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Found 10 results

  1. I will post PSAs and Dev blog stuff here and try to catch all of it. If you want to see the latest changes and what has been going on since Dec 2018, here is the place. This post is current events and past events will be in post 7. Important PSAs not related to events will be in post 2 and past ones in post 8. Dev blog stuff will be in post 3 and past Dev blogs (after patch has been out) will be in post 9. I will also post them as the next item, to bring up the notification that something was added. Here are the event PSAs with the latest ones first. Jan 28th Jan 17th When Events are over, they will move to a post a few posts down. Events will stay here until the last bit is done, so for events with temporary currencies, they can stay long after the event is over until when the temp currency is converted to credits. ================================================================================================================================ PvE Clan News & Discussion thread for my fellow clan members so they can find it easy.
  2. WOW - There should be a way of earning Doubloons in the game, either through daily missions or inviting friends to join the game. Even if it is a small amount (10, 20, 30 doubloons per mission) it would be a great way to increase player activity. Each battle played should also include opportunities to earn Doubloons. Top three scoring members on winning team win small amount of doubloons.
  3. When on a Personal Mission for legendary mods and Premium account, I am only getting non-premium base XP for games play. In screen shots I start with 30897, play a game at receive 1735 for without Premium and 2603 for Premium. Checked mission progress and I have 32632 a difference of 1735. Is this working as intended? Does this happen with all base XP missions? Feel kinda cheap with Premium game time. Please fix.
  4. With the start of December, the new month of daily missions rolled around, and I was happily surprised to see a Dreadnought mission available. I was less happy when I saw the requirements. 40 daily missions. Granted I'm sure many people will breeze through this, but I just don't have the time, or drive, to push through two daily missions. I can generally do all the flag requirements, but even if I managed to do a mission a day, that brings me a total of 9 short. And with the holidays and lack of internet on some days... yeah that's not happening. So Dreadnought will be available for individual purchase, I hope?
  5. Hey WG, can we have a way to dismiss missions? I have zero interest in any of the Twilight games, really hate them. Also, missions involving CVs I dont want either, I don't play them. They are just clutter I have to scroll through to find my progress on missions that I like. Can we just put a button on them to dismiss them?
  6. IcyThor

    Ring of Fire

    I have been playing the T7 CV Ranger this week and I sometimes acquire Potential Damage which creates a scoring update on something called The Ring of Fire. I can't find any info about it other than it requires 7,400,000 Potential Damage points. When I tried playing my T5 CL Omaha to acquire more Potential Damage points it did not create a scoring update. Can anyone tell me what the full criteria are for this "mission" and when it ends? Icy
  7. If you grind out a ship from a mission, can you subsequently get a mission for one you already have and do it again for credits? I did not see this mentioned anywhere in the official or unofficial posts/threads/news. @Radar_X @Femennenly <--- I saw you in a Conqueror in ranked today. Sacrilege. @Gneisenau013 EDIT: Enjoy my torpedo beats from ranked earlier today, he eventually got me anyway, @WindRun
  8. _Starbuck

    In-Game Missions

    Hey WG, bring back those little in-game missions you were running there for a little while. Like hit the citadel of an enemy ship x number of times, spot x number of torpedoes, etc. Those were one of your better ideas. They helped turn otherwise same-old random battles into something a bit more interesting. I can sorta understand why you might want to save something like that to spice up a special event, but I am so, so, so tired of all the grinding and the same daily chain missions that I barely notice them anymore, and genuinely miss the anticipation of hoping for a little one-off challenge, being a tad disappointed not to get one, and just having fun for a change. Know what I mean? Think about bringing those back, even if the rate of occurrence is reduced, the possibility alone makes the game more interesting for myself and maybe some others.
  9. y, Mission is HIT CITADEL THREE TIMES. As you can see, three cit hits are there, but the mission was not completed. They were 3 HE cits on a Bogue. Does the game not count CVs? Does it not count HE citadels? Or what?
  10. No doubt I'll get a ton of incoming over this but I'd like to suggest a change in these long term, "Win a ship" contests, specifically those tasks that require a "win" to complete it. As an example, the trigger for this post is the "Win a battle, get a Hits to Citadel ribbon and destroy one ship" combat mission. I have done two out of three of those in FIVE matches straight. This morning, when I got sunk in my bama, we had 3 minutes remaining, outnumbered the reds six ships to three and were leading. Yup, pretty solid odds of a win. Nope, we lost. One guy ran away, at the SAME TIME telling people "my internet went down". LMBO on that one... but yea, we lost. I think what I'm suggesting is they be turned more towards the individual player than the team obtaining a win. The team is not winning a ship - the players, individually, are working their way to a ship. Random is not operations - there, it's expected the team wins/loses the "prizes/rewards" as a team. So I do hope any such future missions for ships will remove the requirement of a win cause dammit Jim, I'm just a doctor, not a coach. tiafyc
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