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Found 6 results

  1. Korn_Bread

    DPS - Deplorable Potatoes

    Hello possible member! Thank you for showing interest in Deplorable Potatoes. We are a causalish that is about more than Warships. We are about family, an online family. We play all sorts of games together not just Warships, this is just the primary one. We don't look at stats other than amount of battles, we don't require a tier 10...There are almost no requirements to join! What we do require is: 100 Battles minimum (Only stat requirement) Have a Microphone Be Social Be Respectful Be Active Having a microphone and being social is what makes clan play fun and enjoyable. What's the point of being in a clan and playing with people if you can't talk to each other? Being respectful is just a part of being a human being. To be in any clan you have to be active, however, life happens. Just let people know if you have to take a break or if something comes up If you're interested join our discord and talk to us!
  2. Korn_Bread

    Deplorable Potatoes

    Hello possible member! Thank you for showing interest in Deplorable Potatoes. We are a still relatively new clan that is about more than Warships. We are about family, an online family. We play all sorts of games together not just Warships, this is just the primary one. We don't look at stats, we don't require a tier 10...There are almost no requirements to join! What we do require is: Have a Microphone Be Social Be Respectful Be Active Having a microphone and being social is what makes clan play fun and enjoyable. What's the point of playing with people if you can't talk to each other? Being respectful is just a part of being a human being. To be in any clan you have to be active, however, life happens. Just let people know if you have to take a break. We currently have 25 members. If you're interested join our discord and talk to us!
  3. Aeries1

    T8 - 10 Players

    So I finally completed, with much frustration, a 100 game evaluation of high tier players. In the games I have played from T8 to especially T10. Unicum - 53 Great - 95 Good - 200 Average -707 Below Average - 752 Bad - 593 Of the 2400 players throughout this 100 game run, this is how they brake down by rating. This makes me not only sad, but contemplating going back to T2 - 4 for funsies, and well why not. If below average players infest high tiers, why not have a little fun in low tiers. Take away from this what you may. Nothing but data for the community.
  4. WG needs to seriously tweak their report function. Have played 8 battles today, helping to win 6 for a 75% solo WR finishing 1st most games. Have had nothing but congratulatory games all morning with good peeps. Have a game in my Maass where I am trying to scout and spot for my BBs that can't shoot their way out of a paper bag with zero support so I wave the white flag and move on after I have lost 75% of my health. Basically not worth supporting. I state as such and move on. KGV spud evidently not happy with this and eventually gets torped to the bottom as expected. Spamms misbehavior in chat and literally mid game get chat banned. I'm sorry, but that is 100% bullvine feces the way the report function should work. I get chatted banned for being salty, well deserved, but because some garbage BB main gets left to his potatoness is crap. You guys really need to tweak this garbage. That should not happen with 1 person unloading all 7 of their reports because you won't support their 43% WR [edited]. Knowing what's coming. Obligatory..........
  5. Stormie1126

    Some people...sigh

    The skin is THIN with this one... Hopped into a Co Op to get some XP to fully kit out my new Pensacola where the BB that started at A crossed the map towards the back at the start, and then this happened after myself and another CL had burned down a Scharnhorst by ourselves: Match ended before he could reply, but based on his score....not a whole lot XD
  6. Our team: Independence, Zuiho, Arizona (me), 2 Bayerns, Mutsu, New York, Nurnberg, Budyonny, Graf Spee, Omaha, JianWei Enemy team: Independence, Zuiho, 2 Bayerns, New Mexico, Mutsu, Bretagne, Molotov, Pensacola, De Grasse, Konigsberg, T-22 Map/Mode: Strait, Domination So most team's plans for playing Strait, especially when it's Domination, involves either pushing both flanks or one flank's ships heading to the other side in order to bring overwhelming force down onto a single flank before mopping up. This time, however, both flanks try to reinforce each other, resulting in a massive traffic jam in the cluster of islands on the west side of B. Consequently, only three ships—the Jianwei, the New York, and me—are even trying to contest the caps. By the 7 minute mark: our Independence had died from a snipe by the enemy Independence with only 2 plane kills and 77 base xp our Omaha had gotten nuked less than 3 minutes in and came out with <180 base xp our New York has fled to go join the rest of the team, leaving me and the JianWei alone to cap B and C everyone else is camped behind islands, incapable of defending the caps So you'd think the enemy team has an easy time ahead of them, right? Just cap A and C (and kill me in the process), maybe try to cap B, and generally just wait for the points to come in while our team camps behind the islands. Nope! Instead, they decide to push, which ends badly for them. The Pensacola and T-22 rush our team's cluster and get predictably sunk, followed shortly by the De Grasse. Their New Mexico gets sunk by one of our Bayerns before the Bayern itself, having been left isolated in B, is destroyed One of their Bayerns gets stuck bow-on reversing with our remaining cruisers focusing him and me on his broadside, and dies as a result The OTHER enemy Bayern accidentally gives broadside to me at 2 km (it would seem he thought I'd be too far around the island to fire on him), allowing me to wipe out 60% of his HP in a single broadside salvo Our JianWei defends C to the death, killing the enemy Molotov and scaring the rest of the enemy team at C (Bretagne, Konigsberg, and Mutsu) away from the cap At this point, our team finally comes out from behind the island cluster and begins attacking. Thanks to their not pushing when they had the chance, I finally get support from our team's Mutsu, who helps our New York kill the second enemy Bayern (but not enough to save the New York) The enemy Mutsu, apparently afraid of showing broadside to our Mutsu, allows me to sink him with 3 citadel hits (and despite the enemy Independence making me eat two torpedoes) The enemy Konigsberg apparently thinks that sitting still will somehow make me miss, and gets sunk for it The Bretagne went east to try and protect their carriers, but doesn't accomplish much At this point, the match is clearly over, as our team finishes off the Bretagne but amazingly lets the enemy Independence slip away from the cluster of islands he was in, albeit at 2k health. Too bad for the Indy (who was pretty darn good, earning >1.1k base xp and 32 planes shot down on a loss), his flight only resulted in him sailing within 8 km of me, so I put him out of his misery. The final enemy ship, the Zuiho, manages to scamper out of detection range with less than 4k health remaining and survives to the end of the match. A [edited]show from the beginning to the end. Replay/Screenshots: 20180625_163938_PASB506-Arizona-1941_08_NE_passage.wowsreplay
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