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Found 5 results

  1. BaronNaro

    Ranger in Ranked

    If you'd like to see some memes along with ranger ranked gameplay, check this out! Personally I feel like the Ranger is the best CV at Bronze in the third season of the new format. Her HE rockets and bombs are the most reliable at tier 6 against all ship types. Healthy and mediume speed she's always a favorite of mine.
  2. Sgt_Something_

    Naval Battle of Casablanca

    Took me a while to get around. Here is the Naval Battle of Casablanca. On November 8th, 1942 the Allied forces began Operation Torch. The Western Task Force was landing at serveral locations West (hence the name) of Morocco. The thirty six ship fleet, Task Force 34, was led by Rear Admiral Henry Kent Hewitt. The enemy's flee forty-three ships strong, however many were still in port, and the French battleship, Jean Bart, was still getting fitted out. 6:00 am on the eighth, under the cover of the sea morning mist, the landing craft from fifteen troopships departed. Around 7:00 am, naval guns from the shore open fire on the landing craft starting the Naval Battle of Casablanca. Around the same time, the seven French fighters departed to intercept the Ranger's, and Suwanee's aircraft. However, the French fighters were no match for the overwhelming amount of carrier fighters. The U.S. dive and torpedo bombers made it to the port at 8:04 am. Ten civilian ships, and three submarines were sunk before they were able to escape. The rest of the aircraft began their focus on the Jean Bart. Now regarding naval combat, at 8:20 am, Admiral Hewitt authorized four American destroyers supporting the landing craft to open fire on the French shore batteries. Two destroyers were damaged by the shore batteries. Though Jean Bart was still being fitted, one of the fifteen inch guns were active. Around 8:00 am, USS Massachusetts began firing upon the Jean Bart. The fifth salvo from the Massachusetts damaged the only active turret knocking out the Jean Bart. The landing craft continue to land troops to shore hours after the start of the battle. Around nine twenty o'clock am, the French 2nd Light Squadron, seven ships totally after escaping the harbor under the cover of smoke, destroyed several landing crafts, and shifted their focus to the fleet. Massachusetts and Tuscaloosa engaged the French destroyers Fougueux and Boulonnai. Boulonnai sank at 10:40am. The Massachusetts focus fire on the French destroyer Albatros causing a critical hit which led the destroy to beach itself to avoid sinking. On November 10th, two days after the battle had commence, nine dive bombers from the USS Ranger permanently knocked out the Jean Bart. At the same time, around 10:00 am, Ranger, Massachusetts, and Tuscaloosa dodge torpedos launched by the French submarines Le Tonnant, Meduse and Antiope. The submarine fleet has been stalking TF34 since the first conflict on the 8th. It wasn't until the next day that a German submarine, U-173, torpedoed torpedoed the destroyer Hambleton, the oiler Winooski and the troopship Joseph Hewes. One hundred lives were lost on the Joseph Hewes. The 12th was the last day of the Naval Battle. U-130, under Ernst Kals—torpedoed the troopships Tasker H. Bliss, Hugh L. Scott, and Edward Rutledge; 74 military personal lost their lives. It wasn't until the 16th that U-173 was sunk off Casablanca by American destroyers. Near the shores of Casablanca, two VP-92 PBY Catalina flying boats off Villa Cisneros sunk the Le Conquerant. The Axis lost 462 servicemen, and the Allies lost 174. The Allies won the battle with the lost of four troopships, and 150 landing craft including General Patton's luggage. (FYI, this is just a brief explanation of the Naval Battle of Casablanca)
  3. Been playing UF a couple of times tonight. 2 with the Ranger and 1 with the New Orleans. One CV game seems to click nicely. The other 2 not so much as in abject defeat. Questions to the wise out there. How to keep my Ranger planes from getting wiped out by theirs. Also of course trying to get after the enemy CV. Any other wisdom too from those who are playing the current round. Thanks
  4. After witnessing operators proficiently using the Ranger in recent operations, I bought it back from the scrap-heap. Had a spare open 8 point captain from the Baltimore (cruiser thing), and trained over. Since I'm starting it out in Co-Op, I won't need the Dogfighting Expert - since I'll be facing another Ranger. Skills are Aircraft Servicing Expert, Expert Rear Gunner, and Torpedo Arm Expert and leave 2 points open to train up with Elite XP for Air Supremacy later on (don't need it now). First surprise: Top hull has 73 planes in the hanger !!! Lexington only has 72. Hiryu also has 73, Saipan has 48 T9 planes, and the Kaga has a whopping 85 T6 planes. ... Here is what the Ranger will be facing: Planes in the air (assume Air Supremacy) FF-TT-BB: Ranger: 7-6-14 == 27 planes Hiryu: 10-8-10 == 28 planes (the torp bombers are T6) -- Strike 2-2-2 Hiryu: 15-4-10 == 29 planes -- AS 3-1-2 Saipan: 8-6-0 == 14 planes -- strike Saipan: 12-0-9 == 21 planes -- AS Kaga: 10-12-7 == 29 planes The other load-outs are garbage in my opinion. Torpedoes rule the damage farm, so the Kaga has the greatest potential for that. AS Hiryu and Saipan can wipe the sky if need be. But... But... But... What about Co-Op? In Co-op, you will only be facing a Ranger. And there is only one load-out - so no surprise AS to shut down your strike load. From what I remember, the strike Ranger used to be 0-1-2, so it's a strike with fighters, or an expanded 1-1-1 load. I'm happy about that. How about Operations? The US planes are stronger, and with the new load, are more versatile in Narai and Ultimate Frontier. ---- I think we have a whole new toy here. After a couple battles, I must admit, I actually had fun... never happened on the old one.
  5. For some mysterious reason of its own, the Ranger decided to run into this island. The devs didn't equip it with a reverse gear, so it continues to crush the accelerator and piled into the island. Finally we two BBs arrived to push it off the island... ...into the next island. Once again, it can't reverse or turn, just crushes the accelerator. Probably need to change that programming there....
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