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Found 11 results

  1. CageyBee1954

    Reporting SuperTesters?

    Today I had a SuperTester in a Smaland to closely shadow me and use my ship as a screen to stop shells as he drew fire from the enemy. I there anyway to report SuperTesters with unsporting behavior other than the Karma system or are they supposed to test cheating tactics?
  2. pham_bender

    Karma Change

    I find the karma system to be frustrating. Players report you for not following their pings and suggested strategy and for what they consider bad play. You are limited (to 7 per day I believe) in the number of reports whether positive or negative. Perhaps only positive reports should be limited to 7. But negative reports should remove 1/2 point of karma from the player being reported and the player reporting. That way there is a cost to reporting. One would have to earn some good karma to get the right to report others. Only the better and more positive players with standing would have the karma to report. Maybe they would do it only when it is a real offense. I think this is more like real life. There is usually a nominal cost to reporting others offenses. Just an idea.
  3. In our "For What it's Worth" department... Karma now 600 - doubled since June of 2018. Back then I had a goal to get to 300. I hope WG can still find something useful to do with it. Here are a few things I would like to see tied to it. Coal, or better yet, steel. Why not as a reward for complimentary play/behavior? Doubloons would also be nice. Even supercontainers with a higher chance for ship drop, doubloons, high credit amounts or high elite/free XP amounts. Set any of these rewards on reaching target numbers. Maybe at 50, 100, 300, 500, and 1,000 karma. Make the rewards larger at each stage. And if you implement something like this make sure those who have already passed one or more of the reward levels get the cumulative rewards! Still having fun after four years of play. Keep it up WG!
  4. Thunder_Feet

    Insult to injury

    With a discussion up in here recently on having a good karma score, I can't resist posting this little anecdote - I've stepped away from the game for a few minutes until I get my big-boy pants back on. I was a while ago playing Georgia, and in a duel where I had whittled an Izumo down to the final salvo or two, staying angled and still in very good health. Couldn't shoot when reload came because this ChungKing or whatever it is called comes speedballing in between us, blocking my shot, puts torps into the Izumo and steals my kill, and then collides with me, causing enough ship turn that I had to miss my planned quick-pivot around the island to blap the next ship. Game ends, and sure enough, to add insult to injury, I'm 2nd best on the team, after the guy in the ChowMein. Said nothing in chat, bit my tongue and stepped away from the Battle button for a bit and headed for the morning shower. It's only a game, it's only a game, it's only...….
  5. I still to this day do not understand how Karma works, and Karma is linked to Hinduism/New Age Terminology which causes more confusion in my honest opinion. Karma should be renamed to something more definitive which should be easy to look at and understand. For example Sportsmanship, Good Conduct, Character, Temperament, Persona, Tenor, Mettle, Honor, Credibility, Reputation, Honour This Karma title or function does nothing to identify what is good about a player, nor can I find anything definitive about it in my profile details. This seems to be a wasted function with no definition of "actual" good player character in the game. Then you could break it down into the categories that you received the compliment, and this should also be visible for reports. How many ones received and what for. This could encourage players to improve, maybe I am putting a possibility into the equation.
  6. I would like to make a suggestion to the WG/WOWS folks. A small idea. I can see my Karma score in the profile menu, then service record and it is shown with my level, premium days, logo. For those who don't know - it is the small, microscopic number to the upper right of your game name. When looking at the PDF instructions, it just says Karma number/score. OK, helpful - well not so much. 1- no idea if the number shown is good/bad/or very ugly. No scale. Can you get negative numbers. Does it go from 100 to -100 (burn in He__). Suggestion - change the PDF instructions with more information on the scale - you are a hero/goat/burnt alive/etc. Or provide something else next to the number (duck here comes mud at you -slinging). 2-when other players go and click plays poorly/un-supporting/or positive selections (affects Karma) - it only shows for a moment and gone on the screen. Yes you can click the (I) at the very right bottom the screen. Then spend a 1/2 hour going through all the flags, camo, consumables, etc. loaded/reloaded on the boat you just played. Looking for a needle in a small hay stack. My suggestion is that either there is a location for players to see what others have picked for playing style (minus the names) or that it shows for much longer so I and others can read it. These two are just suggestions for WG/WOWS to look at and consider. Enjoy your day folks and calm seas captains.
  7. Why not make karma visible to clan officers? I'd suggest a rework of the visible system be a scale of -3 to 50 or 100. Obviously some people have a lot more than 50 or 100, but it would just appear that they maxed out. Privately, there would continue to be no cap. The -3 gives you just enough to show people you might be an [edited]. And that's pretty much all you really get out of it. Is this person an [edited] or not? Maybe just new you say? You can still see # of games played, etc., to cross-reference. It's just an additional indicator, not an end-all, be-all. I'd appreciate any and all input. Even if this resulted in cleaning up some of the saltiness in chat (which I've been guilty of as well) because a few more people want to consider their karma to get into a clan, I'd call it a success.
  8. Got reported in my last coop game. Don't know why. The only thing I said was at the beginning of the match, when I told everyone I was going B (I was the only DD) and the bots would likely follow me. Did I get reported for saying that? Seems unlikely. Did I get reported for collecting 5 kills and someone felt I had stolen theirs? I don't know. Was it something I said in the forum? I understand why the karma system doesnt say who reported me, but it would be great if (1) there was always a notification of being reported. I lost a karma point. I know this because in the previous match I left a long line of smoke for cruisers following me into a cap, to cover them, and I checked to see if either of them had complimented me. They hadn't, but I knew my karma level and know I lost a point, yet there was no notification of being reported. (2) the type of report (chat, unsportsmanlike, etc). If players know their chat bans are building, they can moderate their speech (3) the time stamp in the match when you received the report. If you want the karma system to change people's behavior, players need to get proper feedback from it.
  9. FWIW - I was in the karma screen attempting to work some dark magic with karma, blacklists and all that... I selected an option (blacklist iirc) and just as I selected the option the match ended. Black screen. No ability to input anything, no mouse clicks, nothing. When checking the task manager the game "window" reported "client already running". Had to cancel game via the task manager interface. Just an FYI as I suspect it might prove difficult for you to reproduce it. cya!
  10. Karma. I set a "goal" when they introduced it to get mine to 300. Seemed like a good number to strive for. So now that I have gotten there I only have satisfaction from achieving the goal. You get karma for good play and good manners. It is a point system that recognizes desirable effort. Still no indication from WG on what the plans are for karma but a few things I would like to see tied to it. 1. Coal, or better yet, steel. From what I have read this "commodity" will come from clan achievements, some missions, crates. Why not as a reward for good behavior. 2. Doubloons would also be nice. 3. Even (real) supercontainers with a higher chance for ship drop, doubloons, high credit amounts or high elite/free XP amounts. Set any of these rewards on reaching target numbers. Maybe at 50, 100, 300, 500, and 1,000 karma. Make the rewards larger at each stage. And if you implement something like this make sure those who have passed one or more of the reward levels get the cumulative rewards! Still having fun and going on three years of play. Keep it up WG!
  11. People (generally) just quick trigger the report button for virtually anything. You need to do something special, usually in-chat and not a carry, to receive a compliment. If karma is to get you anything (as I have heard they said at some point you will get rewarded for high karma), they should just separate the reports and compliments, and you get something based on how many compliments you have. You can get reported for being nice to someone another person was harassing or bullying. You can get reported for carrying and someone thinks you're hacking. Reported for saying virtually anything in the spirit of competition that millennials now get offended by and need a safe space to venture into after hearing it. Considering you need to be extra nice to receive a compliment, and they are THAT rare, the amount of compliments someone has, disregarding reports, can say something about the type of player they are. Okay, here comes the controversy.... Regarding the far too sensitive chat ban, I was reported the other day for saying that a bunch of guys that YOLO'd into three times as many ships as they had got "word for sexual assaulted". Okay, I understand that if I joked about the violent criminal act that is one thing and bad taste. But this word is used in sports and other competition all the time. Who hasn't used the term to describe a massive defeat in sport or game? Can't we take a look at the context of which some words were used? Must we be so hurt and broken up by a word? Cmon millenials. What is going to happen when WW3 starts up and the kids are so pampered, pudgy and spoiled they cant even lift a rifle to defend themselves? Yes, maybe as a white male, once jock hockey player, I am insensitive. Am I wrong, but must I receive a chat ban for this? Or couldn't the individuals actually offended by this not just say I am offended by that and move on? Or mute me? Must we all be so terribly offended by words that we need to censor them. I remember when I was a kid we would say "sticks and stones may break my bones, but words will never hurt me". Is the saying now, "words are so scary and dangerous that when I hear something that I don't like I need to seek the individual that said them, attempt to ruin their life so I feel better, but not before I find a safe space to hide in". Rant complete.
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