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I'm going to try and make this not sound like a rant even though that's what it really is. . . Kitikaze and Harugumo the newest addition to the Japanese destroyer split branch, I was curious as to just how strong these things are so when I was certain that my team was going to lose I brawled a Kitikaze no torps just guns I was in my Worcester with a 19 point commander and IFHE and I closed to within 1.8 kms of the Kitikaze I was on full HP so was he, and managed to get off about 4 salvo's and in that time he got away almost 10 salvo's I have 12 x 152mm guns with a 4.6 second reload, he has 8 x 100mm guns with a reload of roughly 2.4 second with upgrades and commander skills accounted for, now when you'd expect the light cruiser to win in a gun duel with a destroyer because at the end of the day a cruiser's purpose is to hunt destroyers the destroyer Kitikaze wiped me off the face of the planet. . . How is it fair that these ships have the ability to not only win a gunfight with the very thing that was designed and built to destroy them, but also have the range and DPM to be able to sink battleships of the same tier just using their guns? And if it doesn't wish to do that it can instead go silent and hunt you just like a regular destroyer would . . . Now I do claim very often that these ships are broken and need to be nerfed because literally nothing in the game other than themselves have the DPM required to deal with the threat they pose and anything that is not another Kitikaze or Harugumo that tries to get close will fall victim to the 32mm of penetration with 100mm guns. . . The Yamato for comparison has the biggest guns in the game 460mm it requires these guns to be able to not just penetrate the 32mm bow armor of some heavy cruisers and the majority of battleships at the same tier but also overmatch the citadel athwartship armor however ships like the Iowa class only have 406mm guns which cannot penetrate 32mm of bow armor, instead they can only penetrate 25mm bow armor so in a sense you are telling me that with IFHE a 100mm gun has the same penetration ability of a gun that is 360mm bigger than it. . . And it has this ability topped off with a rapid base rate of fire of 3.0 seconds which can be enhanced with commander skills and upgrades, now call me an optimist but personally I think that's overpowered and either the rate of fire needs to be nerfed to maybe 4.6 seconds just like the Worcester, or the penetration value with IFHE for these 100mm guns needs to be nerfed because although I do feel a bit of sympathy for the DD's in the past not being able to really do anything without IFHE I feel like giving them a base penetration of 25mm without IFHE is giving them a bit too much power, because now even with a tier X battleship like my Yamato I cannot avoid these destroyers scoring full penetration damage on my 32mm bow plating when I am bow on to them. And that brings me to another issue, these ships have a base fire chance of 5% not all that much but when you consider that these ships can fire a base of 20 salvo's per minute, that fire chance becomes 100% for 1 minute worth of bombardment and so even if they do not set a fire within 20 seconds or even 30 seconds, they will still have a 100% chance of setting a fire within 1 minute. And if I understand anything about this game that theoretically means these destroyers have a guaranteed chance of setting a fire if they can keep their guns on target for 1 minute, and by then the 32mm of penetration with IFHE will have probably killed the target and if it hasn't fires in this game burn the entire ship, not just the area where the fire is present I.E on the deck or around the superstructure which according to the How it Works video's are capable of being damage saturated without killing the ship making me think that these areas of the ship are separate areas of HP. So why is it that fires deal damage to the entire ship because from what I know a ship can theoretically be controlled from the inside even if the super structure is lost. And it's these things that I have listed that are making me angry that these ships were released even when CC's and supertesters were saying they're somewhat overpowered! Flamu was even witnessed as saying to his audience during a live stream "What do I know I only tested the crap out of these ships" which is making me wonder does Wargaming actually listen to their testers? Because if they're saying that I'm thinking more the opposite but I don't know you can decide for yourself.