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Found 3 results

  1. I never bought a one, but I look and I have 4 now. Which one do you prefer? What about if it gets up-tiered? I know most folks already say the Krasny is terrible - and she's silly for sure, and pretty awful if up tiered. But which do you prefer and why? Murmansk Kirov Mikoyan Krasny Krym Tnx for your opinions :)
  2. So today's "Super Deal" is for everyone's favorite premium... wait for it... Krasny Krym! I don't have one, and neither do I WANT one, but I'm actually considering buying it for $8. Before picking up the pitchforks, hear me out on this. If you buy it now... you won't get it later in a supercontainer or Christmas crate. You will have spent $8 to not waste the price of a Christmas crate. I'm still not going to buy it, (since I refuse to buy the "lootboxes") but for any of you who plan on buying "lootbox" ship crates in the future, purchasing this garbage ship might be a good idea. Thoughts? I know some of you actually LIKE this ship too... for some reason...
  3. Many changes have been done with the WoWs game mechanics with current and past update improvements. As such some ships IMO have fallen behind in being designed balance. For me I have noticed the Krasny Krym being a victim of change. She is not competitive at tier 6 and 7 matchmaking. Always a under performer in maneuvering, and gunnery for those tiers. She has a high detection range, poor range for guns, and torpedoes are only for defensive purposes. The Krasny Krym has a sister ship, the tier 4 Svietlana and when comparing the two there is not much of a difference between them. Svietlana and Krasny Krym comparisons At most the Krasny Krym is like tier 4.5 with horrible MM. And I know that WG is not going to make a locked tier 5 matchmaking for this ship. From what I can suggest to balance, the Krasny Krym is to either reduce surface detection, give it smoke, or bounce her to tier 4 from her present state. Because at tier 6 or 7 you are giving the ship easily to the enemy before the Krasny Krym can get into action. Unless that was its design intention to put teams at disadvantage all along. What do you guys think? Would you have better suggestions in improving the game balance of this ship?