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Found 8 results

  1. Hello, hello! The following is a "proposal" of a IJN CV line split. I say "proposal" because this line is probably going to come out some time 2022 - 2023 and this suggestion is unnecessary and is more of a prediction/early look. USN line proposal here NOTE: Pictures are not the same scale due to the lack of images in the same art style. My apologies! Line info: Splits starting at T6 Line gimmick: To be determined. If you have a suggestion for a line gimmick, please reply to this post. :) Tier 6: IJN Zuiho Originally layed down as a submarine tender, her design was changed to that of a light aircraft carrier due to Japan's involvement in WWII Her perma camo would be her 1944 version of her camo (name unknown) IJN Zuiho was originally the T5 in the IJN RTS CV line. She is extremely similar to Ryujo and would fit perfectly at T6. Tier 8: IJN Hiryu The only ship of her class, Hiryu had a unique design where her conning tower was on the left instead of the right. Used in Pearl Harbor, she was sunk at the Battle of Midway. Her perma camo would be similar to the Type 10 camo carried by Kaga IJN Hiryu was originally the T7 in the IJN RTS CV line. She is extremely similar to Shokaku and Kaga and would fit perfectly at T8. Tier 10: IJN Taiho Layed down in 1941, Taiho had heavy armor and increased protection. She was sunk by a US Submarine, however. Her perma camo would be her proposed late-war camo. (see spoiler) IJN Taiho was originally the T9 in the IJN RTS CV line. She is extremely similar to Hakuryu and would fit perfectly at T10. Tell me what you think below! I am also actively taking suggestions for a line gimmick. Once that is decided I will update this post so CHECK BACK HERE PLEASE! Gimmick proposals: 1. (Proposed by @lolpip) No rockets but HE and AP bombs with normal torpedo bombers -Elijah2159
  2. Within the British tree a lot of lines depend on their High explosive rounds and so forth the concept the British tree was brought in with has been only present in one line so far: the light cruisers as a result i have come up with a line of ships that need to represented eventually in the tree and have a large fanbase behind them so I present : British Battlecruisers! features: Standardized Main and secondary gun Caliber for each tier Group Extremely Good Accuracy at each tier with best in class sigma and good dispersion Main Battery AP Shells share same characteristics as British Light Cruiser shells but Maintain standard fuse characteristics of non British battleship lines but as a result there is no HE shells good turret traverse , main battery range and reload Low concealment and same energy retention and acceleration as British light cruisers Cruiser duration fires and floods Engine boost consumable from tier 6 Surveillance Radar from tier 9 Tier 3: Indefatigable the first ship in the line, we are greeted by the Indefatigable who is the second fastest at her tier but has noticeable ammunition storage issues Survivability Stock: 32,600 Upgraded: 36,900 Main battery 305 mm/45 Mk X 4 х 2 pcs. Rate of Fire2 shots/min. Reload Time 30 sec. Rotation Speed3 deg./sec. 180 Degree Turn Time60 sec. Firing Range14.68 km. Maximum Dispersion210 m. AP Shell305 mm AP Mk VIa Maximum AP Shell Damage8,100 Initial AP Shell Velocity831 m./s. AP Shell Weight389.8 kg. Secondary battery 102 mm/45 QF Mk VII 16 х 1 pcs. Firing Range4.3 km. Rate of Fire20 shots/min. Reload Time3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage1,500 Initial HE Shell Velocity811 m./s. Chance of Fire on Target Caused by HE Shell6 % AA Defense 76.2 mm/45 HA Mk IV1 х 1 pcs. . . . Average Damage per Second2.1 . . . Firing Range3 km. Maneuverability Maximum Speed 25.5 knot Turning Circle Radius 570 m. Rudder Shift Time 15.6 sec. Concealment Surface Detectability Range 12.4 km. Air Detectability Range 7.97 km. Tier 4: Princess Royal As second ship in the line we are greeted by princess royal the second ship of the lion class representing the class as lion is busy being a tier nine battleship Survivability Stock: 41,900 Upgraded: 47,200 Main battery 343 mm/45 Mk V 4 х 2 pcs. Rate of Fire2 shots/min. Reload Time 30 sec. Rotation Speed 3 deg./sec. 180 Degree Turn Time 60 sec. Firing Range 16.4 km. Maximum Dispersion 162 m. AP Shell343 mm AP Mk I Maximum AP Shell Damage 9,900 Initial AP Shell Velocity787 m./s. AP Shell Weight567 kg. Secondary battery 102 mm/45 QF Mk XIX 16 х 1 pcs. Firing Range4.3 km. Rate of Fire20 shots/min. Reload Time3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage1,500 Initial HE Shell Velocity811 m./s. Chance of Fire on Target Caused by HE Shell6 % AA Defense 102 mm/45 QF Mk XIX 4 х 1 pcs. . . . Average Damage per Second24 . . . Firing Range4.5 km. 40 mm/39 QF Mk II 4 х 1 pcs. . . . Average Damage per Second22.8 . . . Firing Range2.49 km. Maneuverability Maximum Speed 27.5 knot Turning Circle Radius 640 m. Rudder Shift Time 19.6 sec. Concealment Surface Detectability Range 11.4 km. Air Detectability Range 7.97 km. Tier 5: Queen Mary the third ship in the line is the unique queen mary who improves slightly over her predecessors Survivability Stock: 42,500 Upgraded: 48,200 Main battery 343 mm/45 Mk V 4 х 2 pcs. Rate of Fire2 shots/min. Reload Time 26 sec. Rotation Speed 3 deg./sec. 180 Degree Turn Time 60 sec. Firing Range 18.4 km. Maximum Dispersion 162 m. AP Shell343 mm AP Mk I Maximum AP Shell Damage 10,000 Initial AP Shell Velocity787 m./s. AP Shell Weight567 kg. Secondary battery 102 mm/45 QF Mk XIX 16 х 1 pcs. Firing Range 6.3 km. Rate of Fire20 shots/min. Reload Time3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage1,500 Initial HE Shell Velocity811 m./s. Chance of Fire on Target Caused by HE Shell6 % AA Defense 102 mm/45 QF Mk XIX 6 х 1 pcs. . . . Average Damage per Second24 . . . Firing Range4.5 km. 40 mm/39 QF Mk II 8 х 1 pcs. . . . Average Damage per Second22.8 . . . Firing Range2.49 km. Maneuverability Maximum Speed 28 knot Turning Circle Radius 630 m. Rudder Shift Time 18.6 sec. Concealment Surface Detectability Range 11.2 km. Air Detectability Range 7.47 km. Tier 6: Tiger the fourth ship in the line is the original tiger that has battle in front of her type of cruiser unlike the other one who has light instead. she improves ever so slightly again over the previous ships. the B hull is shown above is a renown style refit Survivability Stock 44,500 Upgraded: 50,100 Main battery 343 mm/45 Mk V 4 х 2 pcs. Rate of Fire 2.8 shots/min. Reload Time 21 sec. Rotation Speed 4.5 deg./sec. 180 Degree Turn Time 40 sec. Firing Range 19.4 km. Maximum Dispersion 162 m. AP Shell343 mm AP Mk I Maximum AP Shell Damage 10,000 Initial AP Shell Velocity787 m./s. AP Shell Weight567 kg. Secondary battery 102 mm/45 QF Mk XIX 4 х 2 pcs. Firing Range 6.3 km. Rate of Fire20 shots/min. Reload Time3 sec. HE Shell102 mm HE 35 lb Maximum HE Shell Damage1,500 Initial HE Shell Velocity811 m./s. Chance of Fire on Target Caused by HE Shell6 % 152 mm/50 BL Mk XVI 12 х 1 pcs. Firing Range 6.3 km. Rate of Fire6.98 shots/min. Reload Time8.6 sec. HE Shell152 mm HE 4crh Maximum HE Shell Damage2,200 Initial HE Shell Velocity914 m./s. Chance of Fire on Target Caused by HE Shell12 % (upgraded)113 mm/45 Mk II BD 6 х 2 pcs. Firing Range 7.96 km. Rate of Fire12 shots/min. Reload Time5 sec. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Initial HE Shell Velocity746 m./s. Chance of Fire on Target Caused by HE Shell8 % AA Defense stock 102 mm/45 QF Mk XIX 4 х 2 pcs. . . . Average Damage per Second24 . . . Firing Range4.5 km. 40 mm/39 QF Mk II 12 х 1 pcs. . . . Average Damage per Second22.8 . . . Firing Range2.49 km. upgraded 113 mm/45 Mk II BD 6 х 2 pcs. . . . Average Damage per Second89 . . . Firing Range5.01 km. 12.7 mm Mk III6 х 4 pcs. . . . Average Damage per Second12.6 . . . Firing Range1.2 km. 40 mm Vickers 2-pdr. Mk VIII 4 х 8 , 2x4 pcs. . . . Average Damage per Second79.2 . . . Firing Range2.49 km. 20 mm Oerlikon Mk IV 8 х 1 pcs. . . . Average Damage per Second28.8 . . . Firing Range2.01 km. Maneuverability Maximum Speed stock 28 knots upgraded 30 knots Turning Circle Radius 720 m. Rudder Shift Time 17.6 sec. Concealment Surface Detectability Range 12.2 km. Air Detectability Range 8.47 km. Tier 7: Renown Such a Beauty. Unlike her lower tier sister Repulse Renown is only modeled in her post refit form and her armament loses a turret for an increase in gun caliber compared to previous ships in the line Survivability Stock: 53,400 Upgraded: 58,100 Main battery 381 mm/42 Mk I 3 х 2 pcs. Rate of Fire 3 shots/min. Reload Time 20 sec. Rotation Speed6 deg./sec. 180 Degree Turn Time30 sec. Firing Range 20.1 km. Maximum Dispersion 183 m. AP Shell381 mm AP Mk XXIIb Maximum AP Shell Damage 12,400 Initial AP Shell Velocity731.5 m./s. AP Shell Weight879 kg. Secondary battery 113 mm/45 Mk II BD 10 х 2 pcs. Firing Range 8.96 km. Rate of Fire12 shots/min. Reload Time5 sec. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Initial HE Shell Velocity746 m./s. Chance of Fire on Target Caused by HE Shell8 % AA Defense 113 mm/45 Mk II BD10 х 2 pcs. . . . Average Damage per Second89 . . . Firing Range5.01 km. 12.7 mm Mk III 4 х 4 pcs. . . . Average Damage per Second12.6 . . . Firing Range1.2 km. 40 mm Vickers 2-pdr. Mk VIII 3 х 8 pcs. . . . Average Damage per Second79.2 . . . Firing Range2.49 km. 20 mm Oerlikon Mk IV 12х 1 pcs. . . . Average Damage per Second28.8 . . . Firing Range2.01 km. Maneuverability Maximum Speed 32.5 knot Turning Circle Radius 860 m. Rudder Shift Time 14.4 sec. Concealment Surface Detectability Range 12.4 km. Air Detectability Range 8.62 km. Tier 8: Anson the second ship representing the admiral class in game ,Anson represents a fictional refit given to Hood around the time Queen Elizabeth was reconstructed so despite the picture Anson has 4.5 inch secondaries Survivability Stock: 60,100 Upgraded: 67,900 Main battery 381 mm/42 Mk I 4 х 2 pcs. Rate of Fire 3 shots/min. Reload Time 20 sec. Rotation Speed6 deg./sec. 180 Degree Turn Time30 sec. Firing Range 21.1 km. Maximum Dispersion 183 m. AP Shell381 mm AP Mk XXIIb Maximum AP Shell Damage 12,400 Initial AP Shell Velocity731.5 m./s. AP Shell Weight879 kg. Secondary battery 113 mm/45 Mk II BD 12 х 2 pcs. Firing Range 9.96 km. Rate of Fire12 shots/min. Reload Time5 sec. HE Shell113 mm HE 5crh Maximum HE Shell Damage1,700 Initial HE Shell Velocity746 m./s. Chance of Fire on Target Caused by HE Shell8 % AA Defense 113 mm/45 Mk II BD 12 х 2 pcs. . . . Average Damage per Second89 . . . Firing Range5.01 km. 40 mm/39 QF Mk VII 6 х 4 pcs. . . . Average Damage per Second 79.2 . . . Firing Range 2.49 km. 40 mm/39 QF Mk VIII 4 х 8 pcs. . . . Average Damage per Second79.2 . . . Firing Range2.49 km. 20 mm Oerlikon Mk IV 22х 1 pcs. . . . Average Damage per Second28.8 . . . Firing Range2.01 km. Maneuverability Maximum Speed 32.5 knot Turning Circle Radius 860 m. Rudder Shift Time 10.4 sec. Concealment Surface Detectability Range 13.4 km. Air Detectability Range 9.92 km. Tier 9: Invincible One of the G3 preliminary designs design J3 is a fast battlecruiser armed with 9 15 inch guns. Unlike the picture above she continues the trend of the renown style refit albeit with post war armament Survivability Stock: 65,500 Upgraded: 72,200 Main battery 381 mm/45 Mk II 3 х 3 pcs. Rate of Fire 3 shots/min. Reload Time 20 sec. Rotation Speed 9 deg./sec. 180 Degree Turn Time 20 sec. Firing Range 23.45 km. Maximum Dispersion 183 m. AP Shell381 mm AP Mk XIIIa Maximum AP Shell Damage13,900 Initial AP Shell Velocity836 m./s. AP Shell Weight879 kg. Secondary battery 113 mm/45 Mk IV 12 х 2 pcs. Firing Range 10.95 km. Rate of Fire 15 shots/min. Reload Time 4 sec. HE Shell113 mm HE Mk XVI Maximum HE Shell Damage1,600 Initial HE Shell Velocity746 m./s. Chance of Fire on Target Caused by HE Shell7 % AA Defense 113 mm/45 Mk IV 12 х 2 pcs. . . . Average Damage per Second89 . . . Firing Range5.01 km. 40 mm Bofors Mk II2 х 4 pcs. . . . Average Damage per Second31.8 . . . Firing Range3.51 km. 40 mm Vickers 2-pdr. Mk VIII10 х 8 pcs. . . . Average Damage per Second198 . . . Firing Range2.49 km. 40 mm Bofors Mk V4 х 2 pcs. . . . Average Damage per Second49.2 . . . Firing Range3.51 km. 20 mm Oerlikon Mk V 6 х 2 pcs. . . . Average Damage per Second36.6 . . . Firing Range2.01 km. Maneuverability Maximum Speed 33.5 knot Turning Circle Radius 890 m. Rudder Shift Time 12.4 sec. Concealment Surface Detectability Range 13.3km. Air Detectability Range 10.2 km. Tier 10: St. Vincent another design leading up to the g3 class design k3 is armed similarly to thunderer with 9 457 mm guns. her armament placement allows for less broadside to be shown and unlike thunderer and conqueror and the picture above showing her weapon layout her bridge is built akin to vanguard. Survivability 92,300 hitpoints Main battery 457 mm/45 Mk II 3 х 3 pcs. Rate of Fire 3 shots/min. Reload Time 20 sec. Rotation Speed 9 deg./sec. 180 Degree Turn Time 20 sec. Firing Range 25.5 km. Maximum Dispersion 189 m. AP Shell457 mm AP Mk II Maximum AP Shell Damage14,900 Initial AP Shell Velocity762 m./s. AP Shell Weight1506 kg. Secondary battery 113 mm/45 RP 41 Mk VI 12 х 2 pcs. Firing Range 11.95 km. Rate of Fire20 shots/min. Reload Time3 sec. HE Shell113 mm HE Mk XVI Maximum HE Shell Damage1,600 Initial HE Shell Velocity746 m./s. Chance of Fire on Target Caused by HE Shell7 % AA Defense 113 mm/45 RP 41 Mk VI 12 х 2 pcs. . . . Average Damage per Second106.8 . . . Firing Range5.01 km. 40 mm Bofors Mark X on a STAAG Mark 2 mount 10 х 2 pcs. . . . Average Damage per Second160.8 . . . Firing Range3.51 km. 40 mm Bofors Mark IX on a Mark VI mount 8 х 6 pcs. . . . Average Damage per Second141.4 . . . Firing Range3.51 km. 40 mm Bofors Mk VII8 х 1 pcs. . . . Average Damage per Second69.6 . . . Firing Range3.51 km. 20 mm Oerlikon Mk V4 х 2 pcs. . . . Average Damage per Second24.4 . . . Firing Range2.01 km. Maneuverability Maximum Speed33 .5 knot Turning Circle Radius960 m. Rudder Shift Time10.4 sec. Concealment Surface Detectability Range 13.5km. Air Detectability Range 11.2 km. Consumables Standard Damage control Repair party :4 charges (t8+ Advanced repair teams 4 charges) Spotter/ fighter (t9+ loses them for Surveillance Radar 10km 30 seconds) Engine Boost (t6+) Cons of the line: Bad plating exposed above water citadels Weak Armor Leave your feedback below and also G3 and I3 didn't make the cut for the line as the best bet of getting them is as a premium that people will drain their wallets for. edit. changed some names and added indefatigable
  3. This is a line I thought of recently that would have a fairly unique gameplay style and the premise is Tanky torpedo boats. I Know u can say that the EU dds are somewhat tanky due to their heal but they have low health and armament for their tiers and are still fragile like the other torpedo boat line the ijn shima line. Gimmicks/Features: Generally high or average hitpoint pools for the tier with the same hull saturation mechanic as the main line Great concealment for destroyers of this nation Fast long range torpedoes with high damage Emergency Engine Power allows for quick escapes, Alongside Short burst Smoke and a Repair Party for patching up Battle damage Cons: Generally slow ,especially compared to their main line counterparts and outside of the engine boost Not very Maneuverable Slow torpedo reload Low torpedo count compared to same tier counterparts Sluggish Gun reload and traverse due to no main battery reload booster Mostly Bad AA Tier 7: L' Adroit Its basically an improved Borrasque at tier 7 unshoehorned to fit the tier Guns: same properties as Borrasque except for reload which goes down to 4 seconds unlike the 6.6 of Borrasque and range which is the exact same as Vaquelin Torpedoes : Unlike Vauquelin, L'Adroit has the same torpedoes as Le Fantasque with the same increased speed and damage over Vauquelin AA: Identical to Vaquelin HP: Base :11500 Upgraded : 14500 decent for a tier 7 dd Concealment: 6.8km this makes it the second stealthiest dd at the tier sam Maneuverability : same as borrasque Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges Tier 8: Le Hardi looks like a 3 turret mogador and this ship is currently ingame in the form of zf6 in another form but it will be brought in the original nation it was intended for service in Guns: these are low angle versions of the guns found on Dunkerque ,Strasbourg , Lyon and Normandie and as such have a 4.5 second reload and the same range as Le Fantasque and have the same damage as the tier before Torpedoes : Le Hardi has the same torpedoes as Le Fantasque with the exception being the range which has gone up to 9km and the reload is longer at 120s AA: 1 twin 37mm 2 twin 13.2mm stock upgraded: 1 twin 37mm 2 twin 13.2mm 2 single 13.2mm 25mm HP: Base :12000 Upgraded : 15100 comparable to Kagero but suffers from low stock health Concealment and maneuverability: 7.4km same as zf6 and handles the same except for going 37 knots Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges repair party 2 charges Tier 9: Lansquenet (improved Le Hardi) looks like a 3 turret Kleber and this ship is currently ingame in the form of zf6 in another form but it will be brought in the original nation it was intended for service in and represents the unfinished group of le hardis that zf6 was a part of that were supposed to have dual purpose mounts and two centerline triple torpedo tubes but for increased firepower over the previous tiers the mounts are two quadruples Guns: these are high angle versions of the guns found on Dunkerque ,Strasbourg , Lyon and Normandie and as such have a 4.5 second reload and the same range as Mogador and have the same damage as the tier before Torpedoes : Lansquenet has the same torpedoes as Mogador with the exception being the range which has gone up to 10km AA: 1 twin 37mm 2 twin 13.2mm stock upgraded: 1 twin 37mm 2 twin 13.2mm 2 single 13.2mm 25mm HP: Base : 13400 Upgraded : 16800 comparable to Fletcher but suffers from low stock health Concealment and maneuverability: 7.4km same as zf6 and handles the same except for ruddershift which is 5 seconds Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges repair party 3 charges Tier 10: Kersaint one of the t47 class destroyers , kersaint is basically a marceau lite except minus the speed(the lead ship of the t47 class is surcouf and that cannot be used since the sub is more famous than the dd) Guns: same properties as Marceau Torpedoes : Unlike Marceau Kersaint has the same torpedoes as Kleber with the only exception being speed and range as the torpedoes only go 60 knots and travel the farthest at 12km AA: here is where kersaint shines compared to the other French destroyers as she has 4 20mm guns as aa alongside 6 57mm guns in the same mounts that jean bart uses as aa HP: 20200 a bit less than daring Concealment: 7.6km on par with daring Maneuverability : the same as marceau except for the speed which is a paltry 34 knots Consumables : Short Burst Smoke 6 charges Emergency Engine power 6 charges repair party 3 charges Consumable Specs: Repair Party: Identical to British Battleships but has an extremely short action time of 5 seconds and a long reload time of 140 seconds Short Burst Smoke Generator: emission time 15 seconds dispersion time 35 seconds reload time 50 seconds Emergency Engine Power: speed bonus 35% duration 40 secs cooldown 80 secs please leave feedback below pretty please I'm tired of people reading it and then not posting their feedback
  4. As you all know, there's still plenty of untapped USN DD potential. Here's my take on what a split might look like. The split will be from T6. Base Idea of the line This line will be more torpedo focused, because we haven't gotten a good DD line of that sort in some time. The guns can save your life against other torp botes, but they won't save you against anything with un-garbage guns. They will have small HP pools, but will be very stealthy. Torpedoes will have moderate range, high damage, and decent reload. They will not have access to any consumables except for damage control party and smoke generator (USN version). T6 - Gridley HP: 10500 stock, 11200 upgraded Firepower: 4x1 127mm guns with 4 second reload, 11.1km range, AP damage 2100 HE damage 1800 Stock torpedoes - Identical to upgraded Farragut ones Upgraded Torpedoes - 4x4 533mm torpedoes, 7.4km range, 60 knots, 78 second reload, 11600 max damage AA Defense: Stock - short range DPS 15, long range DPS 13, Upgraded - short range DPS 25, long range DPS 13, 2 flak Maneuverability: Speed - 38.5 knots Rudder shift - 3 seconds stock, 2.5 seconds upgraded Rudder circle - 650m Refrigerator: 7.2km T7 - Mahan (moved to new line) Due to Mahan's torpedo arrangement, I'll move her to this line. Downes, a premium B hull Mahan, will be given to those who have Mahan researched. Return of the C hull. Her parameters are identical to those on said hull with the following exceptions. Reload increased to 4 seconds Range reduced to 11.5km Upgraded torpedoes replaced with ones with the following parameters: Range 9.2km, 60 knots, 110 second reload, 16633 damage Stock ones are upgraded ones from Gridley Stealth reduced to 7.4km T7 - Hammann (Old line, using her pre war 5x1 configuration) HP: Stock 12700, Upgraded 14500 Firepower: 5x1 127mm with 3.3 second reload, 1800 HE damage, 2100 AP damage, 12.1km range 2x4 533mm torpedoes stock torpedoes - Farragut upgraded upgraded torpedoes - Current Mahan upgraded AA Defense: (same stock and upgraded) Short range 18, Long range 16, 3 flak Maneuverability: Speed - 37 knots Rudder shift - stock 2.7, upgraded 2.2 Turning circle - 550m Refrigerator: 7.7km T8 Bagley (back to new line) HP: Stock 12000, Upgraded 14300 Firepower: 4x1 127mm with 3.5 second reload, 1800 HE damage, 2100 AP damage, 11.7km range Stock torpedoes - Upgraded torpedoes from the new Mahan Upgraded torpedoes - Upgraded Fletcher ones AA Defense: stock - 15 Short range, 13 long range, 2 flak upgraded - 22 Short range, 11 mid range, 13 long range, 2 flak Maneuverability: Speed - 36.8 knots Rudder shift - 3 seconds stock, 2.7 upgraded Turning circle - 600m Refrigerator: 7.3km T9 Jouett HP: Stock 13400, upgraded 15000 Firepower: 4x2 127mm with 8 second reload, 1800 HE damage, 2100 AP damage, 11.1km range 3x4 torpedoes, centerline Stock torpedoes - Fletcher upgraded Upgraded torpedoes - Somers torpedoes AA Defense: Stock - 5 mid range, 8 short range Upgraded - 23 mid range, 29 short range (hypothetical refit to Bofors and Oerlikon weapons) Maneuverability: Speed - 39 knots Rudder shift - 4.5 stock, 4 upgraded Turning circle - 710m Refrigerator: 7.6km T10 Davis HP: 16250 Firepower: 4x2 127mm with 7 second reload, 1800 HE damage, 2100 AP damage, 11.1km range 3x4 torpedoes, centerline Stock torpedoes - Somers Upgraded - 16.5km range, 73 knots, 117 seconds, 17900 damage AA Defense: 45 long range, 23 mid range, 29 short range (hypothetical refit to Dual purpose 5 inch, Bofors, and Oerlikon weapons) Maneuverability: Speed - 39 knots Rudder shift - 4 seconds Turning circle - 690m Refrigerator: 7.6km
  5. I think it was NoZoupForYou that mentioned an upcoming RU BB line split. I seem to recall everyone saying he misspoke. You notice misspoke could almost be an action verb? See it? Well I took it upon myself to secure the Kremlin immediately. I was on the Vlad at the time, fine ship. Off to the races and a week, maybe two the Kremlin now sits in my port. Well... not sit, she's constantly being prepped for her next outing. I have to say the Soyuz was a bucket of fun. I slapped all the boost signal flags I could on her and played her like a broken record. I liked her enough to leave her 16 point commander aboard for future 19'ness grinding. I yanked the commander of my Moskva over to the Kremlin, retrained him and voila. She seems, to me, to be lighter on her feet than my Yamato. I think they stole the Yamato gun sound for her though... but silly thing is this... Her ship's horn is well... nothing great. Maybe you devs can buff it so she sounds like a pack of screaming banshees?
  6. When is the new update releasing, and is it removing Moskva yet, or waiting for 9.5?
  7. I have seen posts on both topics now I find it would be good to discuss what would be ideal first. So let’s have some fun speculation which is coming first let’s say late 2019 or early 2020.
  8. Good day all, With the imminent release of the USN light cruiser sub-branch, it does bring to mind what other potential splits we may see in the future. Regarding actual ships, we definitely know there is enough material to do a second USN battleship branch, and possibly even a second DD branch. I'll even go as far to say a British heavy cruiser sub-branch is a certainty down the road. But beyond that, do you think there is enough material out there to split any other lines? possible French cruiser split (light/heavy)? possible British destoyer split? possible Japanese battleship split?
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