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Here is the big visual problem of carriers. They are the BIGGEST ship, in all dimensions, of ships at sea. Yet, as you go after it and it IS in your ships visual range, it disappears for 30 seconds AND longer. This makes no sense what so ever. I even set my visuals to medium to see if that would help and it doesn't. It's almost as bad as seeing sells coming from nowhere before you see the cruiser firing at you. Maybe you development folks can figure that out. PS: My system is well capable of running this program (and other vid-intensive games I play) and it's a fiber optic DSL running over 50M. The only time I see the slow down effect is when we have guest from south of the border.