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Found 15 results

  1. A Random battle that ends in less than four minutes? I wasn't paying attention to the scores so I have no idea what the I just participated in. We were winning, but we were taking losses(I think First Blood went to the enemy team). So what happened? This battle was both shorter & less intense than the Co-Op match I played next with my Ranger. ♦ 20220403_193518_PASC002-Chester-1908_33_new_tierra.wowsreplay
  2. SteffisCute

    Bekah's stupid ideas Vol. 1

    Lately Bekah has been coming up with some stupid ideas about the direction of her life. Of course, they are all stupid and I put a stop to them for her own good, like any decent fiancee would do. Here are some of the ideas she has had this past year: Join the Peace Corp (uh NO, they send you to some 4th world war zone and you have to live in a hut and eat bugs I don't think so.) REQUEST DENIED! Join the military (NO...first off you would be showering with other females and that is technically cheating. Secondly, you would get shot at and would more than likely immediately surrender and spill secret USA info to whatever godless communist troops took you prisoner.) REQUEST DENIED Adopt a kid (NO...no second hand clothes, no second hand kids. Plus kids would take up our quality Steffi/Bekah time) REQUEST DENIED Buy a van and tour the USA (uh NO...I won't leave the vicinity of Dad, or Bessie. You aren't Hunter S Thompson! If you wanna travel then watch You Tube) REQUEST DENIED Move to California (NO NO and NO...we have everything we need here in West Virginia...California is a disgusting mess and, AGAIN, I won't leave Dad or Bessie) REQUEST DENIED ugh.....all of these things would ruin her life....its good she has ME to provide guidance. I already have our future mapped out to the last detail all she needs to do is just show up....sheesh!!!
  3. In light of the fire over CVs and Subs, as well as the lack of game modes, maybe a new game mode can be implemented as a random battle subcategory. You can choose to play regular random battle with all ship categories, or you can choose another random battle option that excludes, CVs, Subs, or even both. Then those who are willing to face CVs and Subs can play with them while those who wish not to play with CVs and Subs can play without them. This can bring back the old strategic gimmicks of WoWS pre-CV while still keeping CVs (and Subs) in the game. Thoughts?
  4. As it says on the tin. I don't care if players have different tier ships in a division in Co-Op, but they shouldn't be allowed in Random Battles. Barring that, enforce mirroring in the matchmaker (as with CVs).
  5. Random Battles are broken. There are too many blowout games in the upper tiers. The blowout games are making the game boring no matter which team you are on. Another issue with the game is T9 and T10 ships are now way to overpowering to play T8 ship. The link is to a video from Sea Lord Mountbatten that explains the issue really well.
  6. Has anyone else noticed the mission in German directives next week that have the lownenhart, for 300,000 damaged in ranked and random? Is this a mistake shouldn't it be co-op? @Hapa_Fodder
  7. Hello, everyone. Started playing WoW around May (2.5 months ago). Enjoy the game immensely. The historicity of ship designs is AMAZING! Started playing Random Battles about 3 weeks ago. Have read some of the available documentation regarding this game mode, but there are a few things that are still not clear to me... Are ALL the ships in Random games operated by human players? If not, does anyone know the typical ratio of humans to bots in these games? I sail a tier VII Japanese heavy cruiser - the Myoko. Primary armament is 8" artillery (10 barrels). Range of these guns in 15.6 km. Am frequently faced with situations where an opponent (a battleship, typically) has weapons with greater range than I have. My Myoko is about as upgraded as I can make her. Other than waiting for opportunity - i.e., friendly BBs to engage the enemy and draw their fire or, alternatively, running furtively between islands for cover or fog for concealment - is there any way to get off at least one shot that might hit the opponent with longer range weapons? Have noticed more than once, more than twice, that opponents will typically concentrate fire on vessels that are already damaged, hoping to sink them. I do so all the time. However, there have been usual cases where opponent fire seems to be concentrated on fresh targets that are further away and not as damaged as targets that are much closer. Am I imaging this? Or, could this be a case of bots (if they play in Random battles) prioritizing human over bot targets. Just a crazy thought. My survival rate in Random is low - about 9%. Doesn't matter. The payoff for Random battles is quite handsome, let's me keep playing for free. It'd be nice if the designers of WoW, for some kinds of matches, allowed individuals ships and/or entire teams to withdraw. But, they didn't. Them's the rules. So what? Play, have fun. It's a GAME! One last question: does anyone else besides me get fuzzy image rendition near the bottom of their screen? I keep thinking that it's because my PC was brought over on the Santa Maria. 8=)
  8. Only five games and you can tell its going to be a bad night, my analogy of both Modes so far , what's wrong with these pictures ? Coop Random
  9. Sergeant_0ddball

    Random chat ban

    For some reason, I have been banned from typing in chat until the 16th. I can't remember saying anything that would result in a ban, or having received any warnings about my conduct in chat either. Has this happened to anyone else? I saw the notification after I logged in this morning, as I didn't play yesterday after the update had finished.
  10. I don't play Coop often but I played a bit to deal with snowflakes till I got to tier 5 I think when I found too many players had no idea how to play and stopped. The last 2 weeks teams have been really bad in Randoms (far worse than I have had in the past 2 years), Players watching the other team take all 3 caps and one - when I said to move into the cap because we had an overwhelming force and I was told - "There is a Cleveland there". And then I said "You have 3 BBs - delete him" - we lost of course. Sp yesterday I went into the high tier Coop just to see what it was like to win - Coop has always been - especailly the higher tiers - easy button win. Till yesterday when I lost 2 high tier coop games - one when half the team was taken out in the first 5 minutes. Could not believe it. Players with 120 base XP.... Not saying all players were but by god - losing a high tier Coop game is unbelievable.
  11. Exeter, I'm taking back everything negative about you that I've said with one exception: your 8.4-second rudder shift is still horrendous. Note: I accidentally used my 10-point Bert Dunkirk with DCF, LS, BFT, and CE rather than my 19-point Jack Dunkirk. Oops. 20190331_212705_PBSC505-Exeter_04_Archipelago.wowsreplay
  12. Title of my stream on twitch that you can answer if you would be kind enough to watch and chat. Or... if you are not inclined to watch feel free to post your thoughts below.
  13. Soylent_Red_Is_Tomato

    No ''fun'' to be had anymore?

    Queue a [Random]: - Team may push in small groups to a cap or position of advantage, only to flee when the shooting starts. Slowest and/or least maneuverable ship(s) is (are) left holding the bag of Bravo Sierra. - Massive skill mismatch between team lineups, with at times up to half a dozen mid- to high-50% WR players on one side versus one or none on the other. - Whomever hangs back the longest yet is still able to cause enough damage while losing gets rewarded; playing to the match type usually does not. - Ships firing in open water may remain invisible due to random geometry, regardless of the presence of fog banks worth of smoke. - Possible to be low tier on poorly performing teams a significant number of back to back matches during multiple sessions. - Absurd number of 2x CV matches versus ships with little or no AA potential in low to mid tiers. Queue a [Coop]: - Bring a torpedo equipped ship, or high RoF spammer; otherwise get nothing for even the few minutes a match may last. Queue an [Arms Race] (yeah, right....) - May be a good match, but still subject to all of the vagaries of a normal [Random], only with tier IX & X ships to really thrust home the penalties of a defeat or early sink. Queue a [Scenario of the Week]: - Hope it's a relatively simple example not requiring a well coordinated team already knowing the exact timing and sequence of the scripted events. - Wrong ships brought in or too many DDs equal probable failure or few stars no matter the coordination. - No stars equates to no anything for the time spent playing. Got enough sovereigns to only pay about half the cost of a Warspite using premium RN crates in the store, but forget it WG - maybe if your game was still fun more than once, possibly twice, a week (if that!) I'd consider it. As is, [edited] for what your ''decisions'' and ''vision'' turned the game into.
  14. TheGreatBlasto

    Single Greatest Random Ever

    MM put just two (2) ships into battle knowing that only one would come out alive! Who will it be? t be? Has anyone else found themselves in a two ship Random?
  15. anonym_YuREudLsADhh

    Omaha B or C Hull for Random?

    Moving up the US cruiser line, I was wondering how people configure their Omahas. My gut feeling is that the C hull gives up too much offense in favor of a slight padding of AA that looks to be pretty awful even in a full AA build. We're talking a Commander with only 6 points right now. I'm thinking of what works best for supporting the DD's up front- giving them a bit of AA cover or bringing extra firepower against red DD's? Your thoughts? How do you run your Omaha?