Support
    • Discussions about Warships
    • Historical Discussions and Studies
    • Player Modifications
  • Support
  • International Forums
    • Foro en Español
    • Fórum Brasileiro
  • Contest Entries
  • Contest Entries
  • New Captains
  • Guías y Estrategias
  • Árboles Tecnológicos
  • Fan Art and Community Creations
  • Community Created Events and Contests
  • Support


  • World of Warships Event Calendar

Found 512 results

  1. Team Deadly Assassins has existed for over a decade in the online gaming arena. Our experience, dating back as far as 2004, is tried and true! We played 1st person shooters to include Nova Logic's "Joint Operations" , all the "Battlefield" series from EA games, RTS games such as "Rome Total War" and more! Now we enter the WARSHIPS community! We are training in the off season to prepare for the next Clan Battle season. Looking for six member recruits with no egos with an openness to learn and improve where they are weak and strengthen where they are already strong. Must be 16 or older! Clan Commanders and recruiters reading our ad and potential members alike... feel free to stop by our discord to schedule scrimmages to help improve all involved! You can find our discord here: https://discord.gg/ZWxJbFM Team Deadly Assassins, "More than a name... endowed by truth!" Trademark, Clan Commander [TMDA]
  2. Okay, the 100 mm guns got a buff in the last patch: Balance Changes 100 mm HE shell The armor penetration capacity of Japanese 100 mm HE shells was increased from 17 mm to 25 mm. This shell is used by the main guns of Akizuki and Harekaze, and by the secondary battery guns of Ibuki, Zao, Kii, Taiho, and Hakuryu. This change will make it possible for HE shells to penetrate the armor of all destroyers except the main armor belt of Khabarovsk. And if your Commander helming these ships has mastered the Inertia Fuse for HE Shells skill, your shells will be able to penetrate armor that is up to 32 mm thick, creating an extra advantage for the Japanese destroyers. So, IMO, the Harekaze at least is competitive now for ranked. Most CA's are 25 mm in the bow/stern. The only exception are the KM CA's (27mm). All BB's are 32mm. The build I'm using currently is this in Random: The issue is for me is whether RDF would be a better pick for ranked than IFHE. RDF would tell me whether or not the closest ship is in the area or not. Coupled with 5.4 km deterction, at least I can get the first salvo off. IFHE would allow me to penetrate all ships with no issues. Otherwise I'd have to aim for the superstructure and decks of KM CA's and all BB's. SO less dakka dakka. Any opinions?
  3. please..... no more T10... WG what are you thinking??? With your wallets again? I think I speak for many when I say that we have had ENOUGH on T10 and T8 competitions...
  4. I think a decent portion of players are getting a little burnt out on T10 games, especially our comrades who play a lot of clan battles. What ranks do you think would be fun instead of the same high tier ships we have been doing for a while? For my vote I went with T2 then T4. Haven't played any 2s in forever, but some low tier Big Race action would be fun. T2 you also have both AP and HE unlike T1. For the final set I went with T4. Some really fun boats in T4 and would would be a blast to take some out in a semi-competitive nature. Low tier. No frills, no gimmicks, minimal consumables, few dominate premiums, just a more bare bones competitive nature. That's me, how about you. Vote and discuss. P.S. WG, just think of all the doubloons you would sell with players transferring all their 19 point captains to low tier boats.
  5. So I have no tier X ships at the moment for ranked battles and was hoping to grind one before the next season ends. Hindenburg, Worcester, Minotaur are the three choices of ships that I am closest to getting. Which is the most useful? Any suggestions?
  6. From the 0.7.8 Dev Bulletin: https://worldofwarships.com/en/news/common/bulletin-078/ One the one hand I wanted to take part in the coming Ranked since I sat the previous season out and was hoping for T6 or T7. On the other hand seems like I won't have to bother this season with it either and play more chill.
  7. Looking for active members

    We are the clan High Explosive Casuals. We are a layed back group of people, but we want active clan members to participate in clan battles. We are not try hards but would still like to participate. Just request to join name is exactly as spelled above.
  8. I see a lot of people complaining that the new arsenal is bad because, for the most part, the current reward ships are about as attainable for the average player as they were before. Granted, we dont know every single detail about steel and how it will be able to be earned. Most of what we have seen is conjecture. I do not understand the backlash against the arsenal. The only way that a player was going to get a flint, black, and Stalingrad before the arsenal, was by fulfilling the specific parameters that wg put them behind. Now it is more flexible to be able to get them. Yes, I know that it appears that you still have to fulfill those specific parameters to get steel to get those ships, so then nothing has changed. But I still do not understand why rewarding players who fulfill reward parameters is looked down upon. Why is there no daily backlash against the iwaki alpha and ark beta that the majority of the player base has zero chance to get. Am I disappointed that I do not have a chance to get either ship? Yes, but guess what? They were exclusive rewards for players that fulfilled the parameters for those rewards. So guess what, that's my problem and I'm not going to spite those players for having those ships. Although I have had the great pleasure of playing both of those ships on a press account. (and have the 5th highest iwaki damage game on the server on said press account...) I find it extremely ironic that some of the people complaining about these arsenal ships being locked behind a skill wall are some of the same people that say that wr doesn't matter, it's dependant on your teams, etc... And that they are a good player and they are being sunk by a biased mm. Hey, go play ranked and cb and try to fulfill those parameters. Thousands do every season. And you want to k ow who I think deserves those reward ships more than anyone else? Those players that are below average, but they set their mind to it and get it done. I have a lot of respect to those players that have the determination and thick skin to play 1000 ranked games and rank out. If they can do that repeatedly in ranked or cb, hats off to them. So why shouldn't these players have exclusivity to the ships that set out to get and have obtained because snowflakes believe they should get a participation trophy? Early in my warships career, I spent hundreds of battles trying to rank out without success. Was I frustrated? Yes. Did I want it to get easier? No, if I was going to get a flint or black, I wanted it to truly be a reward that I worked for and not everyone could get. Why should we now cheapen these people's rewards that they fulfilled the parameters to get? And why is there no outrage about the iwaki and ark? They have even more exclusivity...
  9. To round out our ranked Commentary for the past season, we are going to different Russian Ship: the Khabarovsk. This game I try to work with my team but instead I have to work for them to win, what should have been a steamroll. No video on Friday, as that's when I get back from Vacation. Going to make a special video this weekend, and some more of these so that there is a new video next Monday, Wednesday, and Friday. Thank you for watching.
  10. We are going back to a Ranked Cleveland replay where I remember to bring the correct consumables. In this game I show how positioning, not damage, helps bring the team to victory. Hope you guys like the video. I have something coming through the pipe-line that is quite a bit different than these replay videos. I think it will just as fun to watch as I am having making it. Also, next week I will be going on vacation so I am working to have 3 videos on Monday, Wednesday, and Friday pre-recorded and uploaded for your viewing pleasure.
  11. Worst Ranked Ever?

    With another ranked season coming to a close, your thoughts on this season? IMHO it was easily the least fun ever, with plenty of potatoes reaching Rank 10 and driving T10 ships. I'm sure WG made money with wallet warriors paying to free XP a single T10 ship they've never played. My favorite was the T6 season. More of that, please.
  12. Hi all, Since I recently achieved Rank 1 this season, I made a compilation video of 100 random kills I made during the season. The action starts out with some sniper shots, but as the video progresses the kills pile up faster and faster. Enjoy! My channel: https://www.youtube.com/channel/UCEr9cXayl6GQAoqSqUgYuxQ
  13. Lost 2 stars for ranked loss

    I am level 5 ranked. I started the game with 3 stars. We lost. As the game ended I saw the animation where you lose a star, but I LOST 2 STARS. I'm now level 5 with 1 star, down from 5 with 3 stars. What is happening here? PS- I only play 1 ship in ranked, so no "you lost on some other ship in some other game" is not what is happening here. It's quite impossible for more than 1 ranked to be going at a time for me because I only ever play the 1 ship in ranked.
  14. So you lost a Ranked battle, you lost a star... and it was all because of that one player! And look, he's only got a sub Unicum win rate!! Better yet he's only 49%!!! And you might find yourself thinking 'How in the world did he get into (my) sub 5 Rank?!'... Well, I'm here to tell you.... he earned it. Yep that's right, that terrible player that should be banned from World of Warships, for the incredulity of not performing the right tactical decisions in your elevated Unicum understanding of the game, he has every right to be on the same map, in the same rank as you. We struggle and learn, and practice, and advance, and improve. And while it might burn you to no end, that a sub-Unicum player made it to the Rank bracket you are also at, he worked to be there no matter how imperfectly, as we do our best to try to benefit our team. "Rank means nothing, anyone can grind out a rank! You're still terrible!!" It does mean something: It means that this player loves the same game you both play; it also means that like you, he has poured time and energy, and probably money, into trying to overcome the obstacles of securing a win, from not only the enemy team, but toxic radioactive hate and bullying by players with anger management issues to get to where he is. Assume all you like that his team mates carried him to rank 4, hell bite your fingers with impotent rage that if it were up to you no one below a 65% win rate would even have the right to play ranked battles; go ahead and continue to spew your toxic radioactive hate and malice, and let it eat you up and consume you in your elitist arrogance. But while you are doing that, and find yourself impressed with your self-aggrandizing opinion 'Admiral Wanabe', just remember that all us 49%'s and below: we'll be in all your Ranked, and Randoms, and everywhere in this beautiful game that you don't want us in, ruining your perfectly narssassitically constructed delusions, that 'if only everyone understood the game like you do', then all would be right with World of Warships. So while we may not be as good as you 'oh great one', we'll play when we like, and what we like, whenever we like. Indeed, we're here! This is our game too, and we're staying in every facet of this game, because no matter how much you try to bully or harass us, there's nothing you can do about it. :) And I know for myself, I will not give up or give in, in trying to be an even better player next match, and the match after, and the match after that... Regards,
  15. Received a personal challenge "28.05 -28-05 In one battle, join the top 2 in your team by experience received Must be complete in a Ranked Battle. Completion criteria Tier VII ships." Since Ranked is currently only VIII ships cant complete the mission today. Would expect to have the personal mission be done in VIII ships.
  16. Finally ranked out in the Shima. Because I skipped last season, I had to start at rank 23 this time around. From ranked 23 to 10: Kagero 8 DD Japan 30 70.00% 22,570 1,725 1.1 0.6 0.0 50% 40% 5% 985 Bismarck 8 BB Germany 21 52.38% 46,328 1,432 1.3 0.7 1.6 43% 28% 0% 877 Rank 10 to 1: Shimakaze 10 DD Japan 303 55.45% 33,976 1,491 1.0 0.5 0.0 48% 34% 4% 816 It was a real struggle initially with the Shima. I had to switch to RPF, which came at the cost of a lot of "must have" shima abilities. While I'd like to think I improved over my 300+ Shima ranked matches, in reality, I think the competition just got worse and worse as more players reached the rank 5-1 bracket. Initially, my matches were filled with players with a 58%+ winrate. This weekend, I was seeing tons of players with sub-50% winrate in ranked. The keys to ranking out: Stick with it. You'll get there. Play to win, not to score points. If you have the game won, run away! I've had more losses due to players throwing a won match, than imaginable. Pay attention and back off if you have it won. Stay alive. Don't die defending a cap. Watch the map. There are plenty of times when letting them take a cap so your team can focus on capping a different one is preferable than fighting a losing 1v3 or 2v3 battle. Radar sucks, and the team with the most radar won most of the time. Playing a shima in a ranked match with radar pretty much involves hanging on the edge until you're radared, then getting punched in the face by most of their team until you can slip out of detection range. Sometimes the biggest thing you can do to help your team win is to call out a plan at the start of the match. "1 DD and 1 BB to B, rest to A please." Even if people disagree, it gets everyone talking and on the same page. Here is why ranked matters and why WG will (and should) continue to have ranked seasons: In Random my most played ships were the Shima and the Kongo. Shimakaze 10 DD Japan 485 55.46% 48,035 1,748 1.8 0.9 0.2 47% 39% 5% 1,181 Kongo 5 BB Japan 363 60.88% 47,036 1,351 2.2 1.1 1.8 50% 24% 0% 1,385 Think about it. My most played ships were 485 matches with the shima and 363 with the Kongo. In the past month of this ranked season alone, I played 303 matches in the shima. I still consider ranked to be the most fun in Warships, even if radar has turned a DDs job into being punched in the face several times at the start of the match in the hopes your team can out shoot their team. Map awareness and situational awareness are hugely important and can be used to help you turn a losing match into a winning one. Thanks to all I played with and against. I look forward to seeing you next ranked season.
  17. Does RANKED pilot season count or not

    Sup captians I reached rank 1... 6th (I believed 5th) time (week ago) and when I looked yesterday closely to wows stats I realised I already have reached it for 6th time actually (lol). I am currently not sure if there has been some misinterpretation or misunderstanding so I need to know if there is someone with similar problem. The only possible option is that SOMEHOW the Pilot season of ranked battles doesn't count to total number (dunno why). The answer from WG support was not really convincing with statement "Looks like it doesn't[count]" so I expect your thoughts. eSniper
  18. In response to feedback from Catharsis III, I will tidy things up. In fact this video to make things easier on myself will feature two videos: We'll start here, and we won't have the minute by minute breakdown in an effort to tidy things up and sound less abrasive. Shout outs to Notser, Gneisenau013, Captain_Dorja, and anyone else I've overlooked who provided more direct feedback. Especially to everyone who found Catharsis III wordy, nitpicky and boring, hopefully this is better: So, we'll ignore the Click-Bait Nature that seems to be a staple of Zoup's of the title and focus on the question itself and a handful of statements he makes. I've pointed out previously "Why are you still playing", much less anyone playing any game they're in comes down to more than just the singular factor of whether or not a game is good. I've made comparisons to Star Trek: Online, Madden 16 through 18, and War Thunder. To answer his question, we play at least some of those games because no alternatives exist. I find his question cathartic because he's ranting about people who rant, essentially. Ironically, despite how intensely I may disagree with him, or anyone; it almost his job as a community contributor to find out what's wrong with the game and point it out and advocate on our behalf or his own to have it corrected. If anything, he'd have every single reason and every right to be absolutely furious along with his colleagues depending on the change; even if I happen to disagree with what he things needs changing (namely according to him the players in this video). Now he states he's not talking to veterans, but if you listen to his video, who could be possibly be speaking to that would be among his audience for this video? Listening carefully and consider his tone specifically towards Battleships in other installments, and Hindenburg, which I will feature later; it's more of the same "Quit complaining [because you're ruining my experience, which I assume means you're ruining everyone else's]" We've gotten a new patch as of late to try to improve upon the community standards in terms of reports, team damage and toxic behavior, though I suppose he had to show contempt for the large part of either a Newbie or Veteran audience to this game who have plenty of legitimate gripes. Example, Phil Helmuth in Texas Hold'em has the record for most championship wins in the World Series of Poker, but if you listen to him blow up, you'd have no idea he's any good. To quote him "For you this is a game, for me this is my life". Some folks are that passionate and just because they love the game or see the good in it, or are even champions, doesn't mean they don't have a lot to get furious about. If I include myself, I'll even say I don't want the illegitimate gripes to go away, that's a freedom we have that say we don't in Steel Ocean. At least a feedback mechanism exists in ANY capacity here, which is another reason why we'll play and deal with gross generalizations and ironically him saying "I'm tired of hearing people complain all Battleships suck, all Destroyers suck". That was perhaps the critical irony in his rant on people ranting about the game; considering he's chief among them to think that Battleships "Are in a good place right now" or even the notion that battleships, much less any class for that matter, have a place to be. There are plenty of reasons to still play. Just not all of them are any good. Here's the meat and potatoes of what I'd like to get into as a follow up especially in context of his previous videos. Considering he's targeted this ship for his example, but I will concede this easily applies to Zao or Conqueror. He notes how this ship seems to reinforce selfish play and he jumped in specifically to save a star. Now, I've noted in my elaborate mess of an essay on "Fix XP", that it's convenient for him to choose to push this narrative now after he got the smoke change he wanted in 6.11, he believes Battleships are in a good place right now, but because a handful of folks dislike this ranged meta (which has existed since at least season 6 with the Belfast, and season 7 with the Cleveland), he feels this is grossly selfish and unsportsmanlike Now, I'll join him and say that I would rather not play this way, but I had to change and play like this because it's what he asked for in previous patches, to make Battleships more and more irrelevant. I suppose as collateral damage, Carriers and Destroyers have been shafted too, because how can you hope to close the distance with these ships who play to their insane range. I emphasize again, I do not want to play like this, but I won't complain about it, since that's how the game's designed and if I'm winning, I'm happy. Cruisers, as I noted in my statistic video for NA and EU all time, dominate even more than they used to, but I wouldn't dare say any of these cruisers (with one obvious exception) are overpowered. It would be insane for me to call the whole class unsportsmanlike or overpowered, but the implications exist. I can provide specifics, but I've carried on long enough. He suggests a lot of things that would actively hurt people who wish to play this game for fun even or even at least a mildly competitive level and he targets the ships, not the issues with Ranked laddering. Here's only one quote this time: 4:39 “I don’t have the time, I don’t have the patience . . .” So mysteriously when you or the other CCs cannot perform as well or it gets tougher for them (by virtue of the design choices [the CCs] advocated for I might add) its Wargaming’s fault and they have to get rid of us [by introducing more obstacles like moving irrevocable from 10 to 15]. When you, or Noster, and Flamu do perform well, but “decent” players are struggling and complaining, they just have to play better, [change the way you play, just get good], and it’s our fault.
  19. Just got to the premiere league after playing a few games in the First League (6-10). What's the meta like in Premiere? Similar to the 6-10 meta? Better? Worse? I'm assuming the playerbase there is better so most people have a somewhat lower WR there than the higher ranks (6-10, 10+). Is that a common experience? Or have enough potatoes gotten up into 1-5 through sheer force of will to make it a repeat of 6-10?
  20. Issue: Two players on the top of a losing team with same exp earned in ranked battles, one player loses a star and the other doesn't. Expected Result: Both players should not lose a star since they have an equal amount of exp. How to replicate: Two players on a losing team in ranked battles with the same amount of exp earned. So in the post screen scoreboard, it is clearly indicated that I have the equal amount of the exp and that I have also not lost a star. The only problem is that when the battle ended, it showed the animation of losing a star (unfortunately I don't have screen shot of that) and up until now (five days later) there still has been no indication of where that star went. I know there are issues with the interface and that there is a visual bug going around where it doesn't show the amount of stars accurately, but I believe this may be a separate issue as it has persisted over several client restarts and (probably some server restarts too) and the fact that it is from a fringe case of equal top exps. I don't run modifications and run a vanilla client. I have already submitted a bug report. I am just making a forum post to inform others in case some other people may also have experienced this bug. So far, I've found one other person who also experienced this alleged issue. @alphadog007 20180510_233226_PASC020-Des-Moines-1948_44_Path_warrior.wowsreplay
  21. TL:DW Hindenburg is great for keeping stars. Playing to keep stars is bad. Stars in general are bad. T10 irrevocable is a drag and hopefully things will be better next season.