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Showing results for tags 'grosser kurfurst'.
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Yamato (Japan) Pros 18.1 inch main caliber guns that can overmatch up to 32mm bows (Republique, etc) Quite sturdy when bow on Great torpedo protection Cons Cheeky citadel (lewd) Very very sluggish, ship itself and turret traverse Not the top AA Montana (USA) Pros Very accurate guns Heavy hitting 'murica freedom SHS shells : great for citadeling and hitting deck armors for bow on targets. Great AA Good maneuverability Waterline citadel makes it trolly to hit. Can opt to slot secondaries or AA without forsaking accuracy. Cons Very slow shells, bad for sniping Vulnerable to IFHE spam Grosser Kurfurst (German) Pros Very tanky, great health pool Good secondaries that pen 31(128mm), 34(150mm), with IFHE all can pen 32mm (most bows of battleships) German hydro 6k Turtleback armor scheme, making it hard to citadel at close distances Fast turret traverse Cons Gets a lot of pens everywhere Very big and sluggish, easy to hit German gun dispersion BAD BAD concealment Republique (French) Pros Very accurate guns, good pen even at distances Great HE rivaling Conq fire chance Engine boost for flanking and kiting Good maneuverability High fire chance secondaries with long-range French turtleback, not as sturdy, but still usable Cons 32mm everywhere (vulnerable to IFHE spam and nose cits) Guns in A-X position + 8 guns (need to show a lot of broadside for a full salvo) Secondaries are made of glass Conquerer (British) Kremlin (Russian) Well, that was my impression of the 5 ships of the tech tree as an average player. I haven't got the Conq or Kremlin yet, so not much to put on here :)
*For Grosser's main battery maximum fire range. 20.61 km looks outdated. Yes, yes. I know that the ship is for "mainfights", but I dont see any logic that it keeps a 20.61 km rangr, specailly with the current meta: plus Bismarck, a tier 8 ship has a range of 21.21. I'd like so to suggest a slightly buff to Grossers fire range, from the current 20.61 km to 21..61 km, no more no less, It is a a tier X and deserves to have it's fire range incresased, in that way, it will also be differetne fro Fred's 20.32 km range. *Lastly, the other slight buff would be for Graf Spee's Secondary guns, from 4 km to 4.5 km, so it can be on pair with Nurnberg's secondaries range.