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  1. So a chat in the Warships Discussion / aircraft carriers section of the forums appears to have revealed that the new British tree of aircraft carriers are not getting their one defining feature: armoured hangars. I know this is an arcade game, not a simulator. But this kind of guts the entire character of ships such as HMS Indomitable, Implacable and Audacious. They were built to primarily operate under the air umbrella of enemy land airfields as neither Germany or Italy had advanced carrier programs. These theatres of war also exposed all shipping to rapid raids from destroyers and light cruisers. So the 1930s pre-radar solution to this was to turn the entire hangar into a magazine. In the case of HMS Illustrious, it was surrounded by 4.5 in armour on the sides, and 4.5in armoured roller doors on the front and back. The top was capped by a 3in deck. Later ships cut this hangar side armour down to 2.5 and 1.5in in order to free up weight for an extra hangar deck. The point was to protect the volatile hangar (as so amply demonstrated by USS Bunker Hill and Franklin) from destroyer and light cruiser gunfire, as well as 250kg (and to a lesser extent 500kg) bombs. It was also to prevent damage to the rest of the ship spreading into the deadly hangar. All these scenarios were born out by their actual WW2 combat experience. In a World of Warships setting, this would cause destroyers and cruisers to have a harder time of sneaking behind the lines for a quick carrier kill, as would the 16x 4.5in guns that could shoot across the deck for full broadsides.(But, yes, it would also make these ships citadel pinatas to heavier shells) Even so, such resistance to lighter ships would give Illustrious, and to a lesser extend Indomitable and Implacable, something of an advantage in the 'World of Tanks on a Lake' maps, especially when combined with 'unlimited' air groups. I guess this could explain why Wargaming may have chosen not to armour the British carrier hangars, if these models supplied kindly by Mofton, tell the whole tale. But it makes me think ... I may as well play a carrier design that gets the benefit of the weight dedicated to its armour (USN, IJN, Germany) instead of one that only gets the negatives (lower speed, smaller size and hp pool etc).
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