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Found 6 results

  1. We all agree, the worst sins we can ever do in Two Brothers map is what? Hey diddle diddle straight of the crack middle AND The Conga line/Lemmy Train to the cap... TKing turning pink with torps.. This should be a Jingles submission to why you have to mad... While, promoting bad tactics in his narration (I just dont know how send it to him). And now, without Further suspense..For your Quarantine pleasure.. The game I would like to forget... I was playing a BB *I know right* The replay and evidence of the sins committed 20200614_210148_PJSB018-Yamato-1944_20_NE_two_brothers.wowsreplay Remember, This replay will expire when the next patch goes live... Record it and our sins will live on.. Also, leave your recommendations on how to improve on the Yammi, this was not my best game... I am open for improvement. Shout out to @Sank_you_for_playing_1 and his DIV mates in clan AAPLS, for a sinful game tonight... Now I am going to Visit the Devil, in Georgia.. GL/HF
  2. metalhualer5165

    German carriers will they be added

    Wargaming are you planning on adding German carriers to WoWs in a line or a premium ship. If anyone else thinks that German carriers may be a good idea to add this ship class to the German tech tree in a premium or a line let's talk about it. I think that adding German CVs will add more diversity to WoWs in gameplay and choices of every player in the game.
  3. HeavenlyWind_

    Spanish Cruiser Line?

    I think it can be done. Though, WG would need to think of an exclusive gimmick. Thoughts?
  4. It would be great to have another German BB line buff along the lines of fire resistance. German BBs are effective when up close but it's hard to push up with confidence when HE spam is setting you ablaze every 5 seconds. Or maybe this could open up the possibility of a German-exclusive consumable which makes you resistant to HE fire for a period of time. Thoughts?
  5. This is the reason why we need to have a mechanic put in the game turning off the guns of line runners. This guy actually told me "its part of the game bro". For those of you who can't see the replay, here is the short of it. Tier 10 CL runs to the line with me in a BB chasing. Goes into the line and keeps at a shallow angle so he is moving right and left with no ship angle change. Salvo after salvo into him and the aiming system can't target them because he is not moving like he is supposed to. He continues to fire with no detriment and burns me to the waterline. When I call him on it, he says its part of the game. Yes it is, its called an exploit and here is the evidence. This guy thinks these exploits are perfectly fine to use and I remember that the devs "corrected" the problem. SO the correction was to reduce the offending players engine power significantly. Crap idea; all that does is make it easier to stay on the line and confuse the others players aim mechanics. I say this is what should happen; after 10 seconds, the guns no longer fire after 20 seconds, one instance of flooding with an additional flood each additional 10 seconds. keep the engine power at full so players who inadvertently run into the line can correct themselves quickly. So if you aren't a total D Bag that likes to line run, give this some support so we keep this game a good and fair game to play. I know that many of us left World of Tanks because of clowns like this and the toxic community. Well, this kind of play CREATES a toxic community and we don't want that stuff here. I also realize that I will probably get a chat ban for this post because I used some inappropriate language. I accept that, however, I only call out these guys as they deserve! 20190710_195849_PRSB109-Sovetsky-Soyuz_28_naval_mission.wowsreplay
  6. As a someone who primarily plays BBs, I've always kept an eye on the development and eventual introduction of new BB lines to the game. As of right now, off the top of my head, there seem to be actual ships available to fill several yet to be introduced lines, including: a British 2nd BB or battlecruiser line, a German battlecruiser line that might have no actual ships to fill in at above tier 8, a Japanese 2nd BB line featuring ships cancelled by the treaties and/or those that couldn't be built (like the replacement for the Kongos), an Italian BB line, and maybe just maybe a Russian/Soviet BB line. Out of all of those lines, I find the Russian/Soviet line to be the most elusive and potentially tricky to implement obviously due to historical facts and circumstances. But considering WG's background, I doubt a Russian/Soviet BB line is something they would be willing to give up on easily. (Unless they wanna go down the free xp or pay to win route ) As player, I think having such tech tree line might add good and welcomed content to the game, as BBs are relatively rare in comparison to smaller ships in history. It seems that some of the previous discussions on the forums and online on this topic point to a tree that roughly works out like this: Tier 3 - some variant of a prototype dreadnought or semi-dreadnought (as the Nikolai and ships similar to it might be too strong for tier 3, while Andrei Pervozvanny class pre-dreadnoughts might be too weak?) Tier 4 & 5 - variants or versions of the Gangut and/or Imperatritsa Mariya classes of dreadnoughts in different stages of modernization both historical or speculative Tier 6 - Borodino class battlecruisers: 4x3 356mm main battery and capable of 26.5 knots before modernization Tier 7 - Kronshtadt class battlecruiser, or a version of it: a configuration of the ship that uses 3x2 380mm German guns was mentioned? (it kind of becomes a Russian Gneisenau in game?) Tier 8 - Stalingrad class battlecruiser, or a version of it: it seems that the plan is to make them stand out as fast and having higher DPM than typical BBs in exchange for their marginal armor and smaller gun caliber? Tier 9 - Sovetsky Soyuz class battleship: it'll be the highest HP (60K ston displacement) and tankiest BB at tier 9, although probably also the slowest (28 knots) and a big target for HE spam? Tier 10 - Project 24 battleship (super Sovetsky Soyuz): this could get tricky in regards to the game's meta depending on how the ship's implemented. I've read that the ship is to be the tier 9 ship upgunned with 9x457mm guns, others mention 430mm guns, while others spoke of a design influenced by the Italians? As far as premium ships are concerned: The Novorossiysk (ex Italian battleship Giulio Cesare rearmed with Soviet 305mm guns and AA guns) should be a suitable tier 5 and fairly similar to Italian version of it (maybe with less gun alpha but higher dpm and better aa?) Meanwhile the Arkhangelsk (ex HMS Royal Sovereign) could make a decent tier 6 premium BB as a slower but better armored QE class BB? At tier 8, the Italian (Ansaldo) designed U.P. 41 battleship could also make a decent premium ship. It should be a Littorio class style BB uparmed with 3x3 406mm guns and an inferior torpedo defense system? To me, this rough idea on the line seem to work and I would love to eventually grind this line should it ever become available. But then as you all know, recently the Kronshtadt and Stalingrad have both been introduced into the game as high tier cruisers with some BB traits. That fact alone might signal the scuttling of a full tech tree BB line for the Soviets/Russians in the future. So how do you feel about this? What you think should be WG's proper plan moving forward regarding this? Can a proper Russian/Soviet BB line still work without the Kronshtadt and the Stalingrad? What have you heard about this recently? I'd love to hear from you all but would regret to miss out on this line in game...
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