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Found 7 results

  1. I hear a lot of complaints about bad players, poor match making, buying into tiers etc. and how all this is 'ruining' the game. It seems that one way to possibly address some of these complaints is to encourage new players to join a clan as soon as possible. Today a new player has to have 200 battles and then search for a clan with no idea what they are looking for or what is out there. What if WOWS would open the clan universe to players upon signup? Our clan group has a clan dedicated just to develop new players and it make a huge difference. Is there an modification, incentive or some other method that WOWS could implement for clans to onboard new players and help them better understand the game? With so few players coming in to the lower tiers; and, it seems that few of them sick with the game it would seem that the approach needs to change. In my opinion it seems a win-win for everyone if clans can become a focus developing new players. I am curious what others think.
  2. If wargaming wants to retain players, they should not encounter carriers until they have at least the basics. Set a barrier, say 300 games until carriers enter their battle que and many will stick around. I know several people who were happy until they hit carriers and stopped playing.
  3. I noticed an increasing number of newer players in the game (or so it appears). That's great to see! I also found a lot of players that are not too familiar with the higher level gameplay or standard tactics in random battles...so I decided to start making and sharing videos with commentary of decent games, my thought process and positioning, etc. I'll preface it all by saying I'm only a semi-competitive player (typically Storm league in CBs), and the target audience for these is newer players. The games themselves are good and entertaining, but nothing insane. Each one will feature the game, comments, and a quick review of the ship and captain used. Hope it helps! And let me know if you have suggestions or requests for future videos/games. Here's the first one, U.S. BBs (Montana game) Link: https://www.youtube.com/watch?v=DAQY22u3qqY&t=2s
  4. title/ The frustrations of the 75% of freshly installed sub 200 battle players, need to be heard, for the betterment of WOWS. It is natural that from time to time, a new player will make a post on this forum, expressing their appreciation of the game. Being new here, they cannot be expected to understand forum etiquette or how to best phrase their complaints and/or questions. To my mind it is essential that we all do our best to listen, to encourage, to empathize and sympathize. We have all been there, we were all new players once. But perhaps we have forgotten what it was like, or our experience of being a new player was so long ago, while the new player experience has much changed. This makes listening, without condemning, all the more important. Finally, I would kindly suggest that those who show their tags, whether they be betatesters, CCs or forum Privateers, set an example by being civil, constructive and helpful toward new players, and that they avoid telling complainants to p-off. I do not expect or require quite the same charitable treatment, in return, from new players, neither should any of those who show their flags/tags. I would be delighted if all experienced and regular forumites agreed to adopt the same attitude, but that might be expecting too much.
  5. Anyone got any ideas on how to improve new player retention? Post them here. I've put in more hours in this game than perhaps any other game I've played but I'm not even sure I would recommend it to people (not without warning them of its flaws). This fact is something I find a bit sad, but I don't think WG can or wants to fix most of what I think is wrong enough with the game that it makes me hesitant to recommend it. However, there is one thing WG could easily fix if they wanted to: Make captain skill resets cost nothing, next to nothing (like 15k silver per point), or cost nothing but you can only do it so many times (so a 24-hour countdown timer begins when one commander gets his skills reset, and you can't hit the 'redistribute' button again until the timer reaches zero, and the timer is located on the 'redistribute' button, which is now greyed out). Why do this? Because it's not always obvious that Last Stand is a mandatory skill for DDs, or that BB players that like to rush in should have taken Fire Prevention before CE, or that CE is almost always a required skill, etc. Experienced players, and new players that do their research watching youtube guides can figure this out, but not all new players will have this level of dedication to learning how to play this game. The penalty for making a bad commander build can be serious; you can win a 10-point commander on a mission and make him useless by accident, and the only people who can fix this mistake are the ones with 19-pt commanders that can farm elite commander xp. Or people that are willing to spend doubloons. Being forced to pay real money to buy doubloons to fix a simple mistake like this will not make this game popular with newcomers. This is also part of the reason why I don't want to recommend this game to people; because if they get into it and make this kind of mistake, then they're just [edited]. There's basically no way to fix it.
  6. I'm new and it seems like the most real players I've battled against has been 3 on each team. When can I expect full teams of players?
  7. So, I've been playing for a good bit and never had ANY problems of accidentally hitting my own team or anything. I decided I wanted to play through Steam, so I had to start from day one, which means rookies. WELL, what I've learned is that there is severe penalties for team damage because people don't know how to not drive into their own team mates torpedoes being aimed at an enemy. I'm being punished for torps I shot no where near a team mate, that they simply drove into. (sailed yeah yeah) ANYWAY. this shouldn't be happening. There needs to be some algorithm for figuring out that I was not AIMING at a FREAKING TEAM MATE!
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