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Found 6 results

  1. Why not make karma visible to clan officers? I'd suggest a rework of the visible system be a scale of -3 to 50 or 100. Obviously some people have a lot more than 50 or 100, but it would just appear that they maxed out. Privately, there would continue to be no cap. The -3 gives you just enough to show people you might be an [edited]. And that's pretty much all you really get out of it. Is this person an [edited] or not? Maybe just new you say? You can still see # of games played, etc., to cross-reference. It's just an additional indicator, not an end-all, be-all. I'd appreciate any and all input. Even if this resulted in cleaning up some of the saltiness in chat (which I've been guilty of as well) because a few more people want to consider their karma to get into a clan, I'd call it a success.
  2. Admiralsinksalot

    Why am i being reported?

    I just got reported and lost 2 karma. my team was pissed that they lost, and because i went around an island instead of exposing my battleship. Why is this wrong? I admit i did not do much damage that battle but i fired a ton of rounds, i just miss alot. I survived the battle (Dont you get points for your teams score as long as your alive? Besides, you can have more opportunities to do damage if your still floating!). What does the Karma they STOLE from me do? Because THEY sucked and exposed themselves to the point they blew up, I get the shaft. I call [edited] on it. I want my karma back
  3. Got reported in my last coop game. Don't know why. The only thing I said was at the beginning of the match, when I told everyone I was going B (I was the only DD) and the bots would likely follow me. Did I get reported for saying that? Seems unlikely. Did I get reported for collecting 5 kills and someone felt I had stolen theirs? I don't know. Was it something I said in the forum? I understand why the karma system doesnt say who reported me, but it would be great if (1) there was always a notification of being reported. I lost a karma point. I know this because in the previous match I left a long line of smoke for cruisers following me into a cap, to cover them, and I checked to see if either of them had complimented me. They hadn't, but I knew my karma level and know I lost a point, yet there was no notification of being reported. (2) the type of report (chat, unsportsmanlike, etc). If players know their chat bans are building, they can moderate their speech (3) the time stamp in the match when you received the report. If you want the karma system to change people's behavior, players need to get proper feedback from it.
  4. FWIW - I was in the karma screen attempting to work some dark magic with karma, blacklists and all that... I selected an option (blacklist iirc) and just as I selected the option the match ended. Black screen. No ability to input anything, no mouse clicks, nothing. When checking the task manager the game "window" reported "client already running". Had to cancel game via the task manager interface. Just an FYI as I suspect it might prove difficult for you to reproduce it. cya!
  5. Wouldn't be nice if players can trade X Karma points for a random discount coupon in Premium Shop? Encourages playing well and up WG"s sells.
  6. Karma. I set a "goal" when they introduced it to get mine to 300. Seemed like a good number to strive for. So now that I have gotten there I only have satisfaction from achieving the goal. You get karma for good play and good manners. It is a point system that recognizes desirable effort. Still no indication from WG on what the plans are for karma but a few things I would like to see tied to it. 1. Coal, or better yet, steel. From what I have read this "commodity" will come from clan achievements, some missions, crates. Why not as a reward for good behavior. 2. Doubloons would also be nice. 3. Even (real) supercontainers with a higher chance for ship drop, doubloons, high credit amounts or high elite/free XP amounts. Set any of these rewards on reaching target numbers. Maybe at 50, 100, 300, 500, and 1,000 karma. Make the rewards larger at each stage. And if you implement something like this make sure those who have passed one or more of the reward levels get the cumulative rewards! Still having fun and going on three years of play. Keep it up WG!
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