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  1. Hey all. Been playing WoWs for a while but I'm new to the forum, so sorry if this idea has already been suggested and I've missed it. But would anybody be interested in a hardcore/simulation-type mode? Some of the features I've thought about that would go into such a mode would be: Lessened Graphical representation of shells - shells fired are less visible and no color difference in shell types. Players would have to adjust fire based on shell contrails and splashes. Remove torpedo markers - torps can still be spotted in the water by their wake and roster tail that's already in-game, just removed the red/white triangular indicators. Remove Ships HP bar??? -To balance this, the ships would probably have to be more durable. Or remove hp all together and base ship destruction off of damage to specific parts of the ship or overall damage. Not sure how feasible that would be. I've gone back and forth with this one. Would be kind of exciting to not know exactly how close your ship is to being destroyed. Reduced or removed signal flag effects- this one is self explanatory. Reduced map size - with all of the changes above, players may have a tendency to avoid engagements. Decreasing the map size would compensate for that and force players to engage and not hide. What are some other suggestions that you all have if any and you think this is a good idea.
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