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I think many people can agree that players should be penalized somehow for riding along the edge of the map since it lets you slow down and turn without using your full turning radius and throws off the opponents aim. I believe some sort of inmatch penalty should be institutionalized such as receiving damage as you would when you get rammed by a teammate, a slow drain on your hit points that is heal-able but the longer you're in the map edge the more damage is does quicker. Another could be those that are in the map edge gets hit will receive double damage they would normal get, gets hit by a 10k torpedo hit they get 20k damage for example. I think something just needs to be done to stop it from being a viable use of the limited play space.
Hello possible member! Thank you for showing interest in Deplorable Potatoes. We are a still relatively new clan that is about more than Warships. We are about family, an online family. We play all sorts of games together not just Warships, this is just the primary one. We don't look at stats, we don't require a tier 10...There are almost no requirements to join! What we do require is: Have a Microphone Be Social Be Respectful Be Active Having a microphone and being social is what makes clan play fun and enjoyable. What's the point of playing with people if you can't talk to each other? Being respectful is just a part of being a human being. To be in any clan you have to be active, however, life happens. Just let people know if you have to take a break. We currently have 25 members. If you're interested join our discord and talk to us!
Full discloser I don't play carriers, but I want to see them in the game. I've watched CC vids on the new play style and Flambass had a good point, are they going to be fun and worth the grind to play. Doesn't look like it for me, so perhaps its time to just let AI play them.