Search the Community
Showing results for tags 'one-two punch'.
Found 1 result
Good day CV Community! It's your spokesman for all CV things related, and I'm here to bring you a build that is sure to blow any enemy ship out of the water. Do you ever have that feeling, "Dang, it is so hard to hit DD(s) after this CV rework." If that's the case, you're in luck, because I know a build that will cure what ails you. Some of you may have already discovered the build, but for you folk that are new, and still have trouble smack a DD that wants to figure skate in the water, well, then your problems are now solved. As you all know, this is the commander skill, selection board. Here you can select the skills you want for your ship commander. Each skill has a predetermined number of required points needed to make the selected skill active. If you want to make a skill called Engine Techie active, you need for your commander to have 1 skill point available for use. Now, let's get into the fun part of this, the build. Before that, a quick note: If you don't have a commander who has ten available skill points, you can purchase one in the armory for a low quantity of coal(a type of in-game currency). For the sake of making this build more commonly acquirable I'll limit the first section to 10 commander points. Hand of God Build 1 Air Supremacy 6 Torpedo Bomber Swift Fish Improved Engines 3 Sight Stabilization 10 Total Here is what you gain from each individual skill. Air Supremacy -5% aircraft restoration time. Torpedo Bomber -10% torpedo arming distance. Swift Fish +5% to torpedo speed. Improved Engines +2.5% aircraft squadron speed. Sight Stabilization +7.5% aiming speed. The reason you want this build is that it allows for faster targeting speeding, which means less damage you received from flak while you aim or attack the target. The target will get less time to react or turn their hull as you quickly blitz them and deal a heaven's worth a punishment. I was going to make more builds, but I don't know the player average for the number of commander skills points most have, and I wouldn't want to create a build that most people can't obtain. Summarization time: The goal of this Build: Become the enemy that surface ships will fear with your godly accuracy, and the heavy damage you will rain upon them. Pros and Cons: Pros Cons Quick damage Your planes won't be as tanky in comparison to other builds. Your enemies will fear you and hide behind islands all game. Your enemies will fear you and hide behind islands all game. This will greatly raise your average damage dealt per game. You may become overreliant on the quick aiming. (You decide) (You decide) You're playing the best class in-game. Enemies will hate you for existing, knowing you can delete them in a minute. Alright CV Community, I hope this build helps you, and I will happily receive, thoughts, constructive feedback, and any alternations you feel that will truly make this a HAND OF GOD BUILD. Have a wonderful day everyone.