Jump to content

Search the Community

Showing results for tags 'power creep'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • World of Warships - News and Information
    • News And Announcements
    • Updates and PTS
    • Developer's Corner
    • Player Gatherings and Events
    • Community Volunteer Programs
  • Feedback and Support
    • Game Support and Bug Reporting
    • Player Feature and Gameplay Suggestions
    • Game Guides and Tutorials
  • General WoWs Discussion
    • General Game Discussion
    • Game Guides and Tutorials
    • Discussions about Warships
    • Player Modifications
  • Off Topic
    • Historical Discussions and Studies
    • Off-Topic
  • International Forums
    • Foro en Español
    • Fórum Brasileiro
  • Master Archive
    • The Pigeon's Nest
    • Closed Beta Test Archive
    • Alpha Test Archive
    • For Development and Publisher Only
    • QA AUTO
    • Contests and Community Events
    • Super Test
    • Newcomer's Forum
    • Contest Entries
    • Questions and Answers
    • Contest Entries
    • New Captains
    • Guías y Estrategias
    • Task Force 58
    • Livestream Ideas and Feedback
    • Árboles Tecnológicos
    • Fan Art and Community Creations
    • Community Created Events and Contests
    • Community Staging Ground
    • Forum Reorg 2.0 Archive
    • Noticias y Anuncios

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


Twitter


Website URL


Instagram


YouTube


Twitch


Skype


Location


Interests

Found 2 results

  1. Give them a separate consumable slot for DFAA. is is a much more comprehensive way to address the power creep they have experienced than buffing their reload, and makes them actually viable as AA cruisers again.
  2. I made a post about a week ago regarding the power balance of tier 10 DD, specifically asking for changes to Daring and Haragumo. It seems Daring has been adjusted, and I’m hopeful that Haragumo will see changes as well soon. As I’ve continued my grind on Grozovoi legendary mod I’ve learned how to play it much more effectively and I’ve realized how powerful the heal is for this DD. This got me thinking, maybe the key to balancing high tier DD is to give them all a heal. When high tier cruisers were struggling you recognized it and gave them all a heal. This was an excellent decision and really helped revitalize high tier cruiser gameplay. I think it could do the same for destroyers. Now I understand gearing and shima are very popular, so it might not seem like they need any help. I am just thinking ahead. The powerful gunboats: groz, Daring, and Haragumo are going to become more popular and could be the clear favorites in competitive environments. This will force the gearing, yy, shima, and even z52 to play more passive. What I really like about the heal on a DD is it allows you to play a bit more aggressive, and it really makes playing them more fun. It also makes them slightly more forgiving. Currently a gearing, if caught in the open near one of the “big 3”, will be lucky to survive, and if it does survive it will be forced to play very passive. With a heal, the gearing can continue to play as a DD should, on the front lines. Anyway, just wanted to share this. I hope you consider it for future adjustments to the game. Sorry if this seems a bit fragmented, im typing this on my phone while at work. :)
×